Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs666 (Allies+9) vs Simon33 (Axis) BM4
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Anhwe to Kiangsu Place Units - Chinese 1 infantry placed in Anhwe 3 infantry placed in Manchuria Chinese undo move 2. 3 infantry placed in Kiangsu Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67
Territory Summary for Chinese :
Shantung : 1 infantry Kiangsu : 14 infantry Kiangsi : 1 infantry Jehol : 1 infantry Hopei : 1 infantry Chahar : 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 51 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 15 / 23 ANZAC : 8 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Anhwe to Kiangsu Place Units - Chinese 1 infantry placed in Anhwe 3 infantry placed in Manchuria Chinese undo move 2. 3 infantry placed in Kiangsu Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67
Territory Summary for Chinese :
Shantung : 1 infantry Kiangsu : 14 infantry Kiangsi : 1 infantry Jehol : 1 infantry Hopei : 1 infantry Chahar : 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 51 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 15 / 23 ANZAC : 8 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@simon33 forgot to ncm my chi inf in SUI, retreated the inf from KWE not ANH vs Hopei and ncm the SUI inf into HOP.
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 1 aaGun, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 2 artilleries, 2 fighters, 17 infantry and 2 mech_infantrys moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Korea to Manchuria 8 fighters and 1 tactical_bomber moved from Korea to Manchuria 2 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 2 fighters moved from 126 Sea Zone to Finland Combat - Americans Battle in Manchuria Americans attack with 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/11 hits, 5.00 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Finland Americans attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Americans 1 marine moved from Norway to 126 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 126 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 fighter moved from Finland to 110 Sea Zone 1 bomber and 2 fighters moved from Finland to Norway 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Tobruk to Egypt 1 mech_infantry moved from Libya to Tobruk 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 8 fighters and 1 tactical_bomber moved from Manchuria to Korea 6 fighters moved from Hawaiian Islands to Korea 1 fighter moved from 8 Sea Zone to Korea 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 submarines and 4 transports moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 6 Sea Zone 2 mech_infantrys placed in Korea 1 carrier and 1 submarine placed in 10 Sea Zone 3 infantry placed in Norway 3 fighters and 4 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3,4,3,3,5,3,6,3,3,1,5,4,2,6,2,2,3,6,4,5,5,3,3,2,4,2,6,3,2,6,6,1,1,2,3,4,4 Americans collect 56 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Anhwe to Kiangsu Place Units - Chinese 1 infantry placed in Anhwe 3 infantry placed in Manchuria Chinese undo move 2. 3 infantry placed in Kiangsu Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 aaGun, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 2 artilleries, 2 fighters, 17 infantry and 2 mech_infantrys moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq British attack with 2 artilleries, 3 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour British roll dice for 2 artilleries, 3 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/25 hits, 6.33 expected hits Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Italians with 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 2 armour Non Combat Move - British 3 aaGuns moved from Persia to Iraq 3 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 8 Sea Zone to 10 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 aaGun, 2 artilleries and 1 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to Algeria 2 fighters moved from Norway to Gibraltar 1 marine moved from Norway to 126 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 126 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 bomber moved from Norway to Gibraltar Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Union of South Africa 1 aaGun and 2 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Italians regular : 0.00 Japanese regular : 0.17 Germans regular : 0.33 British regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shantung : 1 infantry Korea : 1 flag, 1 aaGun, 1 factory_minor, 15 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Kiangsu : 14 infantry Kiangsi : 1 infantry Jehol : 1 infantry Manchuria : 2 infantry Hopei : 1 infantry Chahar : 1 infantry Anhwe : 