Initial test. First time tries.
dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 EarlyFighter moved from Sarong to Java 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to E.Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Artillery and 1 Infantry moved from Sarong to sz81 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz81 to sz59 1 Artillery and 1 Infantry moved from sz59 to Java 1 Transport moved from sz57 to sz59 1 T.Boat moved from sz57 to sz59 1 T.Boat moved from sz58 to sz59 1 Infantry moved from Celebs to sz59 1 Infantry moved from sz59 to Java Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Destroyer moved from sz73 to sz60 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Tank moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz60 1 Infantry and 1 Tank moved from sz60 to W.Borneo 2 Artillerys, 1 EarlyFighter and 3 Infantrys moved from Phuket to Malaya 1 Artillery, 2 Infantrys and 1 Tank moved from Thailand to Malaya Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank British defend with 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks Thai roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 4/10 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 4/8 hits, 3.33 expected hits 4 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank in Malaya, round 3 : 1/6 hits, 2.17 expected hits British roll dice for 1 Bunker, 1 EarlyFighter, 1 Infantry and 2 Tanks in Malaya, round 3 : 2/5 hits, 2.33 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Malaya Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 4 : 1/4 hits, 1.50 expected hits British roll dice for 1 Bunker, 1 EarlyFighter and 2 Tanks in Malaya, round 4 : 3/4 hits, 2.00 expected hits 1 EarlyFighter owned by the Thai, 1 Tank owned by the British and 2 Artillerys owned by the Thai lost in Malaya 1 Tank retreated to Phuket British win with 1 Bunker, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -17 Casualties for Thai: 3 Artillerys, 1 EarlyFighter and 5 Infantrys Casualties for British: 4 Infantrys and 1 Tank Battle in W.Borneo Thai attack with 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Infantry and 1 Tank in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in W.Borneo Thai roll dice for 1 Tank in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Borneo Thai roll dice for 1 Tank in W.Borneo, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in W.Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Thai lost in W.Borneo British win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Thai: 1 Infantry and 1 Tank Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British : 1.67 Thai : -1.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 unit repaired. 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66 1 Transport moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 1 Artillery, 1 Infantry and 1 Transport moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from Burma to Malaya 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 Submarine moved from sz64 to sz66 2 Destroyers and 1 Submarine moved from sz63 to sz66 1 EarlyFighter moved from Calcutta to Malaya 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Artillery and 1 Infantry moved from Bhopa to W.Tibet 1 EarlyFighter moved from Bhopa to W.Tibet 1 Infantry and 1 Tank moved from N.B to Borneo 1 Artillery moved from W.Borneo to S.Borneo 1 Submarine moved from sz47 to sz70 Purchase Units - British British buy 2 Artillerys, 2 Infantrys and 2 Transports; Remaining resources: 3 PUs; Combat - British Battle in W.Tibet British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in W.Tibet British roll dice for 1 Artillery and 1 EarlyFighter in W.Tibet, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the British lost in W.Tibet retreated to W.Tibet Neutral win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in Borneo British attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Borneo British win, taking Borneo from Thai with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in sz70 British attack with 1 Submarine Yamamoto defend with 1 Submarine British roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British Submerged 1 Submarine owned by the Yamamoto Submerged Battle in Bikaner British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British winBritish win with no units remaining, taking Bikaner from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from W.Tibet to Burma 1 EarlyFighter moved from Dheli to Burma 1 Infantry moved from Nepal to Bengal 1 Artillery moved from Bengal to Burma 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 4 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 2 Infantrys moved from India to C.India 2 Infantrys moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery moved from E.G to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java Place Units - British 2 Transports placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta Turn Complete - British British collect 62 PUs; end with 65 PUs
Combat Hit Differential Summary :
Neutral : 0.67 British : -0.50 Yamamoto : -0.17 Thai : 0.67
