dawgoneit Axis -VS- Whackamatt Allies 1914

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Non Combat Move - Arabia
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 4,3 and gets 0 hits
    
        Combat Move - Turkey
            3 field_guns and 5 infantry moved from Arabia to Mesopotamia
            6 field_guns and 6 infantry moved from Armenia to Lurs
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            2 infantry moved from Anatolia to Sea Zone 66 Black Sea
            2 infantry moved from Sea Zone 66 Black Sea to Georgia
            2 infantry moved from Anatolia to Armenia
            1 field_gun and 2 infantry moved from Kurdistan to Baghdad
            1 field_gun and 1 infantry moved from Kurdistan to Baghdad
            2 infantry moved from Georgia to Lurs
            3 tanks moved from Mecca to Arabia
            1 heavy_gun moved from Kurdistan to Mesopotamia
            1 heavy_gun moved from Kurdistan to Baghdad
            1 gas moved from Mecca to Arabia
            4 infantry moved from Macedonia to Bulgaria
            1 heavy_gun moved from Bulgaria to Dardanelles
            2 infantry moved from Greece to Macedonia
            4 fighters moved from Greece to Syria
            6 infantry moved from Smyrna to Kurdistan
            5 infantry moved from Constantinople to Smyrna
            5 infantry moved from Dardanelles to Smyrna
    
        Purchase Units - Turkey
            Turkey buy 3 heavy_guns, 6 infantry, 2 tanks and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Lurs
                Turkey attack with 6 field_guns and 8 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 6 field_guns and 8 infantry in Lurs, round 2 : 6/14 hits, 4.33 expected hits
                    Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Lurs
                Turkey loses 0 PUs for violating Lurss neutrality.
                Turkey win, taking Lurs from Neutral with 6 field_guns and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 trenchs placed in Mesopotamia
            3 heavy_guns and 3 trenchs placed in Baghdad
            2 tanks placed in Damascus
            1 infantry placed in Damascus
            4 infantry placed in Mecca
            Turkey undo move 5.
            4 infantry placed in Mecca
            1 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Turkey : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Research Technology - Britain
            Britain spend 20 on tech rolls
                Britain roll 3,1,2,6,5 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover victoryBonds
    
        Combat Move - Britain
                Britain loses 0 PUs for violating Bahrains neutrality.
            2 gass moved from Cape Town to Northern Rhodesia
            2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 transport moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sindh to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman
                  Britain take Oman from Turkey
            2 field_guns and 2 infantry moved from Baluchistan to Sistan
            1 field_gun and 1 infantry moved from Sindh to Baluchistan
            1 field_gun moved from Sea Zone 72 Persian Gulf to Bahrain
                  Britain take Bahrain from Neutral
            1 field_gun moved from Sea Zone 72 Persian Gulf to Sistan
            1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain
            1 infantry moved from Sea Zone 72 Persian Gulf to Sistan
            1 colonial, 5 field_guns and 4 infantry moved from Fars to Sistan
            2 gass moved from Calcutta to Gujarat
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
                  Britain take Mariana Islands from Germany
            1 colonial moved from Caroline Islands to Sea Zone 132 Pacific Ocean
            1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 135 Pacific Ocean
            1 battleship and 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 fighter moved from Sweden to Sea Zone 16 North Sea
    
        Purchase Units - Britain
            Britain buy 3 cruisers, 1 destroyer, 4 field_guns, 4 heavy_guns, 8 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 16 North Sea
                Britain attack with 1 fighter
                Germany defend with 1 destroyer
                    Britain roll dice for 1 fighter in Sea Zone 16 North Sea, round 2 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 destroyer in Sea Zone 16 North Sea, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Britain and 1 destroyer owned by the Germany lost in Sea Zone 16 North Sea
                Germany win with no units remaining. Battle score for attacker is 2
                Casualties for Britain: 1 fighter
                Casualties for Germany: 1 destroyer
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 heavy_guns and 2 trenchs placed in Cairo-Suez
            4 infantry placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Cape Town
            3 cruisers and 1 destroyer placed in Sea Zone 15 English Channel
            2 heavy_guns placed in German East Africa
            1 field_gun and 1 infantry placed in Calcutta
    
        Activate Technology - Britain
            Britain activating victoryBonds
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 113 PUs; end with 113 PUs
            Britain collect 11 PUs from War Bonds; end with 124 PUs
    

    Combat Hit Differential Summary :

    Britain : 0.67
    Germany : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 4,5,4,1 and gets 0 hits
    
