dawgoneit Allies v. Entek Axis 1941


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 destroyer moved from 9 Sea Zone to 7 Sea Zone
            1 bomber moved from Ningxia to 62 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 59 Sea Zone to 62 Sea Zone
            1 bomber moved from Egypt to 62 Sea Zone
            1 bomber and 2 fighters moved from Western United States to 62 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
            4 fighters moved from 59 Sea Zone to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 battleship, 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
                Japanese defend with 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 62 Sea Zone, round 2 : 3/14 hits, 6.83 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports in 62 Sea Zone, round 2 : 7/11 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 62 Sea Zone
                    Americans roll dice for 1 battleship, 3 bombers, 1 cruiser and 4 fighters in 62 Sea Zone, round 3 : 5/9 hits, 5.17 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 62 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 1 battleship, 3 bombers and 1 cruiser in 62 Sea Zone, round 4 : 4/5 hits, 3.17 expected hits
                    Japanese roll dice for 3 fighters and 3 transports in 62 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 62 Sea Zone
                    2 transports owned by the Japanese lost in 62 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
                Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 62 Sea Zone to Ningxia
            1 bomber moved from 62 Sea Zone to Soviet Far East
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Americans
            1 artillery, 1 bomber and 2 fighters placed in Western United States
            1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -3.17
    Japanese : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
                Germans roll 4,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Paratroopers
    
        Activate Technology - Germans
            Germans activating Paratroopers
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour and 8 infantry moved from East Poland to Belorussia
            1 artillery and 7 infantry moved from Poland to East Poland
            2 armour moved from Germany to East Poland
            1 bomber moved from Germany to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            3 fighters moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Belorussia
            1 armour moved from Karelia S.S.R. to Belorussia
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Archangel, round 2 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Archangel to Karelia S.S.R.
            1 bomber moved from Archangel to Karelia S.S.R.
            5 infantry moved from Germany to Poland
            1 fighter moved from Germany to Belorussia
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 armour, 1 bomber, 1 fighter and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 infantry moved from Chinghai to Ningxia
            3 infantry moved from Ningxia to Suiyuan
            1 artillery and 1 infantry moved from Russia to Archangel
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
    
        Combat - Russians
            Battle in Suiyuan
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Suiyuan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Suiyuan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Suiyuan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuan
                    Russians roll dice for 2 infantry in Suiyuan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuan
                    Russians roll dice for 1 infantry in Suiyuan, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Suiyuan, round 8 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Russians win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Caucasus to Russia
            1 artillery moved from Eastern Ukraine to Russia
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -3.67
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 1,3 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo-China Thailand to Fukien
            1 artillery and 1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from India to Persia
                  Japanese take Persia from British
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Sikang to Hupeh
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 1,3,1,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Heavy Bomber
    
        Activate Technology - British
            British activating Heavy Bomber
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from Egypt to Persia
            1 bomber moved from Egypt to Persia
            2 infantry moved from Rhodesia to Italian Africa
    
        Combat - British
            Battle in Persia
                British attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Persia
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Persia to Egypt
    
        Place Units - British
            2 artilleries placed in Egypt
            1 bomber and 1 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Libya to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to East Poland
            1 artillery and 1 infantry moved from Italy to Balkans
            2 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,1 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 59 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to Japan
            1 bomber moved from Western United States to 62 Sea Zone
            2 fighters moved from Western United States to 62 Sea Zone
            2 bombers moved from Ningxia to 62 Sea Zone
            1 bomber moved from Soviet Far East to Japan
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 3 bombers, 2 fighters and 1 transport
                Japanese defend with 1 carrier, 1 destroyer and 1 fighter
                    Americans roll dice for 3 bombers, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 62 Sea Zone
                Americans win with 3 bombers, 1 fighter and 1 transport remaining. Battle score for attacker is 22
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
            Battle in Japan
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 aaGun, 1 bomber and 1 factory
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Japan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 bomber in Japan, round 2 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in Japan
                Americans captures 54PUs while taking Japanese capital
                Americans win, taking Japan from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Americans
            3 bombers moved from 62 Sea Zone to Iwo Jima
            1 bomber moved from Japan to Iwo Jima
            1 fighter moved from 62 Sea Zone to Iwo Jima
            1 artillery moved from Western United States to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 artillery moved from 57 Sea Zone to Midway
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Chinghai to Ningxia
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 artillery, 1 bomber and 2 fighters placed in Western United States
            1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 100 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    AA fire in Japan : : -0.17
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 bomber and 3 fighters moved from Karelia S.S.R. to Russia
            4 armour, 2 artilleries, 1 fighter and 9 infantry moved from Belorussia to Russia
            2 armour moved from East Poland to Russia
            1 bomber moved from Germany to Russia
            1 artillery and 7 infantry moved from East Poland to Eastern Ukraine
    
