@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
1915 Whack vs dawg
-
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 3,5,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover workingWomen Combat Move - Germany 2 cavalrys moved from Eastern Poland to Don 2 cavalrys, 7 field_guns, 1 fighter, 3 heavy_guns, 1 infantry and 6 stormtruppens moved from Belarus to Don 1 cavalry and 1 infantry moved from Dnieper to Don 2 cavalrys moved from Warsaw to Belarus 3 heavy_guns moved from Minsk to Don 4 infantry moved from Latvia to Belarus 1 field_gun and 3 infantry moved from Estonia to Latvia 2 field_guns and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Sweden 1 infantry moved from Finland to Sweden 2 battleships and 4 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 heavy_guns moved from Wurttemburg to Alsace 3 heavy_guns moved from Wurttemburg to Rhine 2 cavalrys, 8 infantry and 3 stormtruppens moved from Holland to Westphalia 2 cavalrys moved from Westphalia to Rhine 1 late_fighter moved from Bavaria to Alsace 1 infantry moved from Karelia to Archangelsk Germany take Archangelsk from Russia 1 infantry moved from Murmansk to Karelia 3 submarines moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic Purchase Units - Germany Germany buy 11 cavalrys, 1 destroyer, 2 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 9 Gulf of Bothnia Germany attack with 2 battleships, 1 destroyer, 4 submarines and 2 transports Britain defend with 2 battleships Germany roll dice for 4 submarines in Sea Zone 9 Gulf of Bothnia, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Britain 1 battleship owned by the Britain lost in Sea Zone 9 Gulf of Bothnia Germany roll dice for 2 battleships, 1 destroyer and 2 transports in Sea Zone 9 Gulf of Bothnia, round 2 : 1/3 hits, 1.67 expected hits Britain roll dice for 1 battleship in Sea Zone 9 Gulf of Bothnia, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Britain lost in Sea Zone 9 Gulf of Bothnia Germany win with 2 battleships, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 44 Casualties for Britain: 2 battleships Battle in Sweden Germany attack with 2 field_guns and 3 infantry Neutral defend with 2 infantry Germany roll dice for 2 field_guns and 3 infantry in Sweden, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Sweden Germany roll dice for 2 field_guns and 3 infantry in Sweden, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Sweden Germany loses 0 PUs for violating Swedens neutrality. Germany win, taking Sweden from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for Germany: 1 infantry Battle in Don Germany attack with 5 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns, 2 infantry and 6 stormtruppens Russia defend with 8 conscripts, 2 field_guns and 12 trenchs Germany roll dice for 5 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns, 2 infantry and 6 stormtruppens in Don, round 2 : 10/27 hits, 10.00 expected hits Units damaged: 10 trenchs owned by the Russia Russia roll dice for 8 conscripts, 2 field_guns and 12 trenchs in Don, round 2 : 3/22 hits, 4.00 expected hits 2 infantry owned by the Germany and 1 cavalry owned by the Germany lost in Don Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns and 6 stormtruppens in Don, round 3 : 9/24 hits, 9.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 8 conscripts, 2 field_guns and 12 trenchs in Don, round 3 : 5/22 hits, 4.00 expected hits 1 field_gun owned by the Germany, 7 conscripts owned by the Russia and 4 cavalrys owned by the Germany lost in Don Germany roll dice for 6 field_guns, 1 fighter, 6 heavy_guns and 6 stormtruppens in Don, round 4 : 5/19 hits, 7.33 expected hits Russia roll dice for 1 conscript, 2 field_guns and 12 trenchs in Don, round 4 : 4/15 hits, 2.83 expected hits 4 trenchs owned by the Russia, 1 conscript owned by the Russia and 4 heavy_guns owned by the Germany lost in Don Germany roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens in Don, round 5 : 4/15 hits, 6.00 expected hits Russia roll dice for 2 field_guns and 8 trenchs in Don, round 5 : 0/10 hits, 2.00 expected hits 4 trenchs owned by the Russia lost in Don Germany roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens in Don, round 6 : 4/15 hits, 6.00 expected hits Russia roll dice for 2 field_guns and 4 trenchs in Don, round 6 : 2/6 hits, 1.33 expected hits 4 trenchs owned by the Russia and 2 heavy_guns owned by the Germany lost in Don Germany roll dice for 6 field_guns, 1 fighter and 6 stormtruppens in Don, round 7 : 3/13 hits, 5.33 expected hits Russia roll dice for 2 field_guns in Don, round 7 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Russia lost in Don Germany win, taking Don from Russia with 6 field_guns, 1 fighter and 6 stormtruppens remaining. Battle score for attacker is 0 Casualties for