PTV Adam514 (Axis) vs Sovietishcat (Allies)

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Kazakhstan
            1 tactical_bomber moved from Northern Sinkiang to Kazakhstan
            1 infantry moved from Saratov to Stalingrad
            1 armour moved from Russia to Stalingrad
            1 fighter moved from Russia to Stalingrad
            1 armour moved from Russia to Tula
                  Russians take Tula from Germans
            1 armour moved from Tula to Russia
            1 fighter moved from Russia to Kazakhstan
            1 infantry moved from Northern Manchuria to Korea
            1 fighter moved from Siberia to Korea
            1 fighter moved from Northern Manchuria to Korea
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                 retreated to Kazakhstan
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Stalingrad, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Korea, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Korea, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                 retreated to Korea
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Korea to Siberia
            1 aaGun, 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Northern Manchuria to Amur
            6 infantry moved from Siberia to Amur
            1 armour and 1 mech_infantry moved from Amur to Siberia
            1 infantry moved from Penza to Russia
            1 infantry moved from Russia to Gorky
            1 fighter moved from Stalingrad to Russia
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 infantry moved from Northern Sinkiang to Urals
            1 infantry moved from Northern Sinkiang to Western Sinkiang
            1 infantry moved from Northern Sinkiang to Kansu
            1 armour moved from Kansu to Tsinghai
    
        Place Units - Russians
            6 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3
            Russians collect 19 PUs (4 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : 0,33
    Russians regular : -3,83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 tactical_bomber moved from 38 Sea Zone to Burma
            1 fighter moved from Yunnan to Burma
            2 artilleries and 2 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Japan to Kiangsu
            1 fighter moved from Southern Manchuria to Kiangsu
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            1 bomber moved from Southern Manchuria to Kiangsu
            2 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsu
            1 bomber moved from Yunnan to Kiangsu
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            1 fighter moved from 7 Sea Zone to 27 Sea Zone
            1 fighter moved from Japan to 27 Sea Zone
            1 infantry moved from Hunan to Kwangtung
            2 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Kweichow to Hunan
            1 armour moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun moved from Hunan to Szechwan
            1 aaGun moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 marine moved from Malaya to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Manilla
            1 artillery moved from Malaya to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Manilla
            1 carrier moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Southern Manchuria
            1 bomber moved from Kiangsu to Southern Manchuria
            1 bomber moved from Kiangsu to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 7 Sea Zone
            2 fighters placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 2.17
    UK_Pacific regular : 0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 tactical_bomber moved from 38 Sea Zone to Burma
            1 fighter moved from Yunnan to Burma
            2 artilleries and 2 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Japan to Kiangsu
            1 fighter moved from Southern Manchuria to Kiangsu
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            1 bomber moved from Southern Manchuria to Kiangsu
            2 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsu
            1 bomber moved from Yunnan to Kiangsu
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            1 fighter moved from 7 Sea Zone to 27 Sea Zone
            1 fighter moved from Japan to 27 Sea Zone
            1 infantry moved from Hunan to Kwangtung
            2 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Kweichow to Hunan
            1 armour moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun moved from Hunan to Szechwan
            1 aaGun moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 marine moved from Malaya to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Manilla
            1 artillery moved from Malaya to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Manilla
            1 carrier moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Southern Manchuria
            1 bomber moved from Kiangsu to Southern Manchuria
            1 bomber moved from Kiangsu to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 7 Sea Zone
            2 fighters placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 2.17
    UK_Pacific regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Trans-Jordan to Southern Persia
                  Americans take Southern Persia from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 aaGun, 1 armour, 2 artilleries, 10 infantry, 3 marines and 2 mech_infantrys moved from Trans-Jordan to Iraq
            1 battleship, 2 carriers and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Gibraltar to Iraq
            6 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            3 cruisers moved from 94 Sea Zone to 113 Sea Zone
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 fighters and 2 tactical_bombers moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Iraq
            1 carrier, 2 fighters and 2 submarines placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Honan to Shansi
            1 fighter moved from Tsinghai to Shansi
            3 infantry moved from Kiangsi to Kiangsu
            15 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Kiangsu, round 2 : 3/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Honan
            1 fighter moved from Shansi to Honan
    