        Combat - Germans
            Battle in Russia
                Germans attack with 6 armour, 2 artilleries, 2 bombers, 4 fighters and 9 infantry
                Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 22 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 bomber owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 5/22 hits, 8.83 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 22 infantry in Russia, round 2 : 7/25 hits, 8.50 expected hits
                    5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 4 fighters and 2 infantry in Russia, round 3 : 5/15 hits, 7.67 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 17 infantry in Russia, round 3 : 6/20 hits, 6.83 expected hits
                    5 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                4 armour owned by the Germans retreated to Belorussia
                Russians win with 1 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is -27
                Casualties for Germans: 2 armour, 2 artilleries, 1 bomber and 9 infantry
                Casualties for Russians: 10 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 artillery and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 7 infantry in Eastern Ukraine, round 2 : 1/8 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 4 fighters moved from Russia to Karelia S.S.R.
            2 infantry moved from Karelia S.S.R. to Archangel
            5 infantry moved from Poland to East Poland
            1 armour moved from Germany to East Poland
            7 infantry moved from Germany to Poland
            1 fighter moved from Germany to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            1 artillery, 1 fighter and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.00
    Germans : -7.17
    Germans rolls : : 0.00
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Caucasus to Russia
            3 infantry moved from Ningxia to Chinghai
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from Fukien to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to Japan
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to Japan
            2 fighters moved from 36 Sea Zone to 62 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 62 Sea Zone
            2 fighters moved from 62 Sea Zone to Japan
    
        Combat - Japanese
            Battle in 62 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 62 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Japan
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                Americans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                    AA fire in Japan : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Japan
                    Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Japan, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Japan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                Japanese win, taking Japan from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Suiyuan to Manchuria
            4 infantry moved from Hupeh to Kiangsu
            1 fighter moved from Japan to 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : 0.67
    Americans : 0.33
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour and 4 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
                  British take East Indies from Japanese
            4 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Egypt to Libya
            2 fighters moved from 15 Sea Zone to Libya
            1 bomber moved from Union of South Africa to Libya
            2 infantry moved from Italian Africa to Anglo-Egypt Sudan
            1 infantry moved from Union of South Africa to Rhodesia
            2 fighters moved from 7 Sea Zone to Libya
    
        Combat - British
            Battle in Libya
                British attack with 4 artilleries, 2 bombers, 5 fighters and 4 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry; Italians defend with 1 artillery and 3 infantry
                    British roll dice for 4 artilleries, 2 bombers, 5 fighters and 4 infantry in Libya, round 2 : 7/17 hits, 6.83 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Libya, round 2 : 3/9 hits, 3.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
                    British roll dice for 4 artilleries, 2 bombers, 5 fighters and 1 infantry in Libya, round 3 : 4/14 hits, 5.83 expected hits
                    Italians roll dice for 2 armour in Libya, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 2 artilleries owned by the British lost in Libya
                British win, taking Libya from Italians with 2 artilleries, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 16
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to 7 Sea Zone
            2 fighters moved from Libya to 15 Sea Zone
            2 fighters moved from Libya to Egypt
            2 bombers moved from Libya to Egypt
    
