Karl7 RayC Aixs vs Canuck 12 and Gargantua Allies +12 BM3

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from 43 Sea Zone to Dutch New Guinea
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            5 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    AA fire in Caroline Islands : : -0.50
    Japanese : -1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from 43 Sea Zone to Dutch New Guinea
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            5 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 89 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 66 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber
            EDIT: Adding units owned by Americans to Northern Territory: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 fighters moved from United Kingdom to 101 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 artillery moved from Iraq to Syria
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French Madagascar
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Persia
            2 fighters and 1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : 0.33
    AA fire in Caroline Islands : : -0.50
    Chinese : 1.67
    Japanese : -2.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from 43 Sea Zone to Dutch New Guinea
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            5 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 89 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 66 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber
            EDIT: Adding units owned by Americans to Northern Territory: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 fighters moved from United Kingdom to 101 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 artillery moved from Iraq to Syria
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French Madagascar
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Persia
            2 fighters and 1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from 101 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : 0.33
    AA fire in Caroline Islands : : -0.50
    Chinese : 1.67
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 2 mech_infantrys moved from Romania to Eastern Poland
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Algeria to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to Southern Italy
    
        Place Units - Italians
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            3 fighters moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            3 fighters moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Bessarabia
            3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
            3 aaGuns, 6 armour, 3 artilleries, 14 infantry and 8 mech_infantrys moved from Poland to Eastern Poland
            8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to Western Germany
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 tactical_bombers moved from Southern Italy to Eastern Poland
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to Eastern Poland
            1 bomber moved from Southern Italy to Western Germany
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 transport placed in 112 Sea Zone
            2 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            3 armour moved from Ukraine to Belarus
            1 aaGun, 3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            4 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 bomber moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 fighter moved from Anhwe to 21 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            4 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 bomber moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 fighter moved from Anhwe to 21 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 11/21 hits, 11.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 7/13 hits, 7.83 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 2/9 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 1 battleship, 2 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
            Battle in Hopei
                Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 4 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 tactical_bombers moved from 33 Sea Zone to Paulau Island
            1 bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 21 Sea Zone to 34 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 armour placed in French Indo China
            3 armour placed in Malaya
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : 0.67
    Japanese : -4.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from British Guiana to Suriname
            1 infantry moved from British Guiana to Suriname
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from British Guiana to Suriname
            1 infantry moved from British Guiana to Suriname
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 29 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to Line Islands: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to 29 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from New Zealand: 1 armour and 1 infantry
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Northern Italy
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Syria
            1 mech_infantry moved from Syria to Persia
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Iraq to Syria
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Trans-Jordan to Syria
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to India
            2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 infantry and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    AA fire in Northern Italy : : -0.17
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Poland
            1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Romania
            5 mech_infantrys moved from Northern Italy to Romania
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    Russians : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Western Germany to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bryansk
                Germans attack with 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Bryansk to Western Ukraine
            1 bomber moved from Novgorod to Western Germany
            5 infantry moved from Finland to Vyborg
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Poland to Baltic States
            3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bulgaria to Romania
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from 114 Sea Zone to Western Germany
            2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Novgorod to Finland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
            2 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -1.00
    

    Savegame

Suggested Topics

  • 217
  • 308
  • 167
  • 277
  • 1
  • 176
  • 101
  • 436
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.0k

Users

39.3k

Topics

1.7m

Posts