• '20 '18 '17 '15

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            2 Infantrys and 1 Tank moved from Manchester to 21 Sea Zone
            1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            2 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy
            2 Fighters moved from Manchester to Paris
            1 Infantry moved from London to Dover
            1 Infantry moved from French Equatorial Africa to Darfur
            4 Infantrys moved from Equatoria to Darfur
            1 Tank moved from Equatoria to Darfur
            2 Mot.Infs moved from Cape Town to Kenya
            1 Infantry moved from Rhodesia to Kenya
            1 Tank moved from N.Saudi Arabia to Syria
            2 Artillerys and 3 Infantrys moved from N.Saudi Arabia to Palestine
            1 Infantry moved from Kenya to Equatoria
            4 Infantrys moved from Lower Egypt to Mersa Matruh
            4 Infantrys moved from Lower Egypt to New Valley
            2 Tanks moved from Cairo to Mersa Matruh
            2 Tanks moved from Cairo to New Valley
            3 Fighters moved from Cairo to Syria
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Iraq
            1 Fighter moved from E.Morocco to 31 Sea Zone
            1 Infantry moved from Assam to Yunnan
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
            1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Transport moved from 66 Sea Zone to 65 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from Burma to S.Thailand
            2 Artillerys, 1 Cruiser, 2 Elites, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys, 2 Elites and 1 Infantry moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from North Central USA to South Central USA
            1 Transport moved from 100 Sea Zone to 25 Sea Zone
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Central USA to E.Mexico
            1 Tank moved from Central America to 25 Sea Zone
            1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica
            2 Infantrys moved from Colombia to Venezuela
            1 Tank moved from Central America to Venezuela
            1 Bomber moved from Colombia to Venezuela
            1 Destroyer moved from 100 Sea Zone to 25 Sea Zone
            1 Fighter moved from Greenland to 2 Sea Zone
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            5 Infantrys moved from Delhi to Bihar
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Destroyer, 2 Elites, 10 Infantrys, 2 Mot.Infs, 8 Tanks and 1 Transport; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in New Valley
                British attack with 4 Infantrys and 2 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 4 Infantrys and 2 Tanks in New Valley, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                British win, taking New Valley from Italians with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in S.Thailand
                British attack with 3 Artillerys, 2 Elites, 4 Infantrys and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 3 Artillerys, 2 Elites, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/11 hits, 3.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                2 Submarines owned by the Germans Submerged
            Battle in Jamaica
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                British loses 0 PUs for violating Jamaicas neutrality.
                British winBritish win with 1 Fighter remaining, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 2 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in Mersa Matruh
                British attack with 4 Infantrys and 2 Tanks
                Italians defend with 1 Tank
                    British roll dice for 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 Tank in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Mersa Matruh
                British winBritish win with 1 Fighter remaining, taking Mersa Matruh from Italians with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Tank
            Battle in Venezuela
                British attack with 1 Bomber, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Venezuela, round 2 : 1/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Venezuela, round 3 : 0/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Venezuela
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Venezuela, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Venezuela
                British loses 0 PUs for violating Venezuelas neutrality.
                British win, taking Venezuela from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Neutral: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Venezuela to British Guiana
            1 Fighter moved from 31 Sea Zone to Gibraltar
            1 Fighter moved from 2 Sea Zone to Greenland
            1 AAGun moved from N.Saudi Arabia to Palestine
            1 AAGun moved from Hyderabad to Calcutta
            1 AAGun moved from Bihar to Assam
            1 AAGun moved from British Columbia to North Central USA
    
        Place Units - British
            6 Tanks placed in Cairo
            2 Mot.Infs placed in Cape Town
            1 Destroyer and 1 Transport placed in 20 Sea Zone
            2 Artillerys, 2 Elites and 1 Tank placed in Madras
            1 Infantry and 1 Tank placed in Bombay
            5 Infantrys placed in Delhi
            2 Infantrys placed in Wales
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 98 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    British : -3.33
    Italians : -0.83
    Thai : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            1 Fighter moved from Sumatra to Java
            1 Carrier, 2 Destroyers and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
            4 Fighters moved from Broome to Java
            4 Infantrys moved from Canberra to New South Wales
            1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 66 Sea Zone
            1 Artillery and 3 Infantrys moved from 66 Sea Zone to Java
            1 Carrier, 2 Destroyers and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 5 Fighters and 3 Infantrys
                Hisaichi defend with 1 Infantry and 1 Tank
                    Anzac roll dice for 1 Artillery, 5 Fighters and 3 Infantrys in Java, round 2 : 3/9 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Artillery, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - Anzac
            5 Fighters moved from Java to Sumatra
    