        Combat Move - Russia
            3 infantry moved from Minsk to Belarus
            3 infantry moved from Kiev to Odessa
            3 infantry moved from Latvia to Lithuania
            6 conscripts moved from St. Petersburg to Finland
            2 conscripts moved from Finland to Sweden
            1 conscript moved from Finland to Norway
            1 infantry moved from Finland to Sweden
            1 infantry moved from Sweden to Stockholm
            1 infantry moved from Norway to Oslo
            3 conscripts moved from Primorsky to Khabarovsk
            2 infantry moved from Vladivostok to Primorsky
            2 infantry moved from Omsk to Novosibirsk
            2 infantry moved from Novosibirsk to Krasnoyarsk
            1 infantry moved from Krasnoyarsk to Western Siberian Lowlands
    
        Purchase Units - Russia
            Russia buy 11 conscripts, 4 heavy_guns and 13 trenchs; Remaining resources: 2 PUs; 4 techTokens; 
    
        Non Combat Move - Russia
            1 conscript, 1 field_gun and 1 infantry moved from Moldavia to Bessarabia
    
        Place Units - Russia
            2 trenchs placed in Bessarabia
            1 trench placed in Odessa
            1 trench placed in Belarus
            3 trenchs placed in Lithuania
            1 trench placed in Khabarovsk
            1 trench placed in Western Siberian Lowlands
            1 trench placed in Krasnoyarsk
            1 trench placed in Novosibirsk
            1 trench placed in Western Siberian Lowlands
            3 heavy_guns and 1 trench placed in Irkutsk
            2 conscripts and 1 heavy_gun placed in Vladivostok
            Russia undo move 10.
            3 conscripts and 1 trench placed in Irkutsk
            3 heavy_guns placed in Caucasus
            4 conscripts placed in Volgograd
            2 conscripts placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Russia
            Russia collect 95 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Communists round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Combat Move - Communists
            1 field_gun moved from Chukotka to Sakhe
            1 field_gun moved from Sakhe to Aldan
            1 infantry moved from Sakhe to Aldan
            6 conscripts, 1 field_gun and 2 infantry moved from Yakutsk to Aldan
            6 conscripts and 1 infantry moved from Aldan to Bratsk
            3 conscripts moved from Bratsk to Evenkia
            2 conscripts moved from Evenkia to Norilsk
            1 conscript moved from Bratsk to Evenkia
    
        Purchase Units - Communists
            Communists buy 9 conscripts, 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Communists
            1 conscript moved from Sakhe to Chukotka
    
        Place Units - Communists
            1 trench placed in Bratsk
            1 trench placed in Sakhe
            Communists undo move 2.
            1 trench placed in Chukotka
            9 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 2,1,1 and gets 0 hits
    
        Combat Move - USA
            4 field_guns and 4 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
            4 field_guns, 1 heavy_gun, 4 infantry and 5 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
            4 field_guns, 1 heavy_gun and 4 infantry moved from Sea Zone 15 English Channel to Amsterdam
                  USA take Amsterdam from Germany
            1 field_gun moved from Navarre to Sea Zone 26 Bay of Biscay
            2 field_guns moved from Castile to Sea Zone 26 Bay of Biscay
            3 field_guns and 3 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
            3 field_guns moved from Sea Zone 15 English Channel to Amsterdam
            1 heavy_gun and 1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 25 Mid Atlantic
            1 heavy_gun moved from Sea Zone 25 Mid Atlantic to Normandy
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
            4 field_guns and 4 infantry moved from Sea Zone 27 Mid Atlantic to Leon
            1 infantry moved from Carolinas to Virginia
            4 infantry moved from Washington D.C. to Hudson-Delaware
            3 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 28 Sargasso Sea
    
        Purchase Units - USA
            USA buy 2 battleships, 2 field_guns, 4 infantry and 2 transports; Remaining resources: 2 PUs; 3 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
    
        Place Units - USA
            2 battleships placed in Sea Zone 27 Mid Atlantic
            2 transports placed in Sea Zone 29 Mid Atlantic
            2 field_guns and 4 infantry placed in New York
    
        Activate Technology - USA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 4 techTokens
    
        Turn Complete - USA
            USA collect 81 PUs; end with 83 PUs
            USA collect 6 PUs from War Bonds; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germany round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 3,3,3 and gets 0 hits
    
