Test #1
Here we go!
dawgoneit Axis, -vs- entek Allies, (The Rising Sun)
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TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Quingdao to Ulaan Ude 1 Artillery and 2 Infantrys moved from Quingdao to Irkutsk 4 Artillerys and 2 Infantrys moved from Belogorsk to Vostok 3 Artillerys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 6 Artillerys, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ulaan Ude Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Elite Masaharu roll dice for 1 Artillery and 2 Infantrys in Ulaan Ude, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Elite in Ulaan Ude, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Ulaan Ude Masaharu win, taking Ulaan Ude from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Elite Battle in Irkutsk Masaharu attack with 1 Artillery and 2 Infantrys Americans defend with 2 Tankettes Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Tankettes in Irkutsk, round 2 : 0/2 hits, 0.33 expected hits 1 Tankette owned by the Americans lost in Irkutsk Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Tankette in Irkutsk, round 3 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Tankette in Irkutsk, round 4 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Tankette in Irkutsk, round 5 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 6 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Tankette in Irkutsk, round 6 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 7 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Tankette in Irkutsk, round 7 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Masaharu and 1 Tankette owned by the Americans lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 Tankettes Casualties for Masaharu: 1 Infantry Non Combat Move - Masaharu 9 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Elites and 19 Infantrys moved from Quingdao to Vostok 1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Manchuria to Belogorsk Place Units - Masaharu 4 Artillerys placed in Manchuria 2 Artillerys and 1 Infantry placed in Amursk 1 Fighter and 3 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu : -2.83 Russians : -0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 2 Artillerys, 1 EarlyFighter, 3 Elites, 29 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Ulaan Ude to Irkutsk 2 Infantrys moved from Ustkut to Irkutsk Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Irkutsk Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 3 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 4 : 1/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 5 : 1/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in Ulaan Ude Russians attack with 2 Artillerys, 3 Elites, 29 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks Masaharu defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 Artillerys, 3 Elites, 29 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks in Ulaan Ude, round 2 : 22/49 hits, 14.67 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Ulaan Ude, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ulaan Ude Russians win, taking Ulaan Ude from Masaharu with 2 Artillerys, 3 Elites, 29 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 8 Casualties for Masaharu: 1 Artillery and 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ustkut 2 Infantrys moved from Bratsk to Tulun 1 AAGun moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 2 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Bratsk 3 Infantrys moved from Achinsk to Krasnoyarsk 1 Mech.Inf moved from Achinsk to Tulun 1 EarlyFighter moved from Ustkut to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu : -2.33 Russians : 7.17
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 8 Artillerys, 29 Infantrys and 5 Tanks moved from Shansi to Sian 7 Infantrys moved from Nanking to Sian 1 Tankette moved from Shantung to Sian 2 Artillerys and 1 Tankette moved from N.S to Sumatra 1 Transport moved from sz59 to sz60 1 Artillery moved from N.S to sz60 1 Artillery moved from sz60 to Java Yamamoto take Java from Anzac 1 Artillery moved from N.S to sz60 1 Artillery and 1 Transport moved from sz60 to sz59 1 Artillery moved from sz59 to Lambok 1 Tank moved from N.S to sz60 1 Tank and 1 Transport moved from sz60 to sz59 1 Tank moved from sz59 to Lambok 2 Tanks moved from Malaya to sz60 1 Tank moved from N.S to sz60 2 Tanks moved from Malaya to sz60 2 B.Transports and 4 Tanks moved from sz60 to sz58 1 Tank and 1 Transport moved from sz60 to sz58 5 Tanks moved from sz58 to Flores 2 Destroyers moved from sz59 to sz58 1 EarlyFighter moved from sz60 to Sumatra Purchase Units - Yamamoto Yamamoto buy 8 Destroyers, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 5 Tanks Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 5 Tanks in Flores, round 2 : 3/5 hits, 2.50 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 5 Tanks remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Lambok Yamamoto attack with 1 Artillery and 1 Tank Anzac defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 1 Tank in Lambok, round 2 : 1/2 hits, 0.83 expected hits Anzac roll dice for 1 Artillery in Lambok, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Lambok Yamamoto win, taking Lambok from Anzac with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in Sumatra Yamamoto attack with 2 Artillerys, 1 EarlyFighter and 1 Tankette Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tankette in Sumatra, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tankette in Sumatra, round 3 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Tankette owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 2 Artillerys and 1 EarlyFighter in Sumatra, round 4 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys and 1 EarlyFighter in Sumatra, round 5 : 1/3 hits, 1.00 expected hits Anzac roll dice for 1 Artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Anzac with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Tankette Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Sian Yamamoto attack with 8 Artillerys, 36 Infantrys, 5 Tanks and 1 Tankette Chinese defend with 1 AAGun, 3 Artillerys, 4 Bunkers, 2 EarlyFighters, 11 Infantrys, 18 Mech.Infs and 6 Tanks Yamamoto roll dice for 8 Artillerys, 36 Infantrys, 5 Tanks and 1 Tankette in Sian, round 2 : 14/50 hits, 12.83 expected hits Units damaged: 4 Bunkers owned by the Chinese Chinese roll dice for 3 Artillerys, 4 Bunkers, 2 EarlyFighters, 11 Infantrys, 18 Mech.Infs and 6 Tanks in Sian, round 2 : 26/44 hits, 16.67 expected hits 26 Infantrys owned by the Yamamoto and 10 Infantrys owned by the Chinese lost in Sian Yamamoto roll dice for 8 Artillerys, 10 Infantrys, 5 Tanks and 1 Tankette in Sian, round 3 : 6/24 hits, 8.50 expected hits Chinese roll dice for 3 Artillerys, 4 Bunkers, 2 EarlyFighters, 1 Infantry, 18 Mech.Infs and 6 Tanks in Sian, round 3 : 9/34 hits, 13.33 expected hits 2 Mech.Infs owned by the Chinese, 9 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 3 Artillerys owned by the Chinese lost in Sian Yamamoto roll dice for 8 Artillerys, 1 Infantry, 5 Tanks and 1 Tankette in Sian, round 4 : 8/15 hits, 5.83 expected hits Chinese roll dice for 4 Bunkers, 2 EarlyFighters, 16 Mech.Infs and 6 Tanks in Sian, round 4 : 9/28 hits, 11.33 expected hits 8 Mech.Infs owned by the Chinese, 7 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tankette owned by the Yamamoto lost in Sian Yamamoto roll dice for 1 Artillery and 5 Tanks in Sian, round 5 : 2/6 hits, 2.83 expected hits Chinese roll dice for 4 Bunkers, 2 EarlyFighters, 8 Mech.Infs and 6 Tanks in Sian, round 5 : 7/20 hits, 8.67 expected hits 2 Mech.Infs owned by the Chinese, 1 Artillery owned by the Yamamoto and 5 Tanks owned by the Yamamoto lost in Sian Chinese win with 4 Bunkers, 2 EarlyFighters, 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -39 Casualties for Yamamoto: 8 Artillerys, 36 Infantrys, 5 Tanks and 1 Tankette Casualties for Chinese: 3 Artillerys, 11 Infantrys and 12 Mech.Infs Non Combat Move - Yamamoto 3 Artillerys moved from Shantung to Shansi 1 Destroyer moved from sz78 to sz16 5 Infantrys moved from Tokyo to Japan 1 Destroyer moved from sz76 to sz17 1 Carrier, 1 Destroyer and 2 Fighters moved from sz76 to sz16 1 Destroyer moved from sz78 to sz16 2 B.Transports moved from sz74 to sz16 1 EarlyFighter moved from Sumatra to sz60 Place Units - Yamamoto 8 Destroyers placed in sz78 4 Infantrys and 1 Marine placed in Malaya Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Yamamoto : -2.00 Anzac : -2.00 Chinese : 1.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 4 units repaired. 