Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Classic Bretters vs Captain Napalm
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour and 15 infantry moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 6 armour and 15 infantry Japanese defend with 1 infantry Russians roll dice for 6 armour and 15 infantry in Kazakh S.S.R., round 2 : 5/1 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 6 armour and 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Ukraine S.S.R. to East Europe 5 infantry moved from Karelia S.S.R. to East Europe Place Units - Russians 1 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -0.50
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - Germans Germans buy 5 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid costs 0 PUs Non Combat Move - Germans 2 armour and 9 infantry moved from West Europe to Germany 3 armour and 13 infantry moved from South Europe to Germany Place Units - Germans 5 armour placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : 0.83
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from East Europe to West Europe British take South Europe from Germans British take West Europe from Germans Combat - British Non Combat Move - British 6 transports moved from Baltic Sea Zone to North Sea Zone 4 armour and 4 infantry moved from United Kingdom to North Sea Zone 4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 4 armour and 4 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from Karelia S.S.R. to East Europe Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 4 armour and 4 infantry moved from Persia to India 1 armour moved from Sinkiang to India 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 infantry moved from French Indo China to India 1 armour moved from Manchuria to French Indo China 1 armour moved from Manchuria to French Indo China 1 armour moved from Manchuria to French Indo China 6 infantry moved from Manchuria to China 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 fighter moved from Japan Sea Zone to India 1 fighter moved from Japan Sea Zone to India 1 fighter moved from Red Sea Zone to India 1 fighter moved from Red Sea Zone to India 1 carrier moved from Red Sea Zone to French Indo China Sea Zone 1 transport moved from Red Sea Zone to French Indo China Sea Zone 1 battleship moved from Red Sea Zone to French Indo China Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 2 infantry and 1 transport moved from Caroline Islands Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from French Indo China Sea Zone to French Indo China 3 armour, 1 carrier, 1 submarine and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone 3 armour moved from French Indo China Sea Zone to French Indo China Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in India 2 fighters placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Research Technology - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 2 fighters EDIT: Adding units owned by Japanese to Germany: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Americans Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Syria Jordan to Persia British take Persia from Japanese Combat - Americans Non Combat Move - Americans 9 infantry moved from Anglo Sudan Egypt to Syria Jordan 2 fighters moved from Anglo Sudan Egypt to East Europe 1 aaGun and 5 infantry moved from Libya to Anglo Sudan Egypt 3 armour moved from Algeria to Anglo Sudan Egypt 4 infantry moved from Algeria to Libya 5 armour moved from Anglo Sudan Egypt to Syria Jordan 2 armour moved from Anglo Sudan Egypt to Syria Jordan 6 transports moved from West Spain Sea Zone to East Canada Sea Zone 4 armour and 4 infantry moved from West Canada to East Canada Sea Zone 4 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone 4 armour and 4 infantry moved from West Spain Sea Zone to Algeria 2 bombers moved from West US to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Russia to Novosibirsk Place Units - Americans 2 armour and 8 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Kazakh S.S.R. to Evenki National Okrug 2 armour moved from Kazakh S.S.R. to Yakut S.S.R. 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenki National Okrug Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from East Europe to South Europe Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -0.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Kazakh S.S.R. to Evenki National Okrug 2 armour moved from Kazakh S.S.R. to Yakut S.S.R. 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenki National Okrug Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from East Europe to South Europe Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 aaGun EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -0.33
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Germany to South Europe 1 armour moved from Germany to South Europe 1 infantry moved from Germany to West Europe 1 armour moved from Germany to West Europe Combat - Germans Battle in West Europe Germans attack with 1 armour and 1 infantry British defend with 1 aaGun and 1 armour Germans roll dice for 1 armour and 1 infantry in West Europe, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in West Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in West Europe Germans win, taking West Europe from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in South Europe Germans attack with 1 armour and 1 infantry British defend with 1 factory; Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in South Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in South Europe Germans win, taking South Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.33
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - British British buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from East Europe to South Europe Combat - British Battle in South Europe British attack with 2 fighters and 2 infantry Germans defend with 1 armour, 1 factory and 1 infantry British roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe British roll dice for 2 fighters and 1 infantry in South Europe, round 3 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 armour in South Europe, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in South Europe British win, taking South Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 2 fighters moved from South Europe to East Europe 6 transports moved from Baltic Sea Zone to North Sea Zone 3 armour and 5 infantry moved from United Kingdom to North Sea Zone 3 armour, 5 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 3 armour and 5 infantry moved from Baltic Sea Zone to East Europe 1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan Place Units - British 1 armour and 12 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.50
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - British British buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from East Europe to South Europe Combat - British Battle in South Europe British attack with 2 fighters and 2 infantry Germans defend with 1 armour, 1 factory and 1 infantry British roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe British roll dice for 2 fighters and 1 infantry in South Europe, round 3 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 armour in South Europe, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in South Europe British win, taking South Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 2 fighters moved from South Europe to East Europe 6 transports moved from Baltic Sea Zone to North Sea Zone 3 armour and 5 infantry moved from United Kingdom to North Sea Zone 3 armour, 5 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 3 armour and 5 infantry moved from Baltic Sea Zone to East Europe 1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan Place Units - British 1 armour and 12 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by British from Finland Norway: 1 aaGun EDIT: Adding units owned by British to Karelia S.S.R.: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.50