        Combat Move - Germany
            2 field_guns, 4 fighters, 6 heavy_guns, 13 infantry and 3 late_fighters moved from Belgium to Amsterdam
            1 field_gun moved from Rhine to Amsterdam
            6 infantry moved from Alsace to Champagne
            6 infantry moved from Champagne to Belgium
            2 cavalrys moved from Champagne to Amsterdam
            2 infantry moved from West Prussia to East Prussia
            2 infantry moved from Eastern Poland to East Prussia
            1 heavy_gun and 12 infantry moved from Galicia to Eastern Poland
            5 infantry moved from Eastern Poland to East Prussia
            1 infantry and 6 stormtruppens moved from Brandenburg to West Prussia
            3 stormtruppens moved from Berlin to Brandenburg
            1 field_gun and 7 infantry moved from Hanover to Westphalia
    
        Purchase Units - Germany
            Germany buy 1 battleship, 1 cruiser, 2 destroyers, 2 field_guns, 6 heavy_guns, 1 infantry and 8 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Amsterdam
                Germany attack with 2 cavalrys, 3 field_guns, 4 fighters, 6 heavy_guns, 13 infantry and 3 late_fighters
                USA defend with 7 field_guns, 1 heavy_gun and 4 infantry
                    Germany roll dice for 2 cavalrys, 3 field_guns, 4 fighters, 6 heavy_guns, 13 infantry and 3 late_fighters in Amsterdam, round 2 : 7/31 hits, 10.83 expected hits
                    USA roll dice for 7 field_guns, 1 heavy_gun and 4 infantry in Amsterdam, round 2 : 5/12 hits, 4.33 expected hits
                    5 infantry owned by the Germany, 3 field_guns owned by the USA and 4 infantry owned by the USA lost in Amsterdam
                    Germany roll dice for 2 cavalrys, 3 field_guns, 4 fighters, 6 heavy_guns, 8 infantry and 3 late_fighters in Amsterdam, round 3 : 9/26 hits, 9.17 expected hits
                    USA roll dice for 4 field_guns and 1 heavy_gun in Amsterdam, round 3 : 4/5 hits, 2.00 expected hits
                    2 infantry owned by the Germany, 1 heavy_gun owned by the USA, 4 field_guns owned by the USA and 2 cavalrys owned by the Germany lost in Amsterdam
                Germany win, taking Amsterdam from USA with 3 field_guns, 4 fighters, 6 heavy_guns, 6 infantry and 3 late_fighters remaining. Battle score for attacker is 16
                Casualties for Germany: 2 cavalrys and 7 infantry
                Casualties for USA: 7 field_guns, 1 heavy_gun and 4 infantry
    
        Non Combat Move - Germany
            4 fighters and 3 late_fighters moved from Amsterdam to Belgium
    
        Place Units - Germany
            3 heavy_guns and 3 trenchs placed in Dar es Salaam
            3 heavy_guns and 3 trenchs placed in Champagne
            1 battleship, 1 cruiser and 2 destroyers placed in Sea Zone 14 Helgoland Bight
            2 field_guns, 1 infantry and 2 trenchs placed in Belgium
    
        Activate Technology - Germany
            Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
    
        Turn Complete - Germany
            Germany collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    USA : 2.67
    Germany : -4.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - France
            France spend 15 on tech rolls
                France roll 4,1,4 and gets 0 hits
    
        Combat Move - France
            1 field_gun and 15 infantry moved from Burgundy to Champagne
            2 colonials and 8 infantry moved from Franche-Comte to Champagne
            24 field_guns, 1 fighter, 12 heavy_guns and 49 infantry moved from Paris to Champagne
            3 cavalrys moved from Brittany to Champagne
            6 field_guns and 4 infantry moved from Picardy to Champagne
            3 heavy_guns moved from Marseilles to Piedmont
            1 field_gun and 1 infantry moved from Primorsky to Khabarovsk
            1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic
    
