Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
dawgoneit Allies v. Entek Axis 1941
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@Entek you can skip russia for a while. (They’ll be back)!
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 submarine; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 28 Sea Zone Combat - Japanese Battle in 28 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 28 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Non Combat Move - Japanese Place Units - Japanese 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 9 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese : 0.67
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 15 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 1x factory; Remaining resources: 56 PUs; 1 techTokens; British buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Anglo-Egypt Sudan to Trans-Jordan 1 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 armour moved from Union of South Africa to Belgian Congo 1 bomber moved from United Kingdom to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - British 1 bomber and 1 fighter moved from Trans-Jordan to Egypt Place Units - British 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 1 infantry placed in Egypt 1 destroyer placed in 28 Sea Zone 1 armour placed in Union of South Africa 1 armour and 2 fighters placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : 0.83 Italians : -0.50 British rolls : : 0.00
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 2 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 3 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 2 infantry moved from Persia to Trans-Jordan 4 infantry moved from Caucasus to Persia 1 fighter moved from Karelia S.S.R. to Persia 1 infantry moved from Italy to Balkans 1 artillery and 2 infantry moved from France to Italy 2 infantry moved from France to Italy Place Units - Italians 1 armour, 1 fighter and 2 infantry placed in Caucasus Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -1.67
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 15 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,2,4 and gets 0 hits Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 bombers moved from Western United States to Evenki National Okrug 5 artilleries and 12 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from 63 Sea Zone to 62 Sea Zone 1 armour and 3 bombers moved from Soviet Far East to Evenki National Okrug Combat - Americans Battle in 62 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Evenki National Okrug Americans attack with 1 armour, 5 artilleries, 5 bombers and 12 infantry Germans defend with 3 armour, 1 artillery and 12 infantry Americans roll dice for 1 armour, 5 artilleries, 5 bombers and 12 infantry in Evenki National Okrug, round 2 : 10/28 hits, 9.17 expected hits Germans roll dice for 3 armour, 1 artillery and 12 infantry in Evenki National Okrug, round 2 : 4/16 hits, 5.83 expected hits 10 infantry owned by the Germans and 4 infantry owned by the Americans lost in Evenki National Okrug Americans roll dice for 1 armour, 5 artilleries, 5 bombers and 8 infantry in Evenki National Okrug, round 3 : 7/24 hits, 8.50 expected hits Germans roll dice for 3 armour, 1 artillery and 2 infantry in Evenki National Okrug, round 3 : 2/6 hits, 2.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans and 2 infantry owned by the Americans lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Germans with 1 armour, 5 artilleries, 5 bombers and 6 infantry remaining. Battle score for attacker is 37 Casualties for Americans: 6 infantry Casualties for Germans: 3 armour, 1 artillery and 12 infantry Non Combat Move - Americans 5 bombers moved from Evenki National Okrug to Yakut S.S.R. 1 artillery and 5 infantry moved from Soviet Far East to Yakut S.S.R. 2 armour moved from French Indo-China Thailand to India 1 artillery and 1 infantry moved from Western Canada to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Alaska to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 3 transports moved from 63 Sea Zone to 65 Sea Zone 2 infantry moved from Western Canada to Alaska 1 artillery and 3 infantry moved from Western United States to Western Canada 1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to Soviet Far East 1 fighter moved from 62 Sea Zone to 63 Sea Zone Combat Move - Chinese 4 infantry moved from Suiyuan to Ningxia Non Combat Move - Chinese Place Units - Americans 1 armour and 1 infantry placed in Alaska 2 artilleries, 1 bomber and 5 infantry placed in Western United States 2 armour placed in French Indo-China Thailand Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : -1.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 16 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 5,1 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 3 bombers and 3 infantry moved from Germany to Egypt 1 armour moved from Persia to Egypt 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Novosibirsk Combat - Germans Battle in Egypt Germans attack with 1 armour, 3 bombers and 3 infantry British defend with 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry Germans roll dice for 1 armour, 3 bombers and 3 infantry in Egypt, round 2 : 2/7 hits, 3.00 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 3 bombers and 1 infantry in Egypt, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 bomber and 1 fighter in Egypt, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 3 bombers remaining. Battle score for attacker is 20 Casualties for Germans: 3 infantry Casualties for British: 1 artillery, 1 bomber, 1 fighter and 1 infantry Non Combat Move - Germans 3 bombers moved from Egypt to Persia 2 armour moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 2 infantry moved from Belorussia to Russia 2 infantry moved from Eastern Ukraine to Russia 2 infantry moved from Northwestern Europe to Germany Place Units - Germans 3 armour and 4 infantry placed in Russia 2 destroyers and 2 transports placed in 5 Sea Zone 2 artilleries placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat - Japanese Japanese creates battle in territory 28 Sea Zone Battle in 28 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 28 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Non Combat Move - Japanese Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese : 0.67
