Initial test. First time tries.
Classic Bretters vs Captain Napalm
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from North Sea Zone to East Canada Sea Zone 1 armour and 1 infantry moved from West Canada to East Canada Sea Zone 1 armour, 1 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 5 infantry moved from United Kingdom to North Sea Zone 2 armour and 6 infantry moved from North Sea Zone to Finland Norway 1 armour, 3 fighters and 3 infantry moved from Anglo Sudan Egypt to Congo Combat - British Battle in Finland Norway British attack with 2 armour and 6 infantry Germans defend with 1 aaGun and 2 armour British roll dice for 2 armour and 6 infantry in Finland Norway, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 armour in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits 2 armour owned by the Germans lost in Finland Norway British win, taking Finland Norway from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Congo British attack with 1 armour, 3 fighters and 3 infantry Germans defend with 4 infantry British roll dice for 1 armour, 3 fighters and 3 infantry in Congo, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 4 infantry in Congo, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Congo British roll dice for 1 armour, 3 fighters and 2 infantry in Congo, round 3 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Congo, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Congo British win, taking Congo from Germans with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 3 fighters moved from Congo to Persia Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 British regular : 0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from French Indo China to India 1 infantry moved from French Indo China to India 1 infantry moved from Manchuria to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Manchuria to China 1 fighter moved from Manchuria to China 1 fighter moved from Japan to Yakut S.S.R. 1 battleship, 1 carrier and 1 fighter moved from West Panama Sea Zone to Hawaii Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Japan to Japan Sea Zone Combat - Japanese Battle in India Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in India Japanese win, taking India from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Manchuria Place Units - Japanese 2 armour and 3 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sinkiang to India British take India from Japanese Combat - Russians Non Combat Move - Russians 1 armour moved from Novosibirsk to Russia Place Units - Russians 2 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Persia to India 1 bomber moved from Russia to India Combat - Americans Battle in India Americans attack with 1 bomber and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in India, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India Americans roll dice for 1 bomber in India, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in India, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India Japanese win with no units remaining. Battle score for attacker is -10 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 4 infantry moved from West US to East US 1 armour and 2 infantry moved from West US to East US 1 armour and 1 infantry moved from West US to West Canada 1 transport moved from North Sea Zone to East US Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 armour moved from West US to West Canada 1 fighter moved from North Sea Zone to Finland Norway Place Units - Americans 3 transports placed in East US Sea Zone 2 armour placed in East US Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from French Equatorial Africa to French West Africa 1 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 bomber moved from Germany to Russia 1 fighter moved from Germany to Caucasus 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Caucasus Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Germany 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 1 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 Russians AA : -0.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R. 2 armour moved from United Kingdom to North Sea Zone 6 infantry moved from United Kingdom to North Sea Zone 2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone 2 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from Anglo Sudan Egypt to Libya British take Libya from Germans 1 armour moved from Congo to Algeria British take Algeria from Germans 3 fighters moved from Persia to Karelia S.S.R. 1 infantry moved from Congo to French Equatorial Africa Combat - British Battle in Karelia S.S.R. British attack with 4 armour, 3 fighters and 12 infantry Germans defend with 1 aaGun, 5 armour, 1 factory, 3 fighters and 7 infantry Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Karelia S.S.R. British roll dice for 4 armour, 2 fighters and 12 infantry in Karelia S.S.R., round 2 : 5/0 hits, 5.00 expected hits Germans roll dice for 5 armour, 3 fighters and 7 infantry in Karelia S.S.R., round 2 : 6/0 hits, 6.00 expected hits 5 infantry owned by the Germans and 6 infantry owned by the British lost in Karelia S.S.R. British roll dice for 4 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 5 armour, 3 fighters and 2 infantry in Karelia S.S.R., round 3 : 4/1 hits, 4.33 expected hits 2 infantry owned by the Germans, 2 armour owned by the Germans and 4 infantry owned by the British lost in Karelia S.S.R. British roll dice for 4 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 3/1 hits, 3.33 expected hits Germans roll dice for 3 armour and 3 fighters in Karelia S.S.R., round 4 : 3/0 hits, 3.00 expected hits 3 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R. British roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 5 : 3/1 hits, 2.50 expected hits Germans roll dice for 3 fighters in Karelia S.S.R., round 