you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
PTV Adam514 (Axis) vs 666 (Allies)
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@Adam514 Jpn’s fleet, or at least how you have played the Jpn fleet is scary. the extra CR, all the marines, quite to force. I think Russia needs to be more aggressive against jpn with their complex.
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@666 They should be aggressive in the East indeed.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Non Combat Move - Germans 1 fighter moved from Southern Belarus to Greece 2 aaGuns, 11 armour, 8 artilleries, 25 infantry and 13 mech_infantrys moved from Southern Belarus to Bryansk 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Leningrad to Vyborg 1 infantry moved from Vyborg to Finland 1 cruiser, 1 destroyer and 2 submarines moved from 116 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Southern Italy 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to 116 Sea Zone 1 mech_infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium Place Units - Germans 3 fighters placed in Western Germany 1 artillery and 2 infantry placed in Normandy Bordeaux 1 infantry placed in France 1 armour, 2 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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@Adam514 Another broken pipe error message…here is the Russo turn file. I did get the dice, assume you did too.triplea_35661_5r.tsvg
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Honan 1 artillery moved from Hopei to Tsinghai 1 armour and 1 mech_infantry moved from Szechwan to Tsinghai 2 bombers moved from French Indo China to Honan 2 infantry moved from Solomon Islands to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland Combat - Japanese Battle in Queensland Battle in Honan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Honan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win, taking Queensland from ANZAC with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 3 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Hopei 1 artillery moved from Kweichow to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 aaGun moved from Anhwe to Kiangsi 1 fighter moved from French Indo China to Kiangsi 2 bombers moved from Honan to Kiangsi 1 aaGun moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 1 infantry moved from Shan State to French Indo China 1 marine moved from New Britain to 47 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 47 Sea Zone to 55 Sea Zone 3 marines moved from 55 Sea Zone to Queensland 2 infantry moved from Dutch New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 2 artilleries and 4 infantry moved from New Guinea to 47 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 47 Sea Zone to 55 Sea Zone 2 artilleries and 6 infantry moved from 55 Sea Zone to Queensland 2 carriers, 1 destroyer and 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 2 submarines moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 5 infantry moved from Paulau to 36 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 5 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Korea 1 fighter moved from Davao to New Guinea 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to New Guinea Place Units - Japanese 3 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 7 infantry placed in Japan 1 fighter placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 2.83
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 8:42:47 AM
Savegame -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 bomber moved from Algeria to Gibraltar 2 transports moved from 93 Sea Zone to 105 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 transports moved from 105 Sea Zone to 104 Sea Zone 1 carrier and 7 submarines moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 fighters moved from New South Wales to Victoria Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 1 carrier placed in 11 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33
Territory Summary for Americans :
Marshall Islands : 1 flag Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines Gibraltar : 1 bomber and 1 fighter Victoria : 2 fighters Algeria : 1 flag, 2 infantry Morocco : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys 94 Sea Zone : 1 carrier and 1 cruiser 93 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports 104 Sea Zone : 2 transports 11 Sea Zone : 1 carrier and 1 transport 27 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 8 submarines and 2 transports
Production/PUs Summary :
Germans : 49 / 65 Russians : 32 / 39 Japanese : 62 / 75 Americans : 52 / 72 Chinese : 6 / 9 British : 38 / 41 UK_Pacific : 7 / 10 Italians : 21 / 22 ANZAC : 8 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 bombers and 1 fighter Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 bombers and 1 fighter in Kiangsi, round 2 : 3/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Eastern Sinkiang 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 2.00
Territory Summary for Chinese :