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 2 Infantrys moved from Townsville to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys moved from sz49 to Derby 1 EarlyFighter moved from Sydney to sz50 1 EarlyFighter moved from Melbourne to Soem 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 1 Tank moved from Australia to Derby 2 Tanks moved from Melbourne to W.Australia 1 Artillery and 3 Infantrys moved from Melbourne to S.W.Australia 1 Artillery and 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to Sydney 2 T.Boats moved from sz38 to sz41 Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 3 units repaired. 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Submarine moved from sz13 to sz11 1 EarlyFighter moved from Midway to sz6 1 EarlyFighter moved from San Francisco to sz6 1 Bomber moved from Portland to sz6 1 Battleship moved from sz23 to sz6 1 Cruiser and 1 Destroyer moved from sz25 to sz6 Purchase Units - Americans Americans buy 1 B.Transport and 5 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in sz6 Americans attack with 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 2 EarlyFighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz6, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz6, round 2 : 3/6 hits, 2.83 expected hits 1 Submarine owned by the Yamamoto lost in sz6 Americans win with 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Bomber moved from sz6 to Alaska 1 Artillery and 1 Infantry moved from sz6 to N.Canada 3 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Infantry moved from Olympic Penn to Seattle 1 Destroyer and 1 Transport moved from sz27 to sz23 2 Infantrys moved from Los Angeles to sz23 2 Tanks moved from San Francisco to Portland 1 Tank moved from High Desert to Seattle 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 2 Infantrys moved from Nor Cal to Portland 1 Artillery and 2 Infantrys moved from San Francisco to Nor Cal 2 Infantrys and 1 Transport moved from sz23 to sz14 2 Infantrys moved from sz14 to Seattle 2 Battleships and 2 Carriers moved from sz25 to sz21 1 Battleship moved from sz25 to sz21 1 EarlyFighter moved from Kauai to sz21 1 Submarine moved from sz40 to sz18 1 Submarine moved from sz40 to sz45 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay 2 Infantrys moved from Samar to S 1 Artillery moved from Pikelot to Pula 1 Tank moved from Phonpei to Pula Place Units - Americans 1 B.Transport placed in sz23 5 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Americans : 0.17
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Tank moved from Sukhalin to sz7 1 Infantry moved from Sukhalin to sz7 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2 1 Infantry and 1 Tank moved from sz2 to Palana 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz2 1 Infantry and 1 Tank moved from sz2 to Magadan 1 Transport moved from sz1 to sz15 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Tank moved from sz1 to Yakutsk 1 Infantry moved from sz1 to Amursk 1 Infantry moved from sz1 to Yakutsk 1 Transport moved from sz1 to sz15 1 Tank moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Infantry and 1 Tank moved from sz1 to Vostok 1 Artillery and 4 Infantrys moved from Manchuria to Amursk 1 Destroyer moved from sz1 to sz2 1 Destroyer and 1 Submarine moved from sz7 to sz2 2 Artillerys and 4 Infantrys moved from Hsingan to Quingdao 1 Bomber moved from Akina to Quingdao 1 EarlyFighter moved from Akina to Amursk 1 Tank moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Quingdao 2 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 1 Artillery, 1 EarlyFighter and 5 Infantrys Russians defend with 1 AAGun, 1 Bunker and 1 Factory AA fire in Amursk : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantrys in Amursk, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 EarlyFighter and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Quingdao, round 2 : 4/9 hits, 3.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Magadan Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Magadan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Magadan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Magadan, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Magadan Masaharu roll dice for 1 Tank in Magadan, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Magadan, round 5 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Magadan, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Magadan, round 6 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Masaharu lost in Magadan Russians win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Masaharu: 1 Infantry and 1 Tank Battle in Vostok Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vostok Masaharu win, taking Vostok from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Palana Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Palana, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Palana, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Palana Masaharu roll dice for 1 Tank in Palana, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Palana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Palana Russians win with no units remaining. Battle score for attacker is -5 Casualties for Masaharu: 1 Infantry and 1 Tank Casualties for Russians: 1 Infantry Battle in Yakutsk Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tank in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry and 1 Tank in Yakutsk, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Amursk to Belogorsk 1 Bomber moved from Quingdao to Belogorsk Place Units - Masaharu 2 Elites and 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu : -2.50 AA fire in Amursk : : -0.17 Russians : -1.