        Place Units - Anzac
            1 T.Boat placed in 67 Sea Zone
            1 Artillery and 1 Elite placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            2 Fighters placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Anzac : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy nothing; Remaining resources: 22 PUs; 
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Helsinki
    
        Place Units - Finns
            2 Artillerys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Artillerys, 1 Elite and 1 Tank moved from Bucharest to E.Romania
            1 Infantry moved from Vinnytsia to Donetsk
                  Romanians take Donetsk from Russians
            1 Infantry moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Elite and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Tank moved from Malaya to S.Thailand
            2 Artillerys moved from Malaya to S.Thailand
            1 Fighter and 6 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank
                British defend with 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks
                    Thai roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank in S.Thailand, round 2 : 3/10 hits, 2.83 expected hits
                    British roll dice for 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits
                    4 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in S.Thailand
                    Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 4/6 hits, 2.17 expected hits
                    British roll dice for 3 Artillerys, 2 Elites and 2 Tanks in S.Thailand, round 3 : 3/7 hits, 2.67 expected hits
                    2 Elites owned by the British, 2 Infantrys owned by the Thai, 2 Artillerys owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 4 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 4 : 0/3 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in S.Thailand, round 5 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 5 : 3/3 hits, 1.33 expected hits
                    1 Tank owned by the British, 1 Tank owned by the Thai, 1 Artillery owned by the British, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in S.Thailand
                British win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Thai: 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank
                Casualties for British: 3 Artillerys, 2 Elites, 3 Infantrys and 1 Tank
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Thai : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Bomber moved from Pearl Harbor to Truk
            1 Artillery and 1 Infantry moved from Ponape to Truk
            1 Infantry and 2 Tanks moved from Johnston to 98 Sea Zone
            1 Artillery moved from Pearl Harbor to 98 Sea Zone
            1 Artillery and 1 Infantry moved from Johnston to 98 Sea Zone
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys moved from Johnston to 98 Sea Zone
            1 Infantry moved from Oahu to Pearl Harbor
            2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from 98 Sea Zone to 96 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Tanks moved from 96 Sea Zone to Kwajalein
            4 Infantrys and 2 Transports moved from 98 Sea Zone to 96 Sea Zone
            4 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Battleship, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            2 Infantrys and 4 Tanks moved from W.Mexico to 83 Sea Zone
            2 Infantrys moved from Southwest USA to 83 Sea Zone
            1 Artillery moved from W.Mexico to Southwest USA
            1 Adv.Fighter, 2 Carriers, 2 Fighters, 4 Infantrys, 4 Tanks and 4 Transports moved from 83 Sea Zone to 98 Sea Zone
            4 Infantrys and 4 Tanks moved from 98 Sea Zone to Johnston
            3 Bombers and 2 Fighters moved from Wake to Eniwetok
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Elite, 1 Factory, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Eniwetok
                Americans attack with 3 Bombers and 2 Fighters
                Yamamoto defend with 1 Bomber, 2 Fighters and 1 Infantry
                    Americans roll dice for 3 Bombers and 2 Fighters in Eniwetok, round 2 : 2/5 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.50 expected hits
                    2 Fighters owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Eniwetok
                    Americans roll dice for 3 Bombers in Eniwetok, round 3 : 2/3 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 Fighters in Eniwetok, round 3 : 0/2 hits, 1.00 expected hits
                    2 Fighters owned by the Yamamoto lost in Eniwetok
                Americans win with 3 Bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 Fighters
                Casualties for Yamamoto: 1 Bomber, 2 Fighters and 1 Infantry
            Battle in Truk
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Truk, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                    Americans roll dice for 1 Artillery and 1 Bomber in Truk, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 3 : 2/2 hits, 0.67 expected hits
                    1 Bomber owned by the Americans, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Truk
                Yamamoto win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 Artillery, 1 Bomber and 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
            Battle in Kwajalein
                Americans attack with 2 Artillerys, 6 Infantrys and 2 Tanks
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Kwajalein, round 2 : 1/10 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            3 Bombers moved from Eniwetok to Merauke
    
