NO scramble.
Lennard (Axis) v Surfer (Allies + 9)
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 fighter, 27 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from Americans French take French Madagascar from British French take Algeria from British French take Southern France from Americans French take Syria from British French take French West Africa from Americans French take Tunisia from Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 7 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Italians 2 infantry moved from Northern Italy to Greater Southern Germany 1 bomber moved from United Kingdom to Greater Southern Germany 1 bomber moved from Normandy Bordeaux to Greater Southern Germany 1 bomber moved from Manchuria to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 1 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Jehol to Anhwe 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Borneo to Shan State 1 fighter moved from Borneo to Shan State 1 mech_infantry moved from Chahar to Hopei 2 bombers moved from Manchuria to Hopei 1 bomber moved from Manchuria to Hopei 2 infantry moved from Tsinghai to Shensi 1 bomber moved from Manchuria to Shensi Combat - Americans Americans creates battle in territory 20 Sea Zone Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Kwangtung causes 3 damage total. Battle in French Indo China Battle in Holland Belgium Americans attack with 7 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 7 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 3.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Americans win, taking 20 Sea Zone from Japanese, taking French Indo China from Japanese with 7 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in Greater Southern Germany Americans attack with 2 bombers and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Hopei Americans attack with 3 bombers and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 3 bombers and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win, taking Hopei from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Anhwe Americans attack with 1 armour, 6 artilleries, 13 infantry and 3 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour, 6 artilleries, 13 infantry and 3 mech_infantrys in Anhwe, round 2 : 9/23 hits, 6.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Anhwe from Japanese with 1 armour, 6 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Shensi, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win, taking Shensi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Non Combat Move - Americans 1 bomber moved from Shensi to Suiyuyan 3 bombers moved from Hopei to Manchuria 1 bomber moved from Kwangtung to Manchuria 7 armour and 5 mech_infantrys moved from Chahar to Anhwe 1 artillery and 3 infantry moved from Manchuria to Jehol 2 armour moved from Korea to Jehol 1 armour moved from Korea to Jehol 2 mech_infantrys moved from Amur to Jehol 2 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Shan State to Malaya 1 aaGun, 1 armour, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 7 artilleries, 26 infantry and 2 mech_infantrys moved from Northern Italy to France 1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 7 fighters moved from Holland Belgium to 110 Sea Zone 8 infantry moved from Morocco to 91 Sea Zone 2 bombers moved from Greater Southern Germany to Normandy Bordeaux 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 mech_infantrys moved from Norway to Karelia 2 infantry moved from Siberia to Amur 2 mech_infantrys moved from Soviet Far East to Amur 2 infantry moved from Soviet Far East to Siberia 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 2 transports moved from 3 Sea Zone to 1 Sea Zone 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Normandy Bordeaux 12 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to Korea 2 fighters moved from Borneo to Philippines 2 fighters moved from Borneo to Hainan 3 fighters moved from Borneo to Hainan 3 infantry moved from Finland to Norway 3 infantry moved from Finland to Norway 1 armour moved from Karelia to Norway 1 armour moved from Karelia to Norway Place Units - Americans 3 armour placed in Korea 2 infantry and 2 mech_infantrys placed in Western United States 3 infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Norway 3 infantry placed in Finland Americans undo move 6. 3 mech_infantrys placed in Finland 10 infantry placed in Eastern United States 1 artillery, 7 infantry and 1 mech_infantry placed in Central United States Americans undo move 3. 2 infantry placed in Northern Italy 1 infantry placed in Central United States Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 132 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese 2 infantry moved from Shantung to Anhwe 2 infantry moved from Chahar to Anhwe 7 infantry moved from Jehol to Anhwe Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Karelia to Novgorod British take Novgorod from Germans 1 infantry moved from Kansu to Novosibirsk 2 armour and 2 mech_infantrys moved from Suiyuyan to Novosibirsk Combat - British Battle in Novosibirsk British attack with 2 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from Suiyuyan to Hopei 3 aaGuns, 4 artilleries and 70 infantry moved from Szechwan to Yunnan 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 transports moved from 81 Sea Zone to 71 Sea Zone 3 infantry moved from Iraq to Persia 2 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to France 4 artilleries and 12 infantry moved from Normandy Bordeaux to France 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Northern Italy to France 3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy 3 fighters moved from France to Southern Italy 2 fighters moved from 81 Sea Zone to Southern Italy 2 fighters moved from 81 Sea Zone to Iraq 1 artillery and 2 infantry moved from Finland to Norway Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 2 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 Germans : 1.67 British : 0.50 Americans : 3.83 Japanese : -2.33
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BTW, I’m going on vacation next week and won’t be able to play Mon-Sat.
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Thanks for the heads up, hope you have a good time.