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield 10 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 5 submarines and 4 transports 6 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Belgian Congo : 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 aaGun, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield Malta : 1 artillery United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 marines Morocco : 1 aaGun, 2 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 aaGun, 2 artilleries, 2 fighters and 3 infantry French West Africa : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag, 1 mech_infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 flag, 3 aaGuns, 2 artilleries, 16 infantry and 2 mech_infantrys 92 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports 81 Sea Zone : 4 submarines Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag 91 Sea Zone : 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 46 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 43 / 49 UK_Pacific : 0 / 0 Italians : 13 / 23 ANZAC : 8 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Greece to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Cyprus from British to Italians EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.00
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 63 Sea Zone
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 63 Sea Zone Combat - ANZAC Battle in 63 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 63 Sea Zone to Queensland 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 marine moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to New South Wales 3 fighters moved from Anhwe to Kiangsu 1 infantry moved from Persia to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Kiangsu : 3 fighters Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 marine New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 5 infantry 8 Sea Zone : 1 cruiser and 3 submarines 62 Sea Zone : 1 flag, 1 transport United Kingdom : 1 fighter and 2 infantry Morocco : 1 infantry Iraq : 1 infantry 92 Sea Zone : 1 destroyer Persia : 1 infantry
Production/PUs Summary :
Germans : 49 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 40 / 49 UK_Pacific : 0 / 0 Italians : 13 / 13 ANZAC : 8 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan Germans take Kansu from Chinese Germans take Suiyuyan from Chinese 1 artillery moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Volgograd to Rostov 1 bomber moved from Syria to Rostov 1 artillery and 2 infantry moved from Vyborg to Finland 9 mech_infantrys moved from Novgorod to Finland 8 submarines moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Finland Germans attack with 1 artillery, 2 infantry and 9 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 9 mech_infantrys in Finland, round 2 : 4/12 hits, 2.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 8 submarines Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 8 submarines in 115 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 8 submarines remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Western Germany to Denmark 1 bomber moved from Syria to Western Germany 3 infantry moved from Germany to Slovakia Hungary 4 mech_infantrys moved from Germany to Poland 2 fighters moved from Syria to Greece 1 fighter and 1 tactical_bomber moved from Syria to Southern Italy 1 tactical_bomber moved from Syria to Western Germany 2 artilleries and 2 mech_infantrys moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Normandy Bordeaux to Yugoslavia 1 fighter and 1 tactical_bomber moved from Syria to Yugoslavia 1 tactical_bomber moved from Syria to Western Germany 5 armour moved from Trans-Jordan to Syria 3 artilleries and 3 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Novosibirsk to Suiyuyan 4 artilleries and 22 infantry moved from Samara to Volgograd 1 mech_infantry moved from Urals to Kansu 2 mech_infantrys moved from Urals to Yenisey 1 bomber moved from Rostov to Slovakia Hungary 1 artillery moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 3 artilleries moved from Volgograd to Caucasus Place Units - Germans 3 artilleries placed in Volgograd 1 infantry placed in France 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany 1 infantry placed in France 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 1.00 British regular : 0.67
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Assumed you’d submerge in SZ115.
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@simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
Assumed you’d submerge in SZ115.
yeah no problem, hey I just realized I didn’t ncm, or your file doesn’t show that I ncm, those ansac ships in z8. If i forgot I am sorry about that, I will edit and move them, hope that is ok?