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 16 Research Technology - British British spend 5 on tech rolls British roll 1,3 and gets 0 hits Purchase Units - British British buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 fighter moved from United Kingdom to Egypt 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 armour moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Egypt Combat - British Battle in Egypt British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 armour and 1 factory British roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Egypt to Libya Place Units - British 1 armour, 1 artillery and 1 infantry placed in India 2 armour placed in Union of South Africa 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 16 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Persia to Egypt 1 fighter moved from Caucasus to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 armour, 1 factory and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Persia 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone 2 infantry placed in Caucasus Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.17
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 16 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,3,6,3 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover War Bonds Activate Technology - Americans Americans activating War Bonds Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 6 armour, 1 fighter and 1 infantry moved from India to Persia 5 bombers moved from Yakut S.S.R. to Persia 1 bomber moved from Western United States to 14 Sea Zone 1 artillery and 5 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 artillery and 3 infantry moved from Western Canada to 65 Sea Zone 2 transports moved from 63 Sea Zone to 64 Sea Zone 1 armour and 3 infantry moved from Alaska to 64 Sea Zone 2 artilleries and 5 infantry moved from Western United States to Western Canada 1 artillery, 3 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone 1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 63 Sea Zone Combat - Americans Battle in Persia Americans attack with 6 armour, 5 bombers, 1 fighter and 1 infantry Germans defend with 3 bombers; Italians defend with 1 armour, 1 artillery, 1 fighter and 10 infantry Americans roll dice for 6 armour, 5 bombers, 1 fighter and 1 infantry in Persia, round 2 : 8/18 hits, 7.83 expected hits Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 10 infantry in Persia, round 2 : 6/16 hits, 5.33 expected hits 5 armour owned by the Americans, 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Persia Americans roll dice for 1 armour, 5 bombers and 1 fighter in Persia, round 3 : 5/12 hits, 5.17 expected hits Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 2 infantry in Persia, round 3 : 1/8 hits, 2.67 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Persia Americans roll dice for 1 armour and 5 bombers in Persia, round 4 : 5/11 hits, 4.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Persia, round 4 : 1/3 hits, 1.50 expected hits 1 bomber owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Persia Americans win, taking Persia from Germans with 1 armour and 4 bombers remaining. Battle score for attacker is 35 Casualties for Americans: 5 armour, 1 bomber, 1 fighter and 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 10 infantry Casualties for Germans: 3 bombers Battle in 14 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 14 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Italians: 1 destroyer Non Combat Move - Americans 4 bombers moved from Persia to India 2 armour moved from French Indo-China Thailand to India 1 armour, 1 artillery and 6 infantry moved from 63 Sea Zone to Soviet Far East 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Combat Move - Chinese 4 infantry moved from Sikang to Chinghai 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 2 armour placed in French Indo-China Thailand 1 armour and 1 infantry placed in Alaska 2 artilleries, 1 bomber and 3 infantry placed in Western United States 1 destroyer placed in 56 Sea Zone Place Units - Chinese 4 infantry placed in Kiangsu Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Americans collect 5 PUs from War Bonds; end with 49 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.50 Italians : 0.67 Americans : 0.50
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 1,3,5 and gets 0 hits Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 15 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Germans 2 armour moved from Russia to Persia 1 fighter moved from Russia to Persia 2 infantry moved from Finland to Karelia S.S.R. Combat - Germans Battle in Persia Germans attack with 2 armour and 1 fighter Americans defend with 1 armour Germans roll dice for 2 armour and 1 fighter in Persia, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Persia Germans win, taking Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter moved from Persia to Russia Place Units - Germans 1 destroyer and 1 transport placed in 5 Sea Zone 1 artillery placed in Germany 8 infantry placed in Russia 2 infantry placed in Karelia S.S.R. 5 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.50
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 28 Sea Zone to 32 Sea Zone Non Combat Move - Japanese Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17 Research Technology - British British spend 5 on tech rolls British roll 5,2,5 and gets 0 hits Purchase Units - British British buy 3 armour, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - British 2 fighters moved from Libya to Egypt 1 armour moved from Belgian Congo to Egypt 1 fighter moved from United Kingdom to 14 Sea Zone 1 bomber moved from United Kingdom to Egypt 2 armour moved from Union of South Africa to Belgian Congo 3 armour, 3 artilleries and 3 infantry moved from India to Persia Combat - British Battle in 14 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 14 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Egypt British attack with 1 armour, 1 bomber and 2 fighters Italians defend with 1 artillery, 1 factory and 2 infantry British roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 3 : 4/5 hits, 2.33 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Persia British attack with 3 armour, 3 artilleries and 3 infantry Germans defend with 2 armour British roll dice for 3 armour, 3 artilleries and 3 infantry in Persia, round 2 : 1/9 hits, 3.50 expected hits Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits 1 armour owned by the Germans and 2 infantry owned by the British lost in Persia British roll dice for 3 armour, 3 artilleries and 1 infantry in Persia, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 3 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 2 armour Non Combat Move - British 2 fighters moved from Egypt to Belgian Congo 1 bomber moved from Egypt to Belgian Congo 1 fighter moved from 14 Sea Zone to Morocco Algeria Place Units - British 2 armour placed in Union of South Africa 1 artillery and 2 infantry placed in