@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Caucasus
3 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
2 infantry moved from Kazakh S.S.R. to Russia
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
2 infantry placed in Karelia S.S.R.
6 infantry placed in Russia
Russians undo move 2.
1 artillery and 3 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 2 infantry
EDIT: Adding units owned by Russians to Persia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Kiangsu to Fukien
2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 fighter moved from Japan to Suiyuan
1 fighter moved from Manchuria to Hupeh
1 fighter moved from Formosa to Kwangtung
2 infantry moved from French Indo-China Thailand to Kwangtung
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer and 2 fighters
Battle in Fukien
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Hupeh to Manchuria
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.33
Japanese regular : -3.33
British regular : 0.00
I got wrecked at Pearl Harbor!!
wow, never seen the BB live!
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 factory; Remaining resources: 6 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
1 destroyer moved from 41 Sea Zone to 48 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 48 Sea Zone
British attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in New Guinea
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in New Guinea
British roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in New Guinea
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from 5 Sea Zone to Caucasus
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Egypt
1 aaGun, 1 artillery and 3 infantry moved from India to Persia
1 infantry moved from Western Canada to Eastern Canada
Place Units - British
1 factory placed in Egypt
1 carrier and 1 destroyer placed in 8 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 37 PUs
Objective 4: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : -0.50
British regular : 1.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
2 infantry moved from Libya to Egypt
1 armour moved from Balkans to Ukraine
Italians take Ukraine from Russians
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 2/7 hits, 2.83 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 1/4 hits, 1.83 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
1 infantry retreated to Libya
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 4 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 1: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -1.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 battleship moved from 53 Sea Zone to 50 Sea Zone
1 fighter moved from Hawaiian Islands to 50 Sea Zone
1 bomber moved from Western United States to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 battleship, 1 bomber and 1 fighter
Japanese defend with 1 battleship and 1 cruiser
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 50 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 battleship and 1 cruiser
Non Combat Move - Americans
1 fighter moved from 50 Sea Zone to Philippine Islands
1 carrier and 1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
Combat Move - Chinese
1 infantry moved from Sikang to Hupeh
1 infantry moved from Yunnan to French Indo-China Thailand
Chinese take French Indo-China Thailand from Japanese
1 infantry moved from Yunnan to Hupeh
1 fighter moved from Sikang to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hupeh
Chinese win, taking Hupeh from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hupeh to Sikang
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 fighter placed in Western United States
Purchase Units - Chinese
Chinese builds 3 units.
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Objective 8: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 7: Americans met a national objective for an additional 2 PUs; end with 48 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.17
Japanese regular : 0.17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour, 1 artillery and 3 infantry moved from Libya to Egypt
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour moved from Bulgaria Romania to 16 Sea Zone
1 infantry moved from Bulgaria Romania to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Germany to France
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 bomber moved from Norway to Belorussia
1 fighter moved from Norway to Belorussia
1 bomber moved from Belorussia to Eastern Ukraine
1 fighter moved from France to Norway
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from Baltic States to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from Poland to Baltic States
1 artillery moved from East Poland to Baltic States
1 armour moved from East Poland to Baltic States
1 infantry moved from Germany to France
1 artillery and 7 infantry moved from Germany to Poland
Combat - Germans
Battle in Egypt
Germans attack with 3 armour, 1 artillery and 4 infantry
British defend with 1 armour, 1 artillery, 1 factory and 1 fighter
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Egypt, round 2 : 4/8 hits, 2.67 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 fighter
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belorussia to Baltic States
1 bomber moved from Eastern Ukraine to Poland
Place Units - Germans
5 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.83
British regular : -0.50
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia S.S.R.
1 artillery and 1 infantry moved from Russia to Belorussia
3 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 infantry
Italians defend with 1 armour
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 artillery and 3 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from Russia to Archangel
1 infantry moved from Urals to Archangel
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Persia to Caucasus
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 3: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Objective 2: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Objective 1: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : -0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 armour, 2 carriers, 1 fighter, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
1 armour moved from 50 Sea Zone to Philippine Islands
3 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Hupeh
1 infantry moved from Kwangtung to French Indo-China Thailand
1 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from Burma to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Burma to French Indo-China Thailand
1 infantry moved from Fukien to French Indo-China Thailand
1 artillery and 1 infantry moved from Fukien to Hupeh
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to Australia
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 37 Sea Zone to Australia
1 fighter moved from 37 Sea Zone to 50 Sea Zone
1 fighter moved from Manchuria to 50 Sea Zone
1 fighter moved from Manchuria to Hupeh
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 2 carriers, 2 fighters and 3 transports
Americans defend with 1 battleship
Japanese roll dice for 2 carriers, 2 fighters and 3 transports in 50 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese and 1 battleship owned by the Americans lost in 50 Sea Zone
Japanese win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 battleship
Battle in Philippine Islands
Japanese attack with 1 armour, 1 fighter and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Philippine Islands, round 2 : 0/6 hits, 1.67 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Philippine Islands, round 3 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippine Islands, round 3 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Philippine Islands, round 4 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Philippine Islands, round 5 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Philippine Islands, round 5 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Philippine Islands, round 6 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Philippine Islands, round 6 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Philippine Islands, round 7 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Philippine Islands, round 7 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in French Indo-China Thailand
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo-China Thailand, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hupeh, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Australia
Japanese attack with 1 fighter and 4 infantry
British defend with 1 aaGun and 2 infantry
British roll AA dice in Australia : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 2 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Australia to 39 Sea Zone
1 fighter moved from 50 Sea Zone to 39 Sea Zone
1 fighter moved from Philippine Islands to 50 Sea Zone
1 transport moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from Hupeh to Kwangtung
Place Units - Japanese
1 factory placed in Burma
1 bomber and 1 infantry placed in Japan
2 submarines placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective 6: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.67
Japanese regular : -1.00
British AA : -0.17
British regular : 0.33
Japan back in the game! Went for a big score and (barely) made all objectives.
