20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2


  • TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 4 mech_infantrys moved from Yakut S.S.R. to Amur
                  Italians take Amur from Russians
            1 infantry moved from Ukraine to Rostov
            1 bomber and 1 fighter moved from Southern Italy to Rostov
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to Crete
            3 fighters moved from 95 Sea Zone to Crete
            1 marine moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            3 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 4 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry and 1 marine moved from 99 Sea Zone to Syria
            1 bomber moved from Southern Italy to Crete
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 cruiser and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Syria
            Battle in Crete
                Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 4/7 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                Italians win, taking Syria from British, taking Crete from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 bomber moved from Rostov to Yugoslavia
            1 bomber moved from Crete to Southern Italy
            3 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone
            2 carriers moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to Gibraltar
            2 fighters moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,2,1,2,1,6,4,5,1,2,5,6,2,6,1,4,5,2,5,3,3,5,5,5,4,3,6,5,6,4,1,3,6,1,5,3,1,6,3,5,3
            Italians collect 20 PUs (1 lost to blockades); end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : 1.33
    

    Savegame


  • @ArtofWar1947
    Please move the Italian MI from S. IT. to Yugo. Thanks.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 fighter moved from Guam to Caroline Islands
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour and 1 mech_infantry moved from Sakha to Amur
            2 infantry moved from Russia to Samara
            1 bomber moved from Yakut S.S.R. to Samara
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from British
            3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 7 submarines moved from 95 Sea Zone to 98 Sea Zone
            1 bomber, 4 fighters and 2 tactical_bombers moved from Gibraltar to 98 Sea Zone
            3 bombers, 6 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
            2 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 fighter moved from Ukraine to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tambov to 98 Sea Zone
            2 fighters moved from Russia to 98 Sea Zone
    

    Savegame


  • @ArtofWar1947
    Scramble US planes to defend SZ96?
    OOL if other than Max defense?

  • 2024 2023 '22 '21 '20 '19

    Scramble and max defense. Battle calc says the 3 planes will reduce your remaining units by 5 and reduce your TUV.

  • 2024 2023 '22 '21 '20 '19

    I had calculated 25 German planes based on situation on UK turn, So built a CV to bring odds down to 44% for you. Taking Syria added 11 planes, which I didn’t count on. I didn’t SBR N. Italy because bomber would have to land in Syria, but couldn’t spare the large number of troops needed to guard Syria, because you could air attack and land in Greece.