        Place Units - British
            2 transports placed in 15 Sea Zone
            2 transports placed in 7 Sea Zone
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : 0.67
    British rolls : : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Caucasus
            2 armour moved from Bulgaria Romania to Caucasus
            1 fighter moved from East Poland to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour, 1 fighter and 1 infantry
                Russians defend with 1 aaGun, 1 factory and 1 infantry
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Eastern Ukraine
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.67
    AA fire in Caucasus : : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 3,2,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Midway to 57 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from 60 Sea Zone to Okinawa
            1 fighter moved from Iwo Jima to 62 Sea Zone
            4 bombers moved from Iwo Jima to 62 Sea Zone
            1 bomber and 2 fighters moved from Western United States to 62 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 5 bombers and 3 fighters
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Americans roll dice for 5 bombers and 3 fighters in 62 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 5 bombers and 1 fighter in 62 Sea Zone, round 3 : 6/6 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 62 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 62 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 48
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
            Battle in Okinawa
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Okinawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Okinawa
                    Americans roll dice for 1 artillery in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Okinawa, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Okinawa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Okinawa
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 bombers moved from 62 Sea Zone to Iwo Jima
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Hupeh
                  Chinese take Hupeh from Japanese
            1 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
            2 infantry moved from Sikang to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Ningxia to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 armour, 5 bombers, 3 fighters and 1 infantry placed in Western United States
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 armour, 5 bombers, 3 fighters and 1 infantry placed in Western United States
            Americans undo move 1.
            Americans undo move 1.
            1 transport placed in 56 Sea Zone
            1 armour, 4 bombers, 3 fighters and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Increased Factory Production
    
        Activate Technology - Germans
            Germans activating Increased Factory Production
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Karelia S.S.R. to Russia
            1 bomber moved from Karelia S.S.R. to Russia
            5 fighters moved from Karelia S.S.R. to Russia
            2 infantry moved from Archangel to Russia
            4 armour moved from Belorussia to Russia
            1 artillery and 7 infantry moved from Eastern Ukraine to Russia
            1 armour moved from East Poland to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 20 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 9/22 hits, 8.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 20 infantry in Russia, round 2 : 6/24 hits, 8.33 expected hits
                    9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 3 : 8/16 hits, 7.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 11 infantry in Russia, round 3 : 6/15 hits, 5.33 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 1 bomber and 4 fighters in Russia, round 4 : 4/10 hits, 5.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 : 6/7 hits, 2.67 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 5 : 1/4 hits, 2.50 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Russia, round 5 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 1 armour and 1 bomber in Russia, round 6 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 2 armour in Russia, round 6 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -45
                Casualties for Germans: 6 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 20 infantry
    
        Non Combat Move - Germans
            5 infantry moved from East Poland to Eastern Ukraine
            1 artillery and 8 infantry moved from Germany to Czechoslovakia Hungary
            7 infantry moved from Poland to East Poland
            1 fighter moved from Germany to Caucasus
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Karelia S.S.R.
            1 armour, 1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 65 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.00
    Germans : -2.17
    Russians : 2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Increased Factory Production
    
        Activate Technology - Germans
            Germans activating Increased Factory Production
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Karelia S.S.R. to Russia
            1 bomber moved from Karelia S.S.R. to Russia
            5 fighters moved from Karelia S.S.R. to Russia
            2 infantry moved from Archangel to Russia
            4 armour moved from Belorussia to Russia
            1 artillery and 7 infantry moved from Eastern Ukraine to Russia
            1 armour moved from East Poland to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 20 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 9 infantry in Russia, round 2 : 9/22 hits, 8.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 20 infantry in Russia, round 2 : 6/24 hits, 8.33 expected hits
                    9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Russia, round 3 : 8/16 hits, 7.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 11 infantry in Russia, round 3 : 6/15 hits, 5.33 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 1 bomber and 4 fighters in Russia, round 4 : 4/10 hits, 5.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 4 : 6/7 hits, 2.67 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 5 : 1/4 hits, 2.50 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Russia, round 5 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 1 armour and 1 bomber in Russia, round 6 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 2 armour in Russia, round 6 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -45
                Casualties for Germans: 6 armour, 1 artillery, 1 bomber, 5 fighters and 9 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 20 infantry
    