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Archangel to Urals Russians take Urals from Germans 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 115 Sea Zone to 113 Sea Zone
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Archangel to Urals Russians take Urals from Germans 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Rostov Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Rostov to Russia 3 infantry moved from Russia to Vologda 3 mech_infantrys moved from Belarus to Vologda 1 artillery moved from Russia to Bryansk 3 infantry moved from Bryansk to Belarus 1 armour moved from Belarus to Vologda 10 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 9 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 3 infantry moved from Korea to Amur 3 infantry moved from Russia to Vologda 1 aaGun and 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov Place Units - Russians 3 infantry placed in Ukraine 2 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.33
Territory Summary for Russians :
Korea : 2 aaGuns and 7 infantry Amur : 3 infantry Belarus : 1 aaGun, 4 artilleries and 16 infantry Baltic States : 1 infantry Bryansk : 1 aaGun, 1 artillery and 18 infantry Urals : 1 mech_infantry Eastern Poland : 1 infantry Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber Tambov : 1 infantry Ukraine : 1 aaGun, 1 factory_minor and 14 infantry Western Ukraine : 9 infantry Novosibirsk : 1 infantry Vologda : 1 armour, 6 infantry and 3 mech_infantrys Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Samara : 1 infantry 113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 77 Russians : 26 / 35 Japanese : 51 / 80 Americans : 57 / 82 Chinese : 14 / 19 British : 38 / 49 UK_Pacific : 0 / 0 Italians : 13 / 13 ANZAC : 8 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Archangel to Urals Russians take Urals from Germans 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Rostov Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Rostov to Russia 3 infantry moved from Russia to Vologda 3 mech_infantrys moved from Belarus to Vologda 1 artillery moved from Russia to Bryansk 3 infantry moved from Bryansk to Belarus 1 armour moved from Belarus to Vologda 10 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 9 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 3 infantry moved from Korea to Amur 3 infantry moved from Russia to Vologda 1 aaGun and 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov Place Units - Russians 3 infantry placed in Ukraine 2 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser and 3 submarines EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser and 3 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.33
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@simon33 jeez, I forgot to move them again, lol, the risk of moving UK & Anz, fleets to far flung places with the Americans
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 7 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 cruiser moved from 36 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Kweichow to Hopei 1 fighter moved from Hunan to Hopei 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 bomber moved from Japan to Hopei 1 infantry moved from Hunan to Anhwe 5 armour, 5 artilleries, 8 infantry, 2 marines and 4 mech_infantrys moved from Eastern Persia to Persia 1 fighter moved from India to Anhwe 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Japan to Anhwe 1 submarine moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Marianas Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 cruisers in Marianas, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Marianas, round 2 : 3/7 hits, 3.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Marianas Japanese win, taking Marianas from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 6 carriers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 6 carriers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Persia Japanese attack with 5 armour, 5 artilleries, 8 infantry, 2 marines and 4 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 5 armour, 5 artilleries, 8 infantry, 2 marines and 4 mech_infantrys in Persia, round 2 : 9/24 hits, 7.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Persia Japanese win, taking Persia from British with 5 armour, 5 artilleries, 7 infantry, 2 marines and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Hopei to Hunan 1 fighter moved from Anhwe to Hunan 1 fighter moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsi to Hunan 1 bomber moved from Hopei to Hunan 1 bomber moved from Anhwe to Kwangsi 1 bomber moved from Kwangsi to French Indo China 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Hunan to Kweichow 2 artilleries moved from Yunnan to Hunan 3 infantry moved from Shan State to Yunnan 3 infantry moved from Malaya to Shan State 3 infantry moved from India to West India 2 fighters and 2 tactical_bombers moved from Trans-Jordan to West India 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 2 destroyers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Marianas to 22 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 3 infantry placed in India 1 artillery and 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 carrier and 2 submarines placed in 6 Sea Zone 2 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 Japanese regular : 2.00 ANZAC regular : -0.67 British regular : 0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 destroyers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 6 fighters moved from Korea to 26 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 6 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 6 infantry, 2 marines, 1 mech_infantry, 5 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 6 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 marine moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Egypt to Iraq 2 infantry moved from Manchuria to Amur Place Units - Americans 2 destroyers placed in 113 Sea Zone 1 destroyer placed in 112 Sea Zone 4 fighters placed in Western United States 1 destroyer placed in 6 Sea Zone 1 armour and 1 mech_infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,6,6,1,2,4,5,2,3,3,4,6,2,6,4,1,5,3,3,4,1,3,5,6,3 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 9 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry Midway : 1 airfield Amur : 2 infantry 26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 5 submarines and 4 transports 6 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Egypt : 1 mech_infantry Malta : 1 artillery Morocco : 1 aaGun Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 marine and 2 mech_infantrys Libya : 1 flag 112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports 113 Sea Zone : 2 destroyers Iraq : 2 fighters
