@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Pejon_88 (X) vs. Sovietishcat (A+6) P2V
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@Sovietishcat I am quite busy at the moment and will be away with work, but will try and play as soon as possible.
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@Pejon_88 No worries!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Ukraine to Southern Caucasus Combat - Italians Battle in Southern Caucasus Italians attack with 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 bomber in Southern Caucasus, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Southern Caucasus, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Southern Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Italians lost in Southern Caucasus Russians win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 artilleries and 3 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Ukraine to Northern Caucasus 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 artilleries placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,50 Russians regular : 0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Tanganyika Territory to Rhodesia British take Rhodesia from Italians 1 infantry moved from Italian Somaliland to Ethiopia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,6,1,2,6,1,6,3,1,2,4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 113 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Sovietishcat Sorry I am not very active in this game. Quite busy at the moment and need to prioritize my league and tournament games.
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@Pejon_88 No worries, that’s why it is a ‘‘friendly game’’ take the time you need.
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@Sovietishcat thanks 😊
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 bombers moved from Western Germany to Karelia 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Karelia 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Karelia 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 2 artilleries and 1 infantry moved from Northern Belarus to Leningrad 2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad 4 armour and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus 2 armour and 2 mech_infantrys moved from Stalingrad to Kazakhstan Germans take Kazakhstan from Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Urals 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 armour and 1 mech_infantry moved from Stalingrad to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 fighter moved from Western Germany to Karelia 5 artilleries and 17 infantry moved from Rostov to Kursk Combat - Germans Battle in Karelia Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 fighter and 1 tactical_bomber Russians roll AA dice in Karelia : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 4/7 hits, 3,33 expected hits Russians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 fighter and 1 tactical_bomber Battle in Leningrad Germans attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Leningrad, round 2 : 1/7 hits, 2,67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Leningrad, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kursk Germans attack with 5 artilleries and 17 infantry Russians defend with 2 infantry Germans roll dice for 5 artilleries and 17 infantry in Kursk, round 2 : 4/22 hits, 5,33 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Urals Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 4 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 4 armour and 2 mech_infantrys in Southern Caucasus, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 1 aaGun and 1 infantry moved from Rostov to Stalingrad 1 aaGun moved from Rostov to Kursk 5 armour and 3 mech_infantrys moved from Ukraine to Kursk 1 armour moved from Ukraine to Stalingrad 1 aaGun moved from Northern Belarus to Leningrad 2 bombers, 2 fighters and 1 tactical_bomber moved from Karelia to Archangel 1 infantry moved from Holland Belgium to Western Germany 1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 115 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 116 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine Place Units - Germans 3 armour and 3 mech_infantrys placed in Germany 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -3,50 Russians AA : -0,50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Yaroslavl to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Smolensk 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Northern Manchuria to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 1 infantry moved from Northern Manchuria to Korea 1 armour moved from Tula to Saratov Russians take Saratov from Germans 1 armour moved from Saratov to Tula 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Russia to Samara Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 4/4 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Gorky to Komi 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Bryansk 1 infantry moved from Finland to Vyborg 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun, 4 artilleries and 7 infantry moved from Russia to Tula 1 aaGun, 2 armour, 5 artilleries and 9 infantry moved from Norway to Finland 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 113 Sea Zone to 94 Sea Zone Place Units - Russians 4 artilleries and 4 infantry placed in Russia 1 fighter and 2 mech_infantrys placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3 Russians collect 27 PUs (4 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -0,33 Russians regular : -0,17
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@Sovietishcat Apologies. Will try and get a move done soon.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Kweichow to Inner Mongolia 2 infantry moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales 1 infantry moved from Western Australia to Northern Australia Japanese take Northern Australia from ANZAC 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
Combat Hit Differential Summary :
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@Pejon_88 Do you want to do the land scramble thingy in Sydney?
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@Pejon_88 no thanks!
