666 (Allies+9) vs Simon33 (Axis) BM4


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Jehol
                Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            3 infantry placed in Manchuria
            Chinese undo move 2.
            3 infantry placed in Kiangsu
            Chinese undo move 2.
            1 infantry placed in Sikang
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    

    Territory Summary for Chinese :

    Shantung : 1 infantry
    Kiangsu : 14 infantry
    Kiangsi : 1 infantry
    Jehol : 1 infantry
    Hopei : 1 infantry
    Chahar : 1 infantry
    Anhwe : 1 infantry
    

    Production/PUs Summary :

    Germans : 51 / 75
    Russians : 24 / 33
    Japanese : 51 / 80
    Americans : 59 / 82
    Chinese : 18 / 19
    British : 36 / 49
    UK_Pacific : 0 / 0
    Italians : 15 / 23
    ANZAC : 8 / 10
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Jehol
                Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            3 infantry placed in Manchuria
            Chinese undo move 2.
            3 infantry placed in Kiangsu
            Chinese undo move 2.
            1 infantry placed in Sikang
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    

    Territory Summary for Chinese :

    Shantung : 1 infantry
    Kiangsu : 14 infantry
    Kiangsi : 1 infantry
    Jehol : 1 infantry
    Hopei : 1 infantry
    Chahar : 1 infantry
    Anhwe : 1 infantry
    

    Production/PUs Summary :

    Germans : 51 / 75
    Russians : 24 / 33
    Japanese : 51 / 80
    Americans : 59 / 82
    Chinese : 18 / 19
    British : 36 / 49
    UK_Pacific : 0 / 0
    Italians : 15 / 23
    ANZAC : 8 / 10
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @simon33 forgot to ncm my chi inf in SUI, retreated the inf from KWE not ANH vs Hopei and ncm the SUI inf into HOP.


  • TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 aaGun, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 126 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 126 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            2 artilleries, 2 fighters, 17 infantry and 2 mech_infantrys moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Korea to Manchuria
            8 fighters and 1 tactical_bomber moved from Korea to Manchuria
            2 infantry moved from Norway to Finland
            1 bomber and 1 fighter moved from Norway to Finland
            2 fighters moved from 126 Sea Zone to Finland
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 8 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Americans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/11 hits, 5.00 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Finland
                Americans attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 marine moved from Norway to 126 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 126 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Finland to 110 Sea Zone
            1 bomber and 2 fighters moved from Finland to Norway
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Tobruk to Egypt
            1 mech_infantry moved from Libya to Tobruk
            1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            8 fighters and 1 tactical_bomber moved from Manchuria to Korea
            6 fighters moved from Hawaiian Islands to Korea
            1 fighter moved from 8 Sea Zone to Korea
            1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 submarines and 4 transports moved from 8 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 6 Sea Zone
            2 mech_infantrys placed in Korea
            1 carrier and 1 submarine placed in 10 Sea Zone
            3 infantry placed in Norway
            3 fighters and 4 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3,4,3,3,5,3,6,3,3,1,5,4,2,6,2,2,3,6,4,5,5,3,3,2,4,2,6,3,2,6,6,1,1,2,3,4,4
            Americans collect 56 PUs (3 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Jehol
                Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            3 infantry placed in Manchuria
            Chinese undo move 2.
            3 infantry placed in Kiangsu
            Chinese undo move 2.
            1 infantry placed in Sikang
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 aaGun, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 126 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 126 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            2 artilleries, 2 fighters, 17 infantry and 2 mech_infantrys moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iraq
                British attack with 2 artilleries, 3 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 armour
                    British roll dice for 2 artilleries, 3 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/25 hits, 6.33 expected hits
                    Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Italians with 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            3 aaGuns moved from Persia to Iraq
            3 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 8 Sea Zone to 10 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 aaGun, 2 artilleries and 1 infantry moved from Morocco to Algeria
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to Algeria
            2 fighters moved from Norway to Gibraltar
            1 marine moved from Norway to 126 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 126 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Norway to Gibraltar
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
            1 aaGun and 2 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.50
    Italians regular : 0.00
    Japanese regular : 0.17
    Germans regular : 0.33
    British regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shantung : 1 infantry
    Korea : 1 flag, 1 aaGun, 1 factory_minor, 15 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
    Kiangsu : 14 infantry
    Kiangsi : 1 infantry
    Jehol : 1 infantry
    Manchuria : 2 infantry
    Hopei : 1 infantry
    Chahar : 1 infantry
    Anhwe : 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
    Midway : 1 airfield
    10 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 5 submarines and 4 transports
    6 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
    Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
    Scotland : 1 airfield
    Malta : 1 artillery
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 marines
    Morocco : 1 aaGun, 2 infantry and 2 mech_infantrys
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 aaGun, 2 artilleries, 2 fighters and 3 infantry
    French West Africa : 1 flag
    Tunisia : 1 flag
    Norway : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 mech_infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 1 flag, 3 aaGuns, 2 artilleries, 16 infantry and 2 mech_infantrys
    92 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
    81 Sea Zone : 4 submarines
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 infantry
    Persia : 1 flag
    91 Sea Zone : 2 transports
    Finland : 1 flag, 1 infantry
    110 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 46 / 75
    Russians : 24 / 33
    Japanese : 51 / 80
    Americans : 59 / 82
    Chinese : 18 / 19
    British : 43 / 49
    UK_Pacific : 0 / 0
    Italians : 13 / 23
    ANZAC : 8 / 10
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Greece to Holland Belgium
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Cyprus from British to Italians
            EDIT: Turning off Edit Mode
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : 0.00
    

