20L Me1945 (+4) vs akreider2 (allies +8) BM3

  • 2007 AAR League

    It looks like the US occupying Dutch New Guinea doesn’t make it US territory. Which is different from what happens when the UK or ANZAC take it over. Is this a bug or part of the game?

  • '15 '14

    This is a part of a game. Only UK/ANZ can “occupy” orange territories during NCM. Us can go there, but they remain orange in that case. They can only become green in case an Axis power has taken them before


  • @JDOW Thanks. I found this in the Pacific rules on your prodding.

    I’ll revise the NCM.

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Morocco to Southern France
            1 bomber moved from Morocco to Normandy Bordeaux
            1 bomber moved from West India to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Philippines
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 bomber and 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Western United States to Eastern United States
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Morocco to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Central United States
            2 carriers, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
            EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 bombers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 fighter moved from Eastern Persia to India
            1 infantry moved from West India to India
            1 infantry moved from West India to India
            1 mech_infantry moved from Syria to Iraq
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            3 cruisers and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from Eastern Persia to India
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 4 infantry and 4 mech_infantrys
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 2 : 0/9 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 3 : 3/9 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
            Battle in India
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to West India
            1 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Morocco to 98 Sea Zone
            1 fighter moved from Morocco to 98 Sea Zone
            1 bomber moved from Morocco to Egypt
            4 fighters and 1 tactical_bomber moved from Morocco to United Kingdom
            1 transport moved from 66 Sea Zone to 85 Sea Zone
            1 infantry moved from Quebec to Eastern United States
            1 artillery moved from Quebec to Eastern United States
            1 destroyer and 1 transport moved from 116 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 submarine placed in 80 Sea Zone
            2 mech_infantrys placed in Persia
            1 infantry placed in Egypt
            2 bombers placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,1,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    British : 0.83
    Americans : -1.00
    AA fire in Southern France : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Neutral_Axis : -0.33
    Japanese : 0.83
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Romania to Western Ukraine
            1 armour and 1 mech_infantry moved from Algeria to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Bryansk from Russians to Italians
            EDIT: Adding units owned by Italians to Bryansk: 1 armour
            EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
            EDIT: Turning off Edit Mode
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Ukraine to Western Germany
            1 infantry moved from Romania to Bulgaria
            1 artillery moved from Romania to Bessarabia
            1 mech_infantry moved from Greater Southern Germany to Romania
            1 armour moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Western Germany
            1 fighter moved from Morocco to Gibraltar
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 artillery and 2 infantry moved from Tunisia to Algeria
            1 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    French : -0.33
    Russians : -0.67
    

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery and 3 infantry
    Gibraltar : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Morocco : 1 flag, 1 armour and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 1 flag, 1 artillery and 2 infantry
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
    Tunisia : 1 flag
    Slovakia Hungary : 1 armour
    Western Germany : 1 bomber and 1 mech_infantry
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    Bryansk : 1 flag, 1 armour
    Eastern Poland : 1 armour
    Bessarabia : 1 flag, 1 artillery
    Western Ukraine : 1 flag, 1 aaGun and 2 infantry
    95 Sea Zone : 1 submarine
    Bulgaria : 1 artillery and 2 infantry
    109 Sea Zone : 1 submarine
    Greece : 1 flag
    92 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 45 / 57
    Russians : 28 / 40
    Japanese : 62 / 73
    Americans : 53 / 83
    Chinese : 1 / 3
    British : 39 / 42
    UK_Pacific : 5 / 5
    Italians : 22 / 27
    ANZAC : 9 / 15
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            2 aaGuns, 1 fighter and 3 infantry moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            2 aaGuns, 1 fighter and 3 infantry moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Belarus to Rostov
            2 bombers moved from Eastern Poland to Rostov
            1 tactical_bomber moved from Eastern Poland to Rostov
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            5 aaGuns, 8 armour, 5 artilleries, 28 infantry and 7 mech_infantrys moved from Belarus to Bryansk
            6 mech_infantrys moved from Baltic States to Bryansk
            1 artillery moved from Baltic States to Belarus
            5 infantry moved from Novgorod to Belarus
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Bryansk
            1 bomber moved from Rostov to Eastern Poland
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Gibraltar
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 2 tactical_bombers moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to Western Germany
            2 tactical_bombers moved from Gibraltar to Southern Italy
            1 bomber moved from Rostov to Bryansk
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            3 artilleries placed in Novgorod
            2 infantry and 1 mech_infantry placed in Western Germany
            1 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.33
    