        Purchase Units - France
            France buy 6 cavalrys, 1 field_gun and 8 heavy_guns; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - France
            Battle in Champagne
                France attack with 3 cavalrys, 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 76 infantry
                Germany defend with 1 Factory, 7 field_guns, 15 heavy_guns, 53 infantry and 18 trenchs
                    France roll dice for 3 cavalrys, 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 76 infantry in Champagne, round 2 : 46/125 hits, 35.83 expected hits
                    Germany roll dice for 7 field_guns, 15 heavy_guns, 53 infantry and 18 trenchs in Champagne, round 2 : 34/75 hits, 30.00 expected hits
                    10 infantry owned by the Germany, 18 trenchs owned by the Germany and 34 infantry owned by the France lost in Champagne
                    France roll dice for 3 cavalrys, 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 42 infantry in Champagne, round 3 : 27/91 hits, 30.17 expected hits
                    Germany roll dice for 7 field_guns, 15 heavy_guns and 43 infantry in Champagne, round 3 : 25/65 hits, 26.67 expected hits
                    27 infantry owned by the Germany, 22 infantry owned by the France and 3 cavalrys owned by the France lost in Champagne
                    France roll dice for 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 20 infantry in Champagne, round 4 : 18/66 hits, 22.33 expected hits
                    Germany roll dice for 7 field_guns, 15 heavy_guns and 16 infantry in Champagne, round 4 : 15/38 hits, 17.67 expected hits
                    2 field_guns owned by the Germany, 16 infantry owned by the Germany and 15 infantry owned by the France lost in Champagne
                    France roll dice for 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 5 infantry in Champagne, round 5 : 22/51 hits, 17.33 expected hits
                    Germany roll dice for 5 field_guns and 15 heavy_guns in Champagne, round 5 : 11/20 hits, 11.67 expected hits
                    5 field_guns owned by the Germany, 6 field_guns owned by the France, 15 heavy_guns owned by the Germany and 5 infantry owned by the France lost in Champagne
                France win, taking Champagne from Germany with 2 colonials, 25 field_guns, 1 fighter and 12 heavy_guns remaining. Battle score for attacker is 52
                Casualties for France: 3 cavalrys, 6 field_guns and 76 infantry
                Casualties for Germany: 7 field_guns, 15 heavy_guns, 53 infantry and 18 trenchs
    
        Non Combat Move - France
            2 infantry moved from Normandy to Picardy
            1 fighter moved from Champagne to Franche-Comte
    
        Place Units - France
            8 heavy_guns placed in Paris
            5 cavalrys placed in Brittany
            1 cavalry and 1 field_gun placed in Marseilles
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    France : 7.33
    Germany : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    Before you lose heart, I ran the numbers for Austria on both Piedmont and Tuscany: you have 98% odds on both with what you have.

    20 inf 10 art 6 heavy 7 gas to Piedmont,

    16 inf 14 art to Tuscany

    Take both this round. Germany may have lost its front line, but he’s still making 113

    I don’t see a way to stop you from taking Italy since the US went north instead of south.


  • TripleA Turn Summary: Austria round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Combat Move - Austria
            10 field_guns, 6 heavy_guns and 20 infantry moved from Milan to Piedmont
            4 field_guns and 13 infantry moved from Venice to Tuscany
            10 field_guns and 3 infantry moved from Milan to Tuscany
            6 gass moved from Tyrol to Piedmont
            1 gas moved from Trieste to Piedmont
            5 infantry moved from Greece to Macedonia
            5 infantry moved from Macedonia to Bulgaria
            1 heavy_gun and 4 infantry moved from Bulgaria to Dardanelles
            4 infantry moved from Carpathia to Galicia
            4 infantry moved from Vienna to Carpathia
            7 field_guns moved from Croatia to Trieste
            5 infantry moved from Trieste to Venice
    