    Savegame


  • TripleA Move Summary: ANZAC round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 63 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 63 Sea Zone to Queensland
            2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 marine moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to New South Wales
            3 fighters moved from Anhwe to Kiangsu
            1 infantry moved from Persia to Iraq
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Kiangsu : 3 fighters
    Marianas : 1 flag, 1 artillery and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 marine
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
    8 Sea Zone : 1 cruiser and 3 submarines
    62 Sea Zone : 1 flag, 1 transport
    United Kingdom : 1 fighter and 2 infantry
    Morocco : 1 infantry
    Iraq : 1 infantry
    92 Sea Zone : 1 destroyer
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 75
    Russians : 24 / 33
    Japanese : 51 / 80
    Americans : 59 / 82
    Chinese : 18 / 19
    British : 40 / 49
    UK_Pacific : 0 / 0
    Italians : 13 / 13
    ANZAC : 8 / 11
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Yenisey
                  Germans take Evenkiyskiy from Russians
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Novosibirsk to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
                  Germans take Kansu from Chinese
                  Germans take Suiyuyan from Chinese
            1 artillery moved from Novosibirsk to Tsinghai
                  Germans take Tsinghai from Chinese
            1 infantry moved from Volgograd to Rostov
            1 bomber moved from Syria to Rostov
            1 artillery and 2 infantry moved from Vyborg to Finland
            9 mech_infantrys moved from Novgorod to Finland
            8 submarines moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery, 2 infantry and 9 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 9 mech_infantrys in Finland, round 2 : 4/12 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 8 submarines
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 8 submarines in 115 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 8 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            2 infantry moved from Western Germany to Denmark
            1 bomber moved from Syria to Western Germany
            3 infantry moved from Germany to Slovakia Hungary
            4 mech_infantrys moved from Germany to Poland
            2 fighters moved from Syria to Greece
            1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
            1 tactical_bomber moved from Syria to Western Germany
            2 artilleries and 2 mech_infantrys moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Normandy Bordeaux to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Syria to Yugoslavia
            1 tactical_bomber moved from Syria to Western Germany
            5 armour moved from Trans-Jordan to Syria
            3 artilleries and 3 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Novosibirsk to Suiyuyan
            4 artilleries and 22 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Urals to Kansu
            2 mech_infantrys moved from Urals to Yenisey
            1 bomber moved from Rostov to Slovakia Hungary
            1 artillery moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            3 artilleries moved from Volgograd to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            1 infantry placed in France
            2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.33
    Germans regular : 1.00
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    Assumed you’d submerge in SZ115.


  • @simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:

    Assumed you’d submerge in SZ115.

    yeah no problem, hey I just realized I didn’t ncm, or your file doesn’t show that I ncm, those ansac ships in z8. If i forgot I am sorry about that, I will edit and move them, hope that is ok?