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Irkutsk to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Tulun 2 Tanks moved from Kaask to Ulaan Ude 2 Artillerys moved from Kaask to Tulun 1 EarlyFighter moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 1 AAGun moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Krasnoyarsk to Kaask 1 Infantry moved from Kyzyl to Kaask 1 Tank moved from Abakan to Jinquan 1 Infantry moved from Maltan to Haixi 1 Artillery, 1 Infantry and 1 Tank moved from Achinsk to Kyzyl 1 Tank moved from Kyzyl to Jinquan 1 AAGun moved from Achinsk to Kyzyl Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 2 Submarines moved from sz68 to sz59 1 Destroyer moved from sz68 to sz59 1 Tank moved from Vladivostok to Hsingan 2 Artillerys, 4 Infantrys and 4 Tanks moved from Manchuria to Hsingan 1 Artillery moved from Vladivostok to Manchuria 1 Tank moved from S.Japan to sz79 1 Infantry moved from S.Japan to sz79 1 Infantry and 1 Tank moved from sz79 to Manchuria 2 T.Boats moved from sz74 to sz79 2 Infantrys moved from S.Japan to sz79 2 Infantrys moved from sz79 to Manchuria 1 Battleship moved from sz71 to sz70 1 Destroyer moved from sz71 to sz70 1 Carrier moved from sz71 to sz70 1 Destroyer and 1 Submarine moved from sz72 to sz18 2 Tanks moved from Weno to sz72 1 Artillery moved from Fais to sz72 3 Infantrys moved from Iwo Jima to sz72 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz72 to sz70 1 Artillery, 3 Infantrys and 2 Tanks moved from sz70 to Davao 2 EarlyFighters moved from Iwo Jima to Davao 1 Infantry moved from Fais to Ifalk Yamamoto take Ifalk from Americans 3 Artillerys moved from Manila to sz71 1 Infantry moved from Manila to Mindor Yamamoto take Mindor from Americans 3 Artillerys and 3 Transports moved from sz71 to sz72 2 Infantrys moved from Weno to sz72 1 Infantry moved from Iwo Jima to sz72 3 Artillerys, 3 Infantrys and 3 Transports moved from sz72 to sz70 1 Artillery moved from sz70 to Mindanao 2 Artillerys and 2 Infantrys moved from sz70 to Davao 1 Infantry moved from sz70 to Mindanao 2 Artillerys and 3 Tanks moved from S.Japan to sz78 1 Tank moved from S.Japan to sz78 1 Artillery moved from S.Japan to sz78 1 Artillery moved from S.Japan to sz78 1 Tank moved from S.Japan to sz78 1 Tank moved from S.Japan to sz78 5 Infantrys moved from S.Japan to sz78 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz72 1 Artillery, 1 Infantry and 1 Tank moved from sz72 to Pula 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz72 1 Artillery, 1 Infantry and 1 Tank moved from sz72 to Pula 1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz72 1 Infantry and 2 Tanks moved from sz72 to Gaferut Yamamoto take Gaferut from Americans 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz72 2 Artillerys and 1 Infantry moved from sz72 to Pikelot Yamamoto take Pikelot from Americans 1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz72 1 Infantry and 2 Tanks moved from sz72 to Pula 1 Infantry moved from Kwangsi to Macau Yamamoto take Macau from Chinese 2 Infantrys moved from Shantung to Nanking 1 Tank moved from Kiangsi to Nanking 2 Artillerys moved from Kiangsi to Hankou 4 EarlyFighters moved from sz71 to sz45 2 Bombers moved from Iwo Jima to N.Japan Purchase Units - Yamamoto Yamamoto buy 3 Destroyers, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 4 EarlyFighters Americans defend with 1 Submarine Yamamoto roll dice for 4 EarlyFighters in sz45, round 2 : 0/4 hits, 1.33 expected hits 1 Submarine owned by the Americans Submerged Battle in sz59 Yamamoto attack with 1 Destroyer and 2 Submarines Dutch defend with 1 Destroyer, 2 T.Boats and 2 Transports Yamamoto roll dice for 2 Submarines in sz59, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 2 T.Boats and 2 Transports in sz59, round 2 : 0/5 hits, 1.17 expected hits 1 T.Boat owned by the Dutch lost in sz59 Yamamoto roll dice for 2 Submarines in sz59, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 3 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Submarines in sz59, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 4 : 1/4 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in sz59 Yamamoto roll dice for 1 Submarine in sz59, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 5 : 2/4 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto, 1 T.Boat owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in sz59 Dutch winYamamoto win with 4 EarlyFighters remaining with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -10 Casualties for Dutch: 2 T.Boats Casualties for Yamamoto: 1 Destroyer and 2 Submarines Battle in Pula Yamamoto attack with 2 Artillerys, 3 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Pula, round 2 : 6/9 