        Place Units - Chinese
            5 infantry placed in Honan
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            2 submarines moved from 82 Sea Zone to 40 Sea Zone
            1 armour moved from Egypt to Iraq
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun, 3 armour, 4 artilleries, 12 fighters, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
            2 artilleries moved from Egypt to Trans-Jordan
            3 infantry moved from Morocco to 94 Sea Zone
            3 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
            6 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 113 Sea Zone
            5 infantry moved from United Kingdom to 113 Sea Zone
            1 marine moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            6 artilleries, 2 infantry and 1 mech_infantry moved from Eastern India to Burma
    
        Place Units - British
            3 armour placed in Egypt
            2 fighters placed in 113 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 4 PUs; end with 4 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Trans-Jordan to Southern Persia
                  Americans take Southern Persia from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 aaGun, 1 armour, 2 artilleries, 10 infantry, 3 marines and 2 mech_infantrys moved from Trans-Jordan to Iraq
            1 battleship, 2 carriers and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Gibraltar to Iraq
            6 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            3 cruisers moved from 94 Sea Zone to 113 Sea Zone
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 fighters and 2 tactical_bombers moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Iraq
            1 carrier, 2 fighters and 2 submarines placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Honan to Shansi
            1 fighter moved from Tsinghai to Shansi
            3 infantry moved from Kiangsi to Kiangsu
            15 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Kiangsu, round 2 : 3/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Honan
            1 fighter moved from Shansi to Honan
    
        Place Units - Chinese
            5 infantry placed in Honan
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            2 submarines moved from 82 Sea Zone to 40 Sea Zone
            1 armour moved from Egypt to Iraq
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun, 3 armour, 4 artilleries, 12 fighters, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
            2 artilleries moved from Egypt to Trans-Jordan
            3 infantry moved from Morocco to 94 Sea Zone
            3 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
            6 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 113 Sea Zone
            5 infantry moved from United Kingdom to 113 Sea Zone
            1 marine moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            6 artilleries, 2 infantry and 1 mech_infantry moved from Eastern India to Burma
    
