Snigg (x) vs. LennardF (Allies +17)


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Tunisia to Libya
            8 infantry moved from Algeria to Tunisia
            2 tactical_bombers moved from 92 Sea Zone to 94 Sea Zone
            4 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Egypt to Caucasus
            2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            7 fighters moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 37 Sea Zone to 20 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Shan State to Szechwan
            1 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Siam to French Indo China
            1 armour moved from French Indo China to Szechwan
            1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                  Americans take 106 Sea Zone from Germans
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 9 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
                Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 6 fighters and 3 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 6 fighters and 3 tactical_bombers in 94 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from 94 Sea Zone to Egypt
            8 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from Queensland to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            7 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - Americans
            2 mech_infantrys placed in French Indo China
            1 carrier placed in 36 Sea Zone
            7 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Kazakhstan to Samara
                  British take Samara from Germans
            1 artillery moved from Kazakhstan to Caucasus
            3 artilleries and 8 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Libya to Tobruk
            1 armour, 1 artillery and 7 infantry moved from Tunisia to Libya
            1 bomber moved from India to Caucasus
            1 fighter moved from India to Caucasus
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            3 artilleries and 3 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 artilleries and 5 infantry moved from Kwangsi to Hunan
    
        Combat - British
    
        Non Combat Move - British
            2 fighters moved from United Kingdom to 92 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Caucasus
            3 infantry placed in Persia
            3 infantry placed in Iraq
            2 submarines placed in 81 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -2.83
    Chinese : 0.33
    Japanese : 0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 armour and 1 mech_infantry moved from Rostov to Samara
    
        Combat - Italians
            Battle in Samara
                Italians attack with 4 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 4 armour and 1 mech_infantry in Samara, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Samara
                Italians win, taking Samara from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Territory Summary for Italians :

    Malta : 1 flag
    Northern Italy : 1 artillery, 1 factory_major and 5 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 15 infantry and 2 marines
    Belarus : 1 flag
    Bryansk : 1 flag
    Rostov : 1 flag
    Tambov : 1 flag
    Western Ukraine : 1 flag
    Vologda : 1 flag
    Samara : 1 flag, 4 armour and 1 mech_infantry
    95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
    94 Sea Zone : 1 destroyer
    93 Sea Zone : 1 flag, 1 destroyer
    Greece : 1 flag
    

    Savegame


  • TripleA Move Summary: French round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - French
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from Queensland to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - ANZAC
            1 infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Kansu to Kazakhstan
                  Germans take Kazakhstan from British
            26 armour, 22 artilleries, 2 fighters, 30 infantry, 30 mech_infantrys and 5 tactical_bombers moved from Rostov to Volgograd
            3 armour moved from Bryansk to Volgograd
            3 armour moved from Russia to Volgograd
            1 armour and 1 mech_infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour and 1 mech_infantry moved from Sakha to Amur
                  Germans take Amur from Russians
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 32 armour, 22 artilleries, 2 fighters, 30 infantry, 30 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 32 armour, 22 artilleries, 2 fighters, 30 infantry, 30 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 43/121 hits, 41.33 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 32 armour, 22 artilleries, 2 fighters, 30 infantry, 30 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            2 fighters and 4 tactical_bombers moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Ukraine to Rostov
            2 armour moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 armour placed in Russia
            3 mech_infantrys placed in Novgorod
            3 bombers placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.33
    

    Territory Summary for Germans :

    Kansu : 1 flag
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Amur : 1 flag, 1 armour and 1 mech_infantry
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Kazakhstan : 1 flag, 1 mech_infantry
    Buryatia : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 7 artilleries, 6 bombers, 1 factory_minor and 17 infantry
    Western Germany : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour and 17 infantry
    Germany : 1 factory_major
    Northern Italy : 10 infantry
    Southern Italy : 4 bombers, 3 fighters and 1 tactical_bomber
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 3 armour
    Rostov : 1 infantry
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Russia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 5 tactical_bombers
    Ukraine : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 3 aaGuns, 32 armour, 22 artilleries, 1 factory_minor, 30 infantry and 30 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Kazakhstan
            3 fighters moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 fighter and 1 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 6 infantry, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from Egypt to Caucasus
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            8 infantry moved from Tunisia to Libya
            1 carrier moved from 92 Sea Zone to 109 Sea Zone
            1 carrier moved from 92 Sea Zone to 109 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            4 fighters moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Szechwan to Shensi
            1 mech_infantry moved from Szechwan to Shensi
            2 fighters moved from Caucasus to Shensi
            1 fighter moved from 36 Sea Zone to Caroline Islands
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            3 mech_infantrys moved from French Indo China to Szechwan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 battleship, 9 carriers, 3 cruisers, 8 destroyers, 13 fighters, 5 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Formosa
            Battle in 94 Sea Zone
                Americans attack with 4 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 4 fighters in 94 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win, taking Formosa from Japanese with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in Shensi
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Americans win, taking Shensi from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Shensi to Szechwan
            3 fighters moved from 94 Sea Zone to Egypt
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 aaGuns moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 aaGuns, 1 destroyer, 5 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            2 aaGuns moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from 109 Sea Zone to United Kingdom
            5 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            8 submarines placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 2.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            5 artilleries moved from Kweichow to Anhwe
            3 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Kweichow to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Kansu from Germans, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 5 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 3 infantry in Anhwe, round 2 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 6 infantry, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from Egypt to Caucasus
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            8 infantry moved from Tunisia to Libya
            1 carrier moved from 92 Sea Zone to 109 Sea Zone
            1 carrier moved from 92 Sea Zone to 109 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            4 fighters moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Szechwan to Shensi
            1 mech_infantry moved from Szechwan to Shensi
            2 fighters moved from Caucasus to Shensi
            1 fighter moved from 36 Sea Zone to Caroline Islands
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            3 mech_infantrys moved from French Indo China to Szechwan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 battleship, 9 carriers, 3 cruisers, 8 destroyers, 13 fighters, 5 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Formosa
            Battle in 94 Sea Zone
                Americans attack with 4 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 4 fighters in 94 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win, taking Formosa from Japanese with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in Shensi
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Americans win, taking Shensi from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Shensi to Szechwan
            3 fighters moved from 94 Sea Zone to Egypt
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 aaGuns moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 aaGuns, 1 destroyer, 5 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            2 aaGuns moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from 109 Sea Zone to United Kingdom
            5 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            8 submarines placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            5 artilleries moved from Kweichow to Anhwe
            3 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Kweichow to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Kansu from Germans, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 5 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 3 infantry in Anhwe, round 2 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Caucasus to Samara
            2 mech_infantrys moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 armour moved from Caucasus to Samara
            1 tactical_bomber moved from Caucasus to Samara
            1 bomber moved from Caucasus to Samara
            4 fighters moved from Caucasus to Samara
            6 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 artillery moved from India to West India
            1 infantry moved from India to West India
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            2 artilleries and 5 infantry moved from Hunan to Anhwe
            3 artilleries and 3 infantry moved from Kweichow to Anhwe
            1 artillery moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 1 bomber, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
                Italians defend with 4 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 7/11 hits, 4.50 expected hits
                    Italians roll dice for 4 armour and 1 mech_infantry in Samara, round 2 : 2/5 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British and 4 armour owned by the Italians lost in Samara
                British win, taking Samara from Italians with 1 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 2 mech_infantrys
                Casualties for Italians: 4 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 4 fighters and 1 tactical_bomber moved from Samara to Caucasus
            1 fighter moved from India to Caucasus
    