2 EarlyFighters, 6 Mech.Infs and 6 Tanks moved from Sian to Gansu 8 Infantrys and 1 Marine moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Gobi to Tsingnan 2 Infantrys moved from Quyan to Gobi 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 2 EarlyFighters, 8 Infantrys, 1 Marine, 6 Mech.Infs and 6 Tanks Hisaichi defend with 4 Artillerys, 1 Infantry, 2 Mech.Infs and 11 Tanks Chinese roll dice for 2 EarlyFighters, 8 Infantrys, 1 Marine, 6 Mech.Infs and 6 Tanks in Gansu, round 2 : 9/23 hits, 8.33 expected hits Hisaichi roll dice for 4 Artillerys, 1 Infantry, 2 Mech.Infs and 11 Tanks in Gansu, round 2 : 7/18 hits, 7.83 expected hits 2 Tanks owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 4 Artillerys owned by the Hisaichi and 7 Infantrys owned by the Chinese lost in Gansu Chinese roll dice for 2 EarlyFighters, 1 Infantry, 1 Marine, 6 Mech.Infs and 6 Tanks in Gansu, round 3 : 4/16 hits, 6.50 expected hits Hisaichi roll dice for 9 Tanks in Gansu, round 3 : 4/9 hits, 4.50 expected hits 2 Mech.Infs owned by the Chinese, 4 Tanks owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 2 EarlyFighters, 4 Mech.Infs and 6 Tanks in Gansu, round 4 : 6/12 hits, 5.00 expected hits Hisaichi roll dice for 5 Tanks in Gansu, round 4 : 3/5 hits, 2.50 expected hits 3 Mech.Infs owned by the Chinese and 5 Tanks owned by the Hisaichi lost in Gansu Chinese win, taking Gansu from Hisaichi with 2 EarlyFighters, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 39 Casualties for Chinese: 8 Infantrys, 1 Marine and 5 Mech.Infs Casualties for Hisaichi: 4 Artillerys, 1 Infantry, 2 Mech.Infs and 11 Tanks Non Combat Move - Chinese 2 EarlyFighters moved from Gansu to Tsingnan 1 AAGun moved from Sian to Szechwan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Chinese : -0.83
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Shangsi to N.Shangsi 1 Infantry moved from Shangsi to Szechwan Hisaichi take Szechwan from Chinese 2 Artillerys and 1 Infantry moved from E.Shansi to Shangsi 4 Infantrys moved from Shansi to Shangsi 3 Infantrys moved from Hopeh to E.Shansi 3 Infantrys moved from Peking to E.Shansi 3 Infantrys moved from Tientsin to Hsingan 3 Infantrys moved from Kichedung to sz74 2 Infantrys moved from Shantung to sz74 5 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz79 8 Infantrys moved from Seoul to Manchuria 2 Infantrys moved from Korea to Manchuria 5 Infantrys moved from sz79 to Manchuria 3 Infantrys moved from Shantung to Shansi 4 Tankettes moved from Nanking to Shangsi 4 Artillerys and 30 Infantrys moved from Nanking to Sian 3 Tankettes moved from Hankou to Sian 1 Tankette moved from N.Chunking to Sikang Hisaichi take W.Sian from Chinese Hisaichi take Sikang from Chinese 1 Infantry moved from Hanan to Sian 1 Artillery and 1 Infantry moved from Bengal to W.Chunking 2 Infantrys moved from Chunking to W.Chunking 1 Tankette moved from N.Chunking to W.Chunking 3 Tankettes moved from Kwangsi to W.Chunking 2 Infantrys moved from Hankou to Hanan 4 Transports moved from sz60 to sz67 2 Transports moved from sz59 to sz60 2 Artillerys, 1 Infantry and 1 Marine moved from S.Borneo to sz60 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz60 to sz59 2 Artillerys, 1 Infantry and 1 Marine moved from sz59 to Bali 6 Tankettes moved from Hongkong to sz67 6 Tankettes moved from sz67 to N.French I. Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 15 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sian Hisaichi attack with 4 Artillerys, 31 Infantrys and 3 Tankettes Chinese defend with 4 Bunkers Hisaichi roll dice for 4 Artillerys, 31 Infantrys and 3 Tankettes in Sian, round 2 : 14/38 hits, 8.17 expected hits Chinese roll dice for 4 Bunkers in Sian, round 2 : 0/4 hits, 2.00 expected hits 4 Bunkers owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 4 Artillerys, 31 Infantrys and 3 Tankettes remaining. Battle score for attacker is 24 Casualties for Chinese: 4 Bunkers Battle in Bali Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Marine British defend with 1 Elite and 1 Marine Hisaichi roll dice for 1 Battleship in Bali, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Bali, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 Elite and 1 Marine in Bali, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the British, 1 Marine owned by the British and 1 Infantry owned by the Hisaichi lost in Bali Hisaichi win, taking Bali from British with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Elite and 1 Marine Non Combat Move - Hisaichi Place Units - Hisaichi 6 Tankettes placed in Hongkong 2 Artillerys, 1 Infantry and 1 Marine placed in S.Borneo 3 Infantrys placed in Peking 8 Infantrys placed in Seoul 3 Infantrys placed in Kichedung Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : 5.67 British : 0.33 Chinese : -2.00
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TripleA Move Summary: Dutch round 9
TripleA Move Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Dutch