        Purchase Units - Austria
            Austria buy 14 cavalrys and 9 gass; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Tuscany
                Austria attack with 14 field_guns and 16 infantry
                Italy defend with 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs
                    Austria roll dice for 14 field_guns and 16 infantry in Tuscany, round 2 : 12/30 hits, 12.00 expected hits
                Units damaged: 12 trenchs owned by the Italy
                    Italy roll dice for 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs in Tuscany, round 2 : 6/14 hits, 4.50 expected hits
                    6 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 14 field_guns and 10 infantry in Tuscany, round 3 : 12/24 hits, 10.33 expected hits
                    Italy roll dice for 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs in Tuscany, round 3 : 4/14 hits, 4.50 expected hits
                    12 trenchs owned by the Italy and 4 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 14 field_guns and 6 infantry in Tuscany, round 4 : 12/20 hits, 9.00 expected hits
                    Italy roll dice for 1 cavalry, 2 field_guns and 11 infantry in Tuscany, round 4 : 3/14 hits, 4.50 expected hits
                    11 infantry owned by the Italy, 3 infantry owned by the Austria and 1 cavalry owned by the Italy lost in Tuscany
                    Austria roll dice for 14 field_guns and 3 infantry in Tuscany, round 5 : 8/17 hits, 8.00 expected hits
                    Italy roll dice for 2 field_guns in Tuscany, round 5 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the Italy lost in Tuscany
                Austria win, taking Tuscany from Italy with 14 field_guns and 3 infantry remaining. Battle score for attacker is 42
                Casualties for Austria: 13 infantry
                Casualties for Italy: 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs
            Battle in Piedmont
                Austria attack with 10 field_guns, 7 gass, 6 heavy_guns and 20 infantry
                Italy defend with 1 Factory, 18 infantry and 6 trenchs; France defend with 3 heavy_guns and 3 infantry
                    Austria roll dice for 7 gass in Piedmont, round 2 : 5/7 hits, 4.67 expected hits
                    5 infantry owned by the Italy lost in Piedmont
                    7 gass owned by the Austria lost in Piedmont
                    Austria roll dice for 10 field_guns, 6 heavy_guns and 20 infantry in Piedmont, round 2 : 12/36 hits, 13.00 expected hits
                    Italy roll dice for 3 heavy_guns, 16 infantry and 6 trenchs in Piedmont, round 2 : 7/19 hits, 7.83 expected hits
                    6 trenchs owned by the Italy and 7 infantry owned by the Austria lost in Piedmont
                    Austria roll dice for 10 field_guns, 6 heavy_guns and 13 infantry in Piedmont, round 3 : 9/29 hits, 11.33 expected hits
                    Italy roll dice for 3 heavy_guns and 16 infantry in Piedmont, round 3 : 9/19 hits, 7.83 expected hits
                    6 infantry owned by the Italy, 9 infantry owned by the Austria and 3 infantry owned by the France lost in Piedmont
                    Austria roll dice for 10 field_guns, 6 heavy_guns and 4 infantry in Piedmont, round 4 : 10/20 hits, 8.33 expected hits
                    Italy roll dice for 3 heavy_guns and 7 infantry in Piedmont, round 4 : 5/10 hits, 4.83 expected hits
                    3 heavy_guns owned by the France, 7 infantry owned by the Italy, 4 infantry owned by the Austria and 1 heavy_gun owned by the Austria lost in Piedmont
                Austria win, taking Piedmont from Italy with 10 field_guns and 5 heavy_guns remaining. Battle score for attacker is 3
                Casualties for Italy: 18 infantry and 6 trenchs
                Casualties for Austria: 7 gass, 1 heavy_gun and 20 infantry
                Casualties for France: 3 heavy_guns and 3 infantry
    
        Non Combat Move - Austria
    
        Place Units - Austria
            3 cavalrys placed in Milan
            4 gass placed in Venice
            1 cavalry and 5 gass placed in Tyrol
            6 cavalrys placed in Trieste
            4 cavalrys placed in Hungary
    
        Activate Technology - Austria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Austria : 3.33
    Italy : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Italy
                Italy roll 4,4 and gets 0 hits
    
        Combat Move - Italy
            1 heavy_gun and 6 infantry moved from Latium to Rome
    
        Purchase Units - Italy
            Italy buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            6 infantry and 3 trenchs placed in Rome
    
        Activate Technology - Italy
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Non Combat Move - Arabia
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 4,6,3 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover creepingBarage
    
        Combat Move - Turkey
            4 field_guns, 4 heavy_guns and 4 infantry moved from Baghdad to Fars
                  Turkey take Fars from Britain
            6 infantry moved from Kurdistan to Lurs
            2 infantry moved from Armenia to Georgia
            2 infantry moved from Macedonia to Bulgaria
            4 infantry moved from Bulgaria to Dardanelles
            1 heavy_gun moved from Dardanelles to Smyrna
            3 field_guns, 1 heavy_gun and 5 infantry moved from Mesopotamia to Fars
            1 gas and 3 tanks moved from Arabia to Fars
            2 tanks moved from Damascus to Fars
            4 fighters moved from Syria to Fars
            3 infantry moved from Palestine to Sinai
            4 infantry moved from Hejaz to Sinai
            4 infantry moved from Mecca to Hejaz
            6 field_guns and 7 infantry moved from Lurs to Fars
            2 infantry moved from Smyrna to Armenia
            2 infantry moved from Smyrna to Armenia
            6 infantry moved from Smyrna to Syria
            2 infantry moved from Lebanon to Palestine
            1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            1 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            1 infantry moved from Sea Zone 64 Sea of Azov to Dnieper
                  Turkey take Dnieper from Russia
            1 battleship and 3 cruisers moved from Sea Zone 66 Black Sea to Sea Zone 64 Sea of Azov
            1 infantry moved from Damascus to Lebanon
            1 infantry moved from Lurs to Khurasan
                  Turkey take Khurasan from Britain
    
        Purchase Units - Turkey
            Turkey buy 2 field_guns, 3 gass, 9 infantry and 3 tanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
            4 fighters moved from Fars to Mesopotamia
    
