No scramble
L20 BM3 Tech game oysteilo (L+13) vs AetV (X)
-
1d6: 2
1d6: 4
1d6: 6 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 4,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Egypt to Ukraine 1 infantry moved from Algeria to Tunisia 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 2 fighters moved from 97 Sea Zone to Tunisia 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Iwo Jima Battle in Tunisia Americans attack with 1 artillery, 4 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Tunisia, round 2 : 2/8 hits, 3,67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia 4 fighters owned by the Americans retreated Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 5 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 6 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 7 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 7 : 2/3 hits, 1,17 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Italians win, taking Iwo Jima from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 3 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Tunisia to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 2 aaGuns moved from Morocco to Algeria 1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Ukraine to Greece 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Greece 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2,83 Italians regular : -2,67 Germans AA : -0,17
-
what a mess i forgot to bomb volgograd as well
-
aa [dice 1d6]
-
1d6: 2
-
bomb
[dice 1d6] -
1d6: 1
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 4,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Egypt to Ukraine 1 infantry moved from Algeria to Tunisia 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 2 fighters moved from 97 Sea Zone to Tunisia 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Iwo Jima Battle in Tunisia Americans attack with 1 artillery, 4 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Tunisia, round 2 : 2/8 hits, 3,67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia 4 fighters owned by the Americans retreated Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 5 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 6 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Tunisia, round 7 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 7 : 2/3 hits, 1,17 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Italians win, taking Iwo Jima from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 3 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Tunisia to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 2 aaGuns moved from Morocco to Algeria 1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Ukraine to Greece 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Greece 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Research Technology - British British spend 10 on tech rolls British roll 5,2 and gets 0 hits Purchase Units - British British buy 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; 2 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 fighter moved from United Kingdom to 91 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to Algeria 1 bomber moved from Northwest Persia to Iraq 1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun and 3 infantry moved from Burma to India 1 infantry moved from India to Burma Place Units - British 1 destroyer placed in 106 Sea Zone 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 artilleries Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2,83 Italians regular : -2,67 Germans AA : -0,17
-
@oysteilo you will get a penalty for that.
Do not pass Go, do not collect income next turn!
🤣🤣🤣🤣 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 bomber moved from Southern Italy to Tambov 1 mech_infantry moved from Ukraine to Tambov 1 fighter moved from Novgorod to Tambov Combat - Italians Battle in Tambov Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Volgograd 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00 Italians regular : -0,33 Russians regular : 0,67
-
sorry for the delay. I need another couple of days
-
@oysteilo ohh ok. Thank you for letting me know. No problem.
-
I have just been extremely busy. Coming up tomorrow or tuesday, 100%
-
@oysteilo all good no rush.
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - ANZAC ANZAC spend 5 on tech rolls ANZAC rolls : 0/1 hits, 0,00 expected hits Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - ANZAC 1 fighter and 2 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from 54 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 4 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Iraq 1 fighter moved from Dutch New Guinea to New Guinea 2 fighters moved from Dutch New Guinea to New Guinea 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Western Australia to Northern Territory 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC rolls : 0,00 Japanese regular : -0,67 ANZAC regular : -0,33
-
@oysteilo would be the weekend ok to do my turn? I have to rethink a few options.
-
@aequitas-et-veritas i have taken plenty of time so be my guest!
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 4,5,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover AA Radar Activate Technology - Germans Germans activating AA Radar Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs; 0 techTokens; Germans buy 6 armour, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Caucasus to Northwest Persia 5 armour moved from Caucasus to Northwest Persia 5 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Ukraine to Kazakhstan 2 artilleries and 5 infantry moved from Novgorod to Archangel 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Ukraine to Smolensk Combat - Germans Battle in Archangel Germans attack with 2 artilleries and 5 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 5 armour, 1 infantry and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 4/11 hits, 4,33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Novgorod 1 aaGun, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Volgograd to Samara 3 artilleries and 1 infantry moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 9 armour moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Caucasus to Samara 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 4 mech_infantrys moved from Caucasus to Samara 2 mech_infantrys moved from Caucasus to Samara 1 aaGun and 17 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Kazakhstan to Volgograd 1 mech_infantry moved from Germany to Romania 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Romania to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 2 armour and 2 mech_infantrys placed in Volgograd Germans undo move 2. 4 armour placed in Volgograd 2 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Western Germany 2 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,17 British regular : 0,67
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 2 infantry moved from Bryansk to Tambov 4 mech_infantrys moved from Russia to Archangel 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 4 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 1 infantry in Vologda, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 7 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 8 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Archangel Russians attack with 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 5 infantry Russians roll dice for 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/10 hits, 3,50 expected hits Germans roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 3/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/7 hits, 3,00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry and 3 mech_infantrys Casualties for Germans: 2 artilleries and 5 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Tambov to Russia 5 infantry moved from Bryansk to Russia 2 artilleries moved from Bryansk to Russia 7 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 submarine moved from 91 Sea Zone to 93 Sea Zone 6 infantry moved from Amur to Buryatia Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 29 PUs Russians collect 6 PUs from War Bonds; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,67 Russians regular : -2,67
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 4,1 and gets 0 hits Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 1 fighter moved from 43 Sea Zone to Celebes 3 fighters moved from 43 Sea Zone to Java 2 bombers moved from French Indo China to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from Borneo to 43 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Yunnan to Burma 2 fighters moved from Yunnan to Burma 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 bomber moved from Kweichow to Kansu Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour, 3 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Java, round 2 : 3/5 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 3/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 bombers in 35 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 bombers in 35 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Burma, round 3 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 9 infantry moved from Kweichow to Szechwan 1 armour and 4 mech_infantrys moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 2 fighters moved from Burma to Shan State 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 3 carriers moved from 43 Sea Zone to 42 Sea Zone 4 submarines moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 bombers moved from 35 Sea Zone to Shan State 1 bomber moved from Kansu to Shan State 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Japan 1 bomber moved from 16 Sea Zone to French Indo China 1 fighter moved from Manchuria to Japan Place Units - Japanese 1 factory_minor placed in Malaya 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China Japanese undo move 3. 1 infantry placed in French Indo China 1 fighter placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,17 Japanese regular : 0,50 UK_Pacific regular : -0,67 ANZAC regular : -0,33