Hey Karl,
I’m having some problems here.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 8
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Western Germany to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 10 PUs;
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Novgorod to Iraq
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Research Technology - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Changing PUs for ANZAC from 10 to 11
EDIT: Turning off Edit Mode
Combat Move - French
2 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 10 PUs;
French buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Northern Italy
French attack with 3 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Northern Italy
French roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Northern Italy, round 5 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Northern Italy, round 6 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Northern Italy
1 infantry owned by the French retreated to France
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Algeria to Morocco
Place Units - French
1 artillery and 2 infantry placed in France
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
French regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2,5,1 and gets 0 hits
Combat Move - Germans
3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Scotland
1 artillery and 1 infantry moved from Bessarabia to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Bessarabia to Ukraine
2 fighters moved from 100 Sea Zone to Ukraine
1 bomber moved from Bessarabia to Ukraine
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 62 PUs; 3 techTokens;
Germans buy 5 artilleries, 1 bomber, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germans
Strategic bombing raid in Scotland
British roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
Bombing raid in Scotland rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Scotland causes 4 damage total.
Battle in Cyprus
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Cyprus from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine to 99 Sea Zone
1 bomber moved from Ukraine to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
5 artilleries and 3 infantry moved from Germany to Western Germany
6 artilleries and 6 infantry moved from Archangel to Nenetsia
4 artilleries and 5 infantry moved from Belarus to Novgorod
3 infantry moved from Finland to Vyborg
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Scotland to Western Germany
1 carrier and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 armour moved from Persia to Iraq
4 artilleries and 2 infantry moved from Turkey to Iraq
Place Units - Germans
3 submarines placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 artilleries, 1 bomber and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Germans collect 5 PUs from War Bonds; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
British AA : -0.17
Russians regular : 0.67
Germans regular : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 6,6 and gets 2 hits
Russians removing all Technology Tokens after successful research.
Russians discover Rockets Advance
Activate Technology - Russians
Russians activating Rockets Advance
Politics - Russians
Combat Hit Differential Summary :
will continue later
Gee, allies get another useful tech. I’ll have to have a look at this game when Japan’s turn comes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 6,6 and gets 2 hits
Russians removing all Technology Tokens after successful research.
Russians discover Rockets Advance
Activate Technology - Russians
Russians activating Rockets Advance
Politics - Russians
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Western Ukraine from Italians
Russians take Eastern Poland from Italians
1 mech_infantry moved from Caucasus to Turkey
Russians take Turkey from Germans
1 mech_infantry moved from Turkey to Greece
Russians take Greece from Italians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
5 artilleries and 23 infantry moved from Bryansk to Belarus
Purchase Units - Russians
Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;
Combat - Russians
Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
Battle in Belarus
Russians attack with 5 artilleries and 23 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 artillery and 3 infantry moved from Samara to Vologda
1 mech_infantry moved from Kazakhstan to Vologda
1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
1 infantry moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
Place Units - Russians
1 airfield placed in Bryansk
3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -2,33
looks like germany is in trouble, but in no way “dead” and needs plenty of attention to keep in check. Japan though, is very strong
one sec, need to check something
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 6,6 and gets 2 hits
Russians removing all Technology Tokens after successful research.
Russians discover Rockets Advance
Activate Technology - Russians
Russians activating Rockets Advance
Politics - Russians
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Western Ukraine from Italians
Russians take Eastern Poland from Italians
1 mech_infantry moved from Caucasus to Turkey
Russians take Turkey from Germans
1 mech_infantry moved from Turkey to Greece
Russians take Greece from Italians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
5 artilleries and 23 infantry moved from Bryansk to Belarus
Purchase Units - Russians
Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;
Combat - Russians
Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
Battle in Belarus
Russians attack with 5 artilleries and 23 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 artillery and 3 infantry moved from Samara to Vologda
1 mech_infantry moved from Kazakhstan to Vologda
1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
1 infantry moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
Place Units - Russians
1 airfield placed in Bryansk
3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 6,6 and gets 2 hits
Russians removing all Technology Tokens after successful research.
