Classic Bretters vs Captain Napalm

  • '20 '16

    I love the smell of napalm in the morning!

  • '20 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 2:32:16 PM
    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 armour moved from Soviet Far East to Novosibirsk
            4 infantry moved from Caucasus to Karelia S.S.R.
            2 armour moved from Russia to Persia
            1 fighter and 4 infantry moved from Russia to Karelia S.S.R.
            1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Evenki National Okrug to Novosibirsk
    
        Place Units - Russians
            8 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
            1 submarine moved from Baltic Sea Zone to North Sea Zone
            1 submarine moved from West Spain Sea Zone to East US Sea Zone
            1 fighter moved from Finland Norway to North Sea Zone
            1 bomber moved from Germany to West Mediteranean Sea Zone
            1 fighter moved from West Europe to East Canada Sea Zone
            1 fighter moved from Germany to West Mediteranean Sea Zone
            1 fighter moved from East Europe to North Sea Zone
            1 fighter moved from Ukraine S.S.R. to North Sea Zone
            1 infantry moved from Algeria to French West Africa
                  Germans take French West Africa from British
            1 armour moved from Libya to Congo
                  Germans take French Equatorial Africa from British
                  Germans take Congo from British
            1 infantry moved from South Europe to Central Mediteranean Sea Zone
            1 infantry moved from South Europe to Central Mediteranean Sea Zone
            1 infantry moved from Central Mediteranean Sea Zone to Libya
            1 infantry moved from Central Mediteranean Sea Zone to Libya
            1 armour moved from Finland Norway to Baltic Sea Zone
            2 armour and 3 infantry moved from Ukraine S.S.R. to East Europe
            2 armour and 4 infantry moved from Germany to East Europe
            1 armour moved from Baltic Sea Zone to East Europe
            1 armour moved from South Europe to East Europe
            1 armour moved from West Europe to East Europe
            1 armour moved from West Europe to East Europe
    
        Combat - Germans
            Battle in East Mediteranean Sea Zone
                Germans attack with 1 battleship
                British defend with 1 submarine
                    Germans roll dice for 1 battleship in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Germans and 1 submarine owned by the British lost in East Mediteranean Sea Zone
                British win with no units remaining. Battle score for attacker is -16
                Casualties for Germans: 1 battleship
                Casualties for British: 1 submarine
            Battle in East Canada Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 fighter in East Canada Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in East Canada Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in North Sea Zone
                Germans attack with 3 fighters and 1 submarine
                British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport
                    Germans roll dice for 3 fighters and 1 submarine in North Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Russians and 1 transport owned by the British lost in North Sea Zone
                    Germans roll dice for 3 fighters and 1 submarine in North Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 battleship in North Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 submarine in North Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Germans lost in North Sea Zone
                    Germans roll dice for 3 fighters in North Sea Zone, round 4 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 battleship in North Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in North Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship and 1 transport
                Casualties for Russians: 1 submarine and 1 transport
                Casualties for Germans: 1 submarine
            Battle in West Mediteranean Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 battleship
                    Germans roll dice for 1 bomber and 1 fighter in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in West Mediteranean Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship
            Battle in East US Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    Germans roll dice for 1 submarine in East US Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 transport in East US Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in East US Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from West Mediteranean Sea Zone to East Europe
            1 aaGun moved from South Europe to East Europe
            2 fighters moved from North Sea Zone to East Europe
            1 fighter moved from North Sea Zone to West Europe
            1 fighter moved from East Canada Sea Zone to West Europe
    
        Place Units - Germans
            1 armour placed in South Europe
            1 armour and 3 infantry placed in Germany
            2 armour and 1 infantry placed in South Europe
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Germans regular : 1.67
    British regular : -1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy nothing; Remaining resources: 30 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Baltic Sea Zone
            1 bomber moved from United Kingdom to Central Mediteranean Sea Zone
            1 armour moved from Anglo Sudan Egypt to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            1 infantry moved from Anglo Sudan Egypt to Congo
            1 armour moved from French Equatorial Africa to Congo
    
        Combat - British
            Battle in Baltic Sea Zone
                British attack with 2 fighters
                Germans defend with 1 transport
                    British roll dice for 2 fighters in Baltic Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Germans lost in Baltic Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 transport
            Battle in Central Mediteranean Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    British roll dice for 1 bomber in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Central Mediteranean Sea Zone
                Germans win with 1 transport remaining. Battle score for attacker is -15
                Casualties for British: 1 bomber
            Battle in Congo
                British attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour and 1 infantry in Congo, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Congo
                British win, taking Congo from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 infantry moved from South Africa to Kenya-Rhodesia
            1 transport moved from Indian Ocean Sea Zone to West Australia Sea Zone
            1 fighter and 1 infantry moved from India to Persia
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            2 fighters moved from Baltic Sea Zone to Caucasus
    
