scramble in holland ? factor in that i could also include the bombardment
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Normandy Bordeaux to Greece 1 fighter moved from Normandy Bordeaux to Greece Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Move Summary: Germans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from Americans 1 bomber moved from Western Germany to Southern France 3 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Germany to Holland Belgium 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 bomber moved from Ukraine to Russia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Karelia to Finland Germans take Finland from Americans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 bomber moved from India to Iraq
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Scramble in Moscow?
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Nope! bomb away.
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from Americans 1 bomber moved from Western Germany to Southern France 3 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Germany to Holland Belgium 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 bomber moved from Ukraine to Russia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Karelia to Finland Germans take Finland from Americans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 bomber moved from India to Iraq Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Russia causes 7 damage total. Damaged units is as follows: factory_minor = 4, airfield = 3 Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 mech_infantrys Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Americans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 2 mech_infantrys Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 armour moved from Novgorod to Karelia 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Western Ukraine to Ukraine 2 bombers and 1 fighter moved from Russia to Ukraine 2 tactical_bombers moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Southern France to Western Germany 1 armour and 10 mech_infantrys moved from Bulgaria to Bessarabia 2 aaGuns moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 17 armour and 28 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Romania to Bessarabia 1 bomber moved from Iraq to West India Place Units - Germans 3 infantry placed in Ukraine 1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -2.00 Americans : -1.00 AA fire in Southern France : : -0.17 AA fire in Iraq : : -0.17 Russians : -0.67
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You did say, “Bomb away…” so I got 4 attacks off without a loss. New record for me
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 13 PUs; Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 mech_infantry moved from Turkey to Bulgaria Russians take Bulgaria from Germans Combat - Russians Non Combat Move - Russians 1 aaGun, 2 artilleries and 13 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Vologda 4 aaGuns, 8 artilleries and 30 infantry moved from Rostov to Volgograd 5 fighters moved from Rostov to Greece Place Units - Russians 1 fighter and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 fighters moved from India to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 45 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 5 armour, 7 infantry and 6 mech_infantrys moved from Novosibirsk to Vologda 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 18 submarines moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from India to 41 Sea Zone 1 bomber moved from French Indo China to 19 Sea Zone 1 bomber moved from French Indo China to 6 Sea Zone Combat - Japanese Battle in Western Australia Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 20 submarines and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 20 submarines in 35 Sea Zone, round 2 : 6/20 hits, 6.67 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 20 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Vologda Japanese attack with 5 armour, 7 infantry and 6 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 5 armour, 7 infantry and 6 mech_infantrys in Vologda, round 2 : 3/18 hits, 4.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 5 armour, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 marines moved from Kwangtung to 20 Sea Zone 3 infantry moved from Kiangsi to 20 Sea Zone 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 41 Sea Zone to India 2 battleships, 13 carriers, 2 cruisers, 19 fighters, 2 marines and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 19 Sea Zone to Philippines 1 bomber moved from 19 Sea Zone to French Indo China 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 41 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to India 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Tsinghai to Novosibirsk 2 aaGuns, 7 artilleries, 8 infantry and 6 mech_infantrys moved from Afghanistan to Eastern Persia 1 armour moved from India to Eastern Persia 1 infantry moved from India to West India Place Units - Japanese 2 carriers and 1 destroyer placed in 39 Sea Zone 3 submarines placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone Japanese undo move 2. 1 submarine placed in 19 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 36 Sea Zone 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 2 infantry placed in Kwangtung 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 Japanese collect 78 PUs (6 lost to blockades); end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : 0.33 Russians : -0.33 Japanese : -5.17
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 102 PUs; Americans buy 6 armour, 6 artilleries, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 3 artilleries and 5 infantry moved from Norway to Sweden 4 fighters moved from Normandy Bordeaux to Sweden 2 fighters moved from Gibraltar to Holland Belgium 3 mech_infantrys moved from Spain to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 4 armour, 11 artilleries, 11 infantry and 3 mech_infantrys moved from Southern France to Northern Italy 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Greece to Bulgaria 1 fighter moved from Rostov to Greece 1 fighter moved from Russia to Greece 1 bomber moved from Russia to Sweden 4 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from Spain to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Turkey to Persia 1 artillery moved from Iraq to Persia Combat - Americans Battle in Northern Italy Americans attack with 4 armour, 11 artilleries, 11 infantry and 9 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 4 armour, 11 artilleries, 11 infantry and 9 mech_infantrys in Northern Italy, round 2 : 15/35 hits, 10.