Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 8 PUs; 
            Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Germany to Holland Belgium
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Normandy Bordeaux
                Americans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Italians attack with 2 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 2 armour in Holland Belgium, round 3 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Slovakia Hungary to Western Germany
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,00
    British : 0,33
    Americans : 2,00
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Philippines
            1 bomber moved from New South Wales to Philippines
            1 transport moved from 34 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from Korea to 35 Sea Zone
            1 fighter moved from Korea to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 bomber and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Combat - French
            Battle in 43 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 5 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Archangel
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            4 bombers moved from Ukraine to Archangel
            1 bomber moved from Ukraine to Archangel
            2 mech_infantrys moved from Rostov to Caucasus
            5 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 armour moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 5 bombers and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 5 bombers and 1 mech_infantry in Archangel, round 2 : 6/7 hits, 4,00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 5 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 4 infantry
                    Germans roll dice for 5 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/11 hits, 5,50 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 4 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Germans
            5 bombers, 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
            3 armour moved from Volgograd to Bryansk
            1 aaGun, 14 armour, 12 artilleries, 4 infantry and 10 mech_infantrys moved from Rostov to Bryansk
            2 aaGuns, 2 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
            6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour moved from Novgorod to Bryansk
            2 bombers moved from Germany to Bryansk
            5 bombers moved from Archangel to Bryansk
            1 aaGun and 4 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from France to Western Germany
            1 aaGun and 2 infantry moved from Western Germany to Denmark
            2 artilleries and 1 infantry moved from France to Western Germany
            1 aaGun and 1 artillery moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            3 tactical_bombers placed in Novgorod
            1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Americans : 0,67
    Russians : -1,00
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 armour moved from Russia to Volgograd
            5 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.83 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Volgograd to Russia
            3 infantry moved from Vologda to Russia
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 11 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Anhwe to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 bomber moved from French Indo China to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Shantung
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 20 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 3/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
            1 bomber moved from Kiangsi to French Indo China
            1 bomber moved from 20 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,1,3,2,2,3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,2,5,5,6,4
            Japanese collect 9 PUs (14 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    UK_Pacific : 0,67
    Japanese : 0,00
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Jehol to Shantung
            1 bomber moved from Korea to Chahar
            1 bomber moved from Korea to Anhwe
            1 fighter moved from Korea to Shantung
            1 tactical_bomber moved from Korea to Shantung
            1 bomber moved from Tunisia to Southern Italy
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
                Americans attack with 3 artilleries, 2 fighters and 2 infantry
                Germans defend with 2 armour
                    Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Americans win, taking Norway from Germans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Chahar
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win, taking Anhwe from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 mech_infantrys moved from Korea to Jehol
            1 bomber moved from Chahar to Jehol
            1 fighter moved from Shantung to Jehol
            1 tactical_bomber moved from Shantung to Jehol
            1 bomber moved from Anhwe to Jehol
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 carriers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Southern Italy to Tunisia
            1 bomber moved from Eastern United States to Scotland
            1 bomber moved from Eastern United States to Scotland
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 carrier and 3 transports placed in 101 Sea Zone
            3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    AA fire in Southern Italy : : -0.17
    Americans : 0.67
    Japanese : 0.00
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Jehol to Shantung
            1 bomber moved from Korea to Chahar
            1 bomber moved from Korea to Anhwe
            1 fighter moved from Korea to Shantung
            1 tactical_bomber moved from Korea to Shantung
            1 bomber moved from Tunisia to Southern Italy
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
                Americans attack with 3 artilleries, 2 fighters and 2 infantry
                Germans defend with 2 armour
                    Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Americans win, taking Norway from Germans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Chahar
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win, taking Anhwe from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 mech_infantrys moved from Korea to Jehol
            1 bomber moved from Chahar to Jehol
            1 fighter moved from Shantung to Jehol
            1 tactical_bomber moved from Shantung to Jehol
            1 bomber moved from Anhwe to Jehol
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 carriers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Southern Italy to Tunisia
            1 bomber moved from Eastern United States to Scotland
            1 bomber moved from Eastern United States to Scotland
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 carrier and 3 transports placed in 101 Sea Zone
            3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Northwest Persia to Ukraine
            1 bomber moved from Persia to Caucasus
            1 bomber moved from Persia to Caucasus
            8 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 4 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries and 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 2 armour
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 armour in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the British and 2 armour owned by the Italians lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Italians: 2 armour
            Battle in Caucasus
                British attack with 2 bombers and 8 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 bombers and 8 infantry in Caucasus, round 2 : 1/10 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 2 bombers and 7 infantry in Caucasus, round 3 : 5/9 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 bombers and 7 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 bombers moved from Caucasus to Russia
            1 mech_infantry moved from Turkmenistan to Samara
            4 fighters moved from Persia to Russia
            1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
            1 mech_infantry moved from Northwest Persia to Volgograd
            7 mech_infantrys moved from West India to Turkmenistan
            2 fighters moved from India to Persia
            6 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Burma to Shan State
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from 110 Sea Zone to Norway
    