hits, 3.50 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Pula, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Pula Yamamoto win, taking Pula from Americans with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank Battle in sz18 Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz18 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 6 Transports British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British lost in sz70 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in Davao Yamamoto attack with 3 Artillerys, 2 EarlyFighters, 5 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 2 Infantrys and 2 Tanks AA fire in Davao : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Yamamoto lost in Davao Yamamoto roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Davao, round 2 : 2/11 hits, 3.67 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 2 : 3/6 hits, 2.50 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 3 Artillerys, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 3 : 4/8 hits, 3.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Davao, round 3 : 4/4 hits, 1.83 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Artillerys, 1 EarlyFighter and 5 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Battle in Mindanao Non Combat Move - Yamamoto 1 EarlyFighter moved from Davao to sz70 1 Carrier moved from sz71 to sz18 2 EarlyFighters moved from sz45 to sz18 2 EarlyFighters moved from sz45 to Marcus 1 EarlyFighter moved from Hsingan to sz70 Place Units - Yamamoto 1 Factory placed in Vladivostok 4 Infantrys placed in Tokyo 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.17 Yamamoto : -0.83 Americans : 2.17 AA fire in Davao : : 0.67 Dutch : -1.17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from W.Mongolia to Gobi 1 Artillery and 2 Infantrys moved from Quyan to Gobi 1 Infantry moved from Hanan to Kwangsi Chinese take Kwangsi from Yamamoto Purchase Units - Chinese Chinese buy 1 Elite, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Gobi, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Gobi, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 AAGun moved from Urumal to Quyan 2 Artillerys, 7 Infantrys and 1 Tank moved from Sian to Szechwan 1 Infantry moved from Szechwan to Sian 1 Tank moved from W.Sian to Szechwan 1 Infantry moved from W.Sian to Hanan 1 Infantry moved from W.Sian to Szechwan 2 Tanks moved from Sikang to Szechwan 1 Infantry moved from Sikang to Szechwan 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Xining to Tsingnan 1 Artillery and 1 Infantry moved from Ming Jong to Tsingnan 1 EarlyFighter moved from Ming Jong to Szechwan Place Units - Chinese 1 Elite, 3 Infantrys and 2 Tanks placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 2 EarlyFighters moved from Hsingan to Irkutsk 1 Tank moved from Belogorsk to Irkutsk 2 Tanks moved from Belogorsk to Angarsk 2 Tanks moved from Frenchindochina to sz67 3 Artillerys moved from N.French I. to sz67 1 Artillery moved from Hongkong to sz67 1 Artillery moved from Kwangtung to sz67 4 EarlyFighters moved from sz68 to S.Borneo 2 Infantrys moved from N.French I. to sz67 2 Bombers moved from Phuket to S.Borneo 2 Infantrys moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from E.Shansi to N.Shangsi 2 Infantrys moved from E.Shansi to Shangsi 1 Artillery moved from E.Shansi to Shangsi 2 Infantrys moved from Nanking to Sian 1 EarlyFighter moved from Kiangsi to Sian 2 Infantrys moved from Hankou to Hanan 1 Artillery moved from Hankou to Hanan 1 Infantry moved from Kwangtung to sz67 5 Artillerys, 3 Infantrys, 2 Tanks and 7 Transports moved from sz67 to sz60 5 Artillerys, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo 2 Destroyers and 2 Submarines moved from sz68 to sz69 1 Submarine moved from sz68 to sz69 2 Artillerys, 3 Infantrys and 1 Marine moved from Seoul to sz79 2 Artillerys, 2 B.Transports, 3 Infantrys and 1 Marine moved from sz79 to sz67 1 Artillery moved from sz67 to Kwangsi 1 Artillery and 2 Infantrys moved from sz67 to N.French I. 1 Infantry and 1 Marine moved from sz67 to Kwangsi 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Hopeh to sz74 1 Infantry moved from sz74 to Kwangtung 1 Transport moved from sz1 to sz79 1 Infantry moved from Hankou to Hanan 1 Infantry moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry moved from Shansi to Sian Purchase Units - Hisaichi Hisaichi buy 1 Elite, 2 Factorys, 4 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 5 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 2 Tanks British defend with 1 Artillery; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank AA fire in S.Borneo : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 5 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 9/16 hits, 6.33 expected hits Dutch roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 4/10 hits, 3.67 expected hits 2 Artillerys owned by the Dutch, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 23 Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for British: 1 Artillery Battle in Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 EarlyFighter and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 2 : 0/4 