    Territory Summary for Germans :

    Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 1 infantry
    Southern France : 1 artillery
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    Germany : 1 armour and 1 factory_major
    Southern Italy : 2 tactical_bombers
    Belarus : 1 flag, 1 artillery and 5 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 5 aaGuns, 9 armour, 5 artilleries, 1 bomber, 1 fighter, 28 infantry, 17 mech_infantrys and 1 tactical_bomber
    Rostov : 1 flag, 1 mech_infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 3 armour, 1 bomber and 5 mech_infantrys
    Tambov : 1 flag, 1 mech_infantry
    Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
    Smolensk : 1 flag, 1 infantry
    112 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 63
    Russians : 21 / 40
    Japanese : 62 / 73
    Americans : 53 / 83
    Chinese : 1 / 3
    British : 39 / 42
    UK_Pacific : 5 / 5
    Italians : 22 / 27
    ANZAC : 9 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Archangel to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 artillery, 1 bomber and 6 infantry placed in Russia
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -2.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
            1 armour moved from Sikang to Caucasus
                  Japanese take Kazakhstan from Russians
                  Japanese take Caucasus from Russians
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter and 2 tactical_bombers moved from French Indo China to India
            1 fighter moved from Kweichow to India
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 tactical_bomber moved from Kweichow to Kansu
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to India
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 6/9 hits, 4.50 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kansu
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
            1 tactical_bomber moved from Kweichow to 39 Sea Zone
            2 fighters moved from 56 Sea Zone to Western Australia
            1 submarine moved from 56 Sea Zone to 62 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            2 carriers moved from 36 Sea Zone to 39 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from Yunnan to French Indo China
            2 artilleries moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Hunan to Yunnan
            1 tactical_bomber moved from Kansu to Kweichow
            1 fighter moved from Manchuria to Kweichow
            2 artilleries moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            1 aaGun moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Kweichow to Szechwan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            3 infantry placed in Malaya
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
            1 fighter placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
            Japanese collect 68 PUs (5 lost to blockades); end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.33
    UK_Pacific : 1.33
    Japanese : 3.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
    Shensi : 1 flag, 1 artillery
    Yunnan : 1 flag, 1 infantry and 1 mech_infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 fighter and 1 tactical_bomber
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 2 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 aaGun and 1 infantry
    Sikang : 1 flag, 2 artilleries and 2 infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag, 1 infantry
    Shan State : 1 flag, 2 artilleries and 1 mech_infantry
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    South Australia : 1 flag, 1 infantry
    Western Australia : 1 flag, 2 fighters and 1 marine
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Amur : 1 flag, 1 infantry
    Kazakhstan : 1 flag
    French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    46 Sea Zone : 1 destroyer
    37 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transports
    36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber
    35 Sea Zone : 1 transport
    34 Sea Zone : 1 destroyer
    39 Sea Zone : 1 battleship, 3 carriers, 2 fighters, 4 tactical_bombers and 1 transport
    6 Sea Zone : 1 submarine
    62 Sea Zone : 1 submarine
    Caucasus : 1 flag, 1 armour
    

    Production/PUs Summary :

    Germans : 49 / 63
    Russians : 20 / 33
    Japanese : 73 / 81
    Americans : 51 / 83
    Chinese : 0 / 3
    British : 39 / 42
    UK_Pacific : 2 / 0
    Italians : 22 / 27
    ANZAC : 8 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    I concede the game.

Suggested Topics

  • 4
  • 12
  • 23
  • 87
  • 60
  • 238
  • 81
  • 96
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.0k

Users

39.3k

Topics

1.7m

Posts