        Place Units - Turkey
            3 tanks placed in Baghdad
            3 gass placed in Damascus
            2 field_guns and 2 infantry placed in Mecca
            7 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating creepingBarage
    
        Turn Complete - Turkey
            Turkey collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Britain
            Britain spend 15 on tech rolls
                Britain roll 6,3,5,3 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover industry
    
        Combat Move - Britain
            1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bahrain to Sea Zone 72 Persian Gulf
            1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            3 field_guns and 3 infantry moved from Sea Zone 72 Persian Gulf to Qatar
            1 field_gun and 1 infantry moved from Oman to Trucial Coast
                  Britain take Trucial Coast from Turkey
            1 field_gun and 5 infantry moved from Baluchistan to Sistan
            1 fighter and 1 infantry moved from Sistan to Khurasan
            1 infantry moved from Sistan to Khurasan
            2 gass moved from Gujarat to Baluchistan
            1 field_gun and 1 infantry moved from Calcutta to Orissa
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman
            1 colonial, 2 field_guns and 1 infantry moved from Puerto Vallarta to Guadalahara
            1 colonial and 1 field_gun moved from Chihuahua to Mexico City
            1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
            1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 135 Pacific Ocean to Sea Zone 138 Sea of Japan
            1 colonial, 2 field_guns and 1 infantry moved from Sea Zone 138 Sea of Japan to Tohoku
            1 fighter moved from Normandy to Marseilles
            1 field_gun and 1 infantry moved from Cape Town to Cape Colony
    
        Purchase Units - Britain
            Britain buy 2 cruisers, 4 field_guns, 6 heavy_guns, 7 infantry, 1 transport and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Qatar
                Britain attack with 3 field_guns and 3 infantry
                Turkey defend with 2 trenchs
                    2 trenchs owned by the Turkey lost in Qatar
                Britain win, taking Qatar from Turkey with 3 field_guns and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Turkey: 2 trenchs
            Battle in Tohoku
                Britain attack with 1 colonial, 2 field_guns and 1 infantry
                Neutral defend with 5 infantry
                    Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Tohoku, round 2 : 0/4 hits, 1.50 expected hits
                    Neutral roll dice for 5 infantry in Tohoku, round 2 : 3/5 hits, 1.67 expected hits
                    1 colonial owned by the Britain, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Tohoku
                    Britain roll dice for 1 field_gun in Tohoku, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 5 infantry in Tohoku, round 3 : 2/5 hits, 1.67 expected hits
                    1 field_gun owned by the Britain lost in Tohoku
                Neutral win with 5 infantry remaining. Battle score for attacker is -14
                Casualties for Britain: 1 colonial, 2 field_guns and 1 infantry
            Battle in Khurasan
                Britain attack with 1 fighter and 2 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 fighter and 2 infantry in Khurasan, round 2 : 0/3 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry in Khurasan, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 fighter and 2 infantry in Khurasan, round 3 : 0/3 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry in Khurasan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Khurasan
                    Britain roll dice for 1 fighter and 1 infantry in Khurasan, round 4 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Khurasan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Khurasan
                    Britain roll dice for 1 fighter in Khurasan, round 5 : 1/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 infantry in Khurasan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Khurasan
                Britain win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Britain: 2 infantry
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Britain
            1 fighter moved from Khurasan to Sistan
    
        Place Units - Britain
            3 trenchs placed in Sistan
            2 heavy_guns and 3 trenchs placed in Cairo-Suez
            2 field_guns and 2 infantry placed in Baluchistan
            2 heavy_guns placed in German East Africa
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            2 cruisers and 1 transport placed in Sea Zone 15 English Channel
            2 heavy_guns placed in Cape Town
            2 infantry placed in London
            1 infantry placed in Calcutta
    
        Activate Technology - Britain
            Britain activating industry
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 112 PUs; end with 114 PUs
            Britain collect 5 PUs from War Bonds; end with 119 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    Turkey : 0.67
    Britain : -3.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 2,4,4,3,2,3 and gets 0 hits
    
        Combat Move - Russia
            2 conscripts moved from St. Petersburg to Finland
            1 conscript moved from Finland to Sweden
            1 conscript moved from Sweden to Stockholm
            1 conscript moved from Finland to Norway
            2 conscripts moved from Finland to Norway
            1 conscript moved from Norway to Oslo
            1 infantry moved from Norway to Finland
            1 conscript moved from Finland to Norway
            1 field_gun moved from Odessa to Dnieper
            3 infantry moved from Belarus to Dnieper
            4 conscripts moved from Volgograd to Caucasus
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea
            1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan
            3 cavalrys moved from Novosibirsk to Turkmenistan
    