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 3 : 1/4 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 1 Artillery, 1 Infantry and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Hisaichi roll dice for 1 Artillery and 1 Marine in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Marine in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 1 EarlyFighter and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in Sian, round 2 : 0/4 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 3 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Irkutsk Hisaichi attack with 2 EarlyFighters and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Irkutsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Angarsk Hisaichi attack with 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Angarsk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Angarsk Hisaichi win, taking Angarsk from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 2 EarlyFighters moved from Irkutsk to Quingdao 1 EarlyFighter moved from N.Shangsi to Nanking 1 EarlyFighter moved from Sian to Nanking 2 Carriers moved from sz68 to sz60 4 EarlyFighters moved from S.Borneo to sz60 2 Bombers moved from S.Borneo to Phuket Place Units - Hisaichi 1 Factory placed in Peking 1 Factory placed in Belogorsk 1 Elite, 1 Marine and 4 Tankettes placed in Hongkong 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 90 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 AA fire in S.Borneo : : -1.00 Chinese : 1.67 Russians : 0.33 Dutch : 0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Non Combat Move - Dutch 1 EarlyFighter moved from Java to Malaya 1 Destroyer and 2 Transports moved from sz59 to sz57 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 T.Boat moved from sz68 to sz60 1 Infantry moved from Sumatra to sz60 1 Infantry moved from sz60 to W.Borneo Thai take W.Borneo from British Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery and 1 Infantry moved from Burma to Thailand 1 Artillery and 2 Infantrys moved from Burma to N.French I. 2 EarlyFighters moved from Burma to sz67 1 Infantry moved from Java to Sumatra British take Sumatra from Thai 1 Tank moved from Borneo to W.Borneo 1 Infantry moved from Vancouver to British Columbia 1 Infantry moved from British Columbia to N.Canada 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada 3 EarlyFighters moved from Malaya to W.Borneo 1 Artillery and 2 Infantrys moved from Bikaner to Punjab 2 Infantrys moved from Bhopa to W.Tibet 1 Tank moved from Nepal to W.Tibet 2 Artillerys and 2 Infantrys moved from Calcutta to sz63 2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 2 Transports moved from sz66 to sz63 1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal 1 Infantry and 1 Tank moved from Bengal to Burma 1 Tank moved from C.India to Bengal 1 Artillery and 7 Infantrys moved from C.India to E.India Purchase Units - British British buy 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in W.Tibet British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Bunker British roll dice for 2 Infantrys and 1 Tank in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in sz67 British attack with 2 EarlyFighters Hisaichi defend with 2 B.Transports British roll dice for 2 EarlyFighters in sz67, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 B.Transports in sz67, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 2 EarlyFighters in sz67, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 B.Transports in sz67, round 3 : 1/2 hits, 0.33 expected hits 2 B.Transports owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz67 British win with 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for British: 1 EarlyFighter Casualties for Hisaichi: 2 B.Transports Battle in N.French I. British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in N.French I. British roll dice for 1 Artillery and 1 Infantry in N.French I., round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in N.French I., round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.French I. British win, taking N.French I. from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Punjab British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Thailand British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Thai win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in W.Borneo British attack with 3 EarlyFighters and 1 Tank Thai defend with 1 Infantry British roll dice for 3 EarlyFighters and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in W.Borneo British win, taking W.Borneo from Thai with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 3 EarlyFighters moved from W.Borneo to Malaya 1 EarlyFighter moved from sz67 to Malaya 1 Infantry moved from N.G to New Guinea 1 Artillery and 2 Infantrys moved from Java to sz57 1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 2 Infantrys moved from sz61 to N.S Place Units - British 1 Carrier and 1 Destroyer placed in sz63 2 Fighters placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta 3 Infantrys placed in Dheli 3 Infantrys placed in Moresby Turn Complete - British British collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Neutral : -0.83 British : 1.00 Hisaichi : 0.00 Thai : 1.00