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Persia to India
1 bomber moved from Caucasus to India
1 infantry moved from United Kingdom to 8 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
Combat - British
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Persia to Trans-Jordan
1 aaGun and 1 artillery moved from Persia to Caucasus
1 bomber moved from India to Caucasus
1 bomber moved from Caucasus to Russia
2 fighters moved from Karelia S.S.R. to 6 Sea Zone
1 destroyer and 1 transport moved from 48 Sea Zone to 53 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 6 Sea Zone
1 factory placed in Union of South Africa
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Union of South Africa: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective 4: British met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 2.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Libya to Ukraine
1 armour and 2 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Italy to France
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
Place Units - Italians
1 armour, 1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective 4: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
Russians regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 50 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 46 Sea Zone to 50 Sea Zone
1 fighter moved from Western United States to 50 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 2 fighters and 3 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 3 transports in 50 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 50 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 50 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 3 transports in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 50 Sea Zone
3 transports owned by the Japanese lost in 50 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 33
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 carrier, 2 fighters and 3 transports
Non Combat Move - Americans
1 fighter could not land in 50 Sea Zone and was removed
1 bomber moved from 50 Sea Zone to Hawaiian Islands
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 destroyer and 1 transport moved from 8 Sea Zone to 6 Sea Zone
Combat Move - Chinese
2 infantry moved from Sikang to Ningxia
1 fighter and 1 infantry moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ningxia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Ningxia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Chinese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Chinghai
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 56 Sea Zone
2 fighters and 1 infantry placed in Western United States
Purchase Units - Chinese
Chinese builds 1 units.
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.83
Japanese regular : 0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 50 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 46 Sea Zone to 50 Sea Zone
1 fighter moved from Western United States to 50 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 2 fighters and 3 transports
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 3 transports in 50 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 50 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 50 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 3 transports in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 50 Sea Zone
3 transports owned by the Japanese lost in 50 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 33
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 carrier, 2 fighters and 3 transports
Non Combat Move - Americans
1 fighter could not land in 50 Sea Zone and was removed
1 bomber moved from 50 Sea Zone to Hawaiian Islands
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 destroyer and 1 transport moved from 8 Sea Zone to 6 Sea Zone
Combat Move - Chinese
2 infantry moved from Sikang to Ningxia
1 fighter and 1 infantry moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ningxia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Ningxia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Chinese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Chinghai
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 56 Sea Zone
2 fighters and 1 infantry placed in Western United States
Purchase Units - Chinese
Chinese builds 1 units.
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.83
Japanese regular : 0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery moved from Egypt to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Rhodesia
Germans take Rhodesia from British
1 armour moved from Egypt to Italian Africa
Germans take Anglo-Egypt Sudan from British
Germans take Italian Africa from British
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Egypt to Belgian Congo
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from France to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Belorussia
1 bomber moved from Poland to Belorussia
1 fighter moved from Norway to Belorussia
1 artillery and 7 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
1 infantry moved from Germany to France
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to Baltic States
1 bomber moved from Belorussia to Trans-Jordan
1 fighter moved from Northwestern Europe to France
Place Units - Germans
1 aaGun, 1 artillery, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.00
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
5 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 artillery and 1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
3 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 4 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 4 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Caucasus
3 infantry moved from Archangel to Karelia S.S.R.
5 infantry moved from Russia to Archangel
1 infantry moved from Urals to Russia
Place Units - Russians
1 artillery and 1 fighter placed in Karelia S.S.R.
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 3: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Objective 2: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Objective 1: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 2.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hupeh to Sikang
1 fighter moved from Kwangtung to Sikang
1 infantry moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 fighter moved from 39 Sea Zone to Australia
1 carrier, 1 fighter, 2 infantry and 2 transports moved from 39 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 bomber moved from Japan to 51 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 51 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from French Indo-China Thailand to Burma
1 fighter moved from Sikang to Ningxia
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 bomber moved from 51 Sea Zone to Australia
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
2 infantry placed in Burma
2 fighters placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 bomber moved from Russia to Norway
2 fighters moved from 6 Sea Zone to Norway
Combat - British
Battle in Norway
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
2 fighters moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to United Kingdom
2 infantry moved from India to Persia
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 destroyer, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
Place Units - British
2 fighters placed in 6 Sea Zone
2 armour placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 bomber moved from Russia to Norway
2 fighters moved from 6 Sea Zone to Norway
Combat - British
Battle in Norway
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
2 fighters moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to United Kingdom
2 infantry moved from India to Persia
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 destroyer, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
Place Units - British
2 fighters placed in 6 Sea Zone
2 armour placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Italians to Russians
EDIT: Adding units owned by British to Ukraine: 1 artillery
EDIT: Removing units owned by British from Caucasus: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : 0.00