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 infantry moved from Slovakia Hungary to Germany 2 artilleries moved from Slovakia Hungary to Greater Southern Germany 1 artillery moved from Slovakia Hungary to Germany 4 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 5 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greater Southern Germany Italians attack with 2 artilleries, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Greater Southern Germany to Western Germany 1 bomber and 5 fighters moved from Holland Belgium to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -2.33 British : -0.33 Americans : -0.67
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TripleA Turn Summary: ANZAC round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - ANZAC ANZAC repair damage of 1x harbour; Remaining resources: 31 PUs; ANZAC buy 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 5 infantry moved from 36 Sea Zone to Kwangsi 5 fighters moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in Burma Battle in Kwangsi ANZAC attack with 1 armour, 5 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 5 infantry ANZAC roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 armour, 5 fighters, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/12 hits, 4.50 expected hits Japanese roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi ANZAC roll dice for 1 armour, 5 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 6/11 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi ANZAC win, taking 19 Sea Zone from Japanese, taking Burma from Japanese, taking Kwangsi from Japanese with 1 armour, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for Japanese: 5 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Kwangsi to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 aaGun, 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 aaGun moved from 36 Sea Zone to French Indo China 1 marine moved from Hainan to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from Queensland to 36 Sea Zone 3 fighters moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Hainan 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 mech_infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -1.00
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TripleA Manual Gamesave Post: Germans round 27
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Germans
Combat Hit Differential Summary :
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I’m enjoying trashing the Japanese.
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Please don’t take this the wrong way, but I’m good to call the game whenever.
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Germany to Yugoslavia 3 bombers moved from Germany to Yugoslavia 4 fighters moved from Germany to Yugoslavia 4 fighters moved from Germany to Northern Italy 4 tactical_bombers moved from Germany to Northern Italy 2 infantry moved from Volgograd to Kazakhstan 2 bombers moved from Bryansk to Kazakhstan 1 armour, 5 artilleries and 10 infantry moved from Belarus to Novgorod 3 infantry moved from Russia to Samara 1 infantry moved from Vologda to Samara 6 mech_infantrys moved from Bryansk to Samara 6 artilleries moved from Tambov to Samara 33 armour moved from Bryansk to Novgorod 10 mech_infantrys moved from Bryansk to Eastern Poland 10 mech_infantrys moved from Bryansk to Eastern Poland 10 mech_infantrys moved from Bryansk to Eastern Poland 53 mech_infantrys moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Russia 3 infantry moved from Western Ukraine to Bryansk 18 artilleries and 26 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Western Germany to Northern Italy 10 mech_infantrys moved from Bryansk to Novgorod 10 mech_infantrys moved from Bryansk to Samara Combat - Germans Battle in Northern Italy Germans attack with 6 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 factory_minor and 2 infantry Germans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 5/13 hits, 6.17 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 34 armour, 5 artilleries, 10 infantry and 63 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 34 armour, 5 artilleries, 10 infantry and 63 mech_infantrys in Novgorod, round 2 : 36/112 hits, 31.67 expected hits British roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from British with 34 armour, 5 artilleries, 9 infantry and 63 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Yugoslavia Germans attack with 1 armour, 3 bombers, 4 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 3 bombers, 4 fighters and 1 infantry in Yugoslavia, round 2 : 6/9 hits, 4.67 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 armour, 3 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 18 artilleries and 26 infantry British defend with 1 infantry Germans roll dice for 18 artilleries and 26 infantry in Northwest Persia, round 2 : 11/44 hits, 13.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 18 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 2 aaGuns moved from Bryansk to Russia 3 bombers and 4 fighters moved from Yugoslavia to Germany 6 fighters and 4 tactical_bombers moved from Northern Italy to Germany 7 armour moved from Germany to Baltic States 4 infantry moved from Germany to Western Germany 4 infantry moved from Germany to Western Germany 2 bombers moved from Kazakhstan to Bryansk Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Volgograd 3 armour placed in Western Ukraine 10 infantry placed in Germany 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 4.50 British : 0.33 Americans : 0.00 Russians : -0.67
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@surfer You are actually in pretty good shape, I’d encourage you to play a few more turns.
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Combat Move - Russians 2 infantry moved from Turkmenistan to Kazakhstan 1 tactical_bomber moved from Turkmenistan to Kazakhstan 2 fighters moved from Persia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns, 5 armour, 33 artilleries, 79 infantry and 6 mech_infantrys moved from Turkmenistan to Eastern Persia 2 fighters moved from Kazakhstan to Persia 1 tactical_bomber moved from Kazakhstan to Iraq 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Japanese Japanese repair damage of 14x factory_major; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Japanese buy 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 armour, 27 artilleries, 63 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 8 fighters and 2 tactical_bombers moved from Hunan to India 2 artilleries moved from Kwangtung to Kiangsi 5 armour, 3 artilleries, 14 infantry and 7 mech_infantrys moved from Hunan to Kiangsi 1 infantry moved from Kweichow to Hunan 1 fighter moved from India to 38 Sea Zone 2 fighters moved from India to Northwest Persia Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 38 Sea Zone to India Place Units - Japanese 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,4,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,3,2 Japanese collect 4 PUs (16 lost to blockades); end with 4 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
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I was installing the latest and the installer deleted the current version so… time to throw in the towel. Well played.
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@LennardF Yes. Good game!! I guess everyone is slowly progressing to the new version. It’s has some nice features