@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Argothair (X) vs. Karl7 (L+18) AA50 Game 2
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Norway to Finland 1 fighter moved from Germany to Finland 3 infantry moved from Germany to France 2 fighters moved from Germany to France 1 bomber moved from East Poland to Caucasus 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to Ukraine 1 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States Combat - Germans Strategic bombing raid in Caucasus Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Caucasus causes 1 damage total. Battle in Finland Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in France Germans attack with 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France Germans win, taking France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from France to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Finland to Germany 1 fighter moved from Ukraine to East Poland 1 artillery moved from Poland to East Poland 1 bomber moved from Caucasus to East Poland 6 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Place Units - Germans 1 fighter and 9 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.33 British regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 37 PUs; 0 techTokens; Russians buy 1 aaGun, 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 artillery moved from Caucasus to Persia 1 fighter moved from Russia to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Ukraine 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Caucasus Combat - Russians Battle in Persia Russians attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Caucasus 1 fighter moved from Persia to Caucasus 1 fighter moved from Caucasus to Russia 1 fighter moved from Ukraine to Caucasus Place Units - Russians 1 aaGun placed in Russia 1 artillery and 1 infantry placed in Caucasus 1 artillery and 1 infantry placed in Karelia S.S.R. 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 3: Russians met a national objective for an additional 3 PUs; end with 33 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 36 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Suiyuan to Ningxia 2 armour moved from Suiyuan to Ningxia 1 infantry moved from Kiangsu to Hupeh 2 infantry moved from Fukien to Hupeh 1 artillery moved from Yunnan to Sikang 3 infantry moved from India to Persia 2 fighters moved from India to Persia 1 artillery moved from India to Persia 1 armour moved from Yunnan to Hupeh 1 armour moved from Yunnan to Sikang 4 fighters moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Persia Japanese attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Hupeh Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Japan to 62 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from French Indo-China Thailand to India 1 battleship moved from 61 Sea Zone to 36 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 36 Sea Zone 4 fighters moved from 50 Sea Zone to 36 Sea Zone 2 fighters moved from Persia to India Place Units - Japanese 1 artillery and 2 infantry placed in India 2 armour placed in French Indo-China Thailand 1 armour and 2 infantry placed in Manchuria 1 submarine placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : 1.67 British regular : -1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Suiyuan to Ningxia 2 armour moved from Suiyuan to Ningxia 1 infantry moved from Kiangsu to Hupeh 2 infantry moved from Fukien to Hupeh 1 artillery moved from Yunnan to Sikang 3 infantry moved from India to Persia 2 fighters moved from India to Persia 1 artillery moved from India to Persia 1 armour moved from Yunnan to Hupeh 1 armour moved from Yunnan to Sikang 4 fighters moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Persia Japanese attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Hupeh Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Japan to 62 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from French Indo-China Thailand to India 1 battleship moved from 61 Sea Zone to 36 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 36 Sea Zone 4 fighters moved from 50 Sea Zone to 36 Sea Zone 2 fighters moved from Persia to India Place Units - Japanese 1 artillery and 2 infantry placed in India 2 armour placed in French Indo-China Thailand 1 armour and 2 infantry placed in Manchuria 1 submarine placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : 1.67 British regular : -1.00
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - British British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 bomber moved from Egypt to Libya 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 armour moved from Italian Africa to Egypt 1 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 infantry moved from Rhodesia to Italian Africa 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 fighter moved from 7 Sea Zone to France 3 fighters moved from 7 Sea Zone to France Combat - British Battle in France British attack with 1 artillery, 4 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 fighters and 2 infantry in France, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Libya British attack with 1 armour, 1 bomber and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber and 2 infantry in Libya, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Libya to Egypt 4 fighters moved from France to 7 Sea Zone 1 destroyer moved from 48 Sea Zone to 52 Sea Zone Place Units - British 1 destroyer placed in 7 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 40 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.33 British regular : 1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Germany to 13 Sea Zone 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 2 infantry moved from Italy to 14 Sea Zone 1 artillery and 2 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship and 1 fighter British defend with 1 destroyer Italians roll dice for 1 battleship and 1 fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 13 Sea Zone Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Libya Italians