Germany: 5 cavalrys, 1 field_gun, 6 heavy_guns and 2 infantry Casualties for Russia: 8 conscripts, 2 field_guns and 12 trenchs Non Combat Move - Germany 1 fighter moved from Don to Belarus 2 heavy_guns moved from Latvia to Belarus Place Units - Germany 2 heavy_guns placed in Latvia 3 trenchs placed in Rhine 3 trenchs placed in Alsace 8 infantry placed in Bavaria 1 destroyer placed in Sea Zone 12 Baltic Sea 2 cavalrys placed in Latvia 5 cavalrys placed in Minsk 4 cavalrys placed in Eastern Poland Activate Technology - Germany Germany activating workingWomen Trigger GermanyT1: buyfield_gun_w added to productionGermany Trigger GermanyT1: buyheavy_gun_w added to productionGermany Trigger GermanyT1: buyfield_gun removed from productionGermany Trigger GermanyT1: buyheavy_gun removed from productionGermany Trigger GermanyT1: buygas_w added to productionGermany Trigger GermanyT1: buyfighter_w added to productionGermany Trigger GermanyT1: buygas removed from productionGermany Trigger GermanyT1: buyfighter removed from productionGermany Turn Complete - Germany Germany collect 125 PUs; end with 127 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Britain : -0.67 Germany : -7.67 Russia : -0.83
-
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 3 heavy_guns moved from Marseilles to Piedmont 2 heavy_guns and 8 infantry moved from Piedmont to Tuscany 1 battleship and 1 cruiser moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 9 infantry moved from Paris to Champagne 1 cavalry moved from Cyrenaica to Cairo-Suez 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 2 cavalrys moved from Tunisia to Sea Zone 59 Central Mediterranean 2 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 2 cavalrys, 2 infantry and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 2 cavalrys and 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 2 infantry moved from Deccan to Gujarat 2 cavalrys moved from Yanaon to Nagpur 3 colonials and 1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan 3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk 3 colonials and 1 field_gun moved from Sea Zone 140 Sea of Okhotsk to Magadan 2 cavalrys moved from Algiers to Tunisia Purchase Units - France France buy 8 field_guns, 5 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Magadan France attack with 3 colonials and 1 field_gun Communists defend with 1 conscript France roll dice for 3 colonials and 1 field_gun in Magadan, round 2 : 0/4 hits, 1.50 expected hits Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 3 colonials and 1 field_gun in Magadan, round 3 : 3/4 hits, 1.50 expected hits Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Magadan France win, taking Magadan from Communists with 3 colonials and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - France Place Units - France 3 infantry and 3 trenchs placed in Champagne 8 field_guns placed in Paris 2 infantry placed in Marseilles 2 transports placed in Sea Zone 60 Central Mediterranean Turn Complete - France France collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
France rolls : : 0.00 France : 0.00 Communists : -0.33
-
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Serbia 1 cavalry moved from Greece to Macedonia Serbia take Macedonia from Austria 1 cavalry moved from Macedonia to Serbia Serbia take Serbia from Austria Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 1,1,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover bunkers Combat Move - Austria 7 field_guns and 8 infantry moved from Galicia to Romania 1 fighter moved from Bulgaria to Sea Zone 69 Sea of Crete 3 field_guns and 3 infantry moved from Bulgaria to Macedonia Austria take Macedonia from Serbia 1 cavalry moved from Belgrade to Macedonia 1 field_gun and 1 infantry moved from Belgrade to Serbia 1 fighter moved from Bulgaria to Serbia 2 field_guns and 2 infantry moved from Belgrade to Bulgaria 3 field_guns and 4 infantry moved from Croatia to Montenegro 1 field_gun moved from Venice to Milan 3 infantry moved from Trieste to Venice 3 infantry moved from Trieste to Croatia 1 field_gun moved from Trieste to Venice 1 fighter moved from Odessa to Bulgaria Purchase Units - Austria Austria buy 1 destroyer, 4 field_guns, 2 heavy_guns, 12 infantry, 1 transport and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Sea Zone 69 Sea of Crete Austria attack with 1 fighter Italy defend with 1 transport 1 transport owned by the Italy lost in Sea Zone 69 Sea of Crete Austria win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italy: 1 transport Battle in Romania Austria attack with 7 field_guns and 8 infantry Neutral defend with 6 infantry Austria roll dice for 7 field_guns and 8 infantry in Romania, round 2 : 4/15 hits, 4.83 expected hits Neutral roll dice for 6 infantry in Romania, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania Austria roll dice for 7 field_guns and 7 infantry in Romania, round 3 : 6/14 hits, 4.67 expected hits Neutral roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Romania Austria loses 0 PUs for violating Romanias neutrality. Austria win, taking Romania from Neutral with 7 field_guns and 7 infantry remaining. Battle score for attacker is 15 Casualties for Austria: 1 infantry Casualties for Neutral: 6 infantry Battle in Serbia Austria attack with 1 field_gun, 1 fighter and 1 infantry Serbia defend with 1 cavalry Austria roll dice for 1 field_gun, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 1.00 expected hits Serbia roll dice for 1 cavalry in Serbia, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Austria and 1 cavalry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1 Casualties for Austria: 1 infantry Casualties for Serbia: 1 cavalry Non Combat Move - Austria 1 fighter moved from Serbia to Montenegro 1 fighter moved from Sea Zone 69 Sea of Crete to Smyrna Place Units - Austria 1 trench placed in Croatia 1 trench placed in Croatia 8 infantry and 2 trenchs placed in Trieste 1 destroyer and 1 transport placed in Sea Zone 63 Black Sea 2 heavy_guns placed in Odessa 4 field_guns and 2 infantry placed in Belgrade 2 infantry placed in Venice Activate Technology - Austria Austria activating bunkers Turn Complete - Austria Austria collect 95 PUs; end with 97 PUs Austria collect 6 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
Neutral : -1.67 Austria : 0.50 Serbia : 0.83
-
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Italy 1 field_gun and 1 infantry moved from Cyrenaica to Lower Egypt Purchase Units - Italy Italy buy 2 field_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 2 field_guns, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - Arabia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,1,3 and gets 0 hits Combat Move - Turkey 4 tanks moved from Mecca to Arabia 3 heavy_guns moved from Baghdad to Fars 4 tanks moved from Arabia to Mesopotamia 1 fighter moved from Khurasan to Sea Zone 65 Caspian Sea 1 infantry moved from Fars to Khurasan 1 infantry moved from Damascus to Palestine 1 infantry moved from Palestine to Sinai 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 1 infantry moved from Georgia to Azerbaijan 1 fighter moved from Sea Zone 65 Caspian Sea to Azerbaijan 1 fighter moved from Fars to Sea Zone 65 Caspian Sea 1 fighter moved from Fars to Azerbaijan 1 infantry moved from Georgia to Azerbaijan Purchase Units - Turkey Turkey buy 8 infantry, 4 tanks and 6 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Turkey Battle in Azerbaijan Turkey attack with 2 fighters and 2 infantry Russia defend with 1 conscript Turkey roll dice for 2 fighters and 2 infantry in Azerbaijan, round 2 : 1/4 hits, 1.33 expected hits Russia roll dice for 1 conscript in Azerbaijan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Azerbaijan Turkey win, taking Azerbaijan from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sea Zone 65 Caspian Sea Turkey attack with 1 fighter Russia defend with 1 transport 1 transport owned by the Russia lost in Sea Zone 65 Caspian Sea Turkey win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Russia: 1 transport Non Combat Move - Turkey 1 fighter moved from Sea Zone 65 Caspian Sea to Khurasan 2 fighters moved from Azerbaijan to Georgia Place Units - Turkey 1 trench placed in Dardanelles 2 trenchs placed in Aden 2 trenchs placed in Georgia 1 trench placed in Fars 4 tanks placed in Mecca 3 infantry placed in Baghdad 1 infantry placed in Damascus 3 infantry placed in Constantinople 1 infantry placed in Damascus Turn Complete - Turkey Turkey collect 69 PUs; end with 71 PUs
Combat Hit Differential Summary :
Turkey : -0.33 Russia : -0.17
-
TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mobileWarfare Combat Move - Britain 5 cavalrys moved from Lower Egypt to Cairo-Suez 3 cavalrys moved from Tobruk to Lower Egypt 1 field_gun moved from Tobruk to Sea Zone 60 Central Mediterranean 1 field_gun and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 2 battlecruisers, 1 battleship, 2 cruisers and 2 destroyers moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial, 7 field_guns and 8 infantry moved from Baluchistan to Sistan 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 battlecruiser, 1 cruiser, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan 1 fighter moved from Rajputana to Baluchistan 1 infantry moved from Sindh to Baluchistan 1 destroyer moved from Sea Zone 94 South Atlantic to Sea Zone 101 South Atlantic 2 battlecruisers and 2 cruisers moved from Sea Zone 95 South Atlantic to Sea Zone 101 South Atlantic 2 battlecruisers, 2 cruisers and 1 destroyer moved from Sea Zone 101 South Atlantic to Sea Zone 50 Mid Atlantic 4 colonials moved