PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)

  • '19

    @CaptainNapalm Actually please take the frech and UK fighter with the AC

  • '20 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 7 infantry moved from Poland to Eastern Poland
            1 artillery and 5 infantry moved from Romania to Bessarabia
            4 artilleries and 22 infantry moved from Romania to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 122 Sea Zone to 128 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            2 fighters and 2 tactical_bombers moved from France to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; French defend with 1 destroyer and 1 fighter
                    Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 99 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 99 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 99 Sea Zone
                Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 1 bomber, 1 fighter and 3 tactical_bombers
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Casualties for French: 1 destroyer and 1 fighter
            Battle in 128 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 128 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bessarabia
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 7 artilleries, 29 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 7 artilleries, 29 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 13/48 hits, 13.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 7 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            3 artilleries and 7 infantry moved from Germany to Poland
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 armour and 5 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Western Germany
            1 aaGun moved from Germany to Western Germany
            EDIT: 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Western Germany
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
            1 aaGun moved from Norway to Finland
            2 artilleries and 1 infantry moved from Western Germany to France
            1 transport moved from 115 Sea Zone to 128 Sea Zone
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 infantry placed in Western Germany
            Germans undo move 1.
            1 submarine placed in 116 Sea Zone
            1 artillery and 2 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
            1 artillery and 4 infantry placed in Germany
            Germans undo move 6.
            1 infantry placed in Western Germany
            1 artillery placed in Germany
            Germans undo move 6.
            2 infantry placed in Germany
            1 artillery and 2 infantry placed in Western Germany
            Germans undo move 8.
            Germans undo move 7.
            1 artillery and 1 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 3.
            Germans undo move 4.
            Germans undo move 4.
            Germans undo move 4.
            Germans undo move 4.
            3 artilleries and 7 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.83
    British regular : -0.17
    

    Savegame


  • @Sovietishcat I had to edit 3 planes back to Western Germany, after the big battle. Triple A casualty choices must be off. I double checked the history, and 2 tacs and a fighter had come from Southern Italy, so they should be able to reach Western Germany. Let me know if I’m missing something.

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Leningrad to Baltic States
            2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Rostov to Kursk
            2 armour and 2 mech_infantrys moved from Northern Belarus to Bryansk
            8 infantry moved from Russia to Bryansk
            5 infantry moved from Smolensk to Bryansk
            4 artilleries and 9 infantry moved from Leningrad to Novgorod
            2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
            2 infantry moved from Buryatia to Amur
            1 aaGun, 3 artilleries and 12 infantry moved from Siberia to Amur
            1 cruiser moved from 117 Sea Zone to 118 Sea Zone
            4 aaGuns, 2 artilleries and 8 infantry moved from Northern Belarus to Novgorod
    
        Place Units - Russians
            1 armour and 2 infantry placed in Siberia
            5 armour and 1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 1,00
    

    Savegame


  • @CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):

    @Sovietishcat I had to edit 3 planes back to Western Germany, after the big battle. Triple A casualty choices must be off. I double checked the history, and 2 tacs and a fighter had come from Southern Italy, so they should be able to reach Western Germany. Let me know if I’m missing something.

    @CaptainNapalm Everything looks okay, I know the system is quite eratic sometimes, but all the moves are okay!!

  • '20 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shansi to Inner Mongolia
            1 artillery and 1 infantry moved from Anhwe to Honan
            1 artillery and 1 infantry moved from Hunan to Hopei
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Manilla to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
            1 marine moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            2 infantry moved from Wake Island to 24 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Johnston Island
            1 submarine moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
            1 destroyer moved from 34 Sea Zone to 56 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from Sumatra to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
            1 artillery moved from Malaya to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to Hopei
            1 bomber moved from French Indo China to Honan
            1 bomber moved from French Indo China to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Anhwe to Honan
            1 fighter and 1 tactical_bomber moved from Anhwe to Inner Mongolia
            1 cruiser moved from 43 Sea Zone to 47 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 28 Sea Zone
            Battle in Johnston Island
            Battle in New Britain
            Battle in 28 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 fighters and 1 transport; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 28 Sea Zone
                1 submarine owned by the Japanese Submerged
                Americans win, taking Johnston Island from Americans, taking New Britain from ANZAC with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 11
                Casualties for ANZAC: 1 cruiser
            Battle in New Guinea
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 cruisers in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Hopei, round 3 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Honan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 5/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Moving scrambled unit from 28 Sea Zone back to originating territory: Hawaiian Islands
            Moving scrambled unit from 28 Sea Zone back to originating territory: Hawaiian Islands
            Moving scrambled unit from 28 Sea Zone back to originating territory: Hawaiian Islands
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Jehol to Anhwe
            1 infantry moved from Kwangsi to Kweichow
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to 40 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 47 Sea Zone
            1 carrier moved from 43 Sea Zone to 47 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 transport moved from 38 Sea Zone to 20 Sea Zone
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery moved from Japan to Kyushu
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from Kyushu to 20 Sea Zone
            1 armour moved from 20 Sea Zone to Jehol
            1 infantry moved from 20 Sea Zone to Jehol
            1 aaGun and 5 infantry moved from Korea to Southern Manchuria
            2 fighters moved from 25 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe
            1 fighter and 1 tactical_bomber moved from Honan to Anhwe
            2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
            1 tactical_bomber moved from Szechwan to Anhwe
            1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
            1 bomber moved from Inner Mongolia to Anhwe
            1 bomber moved from Honan to Hunan
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour and 2 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            2 submarines and 2 transports placed in 7 Sea Zone
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -2.00
    UK_Pacific regular : -0.67
    ANZAC regular : -1.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Sicily
            1 bomber and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
    