attack with 1 artillery and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Libya Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Libya British win with 1 armour remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 13 Sea Zone to Germany Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 13 Sea Zone: 1 battleship EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship EDIT: Removing units owned by Italians from 14 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 13 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 submarine moved from 12 Sea Zone to 13 Sea Zone 1 bomber moved from Egypt to 13 Sea Zone 1 bomber moved from Egypt to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from New Guinea to 48 Sea Zone 1 armour, 3 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 transport moved from 48 Sea Zone to 52 Sea Zone 1 armour moved from 52 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 52 Sea Zone 1 artillery moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 52 Sea Zone 1 submarine moved from 38 Sea Zone to 50 Sea Zone 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Americans Battle in 13 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 13 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Morocco Algeria Americans attack with 1 armour, 2 bombers and 1 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Morocco Algeria, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans roll dice for 1 armour and 2 bombers in Morocco Algeria, round 3 : 2/3 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Morocco Algeria Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Morocco Algeria to Egypt 1 bomber moved from 13 Sea Zone to Egypt Place Units - Americans 1 submarine placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Purchase Units - Chinese Chinese builds 0 units. Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 43 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.33 Germans regular : -0.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to France 2 fighters moved from Germany to France 2 fighters moved from Germany to Northwestern Europe 1 fighter moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Belorussia 1 bomber moved from East Poland to Ukraine 1 fighter moved from East Poland to Belorussia 1 artillery moved from East Poland to Ukraine Combat - Germans Battle in Northwestern Europe Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Belorussia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in France Germans attack with 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in France Germans roll dice for 2 fighters and 3 infantry in France, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Germans win, taking France from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to East Poland 1 fighter moved from Baltic States to Germany 1 bomber moved from Ukraine to Germany 2 fighters moved from France to Germany 2 fighters moved from Northwestern Europe to Germany 1 artillery and 5 infantry moved from Poland to East Poland 4 infantry moved from Germany to Poland Place Units - Germans 1 artillery, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 1.67 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Finland to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Karelia S.S.R. to Belorussia 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Archangel 1 fighter moved from Russia to Persia 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Persia 1 armour moved from Russia to Persia 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Urals to Evenki National Okrug 1 armour moved from Russia to Persia Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Persia Russians attack with 2 armour, 1 fighter and 4 infantry Japanese defend with 1 artillery and 3 infantry Russians roll dice for 2 armour, 1 fighter and 4 infantry in Persia, round 2 : 4/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from Persia to Caucasus 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Caucasus Place Units - Russians 1 artillery and 1 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 artillery, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 3: Russians met a national objective for an additional 3 PUs; end with 33 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 36 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Germans regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 8 fighters moved from 36 Sea Zone to 50 Sea Zone 2 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Manchuria to Stanovoj Chrebet 1 infantry moved from Ningxia to Chinghai 2 armour moved from Ningxia to Chinghai 1 armour moved from Sikang to Chinghai 1 artillery moved from Sikang to Chinghai 1 armour moved from Hupeh to Chinghai 1 armour, 3 artilleries, 2 fighters and 2 infantry moved from India to Persia Combat - Japanese Battle in Chinghai Japanese attack with 4 armour, 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 4 armour, 1 artillery and 1 infantry in Chinghai, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chinghai, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 4 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in 50 Sea Zone Japanese attack with 1 destroyer and 8 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 8 fighters in 50 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Persia Japanese attack with 1 armour, 3 artilleries, 2 fighters and 2 infantry Russians defend with 2 armour and 4 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 2 infantry in Persia, round 2 : 2/8 hits, 3.17 expected hits British roll dice for 2 armour and 4 infantry in Persia, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Persia 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to India British win with 2 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Stanovoj Chrebet Japanese attack with 3 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 infantry in Stanovoj Chrebet, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from Manchuria to Buryatia S.S.R. 3 infantry moved