from Chihuahua to Puerto Vallarta 1 colonial moved from Mexico City to Puerto Vallarta 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 133 Pacific Ocean to Sea Zone 143 Pacific Ocean Purchase Units - Britain Britain buy 5 cavalrys, 4 field_guns, 5 heavy_guns, 4 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sistan Britain attack with 1 colonial, 9 field_guns and 10 infantry Neutral defend with 2 infantry Britain roll dice for 1 battlecruiser in Sistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 colonial, 9 field_guns and 10 infantry in Sistan, round 2 : 9/20 hits, 6.50 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 1 colonial, 9 field_guns and 10 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Puerto Vallarta Britain attack with 5 colonials Neutral defend with 2 infantry Britain roll dice for 5 colonials in Puerto Vallarta, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Puerto Vallarta Britain loses 0 PUs for violating Puerto Vallartas neutrality. Britain win, taking Puerto Vallarta from Neutral with 4 colonials remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Non Combat Move - Britain 3 cavalrys moved from Uganda to Lower Egypt 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from Congo to Lower Egypt 2 cavalrys moved from German Southwest Africa to Congo 1 cavalry moved from Cape Town to German Southwest Africa 3 field_guns moved from Tobruk to Cyrenaica Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 2 field_guns, 2 infantry and 3 trenchs placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 submarine placed in Sea Zone 15 English Channel Activate Technology - Britain Britain activating mobileWarfare Turn Complete - Britain Britain collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Britain : 3.17
-
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 2,5,5,5 and gets 0 hits Combat Move - Russia 1 conscript and 1 field_gun moved from Turkmenistan to Kazakhstan 1 cavalry moved from Caucasus to Kazakhstan 9 conscripts, 2 field_guns and 6 infantry moved from Smolensk to Moscow Purchase Units - Russia Russia buy 13 conscripts and 9 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Russia Battle in Kazakhstan Russia attack with 1 cavalry, 1 conscript and 1 field_gun Communists defend with 2 field_guns Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Kazakhstan, round 2 : 0/3 hits, 0.67 expected hits Communists roll dice for 2 field_guns in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Kazakhstan Russia roll dice for 1 cavalry and 1 field_gun in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits Communists roll dice for 2 field_guns in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 1 cavalry owned by the Russia lost in Kazakhstan 1 field_gun owned by the Russia retreated to Caucasus Communists win with 2 field_guns remaining. Battle score for attacker is -6 Casualties for Russia: 1 cavalry and 1 conscript Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Moscow 3 trenchs placed in Caucasus 3 trenchs placed in St. Petersburg 3 conscripts placed in Moscow 6 conscripts placed in St. Petersburg 3 conscripts placed in Kiev Russia undo move 3. 3 trenchs placed in Kiev 1 conscript placed in Vladivostok Turn Complete - Russia Russia collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Communists : 0.67 Russia : -1.33
-
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 4,1,4,3 and gets 0 hits Combat Move - Communists 1 fighter moved from Krasnoyarsk to Western Siberian Lowlands 1 cavalry moved from Perm to Vologda Communists take Vologda from Russia 1 cavalry moved from Vologda to Western Siberian Lowlands 1 field_gun moved from Perm to Western Siberian Lowlands 1 field_gun moved from Kazan to Nizhni-Novgorod Communists take Nizhni-Novgorod from Russia 1 field_gun moved from Kazakhstan to Ryazan Communists take Ryazan from Russia 1 field_gun moved from Kazan to Vladimir Communists take Vladimir from Russia 1 field_gun moved from Kazakhstan to Turkmenistan Communists take Turkmenistan from Russia 1 cavalry moved from Omsk to Uzbekistan Communists take Uzbekistan from Russia 1 field_gun moved from Novosibirsk to Kazakhstan 1 cavalry moved from Omsk to Volgograd Communists take Volgograd from Russia 1 conscript and 1 field_gun moved from Tiksi to Aldan 1 conscript moved from Amur to Khabarovsk 3 conscripts and 2 field_guns moved from Aldan to Khabarovsk 1 conscript and 6 infantry moved from Yakutsk to Sakhe 2 conscripts, 2 field_guns and 1 infantry moved from Sakhe to Khabarovsk Purchase Units - Communists Communists buy 8 conscripts, 4 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Communists Battle in Khabarovsk Communists attack with 6 conscripts, 4 field_guns and 1 infantry Russia defend with 1 conscript Communists roll dice for 6 conscripts, 4 field_guns and 1 infantry in Khabarovsk, round 2 : 0/9 hits, 2.