@HHFrenchRepublic12
The conceit in “East & West” is that minor powers just bond to a major power, once they become active in the war. So, what I had suggested was that France would become part of Western Europe, and the Arab League would become part of the UK, if/when they’re at war with the USSR.
It just keeps things a lot cleaner, in terms of not having to reinvent the turn order, and other stuff which might add overhead.
Axis and Allies: Cold War
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Do you have a link to this 1942 Cold War game ?
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So is this kinda going to be your setup ? I was looking at another game. I think that has more influence on territories but haven’t seen it all what’s in game.
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There was a game that attempted to do exactly what you’re asking for. It was called East & West, Global War in 1948. While it’s not sold anymore, looking into what all they did may help you in your quest.
-Midnight_Reaper
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It’s a very cool idea, but a major task. Also, it kind of stretches quite far away from the pretty straight-forward A&A-mechanic of building units and rolling dice. In this Cold War there seems to be a lot more emphasis on diplomacy and events. Not saying it’s bad, but likely it will be a very different game from A&A in the end. Perhaps it should start off as such?
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Here’s the map so far. More changes coming yet.
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