  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 mech_infantry moved from Archangel to Urals
                  Russians take Urals from Germans
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bryansk to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 mech_infantry moved from Archangel to Urals
                  Russians take Urals from Germans
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bryansk to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            3 infantry moved from Russia to Vologda
            3 mech_infantrys moved from Belarus to Vologda
            1 artillery moved from Russia to Bryansk
            3 infantry moved from Bryansk to Belarus
            1 armour moved from Belarus to Vologda
            10 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            9 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            3 infantry moved from Korea to Amur
            3 infantry moved from Russia to Vologda
            1 aaGun and 3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.33
    

    Territory Summary for Russians :

    Korea : 2 aaGuns and 7 infantry
    Amur : 3 infantry
    Belarus : 1 aaGun, 4 artilleries and 16 infantry
    Baltic States : 1 infantry
    Bryansk : 1 aaGun, 1 artillery and 18 infantry
    Urals : 1 mech_infantry
    Eastern Poland : 1 infantry
    Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber
    Tambov : 1 infantry
    Ukraine : 1 aaGun, 1 factory_minor and 14 infantry
    Western Ukraine : 9 infantry
    Novosibirsk : 1 infantry
    Vologda : 1 armour, 6 infantry and 3 mech_infantrys
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Samara : 1 infantry
    113 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 55 / 77
    Russians : 26 / 35
    Japanese : 51 / 80
    Americans : 57 / 82
    Chinese : 14 / 19
    British : 38 / 49
    UK_Pacific : 0 / 0
    Italians : 13 / 13
    ANZAC : 8 / 11
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 mech_infantry moved from Archangel to Urals
                  Russians take Urals from Germans
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bryansk to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            3 infantry moved from Russia to Vologda
            3 mech_infantrys moved from Belarus to Vologda
            1 artillery moved from Russia to Bryansk
            3 infantry moved from Bryansk to Belarus
            1 armour moved from Belarus to Vologda
            10 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            9 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            3 infantry moved from Korea to Amur
            3 infantry moved from Russia to Vologda
            1 aaGun and 3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser and 3 submarines
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser and 3 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.33
    

    Savegame


  • @simon33 jeez, I forgot to move them again, lol, the risk of moving UK & Anz, fleets to far flung places with the Americans

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 7 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Marianas
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
            1 carrier moved from 6 Sea Zone to 22 Sea Zone
            1 cruiser moved from 36 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
            1 carrier moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Hunan to Hopei
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 bomber moved from Japan to Hopei
            1 infantry moved from Hunan to Anhwe
            5 armour, 5 artilleries, 8 infantry, 2 marines and 4 mech_infantrys moved from Eastern Persia to Persia
            1 fighter moved from India to Anhwe
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to Anhwe
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Marianas
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 cruisers in Marianas, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Marianas, round 2 : 3/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Marianas
                Japanese win, taking Marianas from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 6 carriers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 6 carriers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Persia
                Japanese attack with 5 armour, 5 artilleries, 8 infantry, 2 marines and 4 mech_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 5 armour, 5 artilleries, 8 infantry, 2 marines and 4 mech_infantrys in Persia, round 2 : 9/24 hits, 7.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Persia
                Japanese win, taking Persia from British with 5 armour, 5 artilleries, 7 infantry, 2 marines and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Hopei to Hunan
            1 fighter moved from Anhwe to Hunan
            1 fighter moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kiangsi to Hunan
            1 bomber moved from Hopei to Hunan
            1 bomber moved from Anhwe to Kwangsi
            1 bomber moved from Kwangsi to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Hunan to Kweichow
            2 artilleries moved from Yunnan to Hunan
            3 infantry moved from Shan State to Yunnan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from India to West India
            2 fighters and 2 tactical_bombers moved from Trans-Jordan to West India
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            2 destroyers moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Marianas to 22 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            3 infantry placed in India
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 carrier and 2 submarines placed in 6 Sea Zone
            2 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.33
    Japanese regular : 2.00
    ANZAC regular : -0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 destroyers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            6 fighters moved from Korea to 26 Sea Zone
            2 marines moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 6 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 6 infantry, 2 marines, 1 mech_infantry, 5 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 6 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            1 marine moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from Egypt to Iraq
            2 infantry moved from Manchuria to Amur
    