        Purchase Units - Russia
            Russia buy 20 conscripts, 8 heavy_guns and 5 trenchs; Remaining resources: 1 PUs; 6 techTokens; 
    
        Combat - Russia
            Battle in Dnieper
                Russia attack with 1 field_gun and 3 infantry
                Turkey defend with 1 infantry
                    Russia roll dice for 1 field_gun and 3 infantry in Dnieper, round 2 : 0/4 hits, 1.00 expected hits
                    Turkey roll dice for 1 infantry in Dnieper, round 2 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun and 3 infantry in Dnieper, round 3 : 2/4 hits, 1.00 expected hits
                    Turkey roll dice for 1 infantry in Dnieper, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Dnieper
                Russia win, taking Dnieper from Turkey with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 heavy_guns and 1 trench placed in Caucasus
            3 trenchs placed in Turkmenistan
            1 trench placed in Krasnoyarsk
            2 conscripts and 1 heavy_gun placed in Irkutsk
            3 conscripts placed in Vladivostok
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Vladivostok: 2 conscripts and 1 heavy_gun
            EDIT: Adding units owned by Russia to Primorsky: 2 conscripts and 1 heavy_gun
            EDIT: Removing units owned by Russia from Primorsky: 2 infantry
            EDIT: Adding units owned by Russia to Khabarovsk: 2 infantry
            EDIT: Turning off Edit Mode
            4 conscripts and 2 heavy_guns placed in St. Petersburg
            3 conscripts and 1 heavy_gun placed in Volgograd
            2 conscripts and 1 heavy_gun placed in Minsk
            3 conscripts placed in Kiev
            3 conscripts placed in Moscow
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 7 techTokens
    
        Turn Complete - Russia
            Russia collect 96 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.67
    Russia : 0.00
    

    Savegame


  • TripleA Turn Summary: Communists round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Combat Move - Communists
            1 infantry moved from Aldan to Sakhe
            1 field_gun moved from Aldan to Sakhe
            1 field_gun moved from Sakhe to Chukotka
            1 conscript moved from Sakhe to Chukotka
            2 conscripts moved from Yakutsk to Sakhe
            1 conscript moved from Yakutsk to Sakhe
            5 conscripts, 1 field_gun and 1 infantry moved from Aldan to Bratsk
            6 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 6 conscripts, 1 field_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Communists
    
        Place Units - Communists
            1 trench placed in Chukotka
            2 trenchs placed in Sakhe
            1 trench placed in Aldan
            6 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 10
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 4,2,1,4,3 and gets 0 hits
    
        Combat Move - USA
            1 heavy_gun moved from Normandy to Picardy
            2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
            3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 29 Mid Atlantic
            1 field_gun and 3 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
            2 infantry moved from New York to Sea Zone 29 Mid Atlantic
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 32 Sargasso Sea
            4 field_guns and 4 infantry moved from Leon to Norte
            4 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic
            1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            8 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
            2 battleships moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
            1 infantry moved from Virginia to Washington D.C.
            1 infantry moved from San Francisco to California
    
        Purchase Units - USA
            USA buy 6 field_guns, 8 infantry and 6 tanks; Remaining resources: 3 PUs; 5 techTokens; 
    
        Combat - USA
            Battle in Norte
                USA attack with 4 field_guns and 4 infantry
                Neutral defend with 8 infantry
                    USA roll dice for 4 field_guns and 4 infantry in Norte, round 2 : 5/8 hits, 2.67 expected hits
                    Neutral roll dice for 8 infantry in Norte, round 2 : 2/8 hits, 2.67 expected hits
                    5 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte
                    USA roll dice for 4 field_guns and 2 infantry in Norte, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 infantry in Norte, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral lost in Norte
                    USA roll dice for 4 field_guns and 2 infantry in Norte, round 4 : 0/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Norte, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the USA lost in Norte
                    USA roll dice for 4 field_guns and 1 infantry in Norte, round 5 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Norte, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the USA lost in Norte
                    USA roll dice for 4 field_guns in Norte, round 6 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Norte, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Norte
                    USA roll dice for 4 field_guns in Norte, round 7 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Norte, round 7 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 4 field_guns in Norte, round 8 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Norte, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Norte
                USA loses 0 PUs for violating Nortes neutrality.
                USA win, taking Norte from Neutral with 4 field_guns remaining. Battle score for attacker is 12
                Casualties for USA: 4 infantry
                Casualties for Neutral: 8 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            4 tanks placed in Leon
            4 infantry and 2 tanks placed in New York
            2 field_guns and 2 infantry placed in Hudson-Delaware
            4 field_guns and 2 infantry placed in Washington D.C.
    