        Combat - Americans
            Battle in Sicily
    
        Non Combat Move - Americans
            1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 11 Sea Zone to 8 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from French West Africa to 89 Sea Zone
            1 artillery and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Morocco
            2 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 aaGun moved from Central United States to 104 Sea Zone
            1 aaGun, 1 artillery and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            1 aaGun moved from 93 Sea Zone to Morocco
            1 marine moved from French Guiana to 90 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            3 tactical_bombers placed in Western United States
            2 destroyers and 2 transports placed in 104 Sea Zone
            3 infantry placed in Central United States
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Honan
            2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Honan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                1 artillery owned by the Chinese retreated to Tsinghai
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Eastern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Sardinia
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter moved from Morocco to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 artilleries and 2 infantry moved from Eastern India to Burma
            6 infantry moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Rhodesia
            1 tactical_bomber moved from Egypt to 97 Sea Zone
    
        Combat - British
            Battle in Sardinia
            Battle in Burma
                British attack with 5 artilleries and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 5 artilleries and 8 infantry in Burma, round 2 : 5/13 hits, 3,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Sardinia from Italians, taking Burma from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 fighter moved from Southern Persia to Eastern India
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
            2 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery moved from Egypt to Anglo-Egyptian Sudan
            4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily
            1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Sicily
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 fighter placed in Egypt
            1 destroyer and 1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,6,5,3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3,17
    Japanese regular : 0,00
    British regular : 1,17
    

    Savegame

  • '19

    @CaptainNapalm I assumed no scramble in sz 97 both when UK and USA attacked, If you disagree, let me know!

  • '20 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Libya
            1 armour and 1 artillery moved from Tunisia to Libya
            2 armour and 1 mech_infantry moved from Romania to Baltic States
            1 infantry moved from Tanganyika Territory to Kenya
            1 artillery and 1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Kenya
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 artillery and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Libya, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                    Italians roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
            1 aaGun and 3 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Romania to Bulgaria
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            3 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    Russians regular : 0.67
    British regular : 0.00
    

    Savegame


  • @Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 2 artilleries and 3 infantry moved from South Australia to New South Wales
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
            1 aaGun and 2 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    French regular : -0,33
    

    Savegame


  • @CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):

    @Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!

    Yes I think it gives more options for the allies in the MED, otherwise in BM3 very difficult to land straight in Italy!

  • '20 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Bessarabia to Ukraine
            4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Poland to Leningrad
                  Germans take Leningrad from Russians
            2 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            5 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 bomber moved from Western Germany to Northern Belarus
            1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
            6 artilleries and 27 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Ukraine, round 2 : 7/15 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 aaGun and 3 armour moved from Eastern Poland to Southern Belarus
            1 armour and 4 mech_infantrys moved from Poland to Southern Belarus
            3 artilleries and 7 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Bessarabia to Ukraine
            1 infantry moved from Germany to Austria
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
            1 aaGun, 3 artilleries and 4 infantry moved from France to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun, 3 artilleries and 7 infantry moved from Western Germany to France
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone
            1 bomber moved from Northern Belarus to Eastern Poland
            1 aaGun moved from Finland to Vyborg
    
        Place Units - Germans
            2 armour and 2 mech_infantrys placed in Germany
            2 infantry and 1 tactical_bomber placed in France
            1 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern France
            Germans undo move 2.
            1 artillery and 1 infantry placed in Western Germany
            1 tactical_bomber placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Leningrad
            1 artillery moved from Novgorod to Leningrad
            2 infantry moved from Novgorod to Northern Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Northern Belarus
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Leningrad
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Northern Belarus to Smolensk
            4 aaGuns, 5 artilleries and 13 infantry moved from Novgorod to Smolensk
            2 armour, 10 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
            1 artillery moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            4 armour moved from Russia to Tambov
            6 infantry moved from Kursk to Tambov
            1 artillery moved from Kursk to Tambov
            1 infantry moved from Kursk to Rostov
            1 armour moved from Siberia to Amur
            2 infantry moved from Siberia to Amur
    