Kansu : 1 infantry Eastern Sinkiang : 1 infantry Northern Sinkiang : 1 artillery, 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 49 / 65 Russians : 32 / 39 Japanese : 62 / 75 Americans : 52 / 72 Chinese : 6 / 6 British : 38 / 41 UK_Pacific : 7 / 10 Italians : 21 / 22 ANZAC : 8 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 bomber moved from Algeria to Gibraltar 2 transports moved from 93 Sea Zone to 105 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 transports moved from 105 Sea Zone to 104 Sea Zone 1 carrier and 7 submarines moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 fighters moved from New South Wales to Victoria Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 1 carrier placed in 11 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 bombers and 1 fighter Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 bombers and 1 fighter in Kiangsi, round 2 : 3/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Eastern Sinkiang 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Sumatra Combat - British Battle in French West Africa Battle in Sumatra Non Combat Move - British 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 mech_infantry moved from Egypt to Iraq 1 marine moved from Western India to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Burma 3 aaGuns, 7 artilleries, 2 fighters and 15 infantry moved from Eastern India to Burma 1 armour moved from Baluchistan to Eastern India 1 fighter and 1 tactical_bomber moved from Baluchistan to Burma 2 fighters moved from Burma to 39 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 marine moved from Egypt to 83 Sea Zone 1 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 81 Sea Zone 1 infantry and 1 marine moved from 81 Sea Zone to Western India 1 cruiser moved from 40 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 40 Sea Zone to 39 Sea Zone 1 artillery moved from Northwest Persia to Southern Persia 2 infantry moved from Trans-Jordan to Syria 1 artillery and 3 infantry moved from Alexandria to Egypt 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 destroyer placed in 113 Sea Zone 2 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 transport placed in 83 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.67 Japanese regular : 2.00 Italians regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines Kansu : 1 infantry Eastern Sinkiang : 1 infantry Northern Sinkiang : 1 artillery, 1 fighter and 3 infantry Gibraltar : 1 airfield, 2 bombers, 4 fighters, 1 harbour and 2 infantry Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Trans-Jordan : 2 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber Malta : 1 aaGun, 1 airfield and 1 infantry Shan State : 1 infantry Western India : 1 infantry and 1 marine Eastern India : 1 airfield, 2 armour, 1 factory_major and 1 harbour Burma : 3 aaGuns, 7 artilleries, 1 fighter, 15 infantry, 1 marine and 1 tactical_bomber Libya : 1 flag, 1 infantry Tobruk : 1 flag Ethiopia : 1 flag Italian Somaliland : 1 flag Victoria : 2 fighters Syria : 1 flag, 3 infantry Algeria : 1 flag, 2 infantry French Madagascar : 1 flag Morocco : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys French West Africa : 1 flag, 1 armour and 1 infantry 100 Sea Zone : 1 flag 94 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 2 fighters Sumatra : 1 flag, 2 infantry Northwest Persia : 1 flag Southern Persia : 1 flag, 1 artillery 89 Sea Zone : 1 transport 81 Sea Zone : 1 cruiser and 1 transport Brazil : 1 flag 113 Sea Zone : 1 destroyer 93 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports Iraq : 1 flag, 1 mech_infantry 83 Sea Zone : 2 submarines and 1 transport 104 Sea Zone : 2 transports 39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport 109 Sea Zone : 1 flag 11 Sea Zone : 1 carrier and 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 8 submarines and 2 transports
Production/PUs Summary :
Germans : 49 / 65 Russians : 32 / 39 Japanese : 58 / 75 Americans : 52 / 72 Chinese : 6 / 6 British : 40 / 43 UK_Pacific : 11 / 18 Italians : 20 / 22 ANZAC : 8 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Kursk 1 fighter moved from Southern Belarus to Kursk 1 bomber moved from Leningrad to Kursk Combat - Italians Battle in Kursk Italians attack with 2 armour, 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Kursk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Italians win, taking Kursk from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Kursk 1 fighter moved from Kursk to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Kursk to Greece 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 3:14:57 PM
Savegame -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to 83 Sea Zone 1 infantry moved from Eastern India to Burma 2 aaGuns, 1 armour, 3 artilleries, 4 fighters, 5 infantry and 2 marines moved from New South Wales to Victoria Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer moved from 40 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Hawaiian Islands : 1 infantry United Kingdom : 2 infantry Burma : 1 infantry New South Wales : 1 factory_minor and 1 harbour Victoria : 2 aaGuns, 1 armour, 3 artilleries, 4 fighters, 5 infantry and 2 marines New Zealand : 1 airfield and 1 harbour Syria : 1 infantry 41 Sea Zone : 1 submarine 64 Sea Zone : 1 destroyer 83 Sea Zone : 1 infantry 39 Sea Zone : 1 destroyer 27 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 49 / 65 Russians : 31 / 39 Japanese : 58 / 75 Americans : 52 / 72 Chinese : 6 / 6 British : 40 / 43 UK_Pacific : 11 / 18 Italians : 21 / 21 ANZAC : 8 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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aggressiveness with both R & UKP is a necessity when Jpn, leaves bot alone. Does it feel like you are playing against children sometimes?
