Pejon_88 (X) vs. Sovietishcat (A+6) P2V

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 armour moved from Finland to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            2 infantry moved from Tula to Kursk
            2 fighters moved from Russia to Kursk
            2 armour, 5 artilleries and 10 infantry moved from Finland to Norway
            1 mech_infantry moved from Finland to Leningrad
    
        Combat - Russians
            Battle in Norway
                Russians attack with 2 armour, 5 artilleries and 10 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 2 armour, 5 artilleries and 10 infantry in Norway, round 2 : 9/17 hits, 5,17 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 2 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 infantry
            Battle in Kursk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Kursk, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Leningrad
                Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Vyborg to Karelia
            1 fighter and 1 tactical_bomber moved from Leningrad to Karelia
            1 aaGun moved from Finland to Norway
            1 aaGun, 1 artillery and 11 infantry moved from Amur to Northern Manchuria
            1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
            1 infantry moved from Russia to Samara
            2 fighters moved from Kursk to Russia
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Yaroslavl
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Siberia
            1 infantry placed in Urals
            2 artilleries and 7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tula: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5
            Russians collect 37 PUs (4 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 4,50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 14 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Borneo to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 57 Sea Zone
            1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia
            1 infantry moved from Shan State to Burma
            2 infantry moved from Yunnan to Burma
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from Jehol to Korea
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            1 artillery moved from 24 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Midway
            Battle in Wake Island
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    French roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 55 Sea Zone
                Japanese win, taking Western Australia from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking 55 Sea Zone from French with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 3,83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 57 Sea Zone
            2 infantry moved from 57 Sea Zone to Western Australia
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 battleship and 1 marine moved from 47 Sea Zone to 55 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 64 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            2 bombers moved from Burma to Java
            1 marine moved from New Guinea to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 55 Sea Zone
            1 carrier moved from 38 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to New Guinea
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Hopei
            1 aaGun moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 fighter and 5 infantry placed in Japan
            1 destroyer and 3 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    French regular : -0,33
    Japanese regular : -0,50
    UK_Pacific regular : 0,00
    Russians regular : -0,33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 14 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Borneo to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 57 Sea Zone
            1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia
            1 infantry moved from Shan State to Burma
            2 infantry moved from Yunnan to Burma
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from Jehol to Korea
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            1 artillery moved from 24 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Midway
            Battle in Wake Island
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    French roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 55 Sea Zone
                Japanese win, taking Western Australia from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking 55 Sea Zone from French with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 3,83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 57 Sea Zone
            2 infantry moved from 57 Sea Zone to Western Australia
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 battleship and 1 marine moved from 47 Sea Zone to 55 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 64 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            2 bombers moved from Burma to Java
            1 marine moved from New Guinea to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 55 Sea Zone
            1 carrier moved from 38 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to New Guinea
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Hopei
            1 aaGun moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 fighter and 5 infantry placed in Japan
            1 destroyer and 3 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 infantry and 1 transport
            EDIT: Removing units owned by Japanese from Solomon Islands: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 64 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    French regular : -0,33
    Japanese regular : -0,50
    UK_Pacific regular : 0,00
    Russians regular : -0,33
    

    Savegame

  • 2023 '22

    @Pejon_88 I didn’t ask about scramble in Burma due to the overwhelming odds, but tell me if you’d like to scramble and we can re-do that battle. Also feel free to do the same for battles you are “certain” I would not scramble for the sake of speed :)

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 2 carriers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from Eastern United States to 113 Sea Zone
            1 armour, 1 artillery, 5 infantry, 3 marines and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 3 marines, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Normandy Bordeaux, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters, 5 infantry, 3 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
            2 destroyers and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 transport moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 aaGun moved from Morocco to 93 Sea Zone
            1 aaGun and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
            7 fighters moved from Hawaiian Islands to Queensland
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
    
        Place Units - Americans
            1 battleship, 2 carriers and 2 submarines placed in 11 Sea Zone
            1 bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Finland: 1 bomber
            EDIT: Adding units owned by Americans to Norway: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
            6 infantry moved from Kansu to Eastern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
            1 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Egypt to Crete
            1 bomber moved from Finland to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Crete
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Crete to 100 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to 100 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from Morocco to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to Norway
            1 bomber moved from Germany to Norway
            1 mech_infantry moved from Northwest Persia to Southern Caucasus
    
        Place Units - British
            1 carrier placed in 100 Sea Zone
            2 marines placed in Egypt
            1 transport placed in 113 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : -0,33
    Germans AA : -0,17
    Germans regular : -0,67
    British regular : -0,17
    

    Savegame

  • '19

    @Pejon_88 I assumed no scramble in Normandy from France and from you carriers.