Russians discover Rockets Advance
Activate Technology - Russians
Russians activating Rockets Advance
Politics - Russians
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Western Ukraine from Italians
Russians take Eastern Poland from Italians
1 mech_infantry moved from Caucasus to Turkey
Russians take Turkey from Germans
1 mech_infantry moved from Turkey to Greece
Russians take Greece from Italians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
5 artilleries and 23 infantry moved from Bryansk to Belarus
Purchase Units - Russians
Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;
Combat - Russians
Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
Battle in Belarus
Russians attack with 5 artilleries and 23 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 artillery and 3 infantry moved from Samara to Vologda
1 mech_infantry moved from Kazakhstan to Vologda
1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
1 infantry moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
Place Units - Russians
1 airfield placed in Bryansk
3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Turkey: 1 infantry
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -2,33
sorry for the edits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 5,2,1 and gets 0 hits
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 armour and 2 mech_infantrys moved from Kansu to Suiyuyan
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 3 techTokens;
Combat - Japanese
Battle in New Zealand
Battle in Italian Somaliland
Battle in Suiyuyan
Japanese attack with 3 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 2 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking New Zealand from ANZAC, taking Italian Somaliland from Russians, taking Suiyuyan from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to West India
5 infantry moved from Persia to Iraq
1 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 7 submarines and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
3 fighters moved from Caroline Islands to 63 Sea Zone
2 bombers moved from Philippines to Caroline Islands
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
5 artilleries and 5 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 artilleries, 3 fighters and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,1 and gets 0 hits
Combat Move - Americans
Combat Hit Differential Summary :
i didnt get to it yesterday. I will try to move tomorrow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,1 and gets 0 hits
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
3 fighters moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens;
Combat - Americans
Battle in Marshall Islands
Battle in Northern Italy
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 3/4 hits, 2,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Marshall Islands from Japanese, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Queensland to New South Wales
1 bomber moved from 16 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Johnston Island
2 carriers moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Western United States to 30 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Southern France to France
1 fighter moved from Northern Italy to Gibraltar
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Northern Italy to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
3 artilleries moved from Spain to 91 Sea Zone
3 infantry moved from Spain to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 86 Sea Zone
3 artilleries and 3 infantry moved from 86 Sea Zone to Brazil
3 infantry moved from Spain to Normandy Bordeaux
Place Units - Americans
1 destroyer placed in 92 Sea Zone
2 infantry placed in Spain
1 carrier and 3 submarines placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United States
1 airfield placed in Johnston Island
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries and 13 infantry moved from Kweichow to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 38 PUs; 0 techTokens;
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - British
Rocket attack in Southern Italy does 3 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 3
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Scotland roll: 5
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 3
Non Combat Move - British
1 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Scotland to United Kingdom
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Saudi Arabia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
British collect 3 PUs from War Bonds; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,50
Japanese regular : -1,00
Italians regular : -0,33
Note. I changed two subs to a bomber after combat. I intended to buy a bomber but… failed to do so. If you allow it, its cool, bt if you dont like it take out the bomber in eastern usa and place 2 subs in sz 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Iraq to Greece
Italians take Turkey from Russians
1 bomber moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 18 PUs;
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Tunisia to Libya
1 armour, 2 artilleries and 2 infantry moved from Tunisia to Algeria
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to Johnston Island
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,6,6
ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
1 artillery and 2 infantry moved from France to Northern Italy
Purchase Units - French
French buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
Place Units - French
1 artillery and 2 infantry placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
French collect 16 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
French regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,6,5 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_Inf
Activate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
Combat Move - Germans
1 bomber moved from Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Iraq to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Nenetsia to Urals
1 artillery and 1 infantry moved from Nenetsia to Archangel
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 1 infantry moved from Western Germany to Northern Italy
2 fighters moved from 99 Sea Zone to Northern Italy
2 bombers moved from Western Germany to Western Ukraine
2 artilleries and 2 infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
4 artilleries and 4 infantry moved from Nenetsia to Urals
3 artilleries moved from Bessarabia to Ukraine
Purchase Units - Germans
Germans repair damage of 8x factory_major, 3x factory_minor; Remaining resources: 54 PUs; 0 techTokens;
Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germans
Battle in Northern Italy
Germans attack with 4 fighters and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 5 artilleries and 7 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries and 7 infantry in Ukraine, round 2 : 5/12 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 5 artilleries and 5 infantry in Urals, round 2 : 1/10 hits, 3.33 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Nenetsia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Finland to Vyborg
2 infantry moved from Sweden to Finland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 bomber moved from Eastern Poland to Novgorod
2 bombers moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Northern Italy to Iraq
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
3 aaGuns moved from Bessarabia to Ukraine
Place Units - Germans
4 submarines placed in 113 Sea Zone
6 infantry placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Germans collect 4 PUs from War Bonds; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : -0.67
Russians regular : -2.33
Germans regular : -1.83
British regular : -0.33