        Place Units - British
            3 armour placed in Egypt
            2 fighters placed in 113 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 4 PUs; end with 4 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Ukraine to Kursk
            1 armour and 1 mech_infantry moved from Southern Caucasus to Rostov
            1 aaGun moved from Southern Caucasus to Northern Caucasus
            1 fighter moved from Southern Caucasus to Rostov
            3 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Romania
            2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Southern France
            1 artillery and 4 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
            1 artillery and 1 infantry moved from Baluchistan to Western India
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 99 Sea Zone
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Eastern India to Burma
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Southern Caucasus to Urals
            1 infantry moved from Kazakhstan to Urals
            2 infantry moved from Rostov to Stalingrad
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Stalingrad
            1 infantry moved from Rostov to Stalingrad
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Leningrad to 115 Sea Zone
            1 infantry moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 mech_infantry moved from Central India to Eastern India
            7 armour and 8 mech_infantrys moved from Western India to Eastern India
            1 armour moved from Western India to Eastern India
            1 armour moved from Western India to Eastern India
            2 armour and 2 mech_infantrys moved from Western India to Eastern India
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 115 Sea Zone
                Germans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Stalingrad
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Stalingrad, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Urals
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern India
                Germans attack with 11 armour and 11 mech_infantrys
                British defend with 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Germans roll dice for 11 armour and 11 mech_infantrys in Eastern India, round 2 : 9/22 hits, 9.17 expected hits
                    UK_Pacific roll dice for 5 infantry in Eastern India, round 2 : 2/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Eastern India
                Germans captures 4PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
                Germans win, taking Eastern India from UK_Pacific with 11 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 5 infantry
            triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            6 armour and 5 mech_infantrys moved from Western India to Eastern India
            1 armour and 2 mech_infantrys moved from Kursk to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Novgorod to Smolensk
            1 aaGun, 1 artillery and 4 infantry moved from Northern Belarus to Southern Belarus
            2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour and 2 mech_infantrys moved from Poland to Southern Belarus
            3 infantry moved from Leningrad to Novgorod
            2 infantry moved from Vologda to Novgorod
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Poland to Eastern Poland
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            2 infantry moved from Finland to Norway
            2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Norway
            1 fighter moved from 115 Sea Zone to Norway
            1 fighter moved from 115 Sea Zone to Norway
            1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 armour and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Northern Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
            3 fighters and 2 tactical_bombers moved from Rostov to Baltic States
            2 bombers moved from Urals to Rostov
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
            Germans undo move 4.
            1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2,6,1
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,1
            Germans collect 61 PUs (9 lost to blockades); end with 65 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific regular : 0.33
    Russians regular : -0.67
    Germans regular : -1.17
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
            2 fighters moved from Siberia to Korea
            1 infantry moved from Gorky to Yaroslavl
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Yaroslavl
            1 tactical_bomber moved from Russia to Urals
            1 infantry moved from Western Sinkiang to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Russia to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 tactical_bomber in Urals, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Korea, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Korea, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Korea to Siberia
            3 infantry moved from Siberia to Amur
            1 fighter moved from Yaroslavl to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Urals to Russia
            1 armour moved from Tsinghai to Honan
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : -1,00
    Russians regular : -0,83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Szechwan to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            2 infantry moved from Southern Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Korea
            1 bomber moved from Southern Manchuria to Hopei
            1 bomber moved from French Indo China to Hopei
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Shantung
            4 artilleries and 17 infantry moved from Southern Manchuria to Jehol
            1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 27 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            2 transports moved from 20 Sea Zone to 7 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            3 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
            1 artillery moved from Manilla to 36 Sea Zone
            1 marine moved from Manilla to 36 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 36 Sea Zone to 7 Sea Zone
            1 artillery and 1 marine moved from 7 Sea Zone to Kyushu
            1 infantry moved from Kwangtung to Fukien
            1 artillery moved from Fukien to Kwangtung
            1 armour moved from Kweichow to Szechwan
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Yunnan to Kweichow
            1 carrier moved from 36 Sea Zone to 7 Sea Zone
            1 aaGun moved from Kweichow to Kwangsi
            2 bombers moved from Hopei to Southern Manchuria
            1 infantry moved from French Indo China to Yunnan
            3 artilleries moved from Szechwan to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 7 Sea Zone
            3 infantry placed in Southern Manchuria
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 fighter
            EDIT: Removing units owned by Japanese from 27 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Japanese to 27 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -2.83
    Russians regular : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 9 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Southern Persia to Northeast Persia
                  Americans take Northeast Persia from Germans
            1 mech_infantry moved from Iraq to Southern Caucasus
                  Russians take Southern Caucasus from Italians
            1 bomber moved from Iraq to Eastern India
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Eastern India
                    Germans roll AA dice in Eastern India : 0/1 hits, 0,17 expected hits
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Eastern India causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Eastern India to Southern Persia
            1 aaGun, 2 artilleries, 10 infantry and 3 marines moved from Iraq to Southern Persia
            6 transports moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Iraq to Southern Persia
            1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 destroyer moved from 79 Sea Zone to 82 Sea Zone
    
        Place Units - Americans
            9 infantry placed in Central United States
            3 fighters placed in Iraq
            2 destroyers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kiangsu to Shantung
            1 fighter moved from Honan to Shantung
            16 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Honan to Anhwe
            1 infantry moved from Shansi to Anhwe
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                 retreated to Shantung
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Kiangsi
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Kiangsi, round 2 : 5/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Hopei
            6 infantry moved from Honan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
            2 infantry placed in Hopei
            1 infantry placed in Kiangsi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries, 2 infantry and 1 mech_infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 6 artilleries, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 2 : 4/9 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 6 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 artilleries moved from Trans-Jordan to Iraq
            3 armour moved from Egypt to Iraq
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
            1 submarine moved from 82 Sea Zone to 40 Sea Zone
            1 infantry moved from Northwest Persia to Southern Caucasus
            1 aaGun, 4 armour, 4 artilleries, 12 fighters, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
            12 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
            1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
            3 infantry moved from Central United States to 104 Sea Zone
    