        Place Units - British
            3 artilleries placed in Caucasus
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 2 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 2.50
    Americans : 2.33
    Chinese : -1.00
    Japanese : -1.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            5 fighters moved from Southern Italy to 92 Sea Zone
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF scramble sz 92?


  • No scramble.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            5 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer, 5 fighters and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Italians win with 5 fighters and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            4 fighters moved from 92 Sea Zone to Southern France
            1 artillery and 5 infantry moved from Northern Italy to Southern France
            1 fighter moved from 92 Sea Zone to Southern France
    
        Place Units - Italians
            1 bomber and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : 0.67
    

    Territory Summary for Italians :

    Malta : 1 flag
    Southern France : 1 artillery, 5 fighters and 5 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 15 infantry and 3 marines
    Belarus : 1 flag
    Bryansk : 1 flag
    Rostov : 1 flag
    Tambov : 1 flag
    Western Ukraine : 1 flag
    Vologda : 1 flag
    95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
    93 Sea Zone : 1 flag
    Greece : 1 flag
    92 Sea Zone : 1 submarine
    

    Savegame


  • TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - French
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Kwangsi to 36 Sea Zone
            6 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 4 transports moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 45 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 18 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
    Hainan : 1 flag
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 6 infantry, 3 submarines, 1 tactical_bomber and 4 transports
    22 Sea Zone : 1 flag
    19 Sea Zone : 1 destroyer
    18 Sea Zone : 1 destroyer
    United Kingdom : 2 infantry
    Ethiopia : 1 flag
    Caucasus : 1 fighter and 4 infantry
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Volgograd to Samara
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 fighter and 4 tactical_bombers moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Amur to Soviet Far East
                  Germans take Siberia from Russians
                  Germans take Soviet Far East from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
                British defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Samara, round 2 : 3/7 hits, 3.00 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Samara
                Germans win, taking Samara from British with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Germans
            3 armour moved from Russia to Volgograd
            1 infantry moved from Rostov to Volgograd
            3 armour moved from Bryansk to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Ukraine to Rostov
            1 fighter and 4 tactical_bombers moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
            1 aaGun, 2 artilleries and 11 infantry moved from Western Germany to Denmark
            10 infantry moved from Northern Italy to Western Germany
            3 fighters moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            4 bombers moved from Southern Italy to France
            2 artilleries and 2 infantry moved from France to Western Germany
            3 mech_infantrys moved from Novgorod to Finland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 armour placed in Russia
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.17
    Russians : -0.33
    

    Territory Summary for Germans :

    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag, 1 armour and 1 mech_infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Kazakhstan : 1 flag, 2 infantry
    Buryatia : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 5 artilleries, 10 bombers, 1 factory_minor and 15 infantry
    Western Germany : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 3 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
    Germany : 2 artilleries, 1 factory_major and 8 infantry
    Denmark : 1 aaGun, 2 artilleries and 11 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 infantry
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
    Ukraine : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 3 aaGuns, 38 armour, 22 artilleries, 1 factory_minor, 2 fighters, 30 infantry, 33 mech_infantrys and 5 tactical_bombers
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag
    Samara : 1 flag, 2 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery, 2 infantry and 6 mech_infantrys
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Kazakhstan
            3 fighters moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.50
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Japan to 18 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            11 fighters and 7 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 18 Sea Zone
                Japanese attack with 2 bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers in 18 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 11 fighters and 7 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 11 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 8/18 hits, 10.17 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            11 fighters and 6 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            2 bombers moved from 18 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.50
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
    Kiangsi : 1 flag, 1 infantry
    Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag
    Guam : 1 flag, 1 airfield
    6 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 7 destroyers, 12 fighters, 7 submarines and 6 tactical_bombers
    

    Savegame

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