        Place Units - Russians
            8 infantry placed in Russia
            1 artillery and 2 infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Siberia
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -0,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 destroyer, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 artillery moved from Inner Mongolia to Kansu
            1 artillery moved from Honan to Tsinghai
            1 mech_infantry moved from Anhwe to Tsinghai
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Shan State to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Ceylon
            1 destroyer moved from 38 Sea Zone to 40 Sea Zone
            1 bomber moved from Hunan to Kansu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
            2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Shan State to Hopei
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 bomber moved from Anhwe to 8 Sea Zone
            1 submarine moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 25 Sea Zone to 27 Sea Zone
            1 carrier and 2 submarines moved from 7 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
            1 fighter moved from 7 Sea Zone to 8 Sea Zone
            1 battleship moved from 31 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
            1 marine moved from New Britain to 47 Sea Zone
            1 carrier, 2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone
            1 fighter moved from 7 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 27 Sea Zone
            1 carrier moved from 31 Sea Zone to 27 Sea Zone
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 destroyer moved from 56 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Solomon Islands
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 8 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 27 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 3 submarines in 27 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 27 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    1 transport owned by the Americans lost in 27 Sea Zone
                Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Chahar
            1 armour moved from Jehol to Shansi
            1 infantry moved from Kwangtung to Kiangsi
            1 artillery moved from Kwangtung to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            2 fighters and 2 tactical_bombers moved from Tsinghai to Anhwe
            1 fighter and 1 tactical_bomber moved from Kansu to Inner Mongolia
            1 bomber moved from Kansu to Anhwe
            1 bomber moved from 8 Sea Zone to Japan
            2 fighters moved from 8 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
            1 artillery moved from New Guinea to 47 Sea Zone
            1 artillery and 1 transport moved from 47 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Caroline Islands
            1 transport moved from 31 Sea Zone to 27 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Southern Manchuria
            1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 infantry moved from 20 Sea Zone to Kiangsu
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 76 Sea Zone to 74 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            4 artilleries and 4 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 2.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
            1 bomber and 1 tactical_bomber moved from Malta to Tunisia
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Tunisia
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Tunisia, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Tunisia to Sicily
            1 bomber moved from Tunisia to Sicily
            1 marine moved from Morocco to 93 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            3 tactical_bombers moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            3 infantry moved from Central United States to 104 Sea Zone
            3 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Sicily
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            3 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Morocco
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Western United States
            2 destroyers, 2 submarines and 2 transports placed in 104 Sea Zone
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,4,4,5,3,6,4,2,3,2,2,3,5,4,2,4,2
            Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Eastern Sinkiang to Tsinghai
            1 fighter moved from Eastern Sinkiang to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/7 hits, 3,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Western Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
            1 infantry placed in Eastern Sinkiang
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Sardinia to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Northern Italy
            4 fighters and 1 tactical_bomber moved from Sicily to 97 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Belgian Congo to Kenya
            1 artillery moved from Anglo-Egyptian Sudan to Kenya
            1 fighter moved from Egypt to Kenya
            1 destroyer and 1 submarine moved from 109 Sea Zone to 123 Sea Zone
                  British take 109 Sea Zone from Germans
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
            1 fighter moved from Gibraltar to 97 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Northern Italy from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 123 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from Sardinia to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Sicily
            1 fighter moved from Kenya to Egypt
            1 infantry moved from Northwest Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 infantry moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Baluchistan to Iraq
            1 fighter moved from Yunnan to Eastern India
            1 fighter moved from United Kingdom to Gibraltar
            5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily
    
        Place Units - British
            3 submarines placed in 83 Sea Zone
            1 destroyer placed in 113 Sea Zone
            1 transport placed in 109 Sea Zone
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,5
            British collect 36 PUs (1 lost to blockades); end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,6,4,2,3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in Eastern India change ownership: 1 artillery
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Americans regular : -2,67
    Japanese regular : -0,67
    Italians regular : 0,33
    Germans regular : -0,17
    British regular : 1,33
    

    Savegame

  • '19

    @CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.

  • '20 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            2 armour moved from Baltic States to Northern Belarus
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour and 1 bomber
                Americans defend with 1 artillery
                    Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Northern Belarus
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Northern Belarus, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Belarus
                Italians win, taking Northern Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.00
    Russians regular : 0.67
    

    Savegame


  • @Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):

    @CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.

    It looks good to me!

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Syria to Iraq
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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