        Non Combat Move - Germans
            5 infantry moved from East Poland to Eastern Ukraine
            1 artillery and 8 infantry moved from Germany to Czechoslovakia Hungary
            7 infantry moved from Poland to East Poland
            1 fighter moved from Germany to Caucasus
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Karelia S.S.R.
            1 armour, 1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 65 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from East Poland: 7 infantry
            EDIT: Adding units owned by Germans to Baltic States: 7 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.00
    Germans : -2.17
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Combat Move - Russians
            2 infantry moved from Chinghai to Novosibirsk
            1 infantry moved from Chinghai to Kazakh S.S.R.
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kiangsu to Hupeh
            1 armour moved from Manchuria to Hupeh
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            2 fighters and 5 infantry placed in Japan
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 6,4 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover AA Radar
    
        Activate Technology - British
            British activating AA Radar
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to India
            1 transport moved from 15 Sea Zone to 34 Sea Zone
            2 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            2 bombers moved from Egypt to India
            2 fighters moved from 15 Sea Zone to Russia
            2 fighters moved from Egypt to India
            1 infantry moved from Rhodesia to Italian Africa
            1 armour moved from Union of South Africa to Italian Africa
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
                  British take Norway from Germans
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Libya to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to France
            1 carrier moved from 15 Sea Zone to 35 Sea Zone
            1 destroyer moved from 15 Sea Zone to 34 Sea Zone
    
        Combat - British
            Battle in Russia
                British attack with 2 fighters
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    AA fire in Russia : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters in Russia, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters in Russia, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                British win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter
                Casualties for Germans: 1 armour
            Battle in India
                British attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    AA fire in India : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the British lost in India
                    British roll dice for 1 artillery, 2 bombers and 3 infantry in India, round 2 : 3/8 hits, 2.67 expected hits
                    Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is -17
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in France
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Russia to Novosibirsk
            2 bombers moved from India to Egypt
    
        Place Units - British
            1 transport placed in 34 Sea Zone
            2 transports placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Libya: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Egypt
            2 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Germans : 0.67
    British : -0.33
    AA fire in India : : 1.33
    Japanese : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Italy to France
            1 infantry moved from Italy to France
            2 armour moved from Caucasus to India
            1 fighter moved from Eastern Ukraine to Italy
            1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
    
        Combat - Italians
            Battle in France
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in France, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in France, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Italians win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in India
                Italians attack with 2 armour
                British defend with 1 aaGun, 1 artillery and 1 infantry
                    Italians roll dice for 2 armour in India, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in India
                    Italians roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Italians win, taking India from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 armour
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Italy to France
            4 infantry moved from Italy to Balkans
    
        Place Units - Italians
            2 infantry placed in Caucasus
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 2,5,5,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 4 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 51 Sea Zone
            1 artillery and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Borneo
                  British take Borneo from Japanese
            1 transport moved from 60 Sea Zone to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
            2 bombers moved from Iwo Jima to Manchuria
            3 bombers moved from Iwo Jima to Manchuria
            4 bombers and 3 fighters moved from Western United States to Manchuria
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 bomber moved from Eastern United States to Manchuria
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 10 bombers and 3 fighters
                Japanese defend with 2 armour, 2 artilleries, 1 factory and 4 infantry
                    Americans roll dice for 10 bombers and 3 fighters in Manchuria, round 2 : 5/13 hits, 8.17 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Manchuria, round 2 : 3/8 hits, 3.00 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Manchuria
                    Americans roll dice for 10 bombers in Manchuria, round 3 : 5/10 hits, 6.67 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Manchuria, round 3 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
                Americans win with 9 bombers remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 3 fighters
                Casualties for Japanese: 2 armour, 2 artilleries and 4 infantry
    
        Non Combat Move - Americans
            9 bombers moved from Manchuria to Buryatia S.S.R.
            1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands
            1 destroyer moved from 7 Sea Zone to 13 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Suiyuan to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Sikang to Ningxia
            1 infantry moved from Yunnan to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 carrier and 2 transports placed in 56 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -4.83
    Japanese : -0.33
    

    Savegame

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