OOL
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No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from Bulgaria to Yugoslavia
6 armour and 4 mech_infantrys moved from France to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Romania to Yugoslavia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 fighters
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 6 armour, 1 fighter, 3 infantry and 4 mech_infantrys
Neutral_Allies defend with 5 infantry
Germans roll dice for 6 armour, 1 fighter, 3 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 5/14 hits, 4.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 armour moved from Romania to Poland
1 aaGun moved from Slovakia Hungary to Poland
6 artilleries and 2 infantry moved from Germany to Poland
2 aaGuns, 5 artilleries and 21 infantry moved from Slovakia Hungary to Romania
1 armour and 2 infantry moved from Bulgaria to Romania
3 aaGuns moved from Western Germany to Holland Belgium
3 artilleries and 1 infantry moved from France to Holland Belgium
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
2 bombers moved from 104 Sea Zone to Western Germany
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Norway
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 bomber and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 1.50
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Rostov to Bryansk
5 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
3 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Rostov to Bryansk
5 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
3 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 aaGuns
EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
2 battleships, 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 destroyers, 1 submarine and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking Sumatra from Dutch with 2 battleships, 3 carriers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.17 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 fighter moved from Kwangsi to Manchuria
1 fighter and 2 tactical_bombers moved from Kwangsi to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -0.50
UK_Pacific : 0.67
Japanese : 3.00
Test summary from TripleA, engine version: 1.9, time: 10:04:26 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from New Zealand to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 41 Sea Zone to India
Place Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 artillery and 1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Gibraltar to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 cruiser
British roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British lost in 93 Sea Zone
British roll dice for 3 fighters in 93 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in 93 Sea Zone
British roll dice for 2 fighters in 93 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -16
Casualties for British: 1 destroyer and 2 fighters
Casualties for Italians: 1 cruiser
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 4 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Iraq to Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
3 aaGuns, 1 artillery and 7 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,5,1,5,3,4,3,5,1,6,6,2,1,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : -7.50
Italians : 1.50
Americans : 1.33
Chinese : -0.17
Neutral_Axis : 0.00
Japanese : -0.33
Sigh… It was going well. And then Marti struck…
@BobbaRossa
Yeah, that was a rough go.
I thought I would have time to finish Italy today but circumstances have conspired against me. I’ve got plans this weekend so it doesn’t look like I’ll be able to get my turn in for a while. Maybe Sunday night but if not it will be Monday. Sorry to hold things up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in Novgorod
Non Combat Move - Germans
4 infantry moved from Finland to Karelia
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 infantry moved from Normandy Bordeaux to France
3 artilleries and 1 infantry moved from Holland Belgium to France
3 aaGuns moved from Holland Belgium to Western Germany
1 aaGun, 1 armour, 6 artilleries and 4 infantry moved from Poland to Eastern Poland
2 aaGuns, 5 artilleries and 24 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Western Germany to Eastern Poland
3 tactical_bombers moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
5 armour and 3 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 18 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 9 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
10 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan State
3 artilleries and 7 infantry moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 7 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 7 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 8/20 hits, 6.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits, 5.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to Philippines
2 battleships, 3 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter and 2 tactical_bombers moved from Anhwe to Manchuria
1 infantry moved from Anhwe to Hunan
2 transports moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to Burma
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Burma: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to Burma
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Burma: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 factory_minor, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 fighters and 1 tactical_bomber moved from India to Kweichow
1 bomber moved from Persia to Kweichow
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Kweichow: 1 bomber
EDIT: Removing units owned by Chinese from Szechwan: 2 artilleries, 1 fighter and 19 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 artilleries, 1 fighter and 19 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 0.33
Sorry for not posting yesterday. The website was down :( .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 artillery moved from Bulgaria to Romania
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun, 1 artillery and 3 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
@BobbaRossa said in 19L 2nd Tier Playoff Final – BobbaRossa (Allies +34) vs Tizkit (Axis) G40.2:
Sorry for not posting yesterday. The website was down :( .
No worries. Busy week for me anyways.