5 : 2/0 hits, 2.00 expected hits 3 fighters owned by the Germans and 2 armour owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 19 Casualties for British: 3 armour, 1 fighter and 12 infantry Casualties for Germans: 5 armour, 3 fighters and 7 infantry Non Combat Move - British 2 fighters moved from Karelia S.S.R. to Russia Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans AA : 0.50 Germans regular : -0.33 British regular : 0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from China to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from French Indo China to India 1 infantry moved from French Indo China to India 1 fighter moved from China to India 1 armour moved from Manchuria to Sinkiang 1 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 battleship, 1 carrier and 1 fighter moved from Hawaii Sea Zone to Caroline Islands Sea Zone 1 fighter moved from Japan Sea Zone to Yakut S.S.R. 1 infantry moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 armour, 1 carrier, 2 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone 2 armour and 2 infantry moved from French Indo China Sea Zone to French Indo China 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria Combat - Japanese Battle in India Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in India Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from India to French Indo China Sea Zone Place Units - Japanese 1 factory placed in French Indo China 2 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 British regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 transport moved from North Sea Zone to East Canada Sea Zone 1 carrier moved from North Sea Zone to West Spain Sea Zone 1 fighter moved from North Sea Zone to Karelia S.S.R. 1 fighter and 2 infantry moved from Finland Norway to Karelia S.S.R. 2 armour and 4 infantry moved from East US to East US Sea Zone 2 armour, 4 infantry and 4 transports moved from East US Sea Zone to West Spain Sea Zone 1 armour moved from West Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 3 armour and 4 infantry moved from West Spain Sea Zone to Algeria 2 infantry moved from East US to East Canada 1 armour moved from East US to West Canada Place Units - Americans 1 transport placed in East US Sea Zone 1 armour and 2 infantry placed in East US 5 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 1 infantry moved from Russia to Caucasus 12 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Caucasus Russians attack with 2 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Novosibirsk, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Evenki National Okrug Place Units - Russians 4 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 0.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from West Europe to South Europe 1 infantry moved from West Europe to South Europe 1 armour moved from Germany to West Europe 1 infantry moved from Germany to West Europe Place Units - Germans 2 armour placed in South Europe 2 armour placed in Germany 3 infantry placed in South Europe 3 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5 Purchase Units - British British buy 8 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from French Equatorial Africa to French West Africa 1 armour moved from Algeria to French West Africa Combat - British Battle in French West Africa British attack with 1 armour and 2 infantry Germans defend with 1 infantry British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from Libya to Anglo Sudan Egypt 2 fighters moved from Russia to Karelia S.S.R. 5 transports moved from Baltic Sea Zone to North Sea Zone 2 armour and 6 infantry moved from United Kingdom to North Sea Zone 2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone 2 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R. Place Units - British 1 transport placed in North Sea Zone 8 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from French Indo China to French Indo China Sea Zone 1 infantry and 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone 1 infantry moved from North Australia Sea Zone to Australia 1 infantry moved from North Australia Sea Zone to Australia 1 infantry moved from French Indo China to French Indo China Sea Zone 1 infantry and 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 2 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone 1 infantry moved from West Australia Sea Zone to Australia 1 infantry moved from West Australia Sea Zone to Australia 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone 1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Australia 1 armour and 2 infantry moved from Japan to Japan Sea Zone 1 armour and 2 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Yakut S.S.R. to Manchuria 1 infantry moved from Yakut S.S.R. to Manchuria 1 infantry moved from Yakut S.S.R. to Manchuria 1 fighter moved from Yakut S.S.R. to Manchuria 1 fighter moved from Yakut S.S.R. to Manchuria 1 infantry moved from Sinkiang to India 1 armour moved from Sinkiang to India 1 armour moved from French Indo China to Manchuria 1 armour moved from French Indo China to Manchuria 1 fighter moved from French Indo China Sea Zone to India Combat - Japanese Battle in Australia Japanese attack with 1 fighter and 4 infantry British defend with 2 infantry Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 infantry in Australia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Australia to North Australia Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 armour and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 British regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 3 armour moved from Algeria to Anglo Sudan Egypt 4 infantry moved from Algeria to Libya 4 transports moved from West Spain Sea Zone to East Canada Sea Zone 2 armour and 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry moved from East