Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Witt and Elrood play P2V
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 marine EDIT: Adding units owned by Americans to Sardinia: 1 marine EDIT: Changing PUs for British from 49 to 52 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 24 Sea Zone 4 fighters and 4 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 24 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Sardinia to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Tobruk 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Kansu to Honan 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Inner Mongolia, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 4 infantry in Honan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from French Central Africa to French West Africa Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 mech_infantry in French West Africa, round 2 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 marine moved from French Madagascar to 74 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 2 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 2 transports moved from 83 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Egypt 1 tactical_bomber moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 marine moved from 72 Sea Zone to Belgian Congo 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Tobruk to Alexandria Place Units - British 1 destroyer placed in 73 Sea Zone 1 carrier placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 3 mech_infantrys placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 marine EDIT: Adding units owned by Americans to Sardinia: 1 marine EDIT: Changing PUs for British from 49 to 52 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 infantry EDIT: Removing units owned by British from Cyprus: 1 marine EDIT: Adding units owned by British to Tobruk: 1 infantry and 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Crete: 1 infantry EDIT: Adding units owned by British to Tobruk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -3,00 Japanese regular : -0,67 Neutral_Axis regular : 0,67 British regular : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 1 bomber and 5 fighters moved from Southern Italy to Sardinia Combat - Italians Battle in Sardinia Italians attack with 1 bomber and 5 fighters Americans defend with 1 marine Italians roll dice for 1 bomber and 5 fighters in Sardinia, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 marine in Sardinia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Sardinia Italians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber and 5 fighters moved from Sardinia to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Romania to Bulgaria 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia Turn Complete - Italians Italians collect 12 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00
Territory Summary for Italians :
Smolensk : 1 armour Eastern Poland : 1 flag Bessarabia : 1 aaGun and 1 infantry Northern Belarus : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 marine Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 59 Russians : 35 / 42 Japanese : 57 / 73 Americans : 58 / 83 Chinese : 8 / 8 British : 37 / 52 UK_Pacific : 8 / 7 Italians : 12 / 24 ANZAC : 10 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 94 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Greece Germans take Greece from Americans 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Bulgaria to Kursk 1 tactical_bomber moved from Ukraine to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 infantry moved from Smolensk to Southern Belarus 1 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 artillery moved from Poland to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Southern Belarus Germans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Belarus, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Northern Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Kursk to Ukraine 1 tactical_bomber moved from Kursk to Ukraine 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 1 fighter moved from Southern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 1 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from France to Western Germany Place Units - Germans 3 armour and 2 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Leningrad Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.83
Territory Summary for Germans :
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Germany : 3 armour, 1 factory_major and 2 mech_infantrys Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 armour, 1 infantry and 4 mech_infantrys Smolensk : 1 flag, 2 aaGuns, 16 armour, 11 artilleries, 1 fighter, 19 infantry, 19 mech_infantrys and 1 tactical_bomber Eastern Poland : 2 armour, 1 artillery and 5 mech_infantrys Karelia : 1 flag Kursk : 1 flag, 1 infantry Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Vyborg : 1 flag Baltic States : 1 flag Leningrad : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber Novgorod : 1 flag, 2 infantry Southern Italy : 1 fighter Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry Finland : 1 flag, 4 infantry Bulgaria : 1 flag 128 Sea Zone : 1 flag, 1 submarine Greece : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 63 Russians : 32 / 42 Japanese : 57 / 73 Americans : 56 / 83 Chinese : 8 / 8 British : 37 / 52 UK_Pacific : 8 / 7 Italians : 12 / 24 ANZAC : 10 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@aequitas-et-veritas is good to have a new gane to play. Global OOB is so old and east to play as the Axis. We are both getting caught out wity scrambling to territories. I keep trying go take Smolensk and editing back the Russian Inf , when I realise. We are both Happy to play it .
How are you, mein deutsche Freund? -
Is really a lot to take in, and a lot of rules feel.not natural yet, guess we have to play a few more rounds to give a verdict. But is fun to play sth else.
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I played to games so far and must say it is a whole new Level. As you allready know, you have much more now to consider. But in a few month, it will be just like we never played anything else before. 🤣
Good luck and have fun to both of ya!