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 Infantrys moved from Derby to sz49 2 Infantrys moved from Derby to sz50 2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50 4 Infantrys moved from sz50 to Soem 1 Artillery and 3 Infantrys moved from Sydney to sz37 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Soem 2 T.Boats moved from sz41 to sz46 1 Infantry moved from Sydney to S.W.Australia 1 Artillery and 3 Infantrys moved from S.W.Australia to W.Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 EarlyFighter moved from Soem to Malaya Place Units - Anzac 1 Factory placed in W.Australia 1 Marine placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 Submarine moved from sz45 to sz72 4 Infantrys moved from San Francisco to sz23 1 B.Transport, 1 Destroyer and 4 Infantrys moved from sz23 to sz14 4 Infantrys moved from sz14 to Seattle 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Anchorage 1 Infantry moved from San Francisco to Nor Cal 1 Infantry moved from Nor Cal to Portland 4 Infantrys and 2 Tanks moved from Portland to Seattle 3 Infantrys and 4 Tanks moved from Seattle to British Columbia 2 Infantrys moved from British Columbia to sz6 1 Infantry moved from British Columbia to sz6 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 EarlyFighters, 3 Infantrys and 1 Transport moved from sz6 to sz4 3 Infantrys moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 1 Artillery and 1 Infantry moved from N.Canada to Anchorage 2 Tanks moved from British Columbia to N.Canada 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 1 Destroyer and 1 Submarine moved from sz31 to sz20 3 Battleships, 2 Carriers and 1 EarlyFighter moved from sz21 to sz20 1 EarlyFighter moved from Johnston to sz20 Purchase Units - Americans Americans buy 2 B.Transports, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz72 Americans attack with 1 Submarine Yamamoto defend with 5 B.Transports Americans roll dice for 1 Submarine in sz72, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 5 B.Transports in sz72, round 2 : 1/5 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in sz72 Yamamoto win with 5 B.Transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 Submarine Non Combat Move - Americans 1 Submarine moved from sz11 to sz20 1 Bomber and 1 EarlyFighter moved from Alaska to Palana Place Units - Americans 1 Carrier placed in sz25 1 Destroyer and 1 Fighter placed in sz25 1 Fighter placed in sz25 2 B.Transports and 1 Submarine placed in sz23 1 Factory placed in Anchorage 1 Factory placed in Alaska Turn Complete - Americans Americans collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17 Americans : -0.33
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Tank moved from Vostok to Quingdao 1 Infantry moved from Vostok to Quingdao 1 Transport moved from sz2 to sz7 1 Artillery moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 1 Transport moved from sz2 to sz7 1 Artillery moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 2 Artillerys, 2 Infantrys and 2 Transports moved from sz7 to sz2 2 Artillerys and 2 Infantrys moved from sz2 to Palana 1 Artillery and 1 Infantry moved from Sukhalin to sz1 1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2 1 Artillery and 1 Infantry moved from sz2 to Palana 1 Artillery moved from Amursk to sz1 2 Infantrys moved from N.Japan to sz1 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from sz1 to sz2 1 Artillery and 2 Infantrys moved from sz2 to Palana 1 Infantry and 1 Tank moved from Yakutsk to Magadan 5 Infantrys moved from Amursk to Belogorsk 1 Bomber moved from Belogorsk to Palana 1 EarlyFighter moved from Belogorsk to Magadan 2 Elites and 6 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Destroyer, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Magadan Masaharu attack with 1 EarlyFighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Magadan, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Magadan Masaharu win, taking Magadan from Russians with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Palana Masaharu attack with 4 Artillerys, 1 Bomber and 5 Infantrys Americans defend with 1 Bomber, 1 EarlyFighter and 3 Infantrys Masaharu roll dice for 4 Artillerys, 1 Bomber and 5 Infantrys in Palana, round 2 : 2/10 hits, 3.50 expected hits Russians roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantrys in Palana, round 2 : 2/5 hits, 1.67 expected hits 1 Bomber owned by the Americans, 2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana Masaharu roll dice for 4 Artillerys, 1 Bomber and 3 Infantrys in Palana, round 3 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Palana, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Masaharu, 2 Infantrys owned by the Americans and 1 EarlyFighter owned by the Americans lost in Palana Masaharu win, taking Palana from Russians with 4 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 22 Casualties for Masaharu: 3 Infantrys Casualties for Americans: 1 Bomber, 1 EarlyFighter and 3 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Palana to Belogorsk 1 EarlyFighter moved from Magadan to Yakutsk Place Units - Masaharu 