Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game

  • 2023 '22

  • '19 '17 '16

    Wrong casualty selected. I’ll actually take the fighter in SZ97.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to Guam
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
    
        Airborne Attack Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 1 cruiser and 1 transport
            EDIT: Removing units owned by British from 97 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
            EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 97 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by British from 96 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Battle in 96 Sea Zone
                British attack with 1 fighter
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 fighters and 1 tactical_bomber
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 artillery moved from Alexandria to 98 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 87 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 mech_infantry moved from Egypt to Syria
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 fighter and 2 infantry moved from Burma to India
            1 carrier moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.00
    

    Savegame

  • 2023 '22

    @simon33 How come you made edits for the combats?

  • 2023 '22

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 bomber moved from Northern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 bomber, 2 fighters and 1 submarine in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 97 Sea Zone
                Italians win, taking Gibraltar from British, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to Tobruk
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from Albania to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            4 infantry moved from Southern Italy to Northern Italy
            1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : -0,50
    

    Savegame

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game:

    @simon33 How come you made edits for the combats?

    Oh because Triple-A got in an infinite loop in the battle calculator and I had to kill it. Seems to be a bug in this version when there are subs, but only sometimes.

  • '19 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    @simon33 Yes I agree. In another game (P2V), a mech defended at 3 or less.

  • 2023 '22

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 88 Sea Zone
            1 fighter moved from Southern Italy to Greece
            3 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            1 bomber moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 3 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 5/11 hits, 4,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 submarine in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
            1 fighter moved from Greece to Alexandria
            1 tactical_bomber moved from Greece to Southern Italy
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            2 artilleries and 2 infantry moved from Germany to Poland
            1 aaGun moved from Slovakia Hungary to Poland
            2 aaGuns moved from Slovakia Hungary to Romania
            1 bomber moved from Greece to Southern Italy
            1 bomber moved from 88 Sea Zone to Gibraltar
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from Norway to Finland
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 armour moved from France to Germany
            3 artilleries and 5 infantry moved from Slovakia Hungary to Poland
            1 fighter moved from 110 Sea Zone to Western Germany
            4 infantry moved from Slovakia Hungary to Poland
            5 infantry moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : -1,33
    Germans regular : 0,83
    British regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Bryansk
    
        Non Combat Move - Russians
            3 infantry moved from Ukraine to Bryansk
            4 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Archangel to Vyborg
            1 artillery and 1 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Belarus
            2 aaGuns moved from Smolensk to Bryansk
            4 infantry moved from Archangel to Novgorod
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            4 artilleries and 5 infantry moved from Novgorod to Vyborg
            5 infantry moved from Russia to Bryansk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 artillery and 1 mech_infantry placed in Novgorod
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangsi to Yunnan
            2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 armour moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
            1 infantry moved from Jehol to Chahar
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Guam to 30 Sea Zone
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 43 Sea Zone to 57 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            2 bombers and 1 fighter placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            8 infantry moved from Szechwan to Sikang
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber moved from Malta to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Syria to Iraq
            2 infantry moved from Persia to Iraq
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 bomber and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 3 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                 retreated to Anglo Egyptian Sudan
                Italians win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for British: 1 armour and 3 infantry
                Casualties for Italians: 2 infantry
            Battle in Iraq
                British attack with 1 artillery, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British retreated to Trans-Jordan
                Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Malta to Trans-Jordan
            1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from India to Sumatra
            1 infantry moved from Shan State to Burma
            1 destroyer moved from 87 Sea Zone to 69 Sea Zone
            1 bomber moved from Belgian Congo to Tanganyika Territory
            1 armour and 1 infantry moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            1 infantry and 1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 23 PUs
            Some Units in India change ownership: 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Italians regular : 3.33
    Japanese regular : 0.00
    Neutral_Axis regular : 1.00
    British regular : -0.67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Anglo Egyptian Sudan to Egypt
                  Italians take Egypt from British
            2 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery moved from Tobruk to Alexandria
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    @Pejon_88 Ugh! That was a tough round for the Allies to say the least. Yunnan, Iraq and then AES which was unreal.

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Java to Sumatra
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 57 Sea Zone to 39 Sea Zone
            1 fighter moved from Java to India
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 infantry moved from Trans-Jordan to Syria
            1 cruiser moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Java to Sumatra
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 57 Sea Zone to 39 Sea Zone
            1 fighter moved from Java to India
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 infantry moved from Trans-Jordan to Syria
            1 cruiser moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
            EDIT: Adding units owned by ANZAC to Burma: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            7 infantry moved from Finland to Norway
            1 aaGun, 5 artilleries and 11 infantry moved from Poland to Baltic States
            7 mech_infantrys moved from Germany to Baltic States
            7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from Romania to Eastern Poland
            1 aaGun, 2 artilleries and 10 infantry moved from Romania to Bessarabia
            4 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            3 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Gibraltar to Southern Italy
            1 fighter moved from Alexandria to Southern Italy
            2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 armour and 9 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Karelia
            1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Vyborg to Finland
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Karelia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 5/14 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 109 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Russians win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 109 Sea Zone to 91 Sea Zone
            EDIT: Russians undo move 1.
            EDIT: 1 submarine moved from 109 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Karelia to Archangel
            2 aaGuns, 1 artillery and 10 infantry moved from Novgorod to Archangel
            1 artillery and 5 infantry moved from Belarus to Archangel
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    Russians regular : 3.50
    

    Savegame

  • '19 '17 '16

    Not sure of the deal with the subs. Undid the battle.

  • 2023 '22

    @simon33 Ok.

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