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour and 1 mech_infantry moved from Sakha to Amur
            2 infantry moved from Russia to Samara
            1 bomber moved from Yakut S.S.R. to Samara
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from British
            3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 7 submarines moved from 95 Sea Zone to 98 Sea Zone
            1 bomber, 4 fighters and 2 tactical_bombers moved from Gibraltar to 98 Sea Zone
            3 bombers, 6 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
            2 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 fighter moved from Ukraine to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tambov to 98 Sea Zone
            2 fighters moved from Russia to 98 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 6 bombers, 3 carriers, 1 cruiser, 1 destroyer, 23 fighters, 7 submarines and 7 tactical_bombers
                British defend with 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 5 submarines, 1 tactical_bomber and 1 transport; French defend with 1 destroyer; Americans defend with 2 fighters and 1 tactical_bomber
                    Germans roll dice for 7 submarines in 98 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 6 bombers, 3 carriers, 1 cruiser, 1 destroyer, 23 fighters and 7 tactical_bombers in 98 Sea Zone, round 2 : 22/38 hits, 21.00 expected hits
                Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
                    British roll dice for 5 submarines in 98 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
                Units damaged: 2 carriers owned by the Germans
                    British roll dice for 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 13 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 19/31 hits, 15.67 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the French, 6 destroyers owned by the British, 7 submarines owned by the Germans, 6 fighters owned by the Germans, 3 carriers owned by the Germans, 5 submarines owned by the British, 1 cruiser owned by the Germans and 4 carriers owned by the British lost in 98 Sea Zone
                    Germans roll dice for 6 bombers, 17 fighters and 7 tactical_bombers in 98 Sea Zone, round 3 : 20/30 hits, 17.17 expected hits
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 13 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 3 : 13/20 hits, 12.00 expected hits
                    1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the British, 10 fighters owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 1 battleship owned by the British, 11 fighters owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 6 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 82
                Casualties for Germans: 3 carriers, 1 cruiser, 1 destroyer, 16 fighters, 7 submarines and 3 tactical_bombers
                Casualties for British: 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                Casualties for French: 1 destroyer
                Casualties for Americans: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            6 bombers moved from 98 Sea Zone to Southern Italy
            7 fighters and 3 tactical_bombers moved from 98 Sea Zone to Greece
            2 mech_infantrys moved from Romania to Greece
            1 tactical_bomber moved from 98 Sea Zone to Syria
            1 bomber moved from Samara to Russia
            1 armour and 1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Smolensk to Russia
            3 mech_infantrys moved from Novgorod to Smolensk
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 submarine moved from 113 Sea Zone to 111 Sea Zone
            1 mech_infantry moved from Germany to Romania
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
            EDIT: Adding units owned by Germans to Novosibirsk: 1 mech_infantry
            EDIT: Changing ownership of Novosibirsk from Russians to Germans
            EDIT: Removing units owned by Germans from Syria: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Greece: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour and 2 fighters placed in Russia
            3 mech_infantrys placed in Novgorod
            1 fighter, 1 infantry and 1 mech_infantry placed in Ukraine
            2 fighters placed in Western Germany
            1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : 5.50
    Russians : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Russians
            3 fighters and 1 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            6 fighters moved from 35 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 1 artillery, 6 fighters and 1 infantry
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Guam, round 2 : 6/8 hits, 3.67 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Guam to 35 Sea Zone
            2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 fighter moved from Kwangtung to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            2 mech_infantrys moved from Malaya to Burma
            1 aaGun and 2 infantry moved from Anhwe to Chahar
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            1 fighter placed in Japan
            1 fighter and 2 infantry placed in Kwangtung
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 2.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 108 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Eastern United States to French West Africa
            1 fighter and 1 tactical_bomber moved from French West Africa to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from Nigeria to French Equatorial Africa
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 submarine moved from 77 Sea Zone to 81 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Volgograd to Iraq
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from United Kingdom to French West Africa
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 87 Sea Zone to 104 Sea Zone
            1 transport moved from 70 Sea Zone to 68 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 fighter and 1 mech_infantry placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            4 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Northwest Persia to Rostov
                  British take Rostov from Germans
            1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Samara
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Samara
                British win, taking Samara from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Syria
                British attack with 2 artilleries and 2 infantry
                Italians defend with 2 infantry and 1 marine
                    British roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry and 1 marine in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 2 artilleries and 1 infantry in Syria, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry and 1 marine
    
        Non Combat Move - British
            1 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
            1 artillery moved from Northwest Persia to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from United Kingdom to French West Africa
            1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 108 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in Persia
            1 aaGun, 1 artillery and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,5,3,3,4,4,4,6,2,3
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.33
    Italians : -0.33
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 108 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Eastern United States to French West Africa
            1 fighter and 1 tactical_bomber moved from French West Africa to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from Nigeria to French Equatorial Africa
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 submarine moved from 77 Sea Zone to 81 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Volgograd to Iraq
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from United Kingdom to French West Africa
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 87 Sea Zone to 104 Sea Zone
            1 transport moved from 70 Sea Zone to 68 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 fighter and 1 mech_infantry placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            4 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Northwest Persia to Rostov
                  British take Rostov from Germans
            1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Samara
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Samara
                British win, taking Samara from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Syria
                British attack with 2 artilleries and 2 infantry
                Italians defend with 2 infantry and 1 marine
                    British roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry and 1 marine in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 2 artilleries and 1 infantry in Syria, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry and 1 marine
    