Canada to East Canada Sea Zone 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone 1 transport moved from West Spain Sea Zone to East US Sea Zone 2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour moved from East US to West Canada 5 infantry moved from West US to West Canada 2 armour and 6 infantry moved from West Spain Sea Zone to Algeria 1 fighter moved from Karelia S.S.R. to North Sea Zone 1 carrier moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from Karelia S.S.R. to Caucasus Place Units - Americans 1 armour placed in East US 3 armour and 4 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 armour and 1 infantry moved from Russia to Novosibirsk 2 armour moved from Caucasus to Novosibirsk 1 infantry moved from Karelia S.S.R. to Caucasus Place Units - Russians 1 armour placed in Russia 2 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Russians undo move 3. 1 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from East Europe to Ukraine S.S.R. 1 bomber moved from Germany to Ukraine S.S.R. 1 infantry moved from East Europe to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine S.S.R. to Germany 1 armour moved from Germany to West Europe 1 infantry moved from East Europe to South Europe 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to South Europe 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to South Europe 1 infantry moved from Germany to West Europe 1 infantry moved from Germany to West Europe 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to South Europe 1 infantry moved from South Europe to West Europe 1 infantry moved from Germany to West Europe Place Units - Germans 1 armour placed in Germany 4 infantry placed in Germany 4 infantry placed in South Europe Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from West Europe: 1 infantry EDIT: Adding units owned by Germans to East Europe: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.00
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - British British buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from Karelia S.S.R. to East Europe Combat - British Battle in East Europe British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 transports moved from Baltic Sea Zone to North Sea Zone 2 armour and 8 infantry moved from United Kingdom to North Sea Zone 2 armour, 8 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 2 armour and 8 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Anglo Sudan Egypt to Syria Jordan 1 infantry moved from French West Africa to French Equatorial Africa 1 armour moved from French West Africa to Anglo Sudan Egypt 2 fighters moved from East Europe to Karelia S.S.R. Place Units - British 4 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Australia to North Australia Sea Zone 1 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 infantry moved from Australia to West Australia Sea Zone 1 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to West Compass Sea Zone 1 infantry moved from West Compass Sea Zone to Madagascar Japanese take Madagascar from British 1 infantry moved from West Compass Sea Zone to Madagascar 1 battleship moved from North Australia Sea Zone to East Compass Sea Zone 1 carrier moved from North Australia Sea Zone to East Compass Sea Zone 1 fighter moved from North Australia Sea Zone to East Compass Sea Zone 1 carrier moved from French Indo China Sea Zone to Japan Sea Zone 1 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 armour moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan Sea Zone to Manchuria 1 armour moved from Japan Sea Zone to Manchuria 1 fighter moved from Japan to French Indo China Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Manchuria 1 fighter moved from Yakut S.S.R. to Manchuria 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 infantry moved from French Indo China to India 1 armour moved from Manchuria to China 1 armour moved from Manchuria to China 1 armour moved from Manchuria to China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 1 carrier moved from North Sea Zone to West Spain Sea Zone 1 armour moved from East US to East US Sea Zone 4 transports moved from West Spain Sea Zone to East Canada Sea Zone 1 transport moved from West Spain Sea Zone to East Canada Sea Zone 1 aaGun, 1 armour and 5 infantry moved from West Canada to East Canada Sea Zone 1 aaGun, 1 armour, 5 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour and 1 transport moved from East US Sea Zone to West Spain Sea Zone 4 infantry moved from Libya to Anglo Sudan Egypt 2 armour moved from Algeria to Anglo Sudan Egypt 6 infantry moved from Algeria to Libya 1 aaGun, 2 armour and 5 infantry moved from West Spain Sea Zone to Algeria 3 armour and 4 infantry moved from West US to West Canada 1 fighter moved from North Sea Zone to Karelia S.S.R. Place Units - Americans 4 armour and 4 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. 5 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 2 infantry moved from Russia to Novosibirsk Place Units - Russians 5 infantry placed in Karelia S.S.R. 2 armour placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to East Europe 1 infantry moved from South Europe to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from South Europe to East Europe 1 infantry moved from Germany to East Europe Combat - Germans Battle in East Europe Germans attack with 1 bomber and 4 infantry British defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 infantry in East Europe, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in East Europe Germans roll dice for 1 bomber and 4 infantry in East Europe, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from East Europe to Germany Place Units - Germans 1 armour and 3 infantry placed in Germany 1 armour and 3 infantry placed in South Europe Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -1.00