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 6 conscripts, 4 field_guns and 1 infantry in Khabarovsk, round 3 : 3/9 hits, 2.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 3 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 5 conscripts, 4 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Western Siberian Lowlands Communists attack with 1 cavalry, 1 field_gun and 1 fighter Russia defend with 2 conscripts and 1 trench Communists roll dice for 1 cavalry, 1 field_gun and 1 fighter in Western Siberian Lowlands, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 2 conscripts and 1 trench in Western Siberian Lowlands, round 2 : 1/3 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Western Siberian Lowlands Communists roll dice for 1 field_gun and 1 fighter in Western Siberian Lowlands, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 trench in Western Siberian Lowlands, round 3 : 1/2 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Western Siberian Lowlands Communists roll dice for 1 fighter in Western Siberian Lowlands, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 trench in Western Siberian Lowlands, round 4 : 1/2 hits, 0.33 expected hits 1 fighter owned by the Communists lost in Western Siberian Lowlands Russia win with 1 conscript and 1 trench remaining. Battle score for attacker is -13 Casualties for Communists: 1 cavalry, 1 field_gun and 1 fighter Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 2 conscripts placed in Omsk 2 conscripts placed in Irkutsk 4 conscripts and 4 heavy_guns placed in Yakutsk Turn Complete - Communists Communists collect 54 PUs; end with 55 PUs Communists collect 4 PUs from War Bonds; end with 59 PUs 1 unit repaired.
Combat Hit Differential Summary :
Communists : -1.33 Russia : 2.50
-
TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA roll 3,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover merchantmarine Combat Move - USA 2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 2 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 5 transports moved from Sea Zone 151 Bering Sea to Sea Zone 152 Pacific Ocean 1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 5 transports moved from Sea Zone 152 Pacific Ocean to Sea Zone 153 Pacific Ocean 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 destroyer, 7 field_guns, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 2 field_guns and 2 infantry placed in Tohoku 2 field_guns and 1 infantry placed in Manila 1 infantry placed in Manila 3 field_guns and 3 infantry placed in San Francisco 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating merchantmarine Turn Complete - USA USA collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 5,6,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover armour Combat Move - Germany 6 field_guns and 6 stormtruppens moved from Don to Caucasus 2 cavalrys and 1 fighter moved from Belarus to Caucasus 5 cavalrys moved from Minsk to Caucasus 2 field_guns and 2 infantry moved from Sweden to Sea Zone 9 Gulf of Bothnia 2 battleships, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea 2 field_guns and 2 infantry moved from Sea Zone 10 Baltic Sea to Stockholm 3 battlecruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 destroyer and 4 submarines moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry moved from Latvia to Smolensk 4 cavalrys moved from Eastern Poland to Don 8 infantry and 3 stormtruppens moved from Westphalia to Rhine 8 infantry moved from Bavaria to Wurttemburg 4 infantry moved from Rhine to Alsace 1 infantry moved from Archangelsk to Novgorod Germany take Novgorod from Russia 3 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean Purchase Units - Germany Germany buy 2 cavalrys, 2 cruisers, 12 heavy_guns, 5 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Smolensk Germany attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry Russia defend with 2 conscripts and 6 trenchs Germany roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry in Smolensk, round 2 : 4/12 hits, 3.00 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 2 conscripts and 6 trenchs in Smolensk, round 2 : 2/8 hits, 1.33 expected hits 2 infantry owned by the Germany lost in Smolensk Germany roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 3 : 3/10 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 2 conscripts and 6 trenchs in Smolensk, round 3 : 1/8 hits, 1.33 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Germany lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 4 : 3/9 hits, 2.50 expected hits Russia roll dice for 1 conscript and 6 trenchs in Smolensk, round 4 : 0/7 hits, 1.17 expected hits 2 trenchs owned by the Russia and 1 conscript owned by the Russia lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 5 : 1/9 hits, 2.50 expected hits Russia roll dice for 4 trenchs in Smolensk, round 5 : 0/4 hits, 0.67 expected hits 1 trench owned by the Russia lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 6 : 3/9 hits, 2.50 expected hits Russia roll dice for 3 trenchs in Smolensk, round 6 : 0/3 hits, 0.50 expected hits 3 trenchs owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 1 cavalry and 2 infantry Casualties for Russia: 2 conscripts and 6 trenchs Battle in Stockholm Germany attack with 2 field_guns and 2 infantry Neutral defend with 3 infantry Germany roll dice for 2 battlecruisers and 2 battleships in Stockholm, round 2 : 2/4 hits, 2.67 expected hits Germany roll dice for 2 field_guns and 2 infantry in Stockholm, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Stockholm Germany loses 0 PUs for violating Stockholms neutrality. Germany win, taking Stockholm from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry Casualties for Neutral: 3 infantry Battle in Caucasus Germany attack with 7 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens Russia defend with 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs Germany roll dice for 7 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 2 : 5/20 hits, 6.67 expected hits Units damaged: 5 trenchs owned by the Russia Russia roll dice for 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs in Caucasus, round 2 : 4/15 hits, 3.00 expected hits 4 cavalrys owned by the Germany lost in Caucasus Germany roll dice for 3 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 3 : 5/16 hits, 6.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs in Caucasus, round 3 : 3/15 hits, 3.00 expected hits 1 trench owned by the Russia, 2 conscripts owned by the Russia and 3 cavalrys owned by the Germany lost in Caucasus Germany roll dice for 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 4 : 8/13 hits, 5.33 expected hits Russia roll dice for 3 cavalrys, 3 field_guns and 6 trenchs in Caucasus, round 4 : 3/12 hits, 2.50 expected hits 2 stormtruppens owned by the Germany, 1 fighter owned by the Germany, 6 trenchs owned by the Russia and 2 cavalrys owned by the Russia lost in Caucasus Germany roll dice for 6 field_guns and 4 stormtruppens in Caucasus, round 5 : 5/10 hits, 4.00 expected hits Russia roll dice for 1 cavalry and 3 field_guns in Caucasus, round 5 : 1/4 hits, 1.17 expected hits 1 field_gun owned by the Germany, 3 field_guns owned by the Russia and 1 cavalry owned by the Russia lost in Caucasus Germany win, taking Caucasus from Russia with 5 field_guns and 4 stormtruppens remaining. Battle score for attacker is 4 Casualties for Germany: 7 cavalrys, 1 field_gun, 1 fighter and 2 stormtruppens Casualties for Russia: 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs Non Combat Move - Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Caucasus: 1 field_gun EDIT: Adding units owned by Germany to Don: 1 fighter EDIT: Turning off Edit Mode Place Units - Germany 2 cruisers placed in Sea Zone 12 Baltic Sea 3 trenchs placed in Don 1 trench placed in Alsace 1 trench placed in Rhine 8 heavy_guns placed in Bavaria 4 heavy_guns placed in Latvia 5 infantry placed in Minsk 2 cavalrys placed in Eastern Poland Activate Technology - Germany Germany activating armour Trigger GermanyT5: buytank added to productionGermany Turn Complete - Germany Germany collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Germany : 0.83 Russia : -0.67
-
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 5 on tech rolls France roll 6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover mobileWarfare Combat Move - France 2 infantry moved from Gujarat to Sindh 2 cavalrys moved from Nagpur to Sindh 3 colonials and 1 field_gun moved from Magadan to Sea Zone 140 Sea of Okhotsk 3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan 3 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky 3 heavy_guns moved from Piedmont to Tuscany 2 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean 2 cavalrys and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 cavalry, 1 colonial and 2 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 4 cavalrys, 1 colonial and 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 battleship and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 8 field_guns moved from Paris to Champagne Purchase Units - France France buy 4 field_guns, 4 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 3 infantry and 3 trenchs placed in Champagne 4 field_guns and 4 heavy_guns placed in Paris 2 infantry placed in Tsingtao 2 infantry placed in Tobruk 2 infantry placed in Algiers Activate Technology - France France activating mobileWarfare Turn Complete - France France collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Place Units - Serbia 2 