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@666 You’re doing a good job for your first match though.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 9 armour moved from Bryansk to Rostov 9 mech_infantrys moved from Bryansk to Rostov 4 armour and 4 mech_infantrys moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 6 armour and 6 mech_infantrys Russians defend with 2 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Tambov, round 2 : 5/12 hits, 5.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 9 armour and 9 mech_infantrys Russians defend with 3 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Rostov, round 2 : 7/18 hits, 7.50 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 9 armour and 6 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Rostov 2 aaGuns, 8 artilleries and 24 infantry moved from Bryansk to Kursk 1 mech_infantry moved from Southern Belarus to Kursk 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Vologda to Novgorod 1 aaGun and 1 infantry moved from Leningrad to Novgorod 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Finland to Norway 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 116 Sea Zone 1 mech_infantry moved from Norway to Vyborg 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Southern Italy to Kursk 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Leningrad 1 bomber and 1 tactical_bomber placed in Western Germany 2 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany 1 artillery and 1 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.50
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 11:24:08 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 8:11:03 AM
Savegame -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Stalingrad to Bryansk 1 infantry moved from Tula to Bryansk 1 infantry moved from Smolensk to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Bryansk 1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport Germans roll dice for 2 submarines in 116 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 116 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Southern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 fighter moved from Southern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Stalingrad to Saratov 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 5 artilleries moved from Russia to Samara 2 infantry moved from Urals to Samara 2 aaGuns moved from Russia to Samara 20 infantry moved from Russia to Samara 1 infantry moved from Stalingrad to Kazakhstan 1 armour moved from Russia to Samara 10 infantry moved from Russia to Samara 2 infantry moved from Siberia to Amur 1 submarine moved from 93 Sea Zone to 94 Sea Zone Place Units - Russians 3 artilleries placed in Urals Russians undo move 1. 2 artilleries and 1 infantry placed in Urals 7 artilleries placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.67 Germans regular : 1.17
Territory Summary for Russians :
Kazakhstan : 1 infantry Southern Belarus : 1 infantry Nenetsia : 1 infantry Siberia : 1 aaGun, 1 factory_minor and 7 infantry Bryansk : 2 infantry Smolensk : 2 infantry Russia : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 32 infantry and 1 tactical_bomber Yaroslavl : 2 infantry Samara : 2 aaGuns, 2 armour, 5 artilleries, 38 infantry and 1 mech_infantry Urals : 2 artilleries, 1 factory_minor and 1 infantry Gorky : 2 infantry Saratov : 1 infantry Northern Caucasus : 1 infantry Stalingrad : 1 factory_minor and 1 infantry Tula : 1 infantry Amur : 1 aaGun, 1 artillery and 5 infantry 94 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 68 Russians : 31 / 38 Japanese : 58 / 75 Americans : 52 / 72 Chinese : 6 / 6 British : 40 / 43 UK_Pacific : 11 / 18 Italians : 19 / 21 ANZAC : 8 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@Adam514 did I read correct, that mech attack at 2 if with an armor?
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and defend at 3 when paired with armor.