        Place Units - Americans
            1 Factory placed in Ponape
            Americans undo move 1.
            1 Factory placed in Ponape
            3 Destroyers placed in 98 Sea Zone
            1 Adv.Fighter, 1 Elite and 1 Fighter placed in San Francisco
            1 Carrier, 1 Destroyer and 2 Transports placed in 83 Sea Zone
            Americans undo move 3.
            1 Adv.Fighter and 1 Fighter placed in 83 Sea Zone
            1 Elite placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.17
    Americans : -1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            10 Tanks moved from Burgundy to Paris
            6 Tanks moved from Lorraine to Paris
            2 Bombers moved from Pomerania to Paris
            4 Mech.Infs moved from Rhine to Paris
            3 Mech.Infs moved from Bavaria to Paris
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            3 Infantrys moved from Pomerania to 23 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Lithuania to Latvia
                  Germans take Latvia from Russians
            4 Artillerys moved from Warsaw to Brest
            2 Infantrys moved from Danzig to Brest
            3 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Pomerania to Danzig
            1 Elite and 4 Infantrys moved from Berlin to Brandenburg
            1 Artillery moved from Lapland to Finnmark
                  Germans take Finnmark from Russians
            1 Elite moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Artillery moved from 24 Sea Zone to Vyborg
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Oulu
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Oulu
            1 Adv.Fighter moved from 23 Sea Zone to Vyborg
            2 Stukas moved from Helsinki to Oulu
            1 Fighter moved from Helsinki to Vyborg
            1 Fighter moved from 23 Sea Zone to Oulu
            1 Infantry moved from Tobruk to Kufra
            1 Tank moved from S.Algeria to E.Morocco
            3 Submarines moved from 34 Sea Zone to 41 Sea Zone
            2 Submarines moved from 31 Sea Zone to 41 Sea Zone
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 ArmoredCar moved from Aquitaine to Orleanais
            1 Submarine moved from 2 Sea Zone to 16 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 1 Elite, 2 HeavyTanks, 1 Infantry, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 2 Bombers, 7 Mech.Infs and 16 Tanks
                British defend with 2 Fighters and 1 Infantry; French defend with 1 AAGun, 6 Adv.Fighters, 1 Factory, 1 Fighter, 3 Infantrys and 10 Tanks
                    AA fire in Paris : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Germans lost in Paris
                    Germans roll dice for 1 Bomber, 7 Mech.Infs and 16 Tanks in Paris, round 2 : 11/24 hits, 11.00 expected hits
                    French roll dice for 6 Adv.Fighters, 3 Fighters, 4 Infantrys and 10 Tanks in Paris, round 2 : 12/23 hits, 11.83 expected hits
                    7 Tanks owned by the French, 3 Infantrys owned by the French, 1 Infantry owned by the British, 7 Mech.Infs owned by the Germans and 5 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 1 Bomber and 11 Tanks in Paris, round 3 : 4/12 hits, 6.17 expected hits
                    French roll dice for 6 Adv.Fighters, 3 Fighters and 3 Tanks in Paris, round 3 : 5/12 hits, 7.00 expected hits
                    1 Fighter owned by the French, 3 Tanks owned by the French and 5 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 1 Bomber and 6 Tanks in Paris, round 4 : 2/7 hits, 3.67 expected hits
                    French roll dice for 6 Adv.Fighters and 2 Fighters in Paris, round 4 : 4/8 hits, 5.00 expected hits
                    2 Fighters owned by the British and 4 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 1 Bomber and 2 Tanks in Paris, round 5 : 1/3 hits, 1.67 expected hits
                    French roll dice for 6 Adv.Fighters in Paris, round 5 : 4/6 hits, 4.00 expected hits
                1 Adv.Fighter owned by the French, 2 Tanks owned by the Germans and 1 Bomber owned by the Germans lost in Paris
                French win with 5 Adv.Fighters remaining. Battle score for attacker is -58
                Casualties for Germans: 2 Bombers, 7 Mech.Infs and 16 Tanks
                Casualties for British: 2 Fighters and 1 Infantry
                Casualties for French: 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 10 Tanks
            Battle in Vyborg
                Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Kiev
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 ArmoredCar
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Orleanais
                French win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 ArmoredCar
            Battle in E.Morocco
                Germans attack with 1 Tank
                French defend with 1 AAGun, 1 Artillery and 1 Factory
                    Germans roll dice for 1 Tank in E.Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in E.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in E.Morocco
                Germans win, taking E.Morocco from French with 1 Tank remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
            Battle in Oulu
                Germans attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Stukas
                Russians defend with 4 Mech.Infs
                    Germans roll dice for 1 Battleship in Oulu, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Stukas in Oulu, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 4 Mech.Infs in Oulu, round 2 : 1/4 hits, 1.33 expected hits
                3 Mech.Infs owned by the Russians and 1 Infantry owned by the Germans lost in Oulu
                    Germans roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Stukas in Oulu, round 3 : 3/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Mech.Inf in Oulu, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Oulu
                Germans win, taking Oulu from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 22
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 4 Mech.Infs
            Battle in Brest
                Germans attack with 4 Artillerys and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 4 Artillerys and 2 Infantrys in Brest, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Brest
                    Germans roll dice for 4 Artillerys and 2 Infantrys in Brest, round 3 : 0/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 4 Artillerys and 2 Infantrys in Brest, round 4 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Germans
            1 Artillery, 1 Infantry and 2 Tanks moved from Vinnytsia to E.Romania
            1 Adv.Fighter and 1 Fighter moved from Vyborg to 23 Sea Zone
            1 Fighter and 2 Stukas moved from Oulu to Danzig
    