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Wtf, mech hit at 3 or less in def?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Kweichow to Inner Mongolia 2 infantry moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales 1 infantry moved from Western Australia to Northern Australia Japanese take Northern Australia from ANZAC 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in New South Wales, round 2 : 5/9 hits, 4,50 expected hits ANZAC roll dice for 1 armour and 2 infantry in New South Wales, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales Japanese captures 9PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 2 infantry Battle in Southern Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 armour, 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 3/7 hits, 2,33 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Korea, round 2 : 2/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 infantry moved from Szechwan to Tsinghai 1 aaGun moved from Hopei to Szechwan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Honan 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 3 artilleries and 4 infantry moved from Yunnan to Shan State 3 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone 2 carriers moved from 55 Sea Zone to 64 Sea Zone 1 carrier moved from 35 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone 1 artillery moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 transport moved from 24 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 57 Sea Zone to 38 Sea Zone 2 bombers moved from Java to Manilla 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Anhwe 1 infantry moved from Burma to Shan State 1 destroyer moved from 38 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery, 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 100 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,00 ANZAC regular : -0,17 Russians regular : 0,67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to 130 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Denmark 4 fighters moved from 113 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from United Kingdom to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 7 fighters moved from Queensland to New South Wales Combat - Americans
Combat Hit Differential Summary :
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@Pejon_88 Sorry for the delay… Scramble from your Carriers for Sydney ( Maximum 3 planes? )
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@Pejon_88 I and assume no scrambles in sz 115?
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@Sovietishcat No scrambles in either thanks!
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to 130 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Denmark 4 fighters moved from 113 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from United Kingdom to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 7 fighters moved from Queensland to New South Wales Combat - Americans Battle in Denmark Battle in 130 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 130 Sea Zone Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in New South Wales Americans attack with 7 fighters Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 7 fighters in New South Wales, round 2 : 6/7 hits, 3,50 expected hits Japanese roll dice for 1 artillery and 1 marine in New South Wales, round 2 : 0/2 hits, 0,67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales Americans win with 7 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 1 marine Battle in Southern France Americans attack with 1 artillery, 5 infantry, 3 marines and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 5 infantry, 3 marines and 1 mech_infantry in Southern France, round 2 : 5/10 hits, 2,00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 4 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from Hawaiian Islands to Queensland 7 fighters moved from New South Wales to Queensland 1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 5 transports moved from 113 Sea Zone to 93 Sea Zone 4 fighters moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 3 submarines moved from 113 Sea Zone to 94 Sea Zone 1 battleship moved from 113 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to United Kingdom 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 2 carriers moved from 113 Sea Zone to 93 Sea Zone 3 cruisers and 2 destroyers moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 28 Sea Zone 1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 aaGun moved from 28 Sea Zone to Hawaiian Islands 1 bomber moved from 130 Sea Zone to Scotland Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Normandy Bordeaux 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Eastern Sinkiang to Kansu 1 fighter moved from Eastern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang 1 infantry placed in Western Sinkiang Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Northern Manchuria 1 infantry placed in Northern Sinkiang Turning on Edit Mode EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry EDIT: Adding units owned by Chinese to Western Sinkiang: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 8 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Germany 2 marines moved from Egypt to 100 Sea Zone 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 battleship, 1 cruiser and 2 marines moved from 100 Sea Zone to 94 Sea Zone 2 marines moved from 94 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Egypt to Algeria 2 fighters moved from 100 Sea Zone to Algeria 1 armour, 6 artilleries and 18 infantry moved from Eastern India to Burma Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Algeria British attack with 1 artillery, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Algeria, round 2 : 3/8 hits, 3,50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 artillery, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in Burma British attack with 1 armour, 6 artilleries and 18 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 6 artilleries and 18 infantry in Burma, round 2 : 7/25 hits, 6,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 6 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier moved from 100 Sea Zone to 94 Sea Zone 2 fighters moved from Algeria to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Morocco 1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Germany to Southern France 1 aaGun and 3 infantry moved from United Kingdom to Scotland 1 infantry moved from Alexandria to Egypt 2 artilleries moved from Egypt to Trans-Jordan 2 aaGuns moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma Place Units - British 2 transports placed in 113 Sea Zone 1 infantry placed in Egypt 6 infantry placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 5,50 Italians regular : 0,00 Japanese regular : -1,33 Germans AA : -0,17 British regular : -0,17