        Non Combat Move - British
            1 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
            1 artillery moved from Northwest Persia to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from United Kingdom to French West Africa
            1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 108 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in Persia
            1 aaGun, 1 artillery and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,5,3,3,4,4,4,6,2,3
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Soviet Far East: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to Siberia: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.33
    Italians : -0.33
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 108 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Eastern United States to French West Africa
            1 fighter and 1 tactical_bomber moved from French West Africa to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from Nigeria to French Equatorial Africa
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 submarine moved from 77 Sea Zone to 81 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Volgograd to Iraq
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from United Kingdom to French West Africa
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 87 Sea Zone to 104 Sea Zone
            1 transport moved from 70 Sea Zone to 68 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 fighter and 1 mech_infantry placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            4 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Northwest Persia to Rostov
                  British take Rostov from Germans
            1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Samara
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Samara
                British win, taking Samara from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Syria
                British attack with 2 artilleries and 2 infantry
                Italians defend with 2 infantry and 1 marine
                    British roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry and 1 marine in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 2 artilleries and 1 infantry in Syria, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry and 1 marine
    
        Non Combat Move - British
            1 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
            1 artillery moved from Northwest Persia to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from United Kingdom to French West Africa
            1 battleship, 2 cruisers, 3 destroyers and 1 transport moved from 108 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in Persia
            1 aaGun, 1 artillery and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,5,3,3,4,4,4,6,2,3
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Soviet Far East: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to Siberia: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 mech_infantry
            EDIT: Adding units owned by British to Egypt: 1 mech_infantry
            EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.33
    Italians : -0.33
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Please use this last save game post with minor NCM edits.


  • TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tambov to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Yugoslavia to Rostov
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 2 infantry moved from 96 Sea Zone to Malta
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to Cyprus
            2 fighters moved from Southern Italy to Malta
            1 battleship and 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            2 carriers moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 6/7 hits, 3.50 expected hits
                    British roll dice for 2 infantry in Cyprus, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Italians: 1 artillery and 1 fighter
                Casualties for British: 2 infantry
            Battle in Malta
                Italians attack with 1 artillery, 3 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Russia
            1 fighter moved from Rostov to Russia
            1 bomber moved from Cyprus to Southern Italy
            1 fighter moved from Southern Italy to Gibraltar
            1 carrier, 1 destroyer and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Cyprus to 96 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Yugoslavia to Romania
            3 fighters moved from Malta to 96 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 marines placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.50
    British : 1.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Tambov to Samara
            1 bomber moved from Russia to Samara
            2 fighters moved from Russia to Samara
            1 fighter moved from Ukraine to Samara
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                British defend with 1 armour
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Samara, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Samara
                Germans win, taking Samara from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Amur
            1 mech_infantry moved from Novosibirsk to Yenisey
            1 fighter moved from Samara to Ukraine
            2 fighters moved from Samara to Russia
            3 mech_infantrys moved from Smolensk to Tambov
            2 infantry moved from Smolensk to Russia
            2 infantry moved from Belarus to Smolensk
            3 mech_infantrys moved from Novgorod to Smolensk
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Greece to Romania
            1 fighter moved from Germany to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from Greece to Germany
            1 mech_infantry moved from Germany to Eastern Poland
            7 fighters and 3 tactical_bombers moved from Greece to Western Germany
            6 bombers moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to Germany
            1 fighter moved from Germany to Novgorod
            1 fighter moved from Western Germany to Germany
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Russia
            1 infantry and 2 mech_infantrys placed in Ukraine
            2 armour placed in Novgorod
            1 destroyer placed in 127 Sea Zone
            1 submarine placed in 113 Sea Zone
            2 infantry placed in Germany
            1 artillery placed in France
            1 bomber and 1 fighter placed in Western Germany
            Germans undo move 5.
            1 submarine placed in 114 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Combat Move - Russians
            2 fighters and 1 infantry moved from Volgograd to Samara
            1 artillery and 1 fighter moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery and 1 fighter
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery
                Casualties for Italians: 1 mech_infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Volgograd
            1 fighter moved from Rostov to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 fighters, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 1 mech_infantry placed in French Indo China
            1 artillery placed in Malaya
            2 transports placed in 37 Sea Zone
            1 submarine placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.67
    

    Savegame

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