        Place Units - British
            2 artilleries placed in United Kingdom
            3 mech_infantrys placed in Iraq
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            7 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 26 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
            Some Units in India change ownership: 7 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 2.17
    AA fire in Southern Italy : : -0.17
    Americans : 0.67
    Chinese : -0.17
    AA fire in Ukraine : : 0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_major; Remaining resources: 12 PUs; 
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Italians lost in Normandy Bordeaux
                British win with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : 0,33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 bomber moved from Philippines to India
            1 bomber moved from Philippines to India
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 bomber moved from New South Wales to Philippines
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 bomber moved from Philippines to India
            1 bomber moved from Philippines to India
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 bomber moved from New South Wales to Philippines
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    If you attack Moscow, take the bombers casualty before infantry (eg. maximize the defense)


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 4 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            27 armour, 19 artilleries, 12 bombers, 2 fighters, 7 infantry, 24 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Tambov to Russia
            3 armour moved from Ukraine to Russia
            1 mech_infantry moved from Smolensk to Russia
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Russia
            1 mech_infantry moved from Archangel to Russia
            3 tactical_bombers moved from Novgorod to Russia
            1 bomber moved from Germany to Russia
            1 fighter moved from Denmark to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Russia
                Germans attack with 31 armour, 19 artilleries, 13 bombers, 2 fighters, 8 infantry, 26 mech_infantrys and 4 tactical_bombers
                British defend with 2 bombers and 4 fighters; Russians defend with 6 aaGuns, 1 airfield, 1 armour, 26 artilleries, 1 factory_major, 5 fighters, 64 infantry and 1 tactical_bomber
                    AA fire in Russia : 4/18 hits, 3,00 expected hits
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 31 armour, 19 artilleries, 13 bombers, 8 infantry, 26 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 43/99 hits, 40,67 expected hits
                    Russians roll dice for 6 aaGuns, 1 armour, 26 artilleries, 2 bombers, 9 fighters, 64 infantry and 1 tactical_bomber in Russia, round 2 : 40/103 hits, 37,33 expected hits
                    35 infantry owned by the Russians, 12 artilleries owned by the Germans, 8 infantry owned by the Germans, 2 bombers owned by the British, 6 aaGuns owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 31 armour, 7 artilleries, 13 bombers, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 30/59 hits, 29,83 expected hits
                    Russians roll dice for 1 armour, 26 artilleries, 9 fighters, 29 infantry and 1 tactical_bomber in Russia, round 3 : 26/66 hits, 25,33 expected hits
                    29 infantry owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans, 13 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 13 bombers and 2 tactical_bombers in Russia, round 4 : 19/33 hits, 19,00 expected hits
                    Russians roll dice for 1 armour, 25 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 4 : 13/36 hits, 15,33 expected hits
                    19 artilleries owned by the Russians and 13 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 13 bombers and 2 tactical_bombers in Russia, round 5 : 13/20 hits, 12,50 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 5 : 10/17 hits, 9,00 expected hits
                    1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians, 5 bombers owned by the Germans, 3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 2 armour and 8 bombers in Russia, round 6 : 10/10 hits, 6,33 expected hits
                    Russians roll dice for 4 fighters in Russia, round 6 : 4/4 hits, 2,67 expected hits
                    3 bombers owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Russia
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour and 5 bombers remaining. Battle score for attacker is -87
                Casualties for Germans: 30 armour, 19 artilleries, 8 bombers, 2 fighters, 8 infantry, 26 mech_infantrys and 4 tactical_bombers
                Casualties for British: 2 bombers and 4 fighters
                Casualties for Russians: 6 aaGuns, 1 armour, 26 artilleries, 5 fighters, 64 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            5 bombers moved from Russia to Novgorod
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 fighter moved from 112 Sea Zone to Western Germany
            1 artillery moved from Denmark to Western Germany
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
            Germans collect 55 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1,00
    Germans : 6,67
    Russians : 3,33
    

    Savegame


  • I have taken Moscow, but the cost was immense :')