        Turn Complete - British
            British collect 29 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
            1 fighter moved from Japan to Hawaii Sea Zone
            1 bomber moved from Japan to Hawaii Sea Zone
            1 submarine moved from Solomon Islands Sea Zone to West Australia Sea Zone
            1 infantry moved from Philippines to Philippines Sea Zone
            1 infantry moved from Philippines to Philippines Sea Zone
            2 infantry and 1 transport moved from Philippines Sea Zone to Soviet Far East Sea Zone
            1 infantry moved from Soviet Far East Sea Zone to Soviet Far East
            1 infantry moved from Soviet Far East Sea Zone to Soviet Far East
            1 armour moved from Japan to Japan Sea Zone
            1 armour and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone
            1 armour moved from Soviet Far East Sea Zone to Soviet Far East
            1 infantry moved from Manchuria to Soviet Far East
            1 infantry moved from French Indo China to India
            1 fighter moved from French Indo China to India
            1 fighter moved from Manchuria to China
            1 infantry moved from Kwangtung to China
            1 infantry moved from Kwangtung to China
            1 infantry moved from Manchuria to Soviet Far East
            1 infantry moved from Manchuria to China
            1 fighter moved from Philippines to French Indo China
            1 infantry moved from French Indo China to China
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 armour and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 4 infantry in Soviet Far East, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hawaii Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier and 2 fighters
                Americans defend with 1 carrier, 1 fighter and 1 submarine
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier and 2 fighters in Hawaii Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                    Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone
                Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 battleship and 1 bomber
                Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
            Battle in China
                Japanese attack with 1 fighter and 4 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in China, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
                    Japanese roll dice for 1 fighter and 3 infantry in China, round 3 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
                    Japanese roll dice for 1 fighter and 2 infantry in China, round 4 : 1/1 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in China, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in West Australia Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    Japanese roll dice for 1 submarine in West Australia Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 transport in West Australia Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in West Australia Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 transport in West Australia Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in West Australia Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 transport in West Australia Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 transport owned by the British and 1 submarine owned by the Japanese lost in West Australia Sea Zone
                British win with no units remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 transport
            Battle in India
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Kwangtung
            1 fighter moved from China to Japan
    
        Place Units - Japanese
            1 transport placed in Japan Sea Zone
            1 armour and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.00
    Russians regular : 0.67
    British regular : 0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from East US to East US Sea Zone
            1 fighter moved from East US to East US Sea Zone
            2 infantry moved from Sinkiang to India
    
        Combat - Americans
            Battle in East US Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 fighter in East US Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    1 submarine owned by the Germans lost in East US Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
            Battle in India
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                Americans win, taking India from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Alaska to West Canada
            2 infantry moved from West US to West Canada
            1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone
            1 aaGun moved from West US to West Canada
            1 aaGun moved from East US to West US
            1 bomber and 1 fighter moved from East US Sea Zone to West Canada
            1 fighter moved from West US to West Canada
    
        Place Units - Americans
            1 carrier and 2 transports placed in East US Sea Zone
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Ukraine S.S.R.
                  Russians take Ukraine S.S.R. from Germans
            5 infantry moved from Yakut S.S.R. to Soviet Far East
            1 armour moved from Novosibirsk to Soviet Far East
            1 armour, 2 fighters and 2 infantry moved from Karelia S.S.R. to Finland Norway
            2 armour moved from Persia to French Indo China
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 1 armour and 5 infantry
                Japanese defend with 1 armour and 3 infantry
                    Russians roll dice for 1 armour and 5 infantry in Soviet Far East, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 : 2/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 1 armour and 3 infantry in Soviet Far East, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 1 armour and 2 infantry in Soviet Far East, round 4 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 1 armour and 3 infantry
            Battle in French Indo China
                Russians attack with 2 armour
                Japanese defend with 1 fighter
                    Russians roll dice for 2 armour in French Indo China, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in French Indo China
                Russians win, taking French Indo China from Japanese with 2 armour remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 fighter
            Battle in Finland Norway
                Russians attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour, 2 fighters and 2 infantry in Finland Norway, round 2 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Finland Norway, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Norway
                    Russians roll dice for 1 armour, 2 fighters and 1 infantry in Finland Norway, round 3 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Finland Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland Norway
                Russians win, taking Finland Norway from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Finland Norway to Karelia S.S.R.
            1 infantry moved from Novosibirsk to Sinkiang
    