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 armour, 11 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sweden Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Neutral_True defend with 6 infantry Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Sweden, round 2 : 6/13 hits, 5.00 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 3 artilleries, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Persia Americans attack with 1 artillery and 1 fighter Japanese defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 1 fighter in Persia, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 41 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Persia to Turkey 1 fighter moved from Turkey to Greece 1 aaGun moved from Southern France to Northern Italy 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber and 4 fighters moved from Sweden to Norway 1 fighter moved from Finland to Norway 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 91 Sea Zone to Spain Place Units - Americans 3 mech_infantrys placed in Greece 3 artilleries placed in Norway Americans undo move 1. 3 mech_infantrys placed in Turkey 3 fighters placed in Greece 3 armour placed in Southern France 3 artilleries placed in Normandy Bordeaux 3 armour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Americans collect 81 PUs (3 lost to blockades); end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Americans : 5.17 Neutral_True : 0.00 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 102 PUs; Americans buy 6 armour, 6 artilleries, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 3 artilleries and 5 infantry moved from Norway to Sweden 4 fighters moved from Normandy Bordeaux to Sweden 2 fighters moved from Gibraltar to Holland Belgium 3 mech_infantrys moved from Spain to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 4 armour, 11 artilleries, 11 infantry and 3 mech_infantrys moved from Southern France to Northern Italy 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Greece to Bulgaria 1 fighter moved from Rostov to Greece 1 fighter moved from Russia to Greece 1 bomber moved from Russia to Sweden 4 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from Spain to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Turkey to Persia 1 artillery moved from Iraq to Persia Combat - Americans Battle in Northern Italy Americans attack with 4 armour, 11 artilleries, 11 infantry and 9 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 4 armour, 11 artilleries, 11 infantry and 9 mech_infantrys in Northern Italy, round 2 : 15/35 hits, 10.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 armour, 11 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sweden Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Neutral_True defend with 6 infantry Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Sweden, round 2 : 6/13 hits, 5.00 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 3 artilleries, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Persia Americans attack with 1 artillery and 1 fighter Japanese defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 1 fighter in Persia, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 41 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Persia to Turkey 1 fighter moved from Turkey to Greece 1 aaGun moved from Southern France to Northern Italy 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber and 4 fighters moved from Sweden to Norway 1 fighter moved from Finland to Norway 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 91 Sea Zone to Spain Place Units - Americans 3 mech_infantrys placed in Greece 3 artilleries placed in Norway Americans undo move 1. 3 mech_infantrys placed in Turkey 3 fighters placed in Greece 3 armour placed in Southern France 3 artilleries placed in Normandy Bordeaux 3 armour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Americans collect 81 PUs (3 lost to blockades); end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 37 PUs; British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 mech_infantry moved from Greece to Romania British take Romania from Germans 1 mech_infantry moved from Greece to Yugoslavia British take Yugoslavia from Italians 3 mech_infantrys moved from Rostov to Turkey 1 armour and 3 mech_infantrys moved from Egypt to Iraq 3 artilleries moved from Turkey to Iraq 1 armour moved from Belgian Congo to Egypt 5 artilleries and 38 infantry moved from Greece to Bulgaria 1 marine moved from Greece to Bulgaria 1 artillery and 6 infantry moved from Southern France to Northern Italy 1 fighter moved from Greece to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Mozambique to Rhodesia 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 mech_infantry moved from Greece to Bulgaria Combat - British Non Combat Move - British 3 aaGuns moved from Greece to Bulgaria 1 aaGun moved from Greece to Turkey 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 aaGuns moved from Southern France to Northern Italy Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 British collect 37 PUs (2 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Americans : 5.17 Neutral_True : 0.00 Japanese : 0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:38:09 PM
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Germany to Romania 1 tactical_bomber moved from Western Germany to Romania Combat - Italians Battle in Romania Italians attack with 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Italians roll dice for 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Romania Italians win, taking Romania from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Romania to Germany Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,1,5,6,5,2,2,3,6 Italians collect 1 PU (4 lost to blockades); end with 1 PU Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 bomber moved from Caroline Islands to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Western Australia, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Western Australia, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Western Australia to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 aaGun, 1 infantry and 1 mech_infantry placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.00
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 bomber moved from Caroline Islands to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Western Australia, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Western Australia, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Western Australia to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 aaGun, 1 infantry and 1 mech_infantry placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Southern France to Northern Italy Non Combat Move - French 1 fighter moved from Gibraltar to Greece Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.00
