TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese destroys 21PUs while taking Russians capital
1 infantry moved from Vologda to Russia
Japanese take Russia from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from India to Persia
2 infantry moved from Eastern Persia to Persia
6 infantry moved from Vologda to Samara
2 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 2 marines and 20 submarines moved from 35 Sea Zone to 56 Sea Zone
2 marines moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 20 submarines and 3 transports
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 20 submarines in 56 Sea Zone, round 2 : 6/20 hits, 6.67 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 20 submarines and 3 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Western Australia
Japanese attack with 3 artilleries, 3 infantry and 2 marines
ANZAC defend with 1 artillery
Japanese roll dice for 3 artilleries, 3 infantry and 2 marines in Western Australia, round 2 : 2/8 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 3 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Persia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Persia
Japanese win, taking Persia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Samara
Japanese attack with 8 infantry
Russians defend with 1 infantry
Japanese roll dice for 8 infantry in Samara, round 2 : 2/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 armour and 6 mech_infantrys moved from Vologda to Novgorod
1 infantry moved from West India to India
1 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Eastern Persia to India
2 carriers moved from 39 Sea Zone to 56 Sea Zone
23 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from French Indo China to 56 Sea Zone
1 tactical_bomber moved from French Indo China to 56 Sea Zone
2 bombers moved from 41 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to French Indo China
3 fighters moved from Philippines to French Indo China
1 bomber moved from Persia to India
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
3 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to India
Place Units - Japanese
1 destroyer and 2 transports placed in 39 Sea Zone
3 fighters placed in French Indo China
3 infantry placed in Kiangsu
1 submarine and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Japanese collect 80 PUs (9 lost to blockades); end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Russians : -0.33
Japanese : 0.17
Savegame