        Place Units - British
            2 armour placed in Egypt
            2 transports placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in United Kingdom
            1 armour placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Japanese regular : 1,00
    Germans AA : -0,17
    British regular : 1,00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                  Italians take 99 Sea Zone from British
            1 submarine moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Western Germany to 95 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                Italians win, taking 95 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 95 Sea Zone to Southern Italy
            2 fighters moved from 94 Sea Zone to Southern France
            1 aaGun moved from Northern Caucasus to Stalingrad
            1 armour and 1 mech_infantry moved from Rostov to Stalingrad
            1 fighter moved from Rostov to Stalingrad
            3 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Western India to Eastern India
            1 infantry moved from Kursk to Rostov
            1 aaGun, 1 artillery and 7 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.33
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Stalingrad to Samara
                  Germans take Samara from Russians
            1 infantry moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Tula to Penza
                  Germans take Penza from Russians
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Northern Caucasus to Southern Caucasus
            2 bombers, 1 fighter and 1 tactical_bomber moved from Rostov to Southern Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Leningrad to Smolensk
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            2 infantry moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Baltic States to Smolensk
            4 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
            1 armour moved from Eastern India to Burma
    
        Combat - Germans
            Battle in Burma
                Germans attack with 1 armour
                ANZAC defend with 1 aaGun
                    1 aaGun owned by the ANZAC lost in Burma
                Germans win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 aaGun
            Battle in Southern Caucasus
                Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern Caucasus, round 2 : 2/8 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Southern Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
                 retreated to Southern Caucasus
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in 115 Sea Zone
                Germans attack with 6 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 fighters and 3 tactical_bombers in 115 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 115 Sea Zone
                Germans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Smolensk
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Smolensk to Leningrad
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Southern Caucasus to Stalingrad
            2 bombers moved from Southern Caucasus to Stalingrad
            3 infantry moved from Rostov to Stalingrad
            1 armour moved from Northern Caucasus to Stalingrad
            3 infantry moved from Ukraine to Rostov
            1 aaGun, 1 artillery and 4 infantry moved from Southern Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Southern Belarus to Bryansk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Eastern Poland to Southern Belarus
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Northern Belarus to Southern Belarus
            3 infantry moved from Leningrad to Vologda
            1 mech_infantry moved from Germany to Eastern Poland
            2 armour and 3 mech_infantrys moved from Western Germany to Poland
            2 fighters and 1 tactical_bomber moved from Baltic States to Western Germany
            16 armour and 14 mech_infantrys moved from Eastern India to Yunnan
            1 infantry moved from Bryansk to Tula
            6 armour moved from Bryansk to Kursk
            8 mech_infantrys moved from Bryansk to Kursk
            2 armour and 4 mech_infantrys moved from Bryansk to Kursk
            1 fighter moved from 115 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
            4 fighters and 2 tactical_bombers moved from 115 Sea Zone to Norway
    