1 Elite, 1 Infantry and 1 Marine placed in Amursk 5 Infantrys placed in Akina 1 Destroyer placed in sz16 Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : 0.50 Russians : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Tulun to Ustkut 2 Artillerys and 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Tanks moved from Jinquan to Ulaan Ude 5 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Haixi to Jinquan Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 1 AAGun moved from Tulun to Ulaan Ude 1 AAGun moved from Kyzyl to Kaask Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Tanks placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 Tank moved from S.Japan to sz79 2 Infantrys moved from S.Japan to sz79 1 Infantry moved from S.Japan to sz79 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to N.French I. 1 Transport moved from sz70 to sz67 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery and 1 Infantry moved from sz67 to N.French I. 1 Infantry moved from Macau to Kwangsi 1 Infantry moved from Kiangsi to Hanan 2 Infantrys and 1 Tank moved from Nanking to Shansi 2 Artillerys moved from Hankou to Hanan 2 Tanks moved from Davao to sz70 1 Transport moved from sz70 to sz67 1 Artillery moved from Davao to sz70 1 Artillery moved from Mindanao to sz70 1 Infantry moved from Mindanao to sz70 2 Artillerys, 1 Infantry, 2 Tanks and 4 Transports moved from sz70 to sz45 1 Infantry moved from Ifalk to sz45 1 Infantry moved from Pikelot to sz45 1 Infantry moved from Gaferut to sz45 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz45 to sz47 1 Tank moved from sz47 to N.G Yamamoto take N.G from British 2 Artillerys, 3 Infantrys and 1 Tank moved from sz47 to E.G Yamamoto take E.G from British 1 Infantry moved from sz47 to N.G 1 Tank moved from Pula to sz72 3 Tanks moved from Pula to sz72 2 Tanks moved from Gaferut to sz72 2 Artillerys moved from Pula to sz72 1 Artillery moved from Pikelot to sz72 1 Artillery moved from Pikelot to sz72 1 Infantry moved from Pula to Lasap Yamamoto take Lasap from Americans 1 Infantry moved from Pula to sz72 1 B.Transport, 1 Infantry and 2 Tanks moved from sz72 to sz45 2 Tanks moved from sz45 to Arawa 1 Infantry moved from sz45 to Arawa 2 Artillerys and 1 B.Transport moved from sz72 to sz71 2 Artillerys moved from sz71 to Punay 1 Infantry moved from Mindor to Punay 2 Artillerys and 1 B.Transport moved from sz72 to sz71 2 Artillerys moved from sz71 to S 2 B.Transports and 4 Tanks moved from sz72 to sz47 2 Tanks moved from sz47 to E.G 1 Destroyer and 1 Submarine moved from sz70 to sz47 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz18 to sz76 1 Battleship moved from sz70 to sz47 1 Carrier and 2 EarlyFighters moved from sz70 to sz47 3 Destroyers moved from sz78 to sz76 2 Tanks moved from sz47 to E.G 2 Infantrys moved from sz79 to Manchuria 4 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 4 Destroyers, 1 Elite, 4 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 2 Artillerys and 1 Infantry Americans defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys and 1 Infantry in Punay, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Punay, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Punay Yamamoto roll dice for 2 Artillerys in Punay, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Punay, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Punay Yamamoto roll dice for 1 Artillery in Punay, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Punay, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Punay, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Punay, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Punay Americans win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Casualties for Americans: 1 Infantry Battle in S Yamamoto attack with 2 Artillerys Americans defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys in S, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Infantrys in S, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in S Yamamoto roll dice for 1 Artillery in S, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in S, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in S Americans win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 2 Artillerys Casualties for Americans: 1 Infantry Battle in Arawa Yamamoto attack with 1 Infantry and 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Arawa, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Arawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Arawa Yamamoto roll dice for 2 Tanks in Arawa, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Arawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Arawa Yamamoto win, taking Arawa from British with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in N.French I. Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 EarlyFighters moved from Marcus to Iwo Jima 2 Bombers moved from N.Japan to Davao 1 Tank moved from Manchuria to Quingdao 2 Artillerys, 4 Infantrys and 5 Tanks moved from Hsingan to Quingdao 1 Artillery and 3 Infantrys moved from Manchuria to Hsingan Place Units - Yamamoto 1 B.Transport placed in sz79 4 Destroyers placed in sz78 2 Tankettes placed in Vladivostok Yamamoto undo move 1. 