infantry and 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Place Units - Serbia 2 infantry and 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by France from Sea Zone 58 Tyrrhenian Sea: 1 battleship and 1 cruiser EDIT: Adding units owned by France to Sea Zone 59 Central Mediterranean: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 6,1,5 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover science Combat Move - Austria 7 field_guns and 7 infantry moved from Romania to Bulgaria 2 field_guns, 1 fighter and 2 infantry moved from Bulgaria to Macedonia 2 infantry moved from Venice to Milan 2 infantry moved from Trieste to Croatia 3 field_guns moved from Montenegro to Albania 4 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 field_gun moved from Serbia to Albania 1 fighter moved from Macedonia to Montenegro 1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea 1 destroyer, 1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea 1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria Purchase Units - Austria Austria buy 1 cavalry, 4 gass, 2 heavy_guns, 14 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Milan 1 trench placed in Macedonia 1 trench placed in Montenegro 1 trench placed in Croatia 2 heavy_guns placed in Odessa 1 cavalry and 4 gass placed in Belgrade 6 infantry placed in Venice 8 infantry placed in Trieste Activate Technology - Austria Austria activating science Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 95 PUs; end with 96 PUs Austria collect 6 PUs from War Bonds; end with 102 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Combat Move - Italy 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Lower Egypt to Cairo-Suez 2 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Turn Complete - Arabia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,1,1,4 and gets 0 hits Combat Move - Turkey 1 infantry moved from Damascus to Lebanon 1 infantry moved from Damascus to Palestine 1 field_gun and 8 infantry moved from Georgia to Lurs 2 infantry moved from Azerbaijan to Lurs 2 fighters moved from Georgia to Fars 1 infantry moved from Khurasan to Fars 1 field_gun, 4 heavy_guns and 5 infantry moved from Fars to Sistan 1 fighter moved from Khurasan to Sistan 8 tanks moved from Mesopotamia to Sistan 3 infantry moved from Baghdad to Fars 4 tanks moved from Mecca to Mesopotamia Purchase Units - Turkey Turkey buy 2 cavalrys, 1 field_gun, 10 infantry, 3 tanks and 2 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Turkey Battle in Sistan Turkey attack with 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks Britain defend with 1 colonial, 9 field_guns and 10 infantry Turkey roll dice for 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks in Sistan, round 2 : 8/19 hits, 9.00 expected hits Britain roll dice for 1 colonial, 9 field_guns and 10 infantry in Sistan, round 2 : 7/20 hits, 6.67 expected hits 5 infantry owned by the Turkey, 8 infantry owned by the Britain, 1 heavy_gun owned by the Turkey and 1 field_gun owned by the Turkey lost in Sistan Turkey roll dice for 1 fighter, 3 heavy_guns and 8 tanks in Sistan, round 3 : 2/12 hits, 6.67 expected hits Britain roll dice for 1 colonial, 9 field_guns and 2 infantry in Sistan, round 3 : 6/12 hits, 4.00 expected hits 1 fighter owned by the Turkey, 2 infantry owned by the Britain, 2 tanks owned by the Turkey and 3 heavy_guns owned by the Turkey lost in Sistan 6 tanks owned by the Turkey retreated to Fars Britain win with 1 colonial and 9 field_guns remaining. Battle score for attacker is -30 Casualties for Turkey: 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 2 tanks Casualties for Britain: 10 infantry Non Combat Move - Turkey Place Units - Turkey 2 trenchs placed in Fars 1 cavalry and 1 tank placed in Mecca 1 cavalry and 2 tanks placed in Baghdad 1 field_gun and 2 infantry placed in Constantinople 2 infantry placed in Mecca 3 infantry placed in Damascus 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Turkey : -5.67 Britain : 2.33
-
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover mustardGas Combat Move - Britain 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 3 field_guns moved from Cyrenaica to Lower Egypt 8 cavalrys moved from Lower Egypt to Cairo-Suez 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 3 cavalrys moved from Uganda to Cairo-Suez 2 cavalrys moved from Congo to Cairo-Suez 3 cavalrys moved from Dar es Salaam to Western Sudan 1 cavalry moved from German Southwest Africa to Congo 1 cavalry moved from Congo to Western Sudan 2 cavalrys moved from Cape Town to Northern Rhodesia 2 battlecruisers, 2 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 54 Alboran Sea 4 colonials moved from Puerto Vallarta to Guadalahara 2 late_fighters moved from Cairo-Suez to Baluchistan 