        Place Units - Germans
            3 Mech.Infs placed in Bavaria
            Germans undo move 1.
            2 ArmoredCars and 2 Tanks placed in Warsaw
            2 ArmoredCars, 2 HeavyTanks and 1 Tank placed in Bohemia
            3 Mech.Infs placed in Bavaria
            1 Elite and 3 Mech.Infs placed in Rhine
            1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.33
    Neutral : -1.33
    French : -2.83
    AA fire in Paris : : 0.67
    Russians : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Mech.Inf moved from N.Buryat Mongolia to Liaoning
                  Russians take Heilungchiang from Hisaichi
                  Russians take Liaoning from Hisaichi
            1 Mech.Inf moved from N.Buryat Mongolia to Heilungchiang
            1 Bomber moved from Olyokminsk to Chita
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Tank moved from S.Buryat Mongolia to Chita
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            3 Artillerys, 9 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Buryat Mongolia to Chita
            1 Fighter moved from Ayan to Chita
            1 Infantry moved from Yakutsk to Ayan
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            4 Mot.Infs moved from Sibirsky to N.Buryat Mongolia
            2 Tanks moved from Khobdo to S.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Khobdo to Irkutsk
            1 Artillery and 4 Infantrys moved from Kursk to Kiev
            2 Artillerys and 11 Infantrys moved from Rostov to Donetsk
            1 Fighter moved from Rostov to Kiev
            1 Artillery, 5 Infantrys and 2 Tanks moved from Odessa to Vinnytsia
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            2 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            2 Artillerys, 2 Elites and 1 Infantry moved from S.Karelia to Vyborg
            4 Tanks moved from Arkhangelsk to Vyborg
            2 Infantrys moved from Leningrad to Latvia
            2 Adv.Fighters and 1 Fighter moved from Leningrad to Latvia
            10 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Fighter moved from Ayan to Chita
            1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 21 Infantrys, 4 Mech.Infs, 2 Mech.Rockets and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Latvia, round 3 : 4/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Chita
                Russians attack with 3 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 2 Tanks
                Hisaichi defend with 1 Artillery, 6 Infantrys and 6 Tanks
                    Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs and 2 Tanks in Chita, round 2 : 7/21 hits, 7.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 6 Tanks in Chita, round 2 : 4/13 hits, 5.33 expected hits
                    4 Infantrys owned by the Russians, 6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys, 4 Mech.Infs and 2 Tanks in Chita, round 3 : 8/17 hits, 6.33 expected hits
                    Hisaichi roll dice for 6 Tanks in Chita, round 3 : 3/6 hits, 3.00 expected hits
                    3 Infantrys owned by the Russians and 6 Tanks owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 3 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 32
                Casualties for Russians: 7 Infantrys
                Casualties for Hisaichi: 1 Artillery, 6 Infantrys and 6 Tanks
            Battle in Donetsk
                Russians attack with 2 Artillerys and 11 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 2 Artillerys and 11 Infantrys in Donetsk, round 2 : 3/13 hits, 2.83 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 5 Infantrys and 2 Tanks
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Vinnytsia, round 2 : 1/8 hits, 2.33 expected hits
                    Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Kiev, round 2 : 0/6 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Kiev, round 3 : 2/6 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 2 Artillerys, 2 Elites, 1 Infantry and 4 Tanks
                Germans defend with 1 Artillery
                    Russians roll dice for 2 Artillerys, 2 Elites, 1 Infantry and 4 Tanks in Vyborg, round 2 : 4/9 hits, 3.83 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Artillerys, 2 Elites and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery
    