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 T.Boat moved from sz59 to sz60 6 Infantrys and 4 Tanks moved from Thailand to Burma 1 Tank moved from Malaya to Burma 1 Tank moved from Phuket to Burma 1 Elite moved from Malaya to Thailand 2 Artillerys, 2 Infantrys and 1 Marine moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Infantry, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Infantry, 2 Marines and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 1 Artillery and 1 Elite moved from E.India to Bengal 3 Mech.Infs moved from Dheli to Nepal 4 Artillerys moved from Calcutta to sz63 4 Elites moved from Calcutta to sz63 4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz66 4 Artillerys and 4 Elites moved from sz66 to Malaya 2 Fighters moved from sz66 to Malaya 1 Transport moved from sz57 to sz49 Purchase Units - British British buy 4 Artillerys, 4 Elites, 3 Mech.Infs and 1 Submarine; Remaining resources: 1 PUs; Combat - British Battle in Bengal British attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Elite in Bengal, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Bengal, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Bengal British win, taking Bengal from Thai with 1 Elite remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery Casualties for Hisaichi: 1 Infantry Battle in Malaya British attack with 4 Artillerys, 4 Elites and 2 Fighters Yamamoto defend with 1 Bunker, 1 Factory, 4 Infantrys, 1 Marine and 2 Tanks British roll dice for 4 Artillerys, 4 Elites and 2 Fighters in Malaya, round 2 : 8/10 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker, 4 Infantrys, 1 Marine and 2 Tanks in Malaya, round 2 : 3/8 hits, 3.17 expected hits 1 Elite owned by the British, 1 Marine owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 2 Tanks owned by the Yamamoto lost in Malaya British roll dice for 2 Artillerys, 3 Elites and 2 Fighters in Malaya, round 3 : 3/7 hits, 3.50 expected hits Yamamoto roll dice for 1 Bunker in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the British and 1 Bunker owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 1 Artillery, 3 Elites and 2 Fighters remaining. Battle score for attacker is 11 Casualties for British: 3 Artillerys and 1 Elite Casualties for Yamamoto: 1 Bunker, 4 Infantrys, 1 Marine and 2 Tanks Non Combat Move - British 2 Fighters moved from Malaya to sz66 1 AAGun moved from E.India to Nepal Place Units - British 1 Submarine placed in sz49 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli Turn Complete - British British collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 3.50 Yamamoto : 0.33 Thai : 0.67
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 3 Artillerys and 3 Infantrys moved from Soem to Lambok 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56 1 Artillery and 1 Infantry moved from sz56 to Java 2 EarlyFighters moved from sz57 to Java 1 Elite moved from W.Australia to sz50 1 Elite and 1 S.Sub moved from sz50 to sz61 1 Elite moved from sz61 to N.S Anzac take N.S from Yamamoto 4 Transports moved from sz57 to sz50 3 Artillerys moved from W.Australia to sz50 1 Artillery moved from Derby to sz50 4 Infantrys moved from Derby to sz50 4 Artillerys, 4 Infantrys and 4 Transports moved from sz50 to sz57 4 Artillerys and 4 Infantrys moved from sz57 to Bali Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 Artillery Anzac roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Bali Anzac attack with 4 Artillerys and 4 Infantrys Hisaichi defend with 2 Artillerys and 1 Marine Anzac roll dice for 1 Battleship in Bali, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 4 Artillerys and 4 Infantrys in Bali, round 2 : 3/8 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Marine in Bali, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Anzac, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Anzac: 3 Infantrys Casualties for Hisaichi: 2 Artillerys and 1 Marine Battle in Lambok Anzac attack with 3 Artillerys and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Tank Anzac roll dice for 3 Artillerys and 3 Infantrys in Lambok, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Lambok, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Lambok Anzac roll dice for 3 Artillerys and 2 Infantrys in Lambok, round 3 : 4/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Tank in Lambok, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Lambok Anzac win, taking Lambok from Yamamoto with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Tank Non Combat Move - Anzac 2 Destroyers moved from sz50 to sz56 3 Artillerys moved from Darwin to Derby 3 Infantrys moved from S.W.Australia to W.Australia 1 Elite moved from Melbourne to S.W.Australia 1 Tank moved from Melbourne to W.Australia 2 EarlyFighters moved from Java to sz57 Place Units - Anzac 1 Artillery and 1 Marine placed in W.Australia 3 Infantrys placed in Darwin 1 S.Sub placed in sz37 1 Artillery and 2 Elites placed in Melbourne Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 Yamamoto : 0.33 Anzac : 1.