1 Infantry placed in Vladivostok 1 B.Transport placed in sz78 1 Elite and 3 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : 0.67 Yamamoto : -0.83 Americans : 2.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Gansu to N.Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 Artillery and 2 Infantrys moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Artillery and 2 Infantrys moved from Szechwan to Sian Purchase Units - Chinese Chinese buy 1 Elite, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Chinese win, taking Sian from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 4 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 3 Infantrys moved from Gansu to Szechwan 4 Infantrys moved from Tsingnan to Gansu 1 Artillery moved from Tsingnan to Gansu 1 Artillery moved from Gobi to Tsingnan 1 Tank moved from Gobi to Gansu 2 Tanks moved from Xining to Gansu 1 Elite and 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Tsingnan to Gansu 1 AAGun moved from Quyan to Ming Jong 4 Tanks moved from Urumal to Gobi Place Units - Chinese 1 Elite, 4 Infantrys and 1 Tank placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from Irkutsk to Quingdao 1 Tank moved from Angarsk to Quingdao 2 Infantrys moved from Seoul to sz79 2 Infantrys and 1 Transport moved from sz79 to sz1 2 Infantrys moved from sz1 to Vostok 1 Infantry moved from Kichedung to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to N.French I. 1 Infantry moved from Hanan to Chunking Hisaichi take Chunking from Chinese 1 Infantry moved from Hanan to N.Chunking Hisaichi take N.Chunking from Chinese 1 Infantry moved from Hanan to W.Sian Hisaichi take W.Sian from Chinese 1 Artillery and 1 Marine moved from Kwangsi to Hanan 1 Infantry moved from Nanking to Sian 1 Artillery moved from Hanan to Sian 1 Infantry moved from Shansi to Sian 2 EarlyFighters moved from Nanking to Sian 5 Tanks moved from Nanking to Shansi 3 Infantrys moved from Hopeh to E.Shansi 1 Artillery and 2 Infantrys moved from Shansi to Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry moved from Kwangtung to Hankou 1 Artillery and 1 Infantry moved from S.Borneo to E.Borneo 2 Artillerys moved from S.Borneo to W.Borneo 4 EarlyFighters moved from sz60 to sz61 2 Bombers moved from Phuket to sz61 1 Tank moved from S.Borneo to sz60 1 Tank and 1 Transport moved from sz60 to sz69 1 Tank moved from sz69 to Celebs Hisaichi take Celebs from Dutch 1 Tank moved from S.Borneo to sz60 1 Tank moved from sz60 to Sumatra 5 Transports moved from sz60 to sz67 1 Elite, 1 Marine and 4 Tankettes moved from Hongkong to sz67 1 Elite, 1 Marine and 4 Tankettes moved from sz67 to N.French I. 1 Destroyer moved from sz69 to sz45 3 Submarines moved from sz69 to sz60 1 Destroyer moved from sz69 to sz67 2 Infantrys moved from Seoul to Manchuria Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Destroyers, 4 Elites, 7 Infantrys, 1 Marine, 3 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in E.Borneo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in E.Borneo Hisaichi roll dice for 1 Artillery in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in E.Borneo, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in E.Borneo Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Infantrys Battle in W.Borneo Hisaichi attack with 2 Artillerys British defend with 1 Tank Hisaichi roll dice for 2 Artillerys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in W.Borneo, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Hisaichi lost in W.Borneo Hisaichi win, taking W.Borneo from British with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Artillery Casualties for British: 1 Tank Battle in Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery in Shangsi, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Sumatra Hisaichi attack with 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Sumatra British win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Tank Battle in sz61 Hisaichi attack with 2 Bombers and 4 EarlyFighters British defend with 1 Destroyer and 2 Transports Hisaichi roll dice for 2 Bombers and 4 EarlyFighters in sz61, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 Destroyer and 2 Transports in sz61, round 2 : 0/3 hits, 0.83 expected hits 2 Transports owned by the British and 1 Destroyer owned by the British lost in sz61 Hisaichi win with 2 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 20 Casualties for British: 1 Destroyer and 2 Transports Battle in Sian Hisaichi attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Sian, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 4 EarlyFighters moved from sz61 to sz60 2 Bombers moved from sz61 to S.Borneo 2 EarlyFighters moved from Sian to N.French I. 2 EarlyFighters moved from Quingdao to Kwangtung 1 Artillery and 3 Tanks moved from Shansi to E.Shansi Place Units - Hisaichi 2 Destroyers placed in sz60 2 Elites placed in S.Borneo 2 Elites and 1 Marine placed in Belogorsk 1 Artillery, 1 Infantry and 1 Tank placed in Peking 3 Infantrys, 3 Mech.Infs and 2 Tankettes placed in Seoul 3 Artillerys and 3 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 British : 0.33 Chinese : 0.33 Dutch : 0.67