        Non Combat Move - Russians
            2 Adv.Fighters and 1 Fighter moved from Latvia to Leningrad
            1 AAGun moved from S.Karelia to Vyborg
            1 Fighter moved from Kiev to Kursk
            1 AAGun moved from Rostov to Donetsk
            1 AAGun moved from Yaroslavl to S.Karelia
            1 AAGun moved from Tashkent to Chimkent
            1 AAGun moved from Krasnoyarsk to Irkutsk
            1 AAGun moved from Olyokminsk to N.Buryat Mongolia
            1 Bomber and 2 Fighters moved from Chita to N.Buryat Mongolia
    
        Place Units - Russians
            4 Mech.Infs and 2 Mech.Rockets placed in Sibirsky
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 ArmoredCars and 2 Tanks placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            1 Adv.Fighter and 9 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Romanians : 0.33
    Hisaichi : -1.33
    Finns : 0.67
    Russians : -0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Artillerys and 2 Infantrys moved from Lombardy to Provence
            2 Infantrys and 2 Tanks moved from N.Tunisia to 45 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 45 Sea Zone to 43 Sea Zone
            2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc
            1 ArmoredCar moved from S.Algeria to W.Morocco
                  Italians take W.Morocco from French
            1 ArmoredCar moved from S.Algeria to Ghadames
            4 Infantrys moved from N.Tunisia to N.Algeria
            1 Infantry moved from N.Tunisia to S.Tunisia
            4 Mech.Infs moved from Tunis to Hun
            1 Tank moved from Hun to Mersa Matruh
            3 Fighters moved from Hun to Mersa Matruh
            1 Elite, 1 Infantry and 2 Tanks moved from Greece to Bulgaria
            3 Transports moved from 51 Sea Zone to 48 Sea Zone
            3 Infantrys and 3 Tanks moved from Campania to 48 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            3 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh
            1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 45 Sea Zone to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 4 Infantrys, 5 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 Elite, 1 Infantry and 2 Tanks
                Russians defend with 2 Infantrys
                    Italians roll dice for 1 Elite, 1 Infantry and 2 Tanks in Bulgaria, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians and 1 Infantry owned by the Italians lost in Bulgaria
                    Italians roll dice for 2 Tanks in Bulgaria, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    Italians roll dice for 2 Tanks in Bulgaria, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Elite and 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 3 Fighters, 3 Infantrys and 4 Tanks
                British defend with 4 Infantrys and 2 Tanks
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 3 Fighters, 3 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/10 hits, 3.50 expected hits
                    British roll dice for 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 3/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 3 Fighters and 4 Tanks in Mersa Matruh, round 3 : 2/7 hits, 3.00 expected hits
                    British roll dice for 2 Tanks in Mersa Matruh, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Fighters and 4 Tanks remaining. Battle score for attacker is 12
                Casualties for Italians: 3 Infantrys
                Casualties for British: 4 Infantrys and 2 Tanks
    
        Non Combat Move - Italians
            3 Fighters moved from Mersa Matruh to Hun
    
        Place Units - Italians
            2 Artillerys and 1 Infantry placed in Hun
            4 Mech.Infs placed in Tunis
            1 Mech.Inf and 1 Tank placed in Provence
            2 Artillerys and 2 Infantrys placed in Greece
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : -0.33
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry moved from Orleanais to Burgundy
                  French take Burgundy from Germans
            1 Infantry moved from Normandy to Orleanais
            1 Tank moved from Brittany to Aquitaine
                  French take Aquitaine from Germans
            1 Artillery moved from Normandy to Paris
            1 Infantry moved from Canadian Prairies to North Central USA
            1 Infantry moved from Madagascar to 68 Sea Zone
            1 Infantry moved from 68 Sea Zone to Mozambique
    
        Purchase Units - French
            French buy 3 Infantrys and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Mozambique
                French attack with 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Mozambique
                Neutral win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            3 Infantrys placed in Normandy
            8 Tanks placed in Paris
    