        Place Units - Russians
            8 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Germans regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 1 bomber, 2 fighters and 10 infantry moved from East Europe to Karelia S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
            1 armour moved from South Europe to Karelia S.S.R.
            1 armour moved from South Europe to Karelia S.S.R.
            1 armour moved from South Europe to Karelia S.S.R.
            1 fighter moved from West Europe to Karelia S.S.R.
            1 fighter moved from West Europe to Karelia S.S.R.
            3 infantry moved from Libya to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            1 infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from South Europe to Central Mediteranean Sea Zone
            1 infantry moved from Central Mediteranean Sea Zone to Libya
            1 infantry moved from Germany to West Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 13 armour, 1 bomber, 4 fighters and 10 infantry
                Russians defend with 1 aaGun, 1 factory, 2 fighters and 25 infantry
                    Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 13 armour, 1 bomber, 3 fighters and 10 infantry in Karelia S.S.R., round 2 : 11/1 hits, 10.33 expected hits
                    Russians roll dice for 2 fighters and 25 infantry in Karelia S.S.R., round 2 : 10/1 hits, 9.67 expected hits
                    11 infantry owned by the Russians and 10 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 13 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 3 : 9/1 hits, 8.67 expected hits
                    Russians roll dice for 2 fighters and 14 infantry in Karelia S.S.R., round 3 : 6/0 hits, 6.00 expected hits
                    9 infantry owned by the Russians and 6 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 7 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 4 : 6/1 hits, 5.67 expected hits
                    Russians roll dice for 2 fighters and 5 infantry in Karelia S.S.R., round 4 : 3/0 hits, 3.00 expected hits
                    1 fighter owned by the Russians, 5 infantry owned by the Russians and 3 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 4 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 5 : 4/1 hits, 4.17 expected hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 4 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 9 armour, 1 fighter and 10 infantry
                Casualties for Russians: 2 fighters and 25 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Karelia S.S.R. to West Europe
            1 fighter moved from Karelia S.S.R. to East Europe
            1 fighter moved from Karelia S.S.R. to East Europe
            1 bomber moved from Karelia S.S.R. to Germany
    
        Place Units - Germans
            1 armour and 2 infantry placed in South Europe
            3 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    Russians AA : 0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 4 infantry and 5 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 fighters moved from Caucasus to Central Mediteranean Sea Zone
    
        Combat - British
            Battle in Central Mediteranean Sea Zone
                British attack with 2 fighters
                Germans defend with 1 transport
                    British roll dice for 2 fighters in Central Mediteranean Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Germans lost in Central Mediteranean Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            2 fighters moved from Central Mediteranean Sea Zone to Anglo Sudan Egypt
            1 armour and 1 infantry moved from Congo to Anglo Sudan Egypt
            1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
            1 fighter moved from Persia to Anglo Sudan Egypt
            1 infantry moved from Persia to Syria Jordan
            1 armour moved from East Canada to West Canada
    
        Place Units - British
            1 armour and 4 infantry placed in United Kingdom
            5 transports placed in North Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier and 2 fighters moved from Hawaii Sea Zone to West Panama Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            1 armour and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
            1 armour moved from French Indo China Sea Zone to French Indo China
            1 infantry moved from China to French Indo China
            1 infantry moved from China to French Indo China
            1 fighter moved from Kwangtung to French Indo China
    
        Combat - Japanese
            Battle in West Panama Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 2 fighters
                Americans defend with 1 battleship and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in West Panama Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                    Americans roll dice for 1 battleship and 1 transport in West Panama Sea Zone, round 2 : 0/1 hits, 0.83 expected hits
                    1 transport owned by the Americans lost in West Panama Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in West Panama Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 1 battleship in West Panama Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in West Panama Sea Zone
                Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 20
                Casualties for Americans: 1 battleship and 1 transport
                Casualties for Japanese: 1 fighter
            Battle in French Indo China
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 2 armour
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 2 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 2 armour in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 armour owned by the Russians lost in French Indo China
                Japanese win, taking French Indo China from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 armour
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo China to Manchuria
            1 fighter moved from Japan to Japan Sea Zone
            1 fighter moved from Japan to Japan Sea Zone
            1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry moved from Japan Sea Zone to Manchuria
            1 infantry moved from Japan Sea Zone to Manchuria
            1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from Japan Sea Zone to Japan
            1 fighter moved from Japan Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier placed in Japan Sea Zone
            1 armour and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.00
    Russians regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            1 bomber moved from West Canada to Russia
            1 armour and 2 infantry moved from East US to East US Sea Zone
            1 armour, 1 carrier, 2 infantry and 2 transports moved from East US Sea Zone to North Sea Zone
            1 armour and 2 infantry moved from North Sea Zone to Finland Norway
            2 fighters moved from West Canada to North Sea Zone
            1 infantry moved from India to Persia
    