from Hupeh to Ningxia 3 armour moved from French Indo-China Thailand to India 1 artillery and 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 62 Sea Zone 1 artillery and 2 infantry moved from 62 Sea Zone to Japan 8 fighters moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from Persia to India Place Units - Japanese 1 armour placed in India 1 carrier, 1 destroyer and 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : 0.17 Russians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Eastern Canada to 9 Sea Zone 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France 1 armour moved from Libya to Morocco Algeria British take Morocco Algeria from Germans 1 armour moved from Morocco Algeria to Libya 1 bomber moved from Egypt to India 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 artillery and 1 infantry moved from Rhodesia to Italian Africa 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia Combat - British Strategic bombing raid in India Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory Bombing raid in India causes 3 damage total. Battle in Northwestern Europe British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe British roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in France British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 3 infantry British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 3 fighters and 3 infantry in France, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in France British win, taking France from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from Northwestern Europe to 7 Sea Zone 3 fighters moved from France to 7 Sea Zone 1 bomber moved from India to Egypt 1 destroyer moved from 7 Sea Zone to 13 Sea Zone Place Units - British 1 destroyer placed in 7 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in United Kingdom 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 40 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 artilleries and 2 infantry moved from Italy to 14 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 14 Sea Zone to 13 Sea Zone 2 artilleries and 2 infantry moved from 13 Sea Zone to France 1 fighter moved from Germany to France Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British defend with 1 destroyer; Americans defend with 1 submarine Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the British lost in 13 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 submarine Battle in France Italians attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in France Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 0/4 hits, 1.50 expected hits British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in France, round 5 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery in France, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Italians win, taking France from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from France to Germany Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -1.67 British regular : -1.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 3 submarines moved from 12 Sea Zone to 13 Sea Zone 1 bomber moved from Eastern United States to 13 Sea Zone 3 bombers moved from Egypt to 13 Sea Zone 1 fighter moved from Caucasus to 13 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry and 1 transport moved from 52 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 submarine moved from 52 Sea Zone to 50 Sea Zone 10 fighters moved from 52 Sea Zone to 50 Sea Zone 1 destroyer moved from 52 Sea Zone to 61 Sea Zone 1 destroyer moved from 52 Sea Zone to 60 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 56 Sea Zone to 52 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 10 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 10 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippine Islands Battle in 13 Sea Zone Americans attack with 4 bombers, 1 fighter and 3 submarines Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Americans roll dice for 3 submarines in 13 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 4 bombers and 1 fighter in 13 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone 2 transports owned by the Italians lost in 13 Sea Zone Americans win, taking Philippine Islands from Japanese with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 54 Casualties for Americans: 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Non Combat Move - Americans 3 bombers moved from 13 Sea Zone to Egypt 1 bomber moved from 13 Sea Zone to Libya 1 fighter moved from 13 Sea Zone to Morocco Algeria 1 submarine moved from 10 Sea Zone to 20 Sea Zone 10 fighters moved from 50 Sea Zone to 52 Sea Zone Place Units - Americans 2 infantry placed in Eastern United States 3 submarines placed in 56 Sea Zone 3 fighters placed in Western United States Purchase Units - Chinese Chinese builds 0 units. Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 8: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 49 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 51 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Italians regular : 0.00 Japanese regular : -0.33
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 6 fighters moved from Germany to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 2 infantry moved from East Poland to Ukraine 1 fighter moved from East Poland to Ukraine Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber and 6 fighters British defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports Germans roll dice for 1 bomber and 6 fighters in 7 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports in 7 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits 1 destroyer owned by the British, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 7 Sea Zone Germans roll dice for 1 bomber and 4 fighters in 7 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits British roll dice for 1 battleship, 1 carrier, 4 fighters and 4 transports in 7 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits 4 fighters owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 7 Sea Zone British win with 1 battleship, 3 fighters and 4 transports remaining. Battle score for attacker is -26 Casualties for Germans: 1 bomber and 6 fighters Casualties for British: 2 carriers, 1 destroyer and 1 fighter