        Turn Complete - French
            French collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    French : -0.17
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 B.Transport moved from 85 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Artillery and 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Cruiser moved from 85 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from 84 Sea Zone to Liaoning
            2 Artillerys moved from Davao to 107 Sea Zone
            2 Tanks moved from Malaya to 110 Sea Zone
            1 Infantry moved from Malaya to S.Thailand
            1 Tank moved from West Borneo to 110 Sea Zone
            1 Tank moved from West Borneo to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            2 B.Transports, 1 Infantry and 4 Tanks moved from 110 Sea Zone to 111 Sea Zone
            1 ArmoredCar moved from Celebes to 111 Sea Zone
            1 ArmoredCar moved from Jilolo to 107 Sea Zone
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 ArmoredCar, 2 B.Transports, 1 Infantry and 4 Tanks moved from 111 Sea Zone to 112 Sea Zone
            1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Transports moved from 107 Sea Zone to 112 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks moved from 112 Sea Zone to Merauke
            2 Adv.Fighters moved from 107 Sea Zone to Merauke
            1 Infantry moved from S.French Indochina to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Transport moved from 92 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Hollandia
            1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
            1 Battleship moved from 110 Sea Zone to 112 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 ArmoredCar moved from Kwangsi to Kweichow
                  Yamamoto take Kweichow from Chinese
            1 ArmoredCar moved from Kwangsi to Yunnan
            1 Infantry moved from N.French Indochina to Yunnan
            1 Infantry moved from N.French Indochina to N.Thailand
            1 Tank moved from Kwangsi to N.Thailand
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Koryakia
                  Yamamoto take Koryakia from Russians
            1 Transport moved from 92 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Yamamoto take Kolyma from Russians
            1 Transport moved from 92 Sea Zone to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Yamamoto take Okhotsk from Russians
            1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
            1 Battleship moved from 85 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 84 Sea Zone
            1 Carrier moved from 107 Sea Zone to 112 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 Elite, 2 Infantrys, 2 Marines, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Yunnan
                Yamamoto attack with 1 ArmoredCar and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Merauke
                Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks
                Americans defend with 3 Bombers; Anzac defend with 1 Artillery, 4 Infantrys and 1 Tank; Dutch defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Merauke, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks in Merauke, round 2 : 5/12 hits, 5.00 expected hits
                    Dutch roll dice for 1 Artillery, 3 Bombers, 5 Infantrys and 2 Tanks in Merauke, round 2 : 2/11 hits, 3.50 expected hits
                    1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 2 Bombers owned by the Americans, 1 Infantry owned by the Dutch and 2 ArmoredCars owned by the Yamamoto lost in Merauke
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Infantrys and 4 Tanks in Merauke, round 3 : 3/10 hits, 4.33 expected hits
                    Dutch roll dice for 1 Bomber, 3 Infantrys and 2 Tanks in Merauke, round 3 : 3/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Anzac, 1 Bomber owned by the Americans, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Merauke
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 4 Tanks in Merauke, round 4 : 5/7 hits, 3.33 expected hits
                    Dutch roll dice for 1 Infantry and 2 Tanks in Merauke, round 4 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Merauke
                Yamamoto win, taking Merauke from Dutch with 2 Adv.Fighters and 4 Tanks remaining. Battle score for attacker is 46
                Casualties for Yamamoto: 2 ArmoredCars, 2 Artillerys and 2 Infantrys
                Casualties for Americans: 3 Bombers
                Casualties for Anzac: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for Dutch: 1 Infantry and 1 Tank
            Battle in S.Thailand
                Yamamoto attack with 1 Infantry
                British defend with 1 Tank
                    Yamamoto roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in S.Thailand
                British win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Infantry
            Battle in Liaoning
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Mech.Inf
                    Yamamoto roll dice for 1 Cruiser in Liaoning, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Liaoning, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Mech.Inf in Liaoning, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Liaoning
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Mech.Inf in Liaoning, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Liaoning
                Yamamoto win, taking Liaoning from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Mech.Inf
            Battle in N.Thailand
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Yamamoto win, taking N.Thailand from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hollandia
                Yamamoto attack with 2 Infantrys
                Dutch defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Infantrys in Hollandia, round 2 : 1/2 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 2 Infantrys in Hollandia, round 3 : 1/2 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Merauke to 112 Sea Zone
    
        Place Units - Yamamoto
            2 Artillerys and 2 Marines placed in Davao
            2 ArmoredCars and 1 Tank placed in Kwangsi
            1 S.Submarine placed in 85 Sea Zone
            2 Destroyers placed in 84 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Yamamoto : 1.17
    Chinese : -0.67
    Russians : 0.33
    Dutch : -2.00
    

    Savegame

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