India 1 armour, 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -1.00 Italians : -1.33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Trans-Jordan to Caucasus Non Combat Move - Italians Place Units - Italians 1 artillery and 3 infantry placed in Caucasus 1 fighter placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 17 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 4 armour, 2 artilleries, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 armour moved from India to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from India to Kazakh S.S.R. Americans take Kazakh S.S.R. from Germans 2 infantry moved from Evenki National Okrug to Urals 2 infantry moved from Evenki National Okrug to Novosibirsk 2 bombers moved from India to Urals 2 bombers moved from India to Novosibirsk Combat - Americans Battle in Urals Americans attack with 2 bombers and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 2 infantry in Urals, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Urals Americans win, taking Urals from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Americans attack with 2 bombers and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novosibirsk Americans win, taking Novosibirsk from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 armour moved from French Indo-China Thailand to India 2 bombers moved from Novosibirsk to India 2 bombers moved from Urals to India 1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour, 1 artillery and 6 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Alaska to 64 Sea Zone 1 artillery and 1 infantry moved from Western Canada to 65 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone 3 transports moved from 63 Sea Zone to 65 Sea Zone 1 artillery and 4 infantry moved from Western Canada to Alaska 1 artillery and 3 infantry moved from Western United States to Western Canada 1 artillery moved from Western United States to Western Canada 1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to Soviet Far East 1 destroyer moved from 56 Sea Zone to 65 Sea Zone 1 bomber moved from Western United States to India Combat Move - Chinese 4 infantry moved from Kiangsu to Manchuria Non Combat Move - Chinese Place Units - Americans 1 destroyer placed in 56 Sea Zone 2 armour placed in French Indo-China Thailand 2 armour placed in Alaska 2 artilleries, 1 bomber and 4 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Kiangsu Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs Americans collect 3 PUs from War Bonds; end with 52 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans rolls : : 0.00 Americans : -1.00
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 18 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 2,2,4 and gets 0 hits Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Germans 2 infantry moved from Russia to Urals 1 fighter moved from Russia to Urals 2 infantry moved from Russia to Novosibirsk 1 armour and 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk Combat - Germans Battle in Novosibirsk Germans attack with 3 infantry Americans defend with 1 infantry Germans roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Germans roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Germans retreated to Russia Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Urals Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Urals Germans win, taking Urals from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 armour and 2 infantry Americans defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter moved from Urals to Russia 3 infantry moved from Russia to Kazakh S.S.R. 3 infantry moved from Russia to Urals 3 infantry moved from Russia to Caucasus 4 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Norway to 5 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Karelia S.S.R. Place Units - Germans 1 transport placed in 5 Sea Zone 1 artillery, 2 bombers and 2 infantry placed in Germany 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Russia Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 1.50
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 18 Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese Combat - Japanese Non Combat Move - Japanese 1 submarine moved from 32 Sea Zone to 31 Sea Zone 1 submarine moved from 31 Sea Zone to 38 Sea Zone Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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@dawgoneit Sorry I keep forgetting
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 18 Research Technology - British British roll 4,5,2 and gets 0 hits Purchase Units - British British buy 4 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Caucasus 1 fighter moved from Morocco Algeria to Caucasus 1 bomber and 2 fighters moved from Belgian Congo to Caucasus 3 armour, 3 artilleries and 1 infantry moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 3 armour, 3 artilleries, 2 bombers, 3 fighters and 1 infantry Germans defend with 3 infantry; Italians defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry AA fire in Caucasus : 1/5 hits, 0.83 expected hits 1 bomber owned by the British lost in Caucasus British roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry in Caucasus, round 2 : 3/12 hits, 5.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 8 infantry in Caucasus, round 2 : 3/10 hits, 3.67 expected hits 2 artilleries owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus British roll dice for 3 armour, 1 artillery, 1 bomber and 3 fighters in Caucasus, round 3 : 6/9 hits, 4.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Caucasus, round 3 : 2/7 hits, 2.67 expected hits 3 infantry owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus British roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 4 : 2/7 hits, 3.33 expected hits Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Caucasus British win, taking Caucasus from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 2 armour, 3 artilleries, 1 bomber and 1 infantry Casualties for Italians: 1 artillery, 1 fighter and 5 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 bomber moved from Caucasus to India 3 fighters moved from Caucasus to Persia 1 artillery and 2 infantry moved from India to Persia 1 armour moved from Egypt to Persia 2 armour moved from Belgian Congo to Egypt 2 armour moved from Union of South Africa to Belgian Congo Place Units - British 1 armour, 1 artillery and 1 infantry placed in India 2 armour placed in Union of South Africa 1 armour and 1 infantry placed in Egypt 1 artillery, 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 49 PUs; end with 49 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : -1.67 Italians : -1.00 AA fire in Caucasus : : 0.17