Combat Hit Differential Summary :
Germans regular : -1.33 British regular : -1.00
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Poland to Ukraine 2 armour moved from Czechoslovakia Hungary to East Poland 1 infantry moved from Poland to East Poland 2 armour, 1 artillery and 3 infantry moved from Poland to Baltic States 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 1 fighter moved from Norway to 6 Sea Zone 1 armour moved from Bulgaria Romania to Baltic States 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 artillery moved from Bulgaria Romania to East Poland 1 fighter moved from Germany to Ukraine Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in East Poland Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 3 armour, 2 artilleries and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in 12 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/4 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 4/4 hits, 1.83 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -26 Casualties for Germans: 2 armour, 1 artillery, 1 bomber and 2 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Ukraine to Bulgaria Romania 1 fighter moved from 12 Sea Zone to France 3 infantry moved from Germany to France 1 fighter moved from 6 Sea Zone to France 2 infantry moved from Norway to Finland Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : 2.67 Germans regular : 1.67 British regular : 2.83
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 2 infantry moved from Belorussia to Karelia S.S.R. 2 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Novosibirsk to Chinghai 1 submarine moved from 4 Sea Zone to 3 Sea Zone 1 submarine moved from 3 Sea Zone to 6 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 7 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 infantry in Ukraine, round 8 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 9 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 infantry in Ukraine, round 10 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Russians undo move 2. 3 infantry placed in Russia Russians undo move 3. 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -3.83
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from Kiangsu to Fukien 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Japan to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kwangtung, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 carriers moved from 57 Sea Zone to 62 Sea Zone 1 fighter moved from 53 Sea Zone to 62 Sea Zone 2 fighters moved from 56 Sea Zone to 62 Sea Zone 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from Fukien to French Indo-China Thailand 1 infantry moved from Manchuria to Kiangsu 2 fighters moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 33 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : -3.33 British regular : -0.33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone 2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 fighter moved from Egypt to 15 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone Combat - British Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in 12 Sea Zone British attack with 1 battleship, 1 bomber, 1 destroyer and 2 transports Germans defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 battleship, 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Algeria Non Combat Move - British 1 fighter moved from 15 Sea Zone to Egypt 1 bomber moved from 12 Sea Zone to Egypt 1 fighter moved from 5 Sea Zone to Karelia S.S.R. Place Units - British 1 factory placed in Egypt 1 transport placed in 2 Sea Zone 1 armour, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 38 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 4: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 1.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship and 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 2 infantry moved from Libya to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar Italians take Gibraltar from British Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 1 battleship, 1 destroyer and 2 transports Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 battleship, 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the British lost in 12 Sea Zone 2 transports owned by the British lost in 12 Sea Zone Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 30 Casualties for Italians: 1 cruiser Casualties for British: 1 battleship, 1 destroyer and 2 transports Non Combat Move - Italians 1 armour moved from Balkans to Poland 2 infantry moved from Balkans to Bulgaria Romania 1 artillery and 1 infantry moved from Italy to Balkans 1 fighter moved from Italy to Germany 1 armour moved from Italy to Czechoslovakia Hungary Place Units - Italians 2 armour placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : 1.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from Eastern United States to 12 Sea Zone 1 bomber moved from Eastern United States to 12 Sea Zone 1 bomber moved from Western United States to 12 Sea Zone 1 fighter moved from 44 Sea Zone to Australia 1 fighter moved from Hawaiian Islands to Australia 1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 infantry moved from Central United States to Western Canada 1 infantry moved from Western United States to Western Canada Combat - Americans Battle in 12 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 fighter Italians defend with 1 battleship and 1 cruiser Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship and 1 cruiser Non Combat Move - Americans 1 bomber moved from 12 Sea Zone to Egypt 1 bomber and 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Americans 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Eastern United States Purchase Units - Chinese Chinese builds 2 units. Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.83 Japanese regular : 0.33 Italians regular : -0.17