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 44 PUs; Germans buy 1 factory_upgrade and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Southern France 2 infantry moved from Western Ukraine to Bryansk 3 artilleries and 3 infantry moved from Ukraine to Rostov 2 bombers and 2 fighters moved from Ukraine to Bryansk 4 armour moved from Ukraine to Bessarabia 1 armour moved from Bessarabia to Rostov 5 armour moved from Ukraine to Rostov 5 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Novgorod to Archangel 1 armour moved from Karelia to Archangel 1 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 1 bomber moved from West India to Iraq Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Bryansk Germans attack with 2 bombers, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Bryansk, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 6 armour, 3 artilleries, 3 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Rostov, round 2 : 3/17 hits, 5.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 6 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Novgorod to Poland 13 mech_infantrys moved from Bessarabia to Poland 6 artilleries moved from Ukraine to Bryansk 2 fighters moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 3 artilleries moved from Ukraine to Rostov 3 infantry moved from Ukraine to Rostov 4 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Bryansk 13 mech_infantrys moved from Ukraine to Bryansk 18 armour and 11 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 2 aaGuns moved from Bessarabia to Ukraine 3 artilleries, 6 fighters and 15 infantry moved from Western Germany to Germany 1 bomber moved from Southern France to Germany 1 fighter moved from Finland to Germany 1 tactical_bomber moved from Finland to Germany 2 fighters moved from Novgorod to Karelia 2 bombers moved from Bryansk to Eastern Persia 1 bomber moved from Iraq to Eastern Persia 1 bomber moved from Eastern Persia to West India 2 bombers moved from Eastern Persia to West India Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 4 armour EDIT: Adding units owned by Germans to Rostov: 4 armour EDIT: Turning off Edit Mode Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade and 3 infantry placed in Germany 3 infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -4.17 Americans : -0.33 AA fire in Southern France : : -0.17 AA fire in Iraq : : -0.17 Russians : -0.67
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I’m beyond confused with the factory upgrade… I feel like you’re pulling some sneaky rule out or something. I’m scared lol
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Russians Russians repair damage of 1x factory_minor; Remaining resources: 21 PUs; Russians buy 1 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Albania from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bulgaria: 1 mech_infantry EDIT: Adding units owned by Russians to Albania: 1 mech_infantry EDIT: Turning off Edit Mode 1 aaGun, 2 artilleries and 13 infantry moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Volgograd 5 fighters moved from Greece to Volgograd Place Units - Russians 1 armour, 1 fighter and 1 marine placed in Volgograd Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese destroys 21PUs while taking Russians capital 1 infantry moved from Vologda to Russia Japanese take Russia from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 bomber moved from India to Persia 2 infantry moved from Eastern Persia to Persia 6 infantry moved from Vologda to Samara 2 infantry moved from Novosibirsk to Samara 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 2 marines and 20 submarines moved from 35 Sea Zone to 56 Sea Zone 2 marines moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 56 Sea Zone Japanese attack with 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 20 submarines and 3 transports Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 20 submarines in 56 Sea Zone, round 2 : 6/20 hits, 6.67 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 20 submarines and 3 transports remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Western Australia Japanese attack with 3 artilleries, 3 infantry and 2 marines ANZAC defend with 1 artillery Japanese roll dice for 3 artilleries, 3 infantry and 2 marines in Western Australia, round 2 : 2/8 hits, 2.67 expected hits ANZAC roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 3 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Persia Japanese attack with 1 bomber and 2 infantry Americans defend with 1 artillery and 1 factory_minor Japanese roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Persia Japanese win, taking Persia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 41 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Samara Japanese attack with 8 infantry Russians defend with 1 infantry Japanese roll dice for 8 infantry in Samara, round 2 : 2/8 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 armour and 6 mech_infantrys moved from Vologda to Novgorod 1 infantry moved from West India to India 1 infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Eastern Persia to India 2 carriers moved from 39 Sea Zone to 56 Sea Zone 23 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from French Indo China to 56 Sea Zone 1 tactical_bomber moved from French Indo China to 56 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to French Indo China 3 fighters moved from Philippines to French Indo China 1 bomber moved from Persia to India 1 infantry moved from Shensi to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 3 infantry moved from French Indo China to Shan State 3 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 20 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to India Place Units - Japanese 1 destroyer and 2 transports placed in 39 Sea Zone 3 fighters placed in French Indo China 3 infantry placed in Kiangsu 1 submarine and 2 transports placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Japanese collect 80 PUs (9 lost to blockades); end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.50 Russians : -0.33 Japanese : 0.17
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Re: German factory. Germans have to hold, and W. Germany became a loss.
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Oh crap, im dumb… lol for some reason I thought you upgraded the west german factory