        Place Units - Americans
            3 armour and 7 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Russians
            1 armour moved from Soviet Far East to Novosibirsk
            1 infantry moved from Ukraine S.S.R. to Caucasus
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from French Equatorial Africa to Congo
                  Germans take Congo from British
            1 infantry moved from Libya to French Equatorial Africa
            1 infantry moved from South Europe to West Europe
            1 infantry moved from South Europe to West Europe
            1 armour moved from Germany to Ukraine S.S.R.
                  Germans take Ukraine S.S.R. from Russians
            1 infantry moved from East Europe to Karelia S.S.R.
            1 infantry moved from East Europe to Karelia S.S.R.
            1 armour moved from South Europe to Karelia S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
            1 bomber moved from Germany to United Kingdom
            4 armour moved from Karelia S.S.R. to Finland Norway
            1 fighter moved from East Europe to Finland Norway
            1 fighter moved from East Europe to Finland Norway
            1 fighter moved from West Europe to Finland Norway
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in Finland Norway
                Germans attack with 4 armour and 3 fighters
                Americans defend with 1 armour and 2 infantry; Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 4 armour and 3 fighters in Finland Norway, round 2 : 3/1 hits, 3.50 expected hits
                    Russians roll dice for 2 armour and 3 infantry in Finland Norway, round 2 : 1/1 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Finland Norway
                    Germans roll dice for 3 armour and 3 fighters in Finland Norway, round 3 : 3/0 hits, 3.00 expected hits
                    Russians roll dice for 2 armour in Finland Norway, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Russians, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Finland Norway
                Germans win, taking Finland Norway from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 2 armour
                Casualties for Americans: 1 armour and 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Finland Norway to Germany
            1 fighter moved from Finland Norway to Germany
            1 fighter moved from Finland Norway to Germany
            1 aaGun moved from Karelia S.S.R. to Finland Norway
            1 aaGun moved from East Europe to Karelia S.S.R.
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Germans
            3 infantry placed in Germany
            3 infantry placed in Karelia S.S.R.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 fighters
            EDIT: Removing units owned by Germans from Germany: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 3 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to West Europe: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians regular : -0.33
    Germans regular : -0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from North Sea Zone to East Canada Sea Zone
            1 armour and 1 infantry moved from West Canada to East Canada Sea Zone
            1 armour, 1 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone
            1 armour and 5 infantry moved from United Kingdom to North Sea Zone
            2 armour and 6 infantry moved from North Sea Zone to Finland Norway
            1 armour, 3 fighters and 3 infantry moved from Anglo Sudan Egypt to Congo
    
        Combat - British
            Battle in Finland Norway
                British attack with 2 armour and 6 infantry
                Germans defend with 1 aaGun and 2 armour
                    British roll dice for 2 armour and 6 infantry in Finland Norway, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits
                    2 armour owned by the Germans lost in Finland Norway
                British win, taking Finland Norway from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour
            Battle in Congo
                British attack with 1 armour, 3 fighters and 3 infantry
                Germans defend with 4 infantry
                    British roll dice for 1 armour, 3 fighters and 3 infantry in Congo, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 4 infantry in Congo, round 2 : 1/1 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Congo
                    British roll dice for 1 armour, 3 fighters and 2 infantry in Congo, round 3 : 3/1 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Congo, round 3 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Congo
                British win, taking Congo from Germans with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - British
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            3 fighters moved from Congo to Persia
    
        Place Units - British
            2 armour and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to India
            1 infantry moved from French Indo China to India
            1 infantry moved from Manchuria to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan Sea Zone to Manchuria
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
            1 infantry moved from French Indo China Sea Zone to French Indo China
            1 infantry moved from French Indo China Sea Zone to French Indo China
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry moved from Manchuria to China
            1 fighter moved from Manchuria to China
            1 fighter moved from Japan to Yakut S.S.R.
            1 battleship, 1 carrier and 1 fighter moved from West Panama Sea Zone to Hawaii Sea Zone
            1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone
            1 infantry moved from Wake Island to Wake Island Sea Zone
            2 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
            1 infantry moved from Japan Sea Zone to Manchuria
            1 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from Japan to Japan Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in India
                Japanese win, taking India from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yakut S.S.R. to Manchuria
    
