L20 BM3 Tech game oysteilo (L+13) vs AetV (X)


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Philippines to Hopei
            7 infantry moved from Anhwe to Hopei
            4 artilleries moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Burma
            5 infantry moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 7 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 7 infantry in Hopei, round 2 : 4/8 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 4 artilleries and 7 infantry
                British defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 7 infantry in Shan State, round 2 : 2/11 hits, 3,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Western Australia to 36 Sea Zone
            1 mech_infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Burma to 36 Sea Zone
            1 fighter moved from Burma to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 bomber moved from Hopei to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            6 infantry moved from Jehol to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            3 carriers, 1 destroyer, 6 fighters and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            1 armour and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 0,83
    Japanese rolls : 0,00
    UK_Pacific regular : -0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            3 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from 97 Sea Zone to Greece
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Greece
            Battle in Celebes
            Battle in Borneo
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Egypt
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer and 3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery placed in Western United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Shensi to Sikang
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 6,3 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Improved_Mech_Inf
    
        Activate Technology - British
            British activating Improved_Mech_Inf
            Trigger British Improved Mech Inf: British is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
            British giving technology to UK_Pacific: Improved_Mech_Inf
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Activate Technology - UK_Pacific
            Trigger UK Pacific Improved Mech Inf: UK_Pacific is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 bomber moved from Northwest Persia to Ukraine
            1 fighter moved from India to Burma
            1 tactical_bomber moved from India to Burma
            3 infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 aaGun moved from India to Burma
            1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 armour and 3 infantry moved from Iraq to Northwest Persia
            1 armour moved from Morocco to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 2 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Greece
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 submarine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Ukraine to Northwest Persia
            2 fighters moved from Northwest Persia to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Greece
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 infantry placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            British undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : -1,00
    Germans AA : -0,17
    British regular : 1,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            3 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from 97 Sea Zone to Greece
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Greece
            Battle in Celebes
            Battle in Borneo
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Egypt
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer and 3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery placed in Western United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Shensi to Sikang
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 6,3 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Improved_Mech_Inf
    
        Activate Technology - British
            British activating Improved_Mech_Inf
            Trigger British Improved Mech Inf: British is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
            British giving technology to UK_Pacific: Improved_Mech_Inf
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Activate Technology - UK_Pacific
            Trigger UK Pacific Improved Mech Inf: UK_Pacific is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 bomber moved from Northwest Persia to Ukraine
            1 fighter moved from India to Burma
            1 tactical_bomber moved from India to Burma
            3 infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 aaGun moved from India to Burma
            1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 armour and 3 infantry moved from Iraq to Northwest Persia
            1 armour moved from Morocco to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 2 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Greece
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 submarine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Ukraine to Northwest Persia
            2 fighters moved from Northwest Persia to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Greece
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 infantry placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            British undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : -1,00
    Germans AA : -0,17
    British regular : 1,33
    

    Savegame


  • @oysteilo again, that was a super good move last round with the US and Anzak. My second encounter with a more aggressively playing Allies Player.


  • @aequitas-et-veritas said in L20 BM3 Tech game oysteilo (L+13) vs AetV (X):

    @oysteilo again, that was a super good move last round with the US and Anzak. My second encounter with a more aggressively playing Allies Player.

    thanks!


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Nenetsia to Novgorod
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,5,3,6,2,5,1,2,2,1
            Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to New Guinea: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; 2 techTokens; 
            Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            14 armour and 27 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            5 artilleries and 11 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Tambov
            1 artillery moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 5 artilleries and 11 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries and 11 infantry in Volgograd, round 2 : 3/16 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 14 armour, 1 infantry and 27 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 14 armour, 1 infantry and 27 mech_infantrys in Caucasus, round 2 : 13/42 hits, 14,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 14 armour, 1 infantry and 27 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            3 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Novgorod to Archangel
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            4 mech_infantrys moved from Germany to Romania
            1 fighter moved from Western Germany to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 bomber moved from Tambov to Ukraine
            1 bomber moved from Smolensk to Ukraine
    
        Place Units - Germans
            1 armour, 2 infantry and 1 mech_infantry placed in Ukraine
            Germans undo move 1.
            1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Ukraine
            2 artilleries and 2 infantry placed in Novgorod
            2 mech_infantrys placed in Germany
            Germans undo move 3.
            1 infantry and 1 mech_infantry placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            Germans undo move 3.
            Germans undo move 2.
            1 submarine placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
            1 mech_infantry placed in Ukraine
            Germans undo move 5.
            1 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1,2,2,6,2,2,2,2,4,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : -4,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 fighters moved from Russia to Archangel
            14 artilleries and 44 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 14 artilleries and 44 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 14 artilleries and 44 infantry in Bryansk, round 2 : 19/58 hits, 14,33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 14 artilleries and 44 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour and 4 mech_infantrys moved from Vologda to Russia
            2 fighters moved from Archangel to Russia
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Timguska to Novosibirsk
            1 aaGun and 5 infantry moved from Timguska to Urals
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            2 aaGuns moved from Russia to Bryansk
            6 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs
            Russians collect 3 PUs from War Bonds; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 5,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Philippines to 41 Sea Zone
            1 bomber moved from Yunnan to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Philippines to Borneo
            4 fighters moved from 35 Sea Zone to Borneo
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 armour, 1 bomber, 5 fighters and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 1 infantry in Borneo, round 2 : 4/8 hits, 3,83 expected hits
                    UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 2/2 hits, 0,83 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Chahar
            5 infantry moved from Hopei to Kweichow
            5 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 bomber moved from Suiyuyan to Kweichow
            1 fighter moved from Yunnan to Manchuria
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Shan State to French Indo China
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Borneo to 43 Sea Zone
            3 carriers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 bomber moved from Borneo to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 tactical_bomber moved from Yunnan to 43 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Borneo to 43 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            1 armour and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,83
    Japanese rolls : 0,00
    UK_Pacific regular : 1,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i will try to move tomorrow

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i selected wrongly in tunisa. I will retreat non amp units so I select 2 inf and an art instead of 3 inf

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i also forgot to attack sz 16 one sub + 1 fighter vs 1 destr

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    sub
    [dice 1d6]

    fig
    [dice 1d6]

    dest
    [dice 1d6]


  • 1d6: 2
    1d6: 4
    1d6: 6

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 4,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Ukraine
            1 infantry moved from Algeria to Tunisia
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from Gibraltar to Tunisia
            2 fighters moved from 97 Sea Zone to Tunisia
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in Iwo Jima
            Battle in Tunisia
                Americans attack with 1 artillery, 4 fighters and 3 infantry
                Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Tunisia, round 2 : 2/8 hits, 3,67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                4 fighters owned by the Americans retreated
                    Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 5 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 6 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Tunisia, round 7 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 7 : 2/3 hits, 1,17 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                Italians win, taking Iwo Jima from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -2
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Tunisia to 94 Sea Zone
            1 fighter moved from Tunisia to 94 Sea Zone
            2 fighters moved from Tunisia to Algeria
            2 aaGuns moved from Morocco to Algeria
            1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Queensland to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Ukraine to Greece
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Algeria: 1 infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Greece
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Italians regular : -2,67
    Germans AA : -0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    what a mess i forgot to bomb volgograd as well

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    aa [dice 1d6]


  • 1d6: 2

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    bomb
    [dice 1d6]

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