  • 2007 AAR League

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 armour moved from Volgograd to Samara
            1 armour moved from Samara to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 armour
                Germans defend with 1 aaGun, 1 airfield, 1 armour and 1 factory_minor
                    Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 aaGun and 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 aaGun and 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Russia
                Germans win with 1 aaGun and 1 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Russians
            2 infantry moved from Buryatia to Yakut S.S.R.
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    

    Savegame

  • 2007 AAR League

    Russia fails to retake capital. Next up - an attack by 3 UK mechs.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            2 bombers moved from French Indo China to India
            1 infantry moved from Kwangsi to Yunnan
            2 fighters moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            1 artillery moved from Kiangsi to Kwangtung
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
            2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,1,4,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,2,6,1,5,4,6,5
            Japanese collect 6 PUs (15 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    AA fire in India : : -0,33
    Japanese : -0,50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Jehol to Kiangsu
            1 mech_infantry moved from Shantung to Kiangsu
            1 mech_infantry moved from Anhwe to Kiangsu
            1 fighter moved from 35 Sea Zone to Kiangsu
            1 bomber moved from Tunisia to Northern Italy
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Scotland to Germany
            1 bomber moved from Scotland to Germany
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Northwest Persia to Rostov
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Holland Belgium
            Battle in Rostov
                Americans attack with 1 armour
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Rostov
                Americans win, taking Holland Belgium from Germans, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Kiangsu
                Americans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/10 hits, 3.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 mech_infantrys owned by the Americans lost in Kiangsu
                    Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 4/5 hits, 3.00 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Kiangsu
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
    
        Non Combat Move - Americans
            3 mech_infantrys moved from Korea to Jehol
            2 bombers moved from Kiangsu to Jehol
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 3 carriers, 4 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
            1 bomber moved from Germany to Norway
            1 bomber moved from Germany to Norway
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Scotland
            1 bomber moved from Northern Italy to Tunisia
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 factory_minor placed in Norway
            3 bombers and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    AA fire in Northern Italy : : -0.17
    Japanese : 2.83
    AA fire in Germany : : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Kweichow to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Jehol to Anhwe
            4 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            5 infantry moved from Shensi to Kweichow
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Jehol to Kiangsu
            1 mech_infantry moved from Shantung to Kiangsu
            1 mech_infantry moved from Anhwe to Kiangsu
            1 fighter moved from 35 Sea Zone to Kiangsu
            1 bomber moved from Tunisia to Northern Italy
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Scotland to Germany
            1 bomber moved from Scotland to Germany
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Northwest Persia to Rostov
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Holland Belgium
            Battle in Rostov
                Americans attack with 1 armour
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Rostov
                Americans win, taking Holland Belgium from Germans, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Kiangsu
                Americans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/10 hits, 3.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 mech_infantrys owned by the Americans lost in Kiangsu
                    Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 4/5 hits, 3.00 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Kiangsu
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
    
        Non Combat Move - Americans
            3 mech_infantrys moved from Korea to Jehol
            2 bombers moved from Kiangsu to Jehol
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 3 carriers, 4 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
            1 bomber moved from Germany to Norway
            1 bomber moved from Germany to Norway
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Scotland
            1 bomber moved from Northern Italy to Tunisia
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 factory_minor placed in Norway
            3 bombers and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Kweichow to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Jehol to Anhwe
            4 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            5 infantry moved from Shensi to Kweichow
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 26 PUs; 
            UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Kazakhstan to Russia
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            4 artilleries and 2 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
    
        Combat - British
            Battle in Russia
                British attack with 3 mech_infantrys
                Germans defend with 1 aaGun, 1 airfield, 1 armour and 1 factory_minor
                    British roll dice for 3 mech_infantrys in Russia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 aaGun and 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British lost in Russia
                    British roll dice for 2 mech_infantrys in Russia, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 aaGun and 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                    1 aaGun owned by the Germans lost in Russia
                    British roll dice for 2 mech_infantrys in Russia, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Russia
                British win, taking Russia from Germans, taking Rostov from Americans with 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 aaGun and 1 armour
    
        Non Combat Move - British
            1 armour and 9 mech_infantrys moved from Turkmenistan to Samara
            5 fighters moved from Persia to Samara
            7 infantry moved from Caucasus to Rostov
            4 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            6 mech_infantrys moved from Eastern Persia to Kazakhstan
            7 mech_infantrys moved from India to Yunnan
            3 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Norway to 110 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 artilleries and 6 infantry placed in United Kingdom
            3 infantry placed in Normandy Bordeaux
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 2 fighters
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.83
    Americans : 1.17
    AA fire in Northern Italy : : -0.17
    Chinese : 0.00
    Japanese : 3.50
    AA fire in Germany : : -0.33
    

    Savegame

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