FMErwinRommel (X) vs Wizmark (L+16) BM3

  • '20 '19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 91 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 30 Sea Zone to 32 Sea Zone
            2 fighters moved from Hawaiian Islands to 32 Sea Zone
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 111 Sea Zone to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters moved from 32 Sea Zone to 26 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 armour moved from Kazakhstan to Shensi
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to British Columbia
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            4 artilleries and 3 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
            2 armour and 4 mech_infantrys moved from Kazakhstan to Shensi
            2 infantry moved from Caucasus to Rostov
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            4 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 tactical_bomber moved from Russia to Yunnan
            1 fighter moved from Persia to Russia
            1 bomber and 1 fighter moved from Persia to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            3 mech_infantrys placed in Iraq
            1 transport placed in 80 Sea Zone
            1 artillery and 1 infantry placed in Persia
            1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 bomber
            EDIT: Adding units owned by British to Iraq: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 2.17
    Japanese regular : -0.50
    Germans regular : -0.67
    British regular : -1.50
    

    Savegame

  • '20 '19

    @FMErwinRommel And another sub rolling a 1! subs are defending like mad men this game…was just glad your sub in 111 couldnt hit this time.

    This turn took a lot of playing about with…was trying various different scenarios that would give me an advantage without losing income…in the end the best move I could come up with was the one that didnt change to muchI :face_with_rolling_eyes:

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 bombers and 1 fighter moved from Northern Italy to Cyprus
            2 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Cyprus, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 3 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Northern Italy
            1 artillery and 1 infantry moved from Albania to Greece
            2 bombers moved from Cyprus to Northern Italy
            1 fighter moved from Cyprus to Greece
            1 mech_infantry moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.83
    British regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Counting both sub battles, my subs rolled 1 for 5 on your turn, which was just average. The potential for the attacker to miss several rounds like you did in sz111 and a sub to sink a DD and amphib tt is a possibility in the Pacific isles. Now that would be costly, taking out a tt and troops and ending an invasion.
    You are addicted to the U.S. income of 10 points from France. So until Germ can overpower you in the Chan, I don’t see you leaving the gravy train that lets you threaten Nor & Berlin at the same time. Moving to sz91 spreads the threat, but at this point, you don’t want to face the powerful Italian fleet with its double scramble (Ha). Unless the Euro Axis can control Gibr, its almost impossible for them to overpower sz91 with just bombers and subs.

  • '20 '19

    TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
            ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : -2.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
            ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : -2.00
    

    Savegame

  • '20 '19

    @FMErwinRommel Once the channel has a strong fleet it is a head ache for germany…lots of garrisons needed against a big range of movement and extremely costly in airforce to kill…which guarantees russias survival for the time needed to rebuild air.

    Island swapping is proving a headache for both of us…6 ipc off of me…9 ipc off of you…not much net gain for allies sigh

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 5 fighters moved from Bryansk to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 artilleries and 1 infantry moved from Ukraine to Rostov
            1 armour, 1 artillery, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            8 armour, 1 artillery and 4 infantry moved from Bryansk to Rostov
            1 submarine moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Germany to 111 Sea Zone
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 tactical_bomber moved from France to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Germany to Normandy Bordeaux
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Intercept SBR on Russia with 5 Rus & 3 UK fighters? Against 3 bombers and 7 fighter escorts.

  • '20 '19

    @FMErwinRommel no intercept thanks…by all rights 1 should get at least 1 aa hit!!

  • 2024 2023 '22 '21 '20 '19

    No AA hits, 50/50 chance. Max damage. You rolled poorly except where I wanted to block you in Tambov from being able to send mobile ground units into Rostov. I put the max units I could spare from Bry, so your odds are poor, but battle calc said I should of had 2 1/2- 2 3/4 units left, not just a plane. Operation Barbarossa resumes after an intolerable delay.

  • 2024 2023 '22 '21 '20 '19

    Russians lost 8 troops, UK lost 5 and Germans lost only 6 on the Eastern front. I had to abandon my Ukr I.C.s for the moment, but you can’t build much either and I think my advance will cause major scrambling by Russia and UK.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 5 fighters moved from Bryansk to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 artilleries and 1 infantry moved from Ukraine to Rostov
            1 armour, 1 artillery, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            8 armour, 1 artillery and 4 infantry moved from Bryansk to Rostov
            1 submarine moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Germany to 111 Sea Zone
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 tactical_bomber moved from France to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Germany to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 10 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,5,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in 111 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 111 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 armour and 1 tactical_bomber in Tambov, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 8 armour, 4 artilleries and 6 infantry
                British defend with 5 infantry; Russians defend with 5 infantry
                    Germans roll dice for 8 armour, 4 artilleries and 6 infantry in Rostov, round 2 : 10/18 hits, 7.00 expected hits
                    Russians roll dice for 10 infantry in Rostov, round 2 : 3/10 hits, 3.33 expected hits
                    5 infantry owned by the Russians, 3 infantry owned by the Germans and 5 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
                Casualties for British: 5 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Holland Belgium from Americans to Germans
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Tambov to Bryansk
            7 fighters moved from Russia to Bryansk
            3 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 aaGun moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            2 fighters moved from Normandy Bordeaux to Germany
            1 fighter moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            3 bombers moved from Russia to Germany
            2 infantry moved from Bulgaria to Greece
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 infantry placed in Western Germany
            1 mech_infantry placed in Germany
            1 fighter placed in Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 infantry placed in Western Ukraine
            1 infantry placed in Ukraine
            2 submarines placed in 113 Sea Zone
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : 1.33
    Germans regular : 3.17
    Russians AA : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Edited Ger tank blitzed into and out of HolBel to take possession.

  • '20 '19

    TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 9 PUs; 
            Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            5 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Urals to Yenisey
                  Russians take Yenisey from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 9 PUs; 
            Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            5 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Urals to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Russia
            1 infantry moved from Urals to Vologda
            5 fighters and 1 tactical_bomber moved from Belarus to Russia
    
        Place Units - Russians
            1 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame

  • '20 '19

    @FMErwinRommel np with edit…knew my luck couldnt hold in rostov forever but did hope to take a bit more down with it…nice that the tambov defence took a tank out though! Uk will have to have a serious think about what to do in s russia and ME for sure now

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
            1 bomber and 2 fighters moved from Malaya to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from Malaya to Kwangsi
            2 fighters moved from French Indo China to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 marines moved from Philippines to 35 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 marines and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Kwangsi, round 2 : 5/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 marines and 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 submarine and 2 transports
                1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    2 transports owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 2 marines moved from 37 Sea Zone to Malaya
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 armour moved from Yakut S.S.R. to Buryatia
            2 mech_infantrys moved from Manchuria to Buryatia
            1 tactical_bomber moved from Anhwe to Buryatia
            3 armour, 1 artillery and 4 mech_infantrys moved from Anhwe to Kiangsu
            1 bomber moved from Shan State to Malaya
            1 bomber moved from Kwangsi to Malaya
            1 fighter moved from Shan State to Malaya
            1 fighter moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 artillery placed in Malaya
            1 destroyer and 1 transport placed in 37 Sea Zone
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 harbour placed in Hainan
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.17
    Japanese regular : -1.00
    UK_Pacific regular : 0.33
    

    Savegame

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