  • @Sovietishcat I am quite busy at the moment and will be away with work, but will try and play as soon as possible.

  • '19

    @Pejon_88 No worries!

  • 2023 '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour and 1 mech_infantry moved from Libya to Algeria
            1 bomber moved from Ukraine to Southern Caucasus
    
        Combat - Italians
            Battle in Southern Caucasus
                Italians attack with 1 bomber
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber in Southern Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in Southern Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Southern Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Italians lost in Southern Caucasus
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries and 3 infantry moved from Bessarabia to Ukraine
            3 mech_infantrys moved from Ukraine to Northern Caucasus
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 artilleries placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,50
    Russians regular : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tanganyika Territory to Rhodesia
                  British take Rhodesia from Italians
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,6,1,2,6,1,6,3,1,2,4,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by ANZAC to 113 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat Sorry I am not very active in this game. Quite busy at the moment and need to prioritize my league and tournament games.

  • '19

    @Pejon_88 No worries, that’s why it is a ‘‘friendly game’’ take the time you need.


  • @Sovietishcat thanks 😊

  • 2023 '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Karelia
            1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            1 artillery and 1 infantry moved from 130 Sea Zone to Karelia
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Karelia
            1 infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 artilleries and 1 infantry moved from Northern Belarus to Leningrad
            2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
            4 armour and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus
            2 armour and 2 mech_infantrys moved from Stalingrad to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Urals
            1 armour moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 armour moved from Saratov to Stalingrad
            1 armour and 1 mech_infantry moved from Stalingrad to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Urals
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 fighter moved from Western Germany to Karelia
            5 artilleries and 17 infantry moved from Rostov to Kursk
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Russians roll AA dice in Karelia : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 4/7 hits, 3,33 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun, 1 fighter and 1 tactical_bomber
            Battle in Leningrad
                Germans attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Leningrad, round 2 : 1/7 hits, 2,67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
                    Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Leningrad, round 3 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Kursk
                Germans attack with 5 artilleries and 17 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 artilleries and 17 infantry in Kursk, round 2 : 4/22 hits, 5,33 expected hits
                    Russians roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Urals
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Caucasus
                Germans attack with 4 armour and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 4 armour and 2 mech_infantrys in Southern Caucasus, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Southern Caucasus
                Germans win, taking Southern Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            1 aaGun and 1 infantry moved from Rostov to Stalingrad
            1 aaGun moved from Rostov to Kursk
            5 armour and 3 mech_infantrys moved from Ukraine to Kursk
            1 armour moved from Ukraine to Stalingrad
            1 aaGun moved from Northern Belarus to Leningrad
            2 bombers, 2 fighters and 1 tactical_bomber moved from Karelia to Archangel
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from France to Western Germany
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
            1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : -3,50
    Russians AA : -0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Yaroslavl to Novgorod
            1 fighter moved from Russia to Novgorod
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Northern Manchuria to Korea
            1 armour and 1 mech_infantry moved from Siberia to Korea
            1 infantry moved from Northern Manchuria to Korea
            1 armour moved from Tula to Saratov
                  Russians take Saratov from Germans
            1 armour moved from Saratov to Tula
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 4/4 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Gorky to Komi
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 aaGun, 4 artilleries and 7 infantry moved from Russia to Tula
            1 aaGun, 2 armour, 5 artilleries and 9 infantry moved from Norway to Finland
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 submarine moved from 113 Sea Zone to 94 Sea Zone
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
            1 fighter and 2 mech_infantrys placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3
            Russians collect 27 PUs (4 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : -0,33
    Russians regular : -0,17
    

    Savegame


  • @Sovietishcat Apologies. Will try and get a move done soon.

  • 2023 '22

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Honan to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Kweichow to Inner Mongolia
            2 infantry moved from Jehol to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Jehol to Korea
            1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
            1 infantry moved from Western Australia to Northern Australia
                  Japanese take Northern Australia from ANZAC
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 artillery and 1 infantry moved from Western Australia to 57 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone
            1 marine moved from 64 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    @Pejon_88 Do you want to do the land scramble thingy in Sydney?

  • '19

    @Pejon_88 no thanks!

  • 2023 '22

    Wtf, mech hit at 3 or less in def?

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