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 2 EarlyFighters moved from sz8 to sz16 1 Submarine moved from sz8 to sz16 4 Destroyers moved from sz8 to sz16 3 Destroyers moved from sz7 to sz16 2 B29s and 1 Bomber moved from Yakutsk to sz79 1 B29 moved from Pearl Harbor to sz16 3 Destroyers moved from sz11 to sz17 8 Elites and 2 Infantrys moved from Magadan to Yakutsk 2 Tankettes moved from Palana to Yakutsk 8 Elites and 2 Infantrys moved from Palana to Magadan 1 Infantry moved from Umnak to sz4 1 Infantry moved from Adak to sz4 2 Infantrys and 1 Transport moved from sz4 to sz3 2 Infantrys and 1 Transport moved from sz3 to sz7 2 Infantrys moved from sz7 to Sukhalin Americans take Sukhalin from Masaharu 1 Transport moved from sz4 to sz5 2 B.Transports moved from sz5 to sz6 2 Tankettes moved from Anchorage to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 2 Artillerys and 1 Infantry moved from Midway to sz11 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz11 to sz17 1 Infantry and 1 T.Boat moved from sz9 to sz17 2 Artillerys and 2 Infantrys moved from sz17 to Marcus 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 8 Elites moved from sz5 to Alaska 8 Elites moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 B.Transport, 2 Destroyers, 12 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz17 Americans attack with 1 B.Transport, 3 Destroyers and 1 T.Boat Yamamoto defend with 1 Destroyer Americans roll dice for 1 B.Transport, 3 Destroyers and 1 T.Boat in sz17, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz17 Americans win with 1 B.Transport, 3 Destroyers and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in sz16 Americans attack with 1 B29, 7 Destroyers, 2 EarlyFighters and 1 Submarine Yamamoto defend with 2 B.Transports, 1 Carrier, 3 Destroyers and 2 Fighters Americans roll dice for 1 Submarine in sz16, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B29, 7 Destroyers and 2 EarlyFighters in sz16, round 2 : 5/10 hits, 3.83 expected hits Yamamoto roll dice for 2 B.Transports, 1 Carrier, 3 Destroyers and 2 Fighters in sz16, round 2 : 3/8 hits, 3.67 expected hits 1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 B.Transports owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz16 Americans roll dice for 1 B29 and 7 Destroyers in sz16, round 3 : 2/8 hits, 3.17 expected hits Yamamoto roll dice for 1 Destroyer and 2 Fighters in sz16, round 3 : 3/3 hits, 1.83 expected hits 3 Destroyers owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz16 Americans roll dice for 1 B29 and 4 Destroyers in sz16, round 4 : 2/5 hits, 2.17 expected hits Yamamoto roll dice for 1 Fighter in sz16, round 4 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in sz16 Americans win with 1 B29 and 3 Destroyers remaining. Battle score for attacker is 20 Casualties for Americans: 4 Destroyers, 2 EarlyFighters and 1 Submarine Casualties for Yamamoto: 2 B.Transports, 1 Carrier, 3 Destroyers and 2 Fighters Battle in Marcus Americans attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys and 2 Infantrys in Marcus, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Marcus Americans roll dice for 2 Artillerys and 2 Infantrys in Marcus, round 3 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Marcus, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry and 1 Tank Casualties for Americans: 1 Infantry Battle in sz79 Americans attack with 2 B29s and 1 Bomber Hisaichi defend with 1 T.Boat and 2 Transports Americans roll dice for 2 B29s and 1 Bomber in sz79, round 2 : 3/3 hits, 2.33 expected hits Hisaichi roll dice for 1 T.Boat and 2 Transports in sz79, round 2 : 0/3 hits, 0.50 expected hits 2 Transports owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in sz79 Americans win with 2 B29s and 1 Bomber remaining. Battle score for attacker is 17 Casualties for Hisaichi: 1 T.Boat and 2 Transports Non Combat Move - Americans 2 B29s and 1 Bomber moved from sz79 to Yakutsk 1 B29 moved from sz16 to Kamchatka 1 Carrier moved from sz8 to sz17 2 EarlyFighters moved from Yakutsk to sz17 1 Fighter moved from Pearl Harbor to Wake 2 B29s moved from Yakutsk to Magadan Place Units - Americans 2 Destroyers placed in sz4 2 Tankettes placed in Anchorage 1 Submarine placed in sz25 1 B.Transport placed in sz23 10 Elites placed in San Francisco 2 Elites placed in Los Angeles Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Yamamoto : 0.00 Americans : 2.17