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 146 Pacific Ocean 2 field_guns and 2 infantry moved from Sea Zone 146 Pacific Ocean to Acapulco 2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Fars 3 fighters moved from Baluchistan to Fars 1 colonial and 9 field_guns moved from Sistan to Fars 1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 2 battlecruisers, 1 battleship, 1 cavalry, 2 cruisers, 1 destroyer and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 cavalry moved from Sea Zone 71 Eastern Mediterranean to Cyprus Britain take Cyprus from Turkey Purchase Units - Britain Britain buy 5 cavalrys, 1 destroyer, 2 field_guns, 8 heavy_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Fars Britain attack with 1 colonial, 11 field_guns, 3 fighters and 2 infantry Turkey defend with 2 fighters, 4 infantry, 6 tanks and 7 trenchs Britain roll dice for 1 battlecruiser in Fars, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Turkey Britain roll dice for 1 colonial, 11 field_guns, 3 fighters and 2 infantry in Fars, round 2 : 6/17 hits, 5.83 expected hits Units damaged: 6 trenchs owned by the Turkey Turkey roll dice for 2 fighters, 4 infantry, 6 tanks and 7 trenchs in Fars, round 2 : 4/12 hits, 3.33 expected hits 2 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Fars Britain roll dice for 1 colonial, 9 field_guns and 3 fighters in Fars, round 3 : 7/13 hits, 4.50 expected hits Turkey roll dice for 2 fighters, 4 infantry, 6 tanks and 7 trenchs in Fars, round 3 : 3/12 hits, 3.33 expected hits 7 trenchs owned by the Turkey and 3 field_guns owned by the Britain lost in Fars Britain roll dice for 1 colonial, 6 field_guns and 3 fighters in Fars, round 4 : 3/10 hits, 3.50 expected hits Turkey roll dice for 2 fighters, 4 infantry and 6 tanks in Fars, round 4 : 3/12 hits, 3.33 expected hits 3 infantry owned by the Turkey and 3 field_guns owned by the Britain lost in Fars Britain roll dice for 1 colonial, 3 field_guns and 3 fighters in Fars, round 5 : 3/7 hits, 2.50 expected hits Turkey roll dice for 2 fighters, 1 infantry and 6 tanks in Fars, round 5 : 1/9 hits, 2.33 expected hits 3 tanks owned by the Turkey and 1 field_gun owned by the Britain lost in Fars Britain roll dice for 1 colonial, 2 field_guns and 3 fighters in Fars, round 6 : 0/6 hits, 2.17 expected hits Turkey roll dice for 2 fighters, 1 infantry and 3 tanks in Fars, round 6 : 2/6 hits, 1.83 expected hits 1 colonial owned by the Britain and 1 field_gun owned by the Britain lost in Fars Britain roll dice for 1 field_gun and 3 fighters in Fars, round 7 : 2/4 hits, 1.33 expected hits Turkey roll dice for 2 fighters, 1 infantry and 3 tanks in Fars, round 7 : 1/6 hits, 1.83 expected hits 1 infantry owned by the Turkey, 1 tank owned by the Turkey and 1 field_gun owned by the Britain lost in Fars Britain roll dice for 3 fighters in Fars, round 8 : 0/3 hits, 1.00 expected hits Turkey roll dice for 2 fighters and 2 tanks in Fars, round 8 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Britain lost in Fars Britain roll dice for 2 fighters in Fars, round 9 : 1/2 hits, 0.67 expected hits Turkey roll dice for 2 fighters and 2 tanks in Fars, round 9 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Turkey and 2 fighters owned by the Britain lost in Fars Turkey win with 1 fighter and 2 tanks remaining. Battle score for attacker is -14 Casualties for Britain: 1 colonial, 11 field_guns, 3 fighters and 2 infantry Casualties for Turkey: 1 fighter, 4 infantry, 4 tanks and 7 trenchs Battle in Guadalahara Britain attack with 4 colonials Neutral defend with 1 infantry Britain roll dice for 4 colonials in Guadalahara, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 4 colonials remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Acapulco Britain attack with 2 field_guns and 2 infantry Neutral defend with 2 infantry Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Acapulco, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Acapulco Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 4 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Acapulco, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 5 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Acapulco, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Acapulco Britain loses 0 PUs for violating Acapulcos neutrality. Britain win, taking Acapulco from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 3 heavy_guns and 1 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 3 cavalrys placed in Dar es Salaam 2 cavalrys placed in Cape Town 1 destroyer placed in Sea Zone 15 English Channel 2 infantry placed in Calcutta Activate Technology - Britain Britain activating mustardGas Turn Complete - Britain Britain collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Britain rolls : : 1.00 Neutral : -2.33 Turkey : -1.67 Britain : -0.83