        Activate Technology - USA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 6 techTokens
    
        Turn Complete - USA
            USA collect 81 PUs; end with 84 PUs
            USA collect 8 PUs from War Bonds; end with 92 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.33
    USA : -4.33
    

    Savegame


  • TripleA Turn Summary: Germany round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 2,4,2,5 and gets 0 hits
    
        Combat Move - Germany
            13 infantry moved from East Prussia to Lithuania
            4 field_guns moved from Eastern Poland to Lithuania
            2 heavy_guns moved from Eastern Poland to Lithuania
            1 infantry and 6 stormtruppens moved from West Prussia to East Prussia
            3 stormtruppens moved from Brandenburg to West Prussia
            3 stormtruppens moved from Berlin to Brandenburg
    
        Purchase Units - Germany
            Germany buy 31 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Lithuania
                Germany attack with 4 field_guns, 2 heavy_guns and 13 infantry
                Russia defend with 6 infantry and 3 trenchs
                    Germany roll dice for 4 field_guns, 2 heavy_guns and 13 infantry in Lithuania, round 2 : 6/19 hits, 5.17 expected hits
                    Russia roll dice for 6 infantry and 3 trenchs in Lithuania, round 2 : 4/9 hits, 2.50 expected hits
                    4 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Lithuania
                    Germany roll dice for 4 field_guns, 2 heavy_guns and 9 infantry in Lithuania, round 3 : 5/15 hits, 4.50 expected hits
                    Russia roll dice for 6 infantry in Lithuania, round 3 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germany and 5 infantry owned by the Russia lost in Lithuania
                    Germany roll dice for 4 field_guns, 2 heavy_guns and 6 infantry in Lithuania, round 4 : 4/12 hits, 4.00 expected hits
                    Russia roll dice for 1 infantry in Lithuania, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Lithuania
                Germany win, taking Lithuania from Russia with 4 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 8 infantry
                Casualties for Russia: 6 infantry and 3 trenchs
    
        Non Combat Move - Germany
            2 infantry moved from Eastern Poland to Lithuania
            1 field_gun and 7 infantry moved from Westphalia to Nassau
            3 field_guns, 5 heavy_guns and 4 infantry moved from Amsterdam to Belgium
    
        Place Units - Germany
            3 trenchs placed in Eastern Poland
            6 infantry and 3 trenchs placed in Wurttemburg
            3 infantry placed in Belgium
            4 infantry placed in Hanover
            6 infantry placed in Mecklenburg
            2 infantry placed in Warsaw
            6 infantry placed in Bavaria
            4 infantry placed in Berlin
    
        Activate Technology - Germany
            Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
    
        Turn Complete - Germany
            Germany collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germany : 1.33
    Russia : 3.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 6,1,1,1 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover science
    
        Combat Move - France
            1 field_gun moved from Champagne to Alsace
            5 cavalrys moved from Brittany to Auvergne
            3 infantry moved from Paris to Burgundy
            1 field_gun moved from Champagne to Rhine
                  France take Rhine from Germany
            2 colonials and 23 field_guns moved from Champagne to Alsace
            8 heavy_guns moved from Paris to Champagne
            1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 fighter moved from Franche-Comte to Marseilles
            1 field_gun and 1 infantry moved from Khabarovsk to Amur
    
        Purchase Units - France
            France buy 5 heavy_guns, 12 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Amur
                France attack with 1 field_gun and 1 infantry
                Communists defend with 1 conscript
                    France roll dice for 1 field_gun and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Amur
                France win, taking Amur from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Alsace
                France attack with 2 colonials and 24 field_guns
                Germany defend with 9 trenchs
                    9 trenchs owned by the Germany lost in Alsace
                France win, taking Alsace from Germany with 2 colonials and 24 field_guns remaining. Battle score for attacker is 27
                Casualties for Germany: 9 trenchs
    
        Non Combat Move - France
    
        Place Units - France
            5 heavy_guns and 3 trenchs placed in Marseilles
            5 infantry and 3 trenchs placed in Champagne
            7 infantry placed in Paris
    
        Activate Technology - France
            France activating science
            Trigger FranceP: France has 3 infantry placed in Paris
            Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - France
            France collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    France : 1.33
    Communists : -0.17
    

    Savegame

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