        Place Units - Japanese
            2 armour and 3 infantry placed in Japan
            1 transport placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    British regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sinkiang to India
                  British take India from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Novosibirsk to Russia
    
        Place Units - Russians
            2 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 armour and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Persia to India
            1 bomber moved from Russia to India
    
        Combat - Americans
            Battle in India
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in India, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                    Americans roll dice for 1 bomber in India, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in India, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in India, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Americans: 1 bomber and 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            4 infantry moved from West US to East US
            1 armour and 2 infantry moved from West US to East US
            1 armour and 1 infantry moved from West US to West Canada
            1 transport moved from North Sea Zone to East US Sea Zone
            1 transport moved from North Sea Zone to East Canada Sea Zone
            2 infantry moved from West Canada to East Canada Sea Zone
            2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
            2 infantry moved from North Sea Zone to Finland Norway
            1 armour moved from West US to West Canada
            1 fighter moved from North Sea Zone to Finland Norway
    
        Place Units - Americans
            3 transports placed in East US Sea Zone
            2 armour placed in East US
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from French Equatorial Africa to French West Africa
            1 infantry moved from Karelia S.S.R. to Caucasus
            1 fighter moved from Karelia S.S.R. to Caucasus
            1 fighter moved from Karelia S.S.R. to Caucasus
            1 bomber moved from Germany to Russia
            1 fighter moved from Germany to Caucasus
            1 armour moved from Germany to Karelia S.S.R.
            1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Caucasus
                Germans attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Germany
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to West Europe
    
        Place Units - Germans
            3 infantry placed in Karelia S.S.R.
            1 armour and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    Russians AA : -0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R.
            2 armour moved from United Kingdom to North Sea Zone
            6 infantry moved from United Kingdom to North Sea Zone
            2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            2 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R.
            1 infantry moved from Congo to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            1 infantry moved from Anglo Sudan Egypt to Libya
                  British take Libya from Germans
            1 armour moved from Congo to Algeria
                  British take Algeria from Germans
            3 fighters moved from Persia to Karelia S.S.R.
            1 infantry moved from Congo to French Equatorial Africa
    
        Combat - British
            Battle in Karelia S.S.R.
                British attack with 4 armour, 3 fighters and 12 infantry
                Germans defend with 1 aaGun, 5 armour, 1 factory, 3 fighters and 7 infantry
                    Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Karelia S.S.R.
                    British roll dice for 4 armour, 2 fighters and 12 infantry in Karelia S.S.R., round 2 : 5/0 hits, 5.00 expected hits
                    Germans roll dice for 5 armour, 3 fighters and 7 infantry in Karelia S.S.R., round 2 : 6/0 hits, 6.00 expected hits
                    5 infantry owned by the Germans and 6 infantry owned by the British lost in Karelia S.S.R.
                    British roll dice for 4 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 3 : 4/0 hits, 4.00 expected hits
                    Germans roll dice for 5 armour, 3 fighters and 2 infantry in Karelia S.S.R., round 3 : 4/1 hits, 4.33 expected hits
                    2 infantry owned by the Germans, 2 armour owned by the Germans and 4 infantry owned by the British lost in Karelia S.S.R.
                    British roll dice for 4 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 3/1 hits, 3.33 expected hits
                    Germans roll dice for 3 armour and 3 fighters in Karelia S.S.R., round 4 : 3/0 hits, 3.00 expected hits
                    3 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
                    British roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 5 : 3/1 hits, 2.50 expected hits
                    Germans roll dice for 3 fighters in Karelia S.S.R., round 5 : 2/0 hits, 2.00 expected hits
                    3 fighters owned by the Germans and 2 armour owned by the British lost in Karelia S.S.R.
                British win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 19
                Casualties for British: 3 armour, 1 fighter and 12 infantry
                Casualties for Germans: 5 armour, 3 fighters and 7 infantry
    
        Non Combat Move - British
            2 fighters moved from Karelia S.S.R. to Russia
    
        Place Units - British
            3 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.50
    Germans regular : -0.33
    British regular : 0.17
    

    Savegame

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