Production/PUs Summary :
Germans : 55 / 77 Russians : 26 / 35 Japanese : 55 / 77 Americans : 57 / 79 Chinese : 12 / 19 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 13 / 13 ANZAC : 8 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 14 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Anhwe : 23 infantry
Production/PUs Summary :
Germans : 55 / 77 Russians : 26 / 35 Japanese : 55 / 77 Americans : 57 / 79 Chinese : 12 / 13 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 13 / 13 ANZAC : 8 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - British British buy 1 carrier, 2 fighters, 1 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Syria 2 armour and 2 mech_infantrys moved from Egypt to Syria British take Trans-Jordan from Germans 3 infantry moved from Iraq to Syria 3 fighters and 1 tactical_bomber moved from Egypt to Syria 1 bomber moved from Gibraltar to Syria
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 destroyers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 6 fighters moved from Korea to 26 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 6 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 6 infantry, 2 marines, 1 mech_infantry, 5 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 6 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 marine moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Egypt to Iraq 2 infantry moved from Manchuria to Amur Place Units - Americans 2 destroyers placed in 113 Sea Zone 1 destroyer placed in 112 Sea Zone 4 fighters placed in Western United States 1 destroyer placed in 6 Sea Zone 1 armour and 1 mech_infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,6,6,1,2,4,5,2,3,3,4,6,2,6,4,1,5,3,3,4,1,3,5,6,3 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 14 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 2 fighters, 1 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Syria 2 armour and 2 mech_infantrys moved from Egypt to Syria British take Trans-Jordan from Germans 3 infantry moved from Iraq to Syria 3 fighters and 1 tactical_bomber moved from Egypt to Syria 1 bomber moved from Gibraltar to Syria Combat - British Battle in Syria British attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 5 armour; Italians defend with 2 infantry British roll dice for 2 cruisers in Syria, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 7/16 hits, 6.00 expected hits Italians roll dice for 5 armour and 2 infantry in Syria, round 2 : 3/7 hits, 3.17 expected hits 5 armour owned by the Germans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Syria British win, taking Syria from Italians with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 3 infantry Casualties for Germans: 5 armour Casualties for Italians: 2 infantry Non Combat Move - British 4 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 aaGun and 6 infantry moved from Egypt to Trans-Jordan 1 carrier, 3 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to 98 Sea Zone 1 aaGun and 1 infantry moved from Algeria to Morocco 1 bomber moved from Syria to Egypt 3 fighters and 1 tactical_bomber moved from Syria to Iraq 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Gibraltar to Norway 6 infantry moved from United Kingdom to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry and 1 marine moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 3 aaGuns and 2 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 10 Sea Zone to 26 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 2 marines placed in Egypt 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 9 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber Anhwe : 23 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry Midway : 1 airfield Amur : 2 infantry 26 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 5 submarines and 4 transports 6 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Belgian Congo : 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 aaGun and 6 infantry Gibraltar : 1 airfield, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 bomber, 1 factory_minor, 1 harbour, 2 marines and 4 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Scotland : 4 aaGuns, 1 airfield and 2 infantry Malta : 1 artillery United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Morocco : 2 aaGuns and 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag Syria : 1 flag, 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys French West Africa : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 12 infantry, 2 marines and 2 mech_infantrys Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 transports 80 Sea Zone : 1 submarine 113 Sea Zone : 2 destroyers Iraq : 1 flag, 3 aaGuns, 2 artilleries, 5 fighters, 14 infantry, 6 mech_infantrys and 1 tactical_bomber 81 Sea Zone : 3 submarines Brazil : 1 flag Northwest Persia : 1 flag 98 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 54 / 77 Russians : 26 / 35 Japanese : 55 / 77 Americans : 57 / 79 Chinese : 12 / 13 British : 38 / 41 UK_Pacific : 0 / 0 Italians : 12 / 13 ANZAC : 8 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0