        Place Units - Germans
            1 factory_minor placed in Stalingrad
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Leningrad
            2 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
            Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Eastern India: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -2.83
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Amur to Korea
            2 fighters moved from Siberia to Korea
            1 infantry moved from Russia to Penza
            1 infantry moved from Russia to Tula
            1 fighter moved from Russia to Penza
            1 armour moved from Urals to Samara
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Tula
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tula, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 armour and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Penza
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Penza, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Penza, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Penza
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Korea, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Siberia to Northern Manchuria
            3 infantry moved from Amur to Siberia
            1 aaGun, 2 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Amur to Northern Manchuria
            2 fighters moved from Korea to Siberia
            1 fighter moved from Penza to Russia
            1 fighter moved from Tula to Russia
            1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Yaroslavl to Russia
            1 armour moved from Honan to Kiangsi
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
            Russians collect 18 PUs (4 lost to blockades); end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Germans regular : 0,00
    Russians regular : 2,17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            3 artilleries and 2 infantry moved from Yunnan to Shan State
            1 armour moved from Szechwan to Shan State
            3 artilleries and 7 infantry moved from Jehol to Anhwe
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Kyushu to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kiangsu
            2 bombers moved from Southern Manchuria to Shan State
            1 artillery and 8 infantry moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            4 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Anhwe
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 6 artilleries, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 6/13 hits, 5.00 expected hits
                    UK_Pacific roll dice for 6 artilleries, 1 infantry and 1 mech_infantry in Shan State, round 2 : 5/8 hits, 2.67 expected hits
                    5 infantry owned by the Japanese, 5 artilleries owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 artillery and 5 infantry
                Casualties for British: 6 artilleries, 1 infantry and 1 mech_infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 4 artilleries and 22 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 artilleries and 22 infantry in Anhwe, round 2 : 7/26 hits, 5.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 artilleries and 22 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 2 infantry moved from Jehol to Anhwe
            1 aaGun, 1 artillery and 2 infantry moved from Southern Manchuria to Jehol
            1 marine moved from Kyushu to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            2 carriers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            2 fighters moved from 7 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            2 bombers moved from Shan State to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Kweichow to Kwangsi
            1 aaGun moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
            2 transports moved from 20 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 infantry placed in Southern Manchuria
            1 artillery and 3 infantry placed in Japan
            Japanese undo move 4.
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
            Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.17
    UK_Pacific regular : 2.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Southern Persia to Baluchistan
                  Americans take Baluchistan from Italians
            1 armour moved from Baluchistan to Western India
                  Americans take Western India from Germans
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Persia to 99 Sea Zone
            1 mech_infantry moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Italians
            4 fighters and 2 tactical_bombers moved from Iraq to 99 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 99 Sea Zone to Malta
            1 bomber moved from 99 Sea Zone to Malta
            9 infantry moved from Central United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 aaGun, 1 artillery, 9 infantry, 3 marines and 1 mech_infantry moved from Southern Persia to Baluchistan
            1 mech_infantry moved from Northeast Persia to Baluchistan
            12 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone
            9 infantry moved from 93 Sea Zone to Morocco
            1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 fighter moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
    
        Place Units - Americans
            1 factory_minor placed in Southern Persia
            1 armour and 2 infantry placed in Iraq
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Hopei to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 harbour
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Hopei
            15 infantry moved from Kiangsi to Hopei
    
        Place Units - Chinese
            5 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from 113 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Combat - British
            British creates battle in territory 38 Sea Zone
            Battle in 95 Sea Zone
                British attack with 5 fighters
                Italians defend with 1 destroyer
                    British roll dice for 5 fighters in 95 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                British win, taking 38 Sea Zone from Japanese with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 113 Sea Zone to 94 Sea Zone
            4 fighters moved from 95 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone
            2 artilleries, 10 infantry and 6 transports moved from 113 Sea Zone to 94 Sea Zone
            1 armour moved from Iraq to Baluchistan
            2 armour moved from Iraq to Southern Caucasus
            1 aaGun, 4 armour, 4 artilleries, 10 infantry and 1 marine moved from Northwest Persia to Southern Caucasus
            2 artilleries moved from Iraq to Northwest Persia
            3 armour moved from Egypt to Iraq
    
        Place Units - British
            1 armour, 3 fighters and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,83
    Japanese regular : 0,33
    Italians regular : 0,33
    British regular : -0,50
    

    Savegame

  • '19

    @Adam514 I assumed no scramble in sz 99, let me know if you wanted to do so!

  • '19 '17

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Rostov to Northern Caucasus
            1 fighter moved from Stalingrad to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Stalingrad to Northern Caucasus
            1 fighter moved from Northern Caucasus to Romania
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Romania
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Southern France to Southern Italy
            1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Sicily to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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