FMErwinRommel (X) vs Wizmark (L+16) BM3

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Queensland to Malaya
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Queensland to Malaya
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Malaya to Yunnan
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to Gibraltar
            2 marines moved from Malta to 96 Sea Zone
            1 carrier, 2 cruisers, 2 fighters, 2 marines, 1 submarine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Alexandria to Trans-Jordan
            2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese AA : -0.17
    Germans regular : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Queensland to Malaya
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Malaya to Yunnan
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to Gibraltar
            2 marines moved from Malta to 96 Sea Zone
            1 carrier, 2 cruisers, 2 fighters, 2 marines, 1 submarine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Alexandria to Trans-Jordan
            2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to India
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to Egypt
            1 fighter moved from Malta to Gibraltar
            2 infantry moved from Caucasus to Rostov
            2 infantry moved from Northwest Persia to Caucasus
            2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            2 fighters moved from Malta to Northwest Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            1 destroyer placed in 80 Sea Zone
            2 infantry placed in Iraq
            1 submarine placed in 81 Sea Zone
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,1,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Japanese regular : 1.00
    Japanese AA : -0.17
    Germans regular : -0.17
    British regular : -1.50
    

    Savegame

  • '20 '19

    @FMErwinRommel yes…that was some happy hunting! And with a successful bombing run against malaya that all adds up to some serious hurt for japan!

    I was agonising over this turn…although allies have a healthy dollar lead so far that can quickly evaporate! I have managed to make good mainly the losses in the south pac and even have 1 more carrier than japan! Yunnan is nicely stacked for another round at least of chinese arty buys and causing headaches for the japanese army. Europe is a bit of cause for concern though. Russian and UK income just exceeds germany but US cant intervene too much yet…:grimacing:

  • 2024 2023 '22 '21 '20 '19

    I didn’t think of the bomber in Australia reaching Asia for SBR. I could have put a fighter there. I expected Allied fleet Med to go to Gibr since you already have the isles and need more troops. The Med fleet is still low on tt’s and DD’s. Altho its still strong defensively and the Germs don’t have enough fleet or air either. The Italian fleet is just defensive, but at least the convoy route isn’t full of allied subs. Not used to such aggressive Asian allies. China regaining Burma Road is highly unusual and dangerous. But A&A revolves around the Eastern front more than the Pacific. So Germany is pleased that Japan is getting the most U.S. resources.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Slovakia Hungary to Volgograd
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Volgograd to Ukraine
            3 fighters moved from Ukraine to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Queensland to Celebes
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from France to 110 Sea Zone
            1 fighter moved from Northern Italy to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Southern Italy to Rostov
            1 tactical_bomber moved from Ukraine to Rostov
            2 tactical_bombers moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Rostov
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Scramble 3 fighters from London to sz110 to defend DD from 3 bombers, 2 fighters & a sub?

  • '20 '19

    @FMErwinRommel no thanks…but i need him to hit!

  • 2024 2023 '22 '21 '20 '19

    He missed, as did Arch. But Rostov is empty as expected.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from France to 110 Sea Zone
            1 fighter moved from Northern Italy to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Southern Italy to Rostov
            1 tactical_bomber moved from Ukraine to Rostov
            2 tactical_bombers moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry; Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 2/8 hits, 4.17 expected hits
                    Russians roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
                    Germans roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Rostov, round 3 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 fighters moved from Rostov to Ukraine
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from 110 Sea Zone to France
            3 bombers moved from 110 Sea Zone to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Bryansk
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Holland Belgium to France
            1 infantry moved from Northern Italy to France
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Romania to Ukraine
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Holland Belgium to Western Germany
            1 armour moved from Novgorod to Bryansk
            1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Rostov to Western Ukraine
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Rostov to Western Ukraine
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            2 infantry moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Western Germany to Germany
            2 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Germans
            3 fighters placed in Novgorod
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            1 bomber placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : -2.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I gambled on using just 2 ground troops in Ros instead of 3, and didn’t take it. Besides not getting the income, I now realize that the mech in Volg can reach Ukr. So had to put planes there, altho wanted them there anyway for offensive potential. Plus had to defend my other I.C.s and Bry. So I had to rearrange and calculate every target you could reach. Not that you would risk your planes for air only battles.

  • '20 '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            5 fighters and 1 tactical_bomber moved from Russia to Archangel
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            5 fighters and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 infantry moved from Tambov to Rostov
            2 infantry moved from Samara to Tambov
            1 aaGun moved from Tambov to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Volgograd to Russia
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '19

    @FMErwinRommel i play tested my russian turn off line a couple of times and your inf in arc hit every time…do it for real and he hits again! crazy dice up there!

  • 2024 2023 '22 '21 '20 '19

    Nice to see Russia’s income continue to dwindle. I see Russia decided not to continue the fighter arms race. Makes sense, as even if Rus spent all its income on fighters and brought in the Brits, we would have been about equal in air strength. May as well build troops while you have the income.

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