Regularkid (Axis) vs. Crockett (Allies) - PTV


  • @crockett36 hey, i noticed you forgot to bring your marine with you to Hawaii on the cruiser (its still in western us). Feel free to edit it before Japan’s turn.

  • 2024 2023 '22 '19 '18

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 5
    
        Purchase Units - Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 bomber
            EDIT: Adding units owned by Italians to Egypt: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 1 bomber, 1 carrier, 2 factory_minors, 1 marine and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour and 1 mech_infantry moved from Leningrad to Karelia
                  Germans take Archangel from Russians
            1 armour and 1 mech_infantry moved from Leningrad to Vyborg
                  Germans take Vyborg from Russians
            1 armour and 1 mech_infantry moved from Vyborg to Karelia
            2 artilleries and 10 infantry moved from Finland to Karelia
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 128 Sea Zone to 122 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            2 fighters moved from Western Germany to Leningrad
            1 tactical_bomber moved from Western Germany to Leningrad
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Leningrad
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Eastern Poland
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 8 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Karelia, round 2 : 3/16 hits, 4.33 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                    Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Karelia, round 3 : 2/14 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 4 : 1/12 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Karelia, round 4 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Karelia, round 5 : 6/10 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Karelia, round 5 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 7 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry
            Battle in Rostov
                Germans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 aaGun, 4 artilleries and 19 infantry moved from Ukraine to Kursk
            6 armour and 7 mech_infantrys moved from Ukraine to Tambov
            4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Leningrad to Eastern Poland
            1 armour moved from Leningrad to Eastern Poland
            2 tactical_bombers moved from Western Germany to Ukraine
            2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Norway to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery moved from Germany to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            1 marine placed in Normandy Bordeaux
            1 bomber placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            1 factory_minor placed in Leningrad
            1 factory_minor placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : -2.50
    

    Savegame


  • hey crockett, if you elect to attack Egypt with anything this turn, please let me know while ur doing it so i can pick my casualties

  • 2024 2023 '22 '19 '18

    yeah I will assaulting egypt with every allied power


  • @crockett36 kk. just send me the first attack results and i’ll pick. thank ya

  • 2024 2023 '22 '19 '18


  • @crockett36 1 inf, 1 art, 1 mech please.

    Also, it might be easier for you to post and stuff if you use “play by forum” in TripleA. This way you can post the turns directly to the forum using the “Post to Forum” option. And the rolls would be done over the MARTA dice server.


  • @regularkid there’s something wrong with our credentials. it won’t work.

  • 2024 2023 '22 '19 '18

    I hit you one more time.


  • @crockett36 mech please

  • 2024 2023 '22 '19 '18


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 harbour, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 battleship moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from French Indo China to Burma
            1 bomber moved from Caroline Islands to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Hunan to Kwangsi
            3 artilleries moved from Kweichow to Kwangsi
            1 armour moved from Kweichow to French Indo China
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kyushu to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 bomber moved from Caroline Islands to Kiangsi
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 39 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kiangsi
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Kiangsi to Kwangsi
            3 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 fighter moved from 39 Sea Zone to Yunnan
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 transports moved from 38 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Yunnan
            1 carrier moved from 35 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            1 fighter and 1 tactical_bomber moved from Japan to 38 Sea Zone
            EDIT: 1 armour moved from French Indo China to Shan State
            1 marine moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Johnston Island to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
            1 destroyer moved from 27 Sea Zone to 17 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            3 destroyers and 2 submarines placed in 7 Sea Zone
            1 harbour placed in French Indo China
            1 transport placed in 37 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : -4.17
    

    Savegame


  • hmm it didn’t give me any trouble with the “play by forum” option

    try re-entering your login credentials on the setup screen. Thats probably the issue.

  • 2024 2023 '22 '19 '18

    another casualty in egypt?


  • @crockett36 italian tank please.

  • 2024 2023 '22 '19 '18

    82720ptv.tsvg

    I think I’ll resign after that dice roll in Egypt. I like the map. Having the islands straddling the zones was innovative. Still, the income situation for the Axis is even worse than oob. I knew I was going to lose the first turn by looking at the Japanese income. I was going to have to go 100% pacific. Russia could not go head to head with Germany pulling in the 70s. And gb had to commit everything to keeping the island and maybe regaining Egypt. What am I missing?

    The Axis have only three or four territories more than normal and they are about to crush the Allies in Africa, blow through to the Middle East with german tanks. They are about to rise exponentially. I don’t have a lot of experience with balanced mod. Even with g40oob, I would like to like NOs, but it and everyone who modifies it does the same Rich get richer to help the axis win, but if somehow the allies start winning they can eventually have money too. America needs a lot more money. GB needs more money.

    Thanks for the privilege of playing with your new toy. We could switch?


  • @crockett36 i do agree that the map favors a KJF approach for the USA in many (but not all cases). In the games I’ve played, I’ve found that Russia is strong enough to hold Germany for quite a long time.

    One thing: I noticed on your Russia turn, you attacked territories near Leningrad with 1 infantry. This should have prompted an airbase scramble for me from Leningrad (since there were planes there). In this game, planes scramble to land battles. Just something to keep in mind for future games.

    GG. WP

    Lets go again, and switch sides!

    P.S. Have you downloaded the new verison of TripleA? I’d like to play our next game on the most recent version so that I don’t have to switch between versions as I’m playing multiple games.

  • 2024 2023 '22 '19 '18

    Okay. I’ll set it up

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