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TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 13 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Elites, 21 Infantrys and 7 Tanks moved from Vostok to Yakutsk 1 Infantry moved from Belogorsk to Quingdao 1 Fighter moved from Akina to sz7 Purchase Units - Masaharu Masaharu buy 1 Infantry and 7 Tanks; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz7 Masaharu attack with 1 Fighter Americans defend with 1 Transport Masaharu roll dice for 1 Fighter in sz7, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Transport in sz7, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Americans and 1 Fighter owned by the Masaharu lost in sz7 Americans win with no units remaining. Battle score for attacker is -4 Casualties for Masaharu: 1 Fighter Casualties for Americans: 1 Transport Battle in Yakutsk Masaharu attack with 13 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Elites, 21 Infantrys and 7 Tanks British defend with 1 Infantry; Americans defend with 1 Bomber, 1 EarlyFighter, 16 Elites, 11 Infantrys and 4 Tankettes; Russians defend with 2 Infantrys Masaharu roll dice for 13 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Elites, 21 Infantrys and 7 Tanks in Yakutsk, round 2 : 15/46 hits, 16.00 expected hits Russians roll dice for 1 Bomber, 1 EarlyFighter, 16 Elites, 14 Infantrys and 4 Tankettes in Yakutsk, round 2 : 12/36 hits, 11.33 expected hits 1 Bomber owned by the Americans, 2 Infantrys owned by the Russians, 12 Infantrys owned by the Masaharu, 7 Infantrys owned by the Americans, 1 Infantry owned by the British and 4 Tankettes owned by the Americans lost in Yakutsk Masaharu roll dice for 13 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Elites, 9 Infantrys and 7 Tanks in Yakutsk, round 3 : 20/34 hits, 13.83 expected hits Russians roll dice for 1 EarlyFighter, 16 Elites and 4 Infantrys in Yakutsk, round 3 : 6/21 hits, 7.17 expected hits 6 Infantrys owned by the Masaharu, 16 Elites owned by the Americans and 4 Infantrys owned by the Americans lost in Yakutsk Masaharu roll dice for 13 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Elites, 3 Infantrys and 7 Tanks in Yakutsk, round 4 : 15/28 hits, 11.83 expected hits Russians roll dice for 1 EarlyFighter in Yakutsk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 13 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Elites, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 92 Casualties for Masaharu: 19 Infantrys Casualties for Americans: 1 Bomber, 1 EarlyFighter, 16 Elites, 11 Infantrys and 4 Tankettes Casualties for British: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Masaharu 1 Bomber and 1 EarlyFighter moved from Yakutsk to Belogorsk 2 Artillerys and 1 Infantry moved from Amursk to Belogorsk 4 Artillerys moved from Manchuria to Belogorsk 4 Infantrys moved from Akina to N.Japan Place Units - Masaharu 3 Tanks placed in Amursk 4 Tanks placed in Manchuria 1 Infantry placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu : 8.83 Americans : 0.83 Russians : -0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Irkutsk to Vostok Russians take Vostok from Masaharu 1 Infantry moved from Ulaan Ude to Jinan Russians take Jinan from Masaharu 2 Artillerys, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Tulun to Quingdao Purchase Units - Russians Russians buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 2 Artillerys, 1 EarlyFighter, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks Masaharu defend with 1 Infantry Russians roll dice for 2 Artillerys, 1 EarlyFighter, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks in Quingdao, round 2 : 20/49 hits, 14.83 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 2 Artillerys, 1 EarlyFighter, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Ulaan Ude to Quingdao 1 Mech.Inf moved from Tulun to Quingdao 4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 2 Infantrys moved from Bratsk to Ustkut 1 Marine moved from Kaask to Tulun 8 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Bratsk 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Quingdao to Ulaan Ude Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Russians : 5.17
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@Entek i cant get our game to open. i think its because they made me download the newest version. do you plan to download the new one?
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@dawgoneit I do have he new one for the WaW group game
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@Entek is it the 2.2 version?
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@dawgoneit do you want to start new games with the new version?
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@dawgoneit I think so
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@Entek whats the sides?
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@dawgoneit I’m down with whatever.