        Place Units - Americans
            2 destroyers placed in 113 Sea Zone
            1 destroyer placed in 112 Sea Zone
            4 fighters placed in Western United States
            1 destroyer placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,6,6,1,2,4,5,2,3,3,4,6,2,6,4,1,5,3,3,4,1,3,5,6,3
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 9 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
    Midway : 1 airfield
    Amur : 2 infantry
    26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 5 submarines and 4 transports
    6 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Egypt : 1 mech_infantry
    Malta : 1 artillery
    Morocco : 1 aaGun
    Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 marine and 2 mech_infantrys
    Libya : 1 flag
    112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
    113 Sea Zone : 2 destroyers
    Iraq : 2 fighters
    

    Production/PUs Summary :

    Germans : 55 / 77
    Russians : 26 / 35
    Japanese : 55 / 77
    Americans : 57 / 79
    Chinese : 12 / 19
    British : 36 / 49
    UK_Pacific : 0 / 0
    Italians : 13 / 13
    ANZAC : 8 / 11
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            14 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Anhwe : 23 infantry
    

    Production/PUs Summary :

    Germans : 55 / 77
    Russians : 26 / 35
    Japanese : 55 / 77
    Americans : 57 / 79
    Chinese : 12 / 13
    British : 36 / 49
    UK_Pacific : 0 / 0
    Italians : 13 / 13
    ANZAC : 8 / 11
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters, 1 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
            2 armour and 2 mech_infantrys moved from Egypt to Syria
                  British take Trans-Jordan from Germans
            3 infantry moved from Iraq to Syria
            3 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 bomber moved from Gibraltar to Syria
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 destroyers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            6 fighters moved from Korea to 26 Sea Zone
            2 marines moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 6 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 6 infantry, 2 marines, 1 mech_infantry, 5 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 6 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            1 marine moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from Egypt to Iraq
            2 infantry moved from Manchuria to Amur
    
        Place Units - Americans
            2 destroyers placed in 113 Sea Zone
            1 destroyer placed in 112 Sea Zone
            4 fighters placed in Western United States
            1 destroyer placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,6,6,1,2,4,5,2,3,3,4,6,2,6,4,1,5,3,3,4,1,3,5,6,3
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            14 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters, 1 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
            2 armour and 2 mech_infantrys moved from Egypt to Syria
                  British take Trans-Jordan from Germans
            3 infantry moved from Iraq to Syria
            3 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 bomber moved from Gibraltar to Syria
    
        Combat - British
            Battle in Syria
                British attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 5 armour; Italians defend with 2 infantry
                    British roll dice for 2 cruisers in Syria, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 7/16 hits, 6.00 expected hits
                    Italians roll dice for 5 armour and 2 infantry in Syria, round 2 : 3/7 hits, 3.17 expected hits
                    5 armour owned by the Germans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for British: 3 infantry
                Casualties for Germans: 5 armour
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            4 mech_infantrys moved from Egypt to Iraq
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun and 6 infantry moved from Egypt to Trans-Jordan
            1 carrier, 3 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Algeria to 98 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 bomber moved from Syria to Egypt
            3 fighters and 1 tactical_bomber moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Gibraltar to Norway
            6 infantry moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            6 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            3 aaGuns and 2 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            2 marines placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 9 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
    Anhwe : 23 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
    Midway : 1 airfield
    Amur : 2 infantry
    26 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 5 submarines and 4 transports
    6 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun and 6 infantry
    Gibraltar : 1 airfield, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 bomber, 1 factory_minor, 1 harbour, 2 marines and 4 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 4 aaGuns, 1 airfield and 2 infantry
    Malta : 1 artillery
    United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Morocco : 2 aaGuns and 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Syria : 1 flag, 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
    French West Africa : 1 flag
    Tunisia : 1 flag
    Norway : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 12 infantry, 2 marines and 2 mech_infantrys
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 transports
    80 Sea Zone : 1 submarine
    113 Sea Zone : 2 destroyers
    Iraq : 1 flag, 3 aaGuns, 2 artilleries, 5 fighters, 14 infantry, 6 mech_infantrys and 1 tactical_bomber
    81 Sea Zone : 3 submarines
    Brazil : 1 flag
    Northwest Persia : 1 flag
    98 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 54 / 77
    Russians : 26 / 35
    Japanese : 55 / 77
    Americans : 57 / 79
    Chinese : 12 / 13
    British : 38 / 41
    UK_Pacific : 0 / 0
    Italians : 12 / 13
    ANZAC : 8 / 11
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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