Enjoy it. I really like it. -
@aequitas-et-veritas good tohear from you . I hope you have been well during this period.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Kursk Combat - Russians Battle in Kursk Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kursk to Russia 3 infantry moved from Samara to Russia 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Saratov 3 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Stalingrad Russians undo move 2. 1 infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Shantung to Honan 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Tsinghai 1 bomber moved from Kwangtung to Honan 1 bomber moved from French Indo China to Tsinghai 1 mech_infantry moved from Kiangsu to Honan 1 artillery moved from Kweichow to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Honan Combat - Japanese Battle in Midway Battle in Wake Island Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Honan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Honan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan retreated to Honan Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Siam to French Indo China 2 artilleries moved from Siam to French Indo China 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Kiangsi 1 mech_infantry moved from Kweichow to Hunan 1 bomber moved from Tsinghai to Kwangtung 1 bomber moved from Honan to Kwangtung 1 fighter moved from Honan to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 marine and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from Anhwe to Shantung Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 38 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry Iwo Jima : 1 infantry Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys Northern Manchuria : 1 flag Shantung : 1 flag, 1 fighter Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 3 mech_infantrys Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Kwangsi : 1 flag, 1 artillery Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield and 1 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 armour and 1 mech_infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Kiangsi : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 mech_infantry Kwangtung : 1 flag, 2 bombers and 1 harbour Yunnan : 1 flag, 1 artillery and 2 infantry Szechwan : 1 flag, 1 mech_infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Solomon Islands : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 4 infantry 38 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Sumatra : 1 flag 64 Sea Zone : 1 submarine 21 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport Java : 1 flag 25 Sea Zone : 1 transport 40 Sea Zone : 2 submarines 24 Sea Zone : 1 transport Dutch New Guinea : 1 flag Celebes : 1 flag 17 Sea Zone : 1 destroyer 36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine and 4 tactical_bombers 20 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 53 / 63 Russians : 32 / 39 Japanese : 60 / 78 Americans : 56 / 83 Chinese : 6 / 8 British : 37 / 52 UK_Pacific : 7 / 7 Italians : 12 / 24 ANZAC : 10 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 fighter moved from 27 Sea Zone to 25 Sea Zone 1 fighter moved from 27 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 27 Sea Zone 1 fighter moved from 24 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 fighter moved from Queensland to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone 2 carriers moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Alexandria to Trans-Jordan 1 carrier moved from 27 Sea Zone to 32 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Honan to Hopei 1 fighter moved from Kansu to Hopei 7 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 fighter moved from 27 Sea Zone to 25 Sea Zone 1 fighter moved from 27 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 24 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 27 Sea Zone 1 fighter moved from 24 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 fighter moved from Queensland to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone 2 carriers moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Alexandria to Trans-Jordan 1 carrier moved from 27 Sea Zone to 32 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Honan to Hopei 1 fighter moved from Kansu to Hopei 7 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 carrier, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 marine moved from Belgian Congo to 72 Sea Zone 1 cruiser and 1 marine moved from 72 Sea Zone to 85 Sea Zone 1 marine moved from 85 Sea Zone to French West Africa 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter and 2 tactical_bombers moved from Eastern India to Yunnan 1 fighter moved from Eastern India to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in French West Africa Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win, taking Holland Belgium from Germans, taking French West Africa from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Yunnan to Tsinghai 1 tactical_bomber moved from Yunnan to Tsinghai 1 tactical_bomber moved from Yunnan to Eastern India 1 fighter moved from Shan State to Eastern India 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 2 infantry and 1 marine moved from Tobruk to 98 Sea Zone 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 94 Sea Zone 2 infantry and 1 marine moved from 94 Sea Zone to Gibraltar 1 fighter moved from Malta to Gibraltar 3 armour and 1 mech_infantry moved from Northwest Persia to Northern Caucasus 1 armour and 3 mech_infantrys moved from Iraq to Southern Caucasus 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Northwest Persia to Northern Caucasus 1 tactical_bomber moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 2 mech_infantrys moved from Eastern India to Burma 1 aaGun and 2 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma Place Units - British 2 tactical_bombers placed in United Kingdom 1 armour and 2 mech_infantrys placed in Iraq 1 carrier placed in 113 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1,1,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,00 Japanese regular : 0,67 British regular : -0,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 submarine placed in 99 Sea Zone 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Smolensk : 1 armour Eastern Poland : 1 flag Ukraine : 1 aaGun and 1 infantry Northern Belarus : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry and 1 marine 99 Sea Zone : 1 submarine 97 Sea Zone : 1 submarine Bulgaria : 1 artillery and 1 infantry Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 63 Russians : 32 / 39 Japanese : 58 / 78 Americans : 56 / 82 Chinese : 8 / 9 British : 41 / 50 UK_Pacific : 7 / 8 Italians : 12 / 14 ANZAC : 10 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Malta to Gibraltar Turn Complete - French
Combat Hit Differential Summary :