OOL
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Will finish my turn later, when it gets too hot to be outside. I chose to save a CV instead of 2 fighters, so ANZ fighter can join amphib attack on NG. Its a costly choice, as the CV and ANZ fighter will be easily sunk. But its too chancy without air support. Your repeated invasion of NG and DNG have cost the Allies too many transports.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Crete
1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from 97 Sea Zone to Northern Italy
Scramble 3 fighters from S. Italy > sz97? Italy defending with DD & sub. UK attacking with DD, 5 fighters, a TAC & bomber (8 units attack of 25)…
Also, inf on tt amphib invasion of N. Italy
@FMErwinRommel
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 bombers moved from United Kingdom to 125 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
5 carriers, 4 destroyers, 9 fighters and 5 submarines moved from 54 Sea Zone to 46 Sea Zone
1 bomber and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
2 bombers and 3 fighters moved from India to 46 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 bombers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
Americans attack with 3 bombers, 5 carriers, 4 destroyers, 14 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 1 transport
Americans roll dice for 7 submarines in 46 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 3 bombers, 5 carriers, 4 destroyers, 14 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits
Units damaged: 5 carriers owned by the Japanese
Japanese roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters and 1 transport in 46 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits
7 submarines owned by the Americans, 2 destroyers owned by the Americans, 6 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 46 Sea Zone
Americans roll dice for 3 bombers, 3 carriers, 2 destroyers, 14 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 14/20 hits, 10.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters and 1 transport in 46 Sea Zone, round 3 : 14/22 hits, 11.00 expected hits
2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 2 battleships owned by the Japanese, 2 carriers owned by the Americans, 8 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 3 bombers, 1 carrier, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 8/10 hits, 5.67 expected hits
Japanese roll dice for 8 fighters and 1 transport in 46 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits
8 fighters owned by the Japanese and 5 fighters owned by the Americans lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 3 bombers, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Americans: 4 carriers, 4 destroyers, 13 fighters and 7 submarines
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 1 transport
Non Combat Move - Americans
3 bombers moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Iceland to United Kingdom
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 submarine moved from 103 Sea Zone to 108 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to Brazil
1 submarine moved from 68 Sea Zone to 70 Sea Zone
1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Eastern United States to Brazil
2 bombers moved from 125 Sea Zone to United Kingdom
Place Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Crete
1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from 97 Sea Zone to Northern Italy
Combat - British
Battle in Crete
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Crete, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Northern Italy
British converts factory_major into different units
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Crete to 98 Sea Zone
1 tactical_bomber moved from Crete to 98 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
1 infantry moved from West India to India
1 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Trans-Jordan
Place Units - British
1 destroyer, 1 submarine and 1 transport placed in 98 Sea Zone
2 submarines placed in 80 Sea Zone
1 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
British : 3.00
Italians : -1.17
Americans : 6.67
Chinese : -0.67
Japanese : 4.33
Downgrading the N. Italy I.C. by invasion was cheaper than risking bombers in SBR. And the income reduces the cost. Also, if Italy takes Moscow, you can’t build in N. Italy for a turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 bombers moved from Southern Italy to Crete
1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Romania to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
6 fighters moved from 92 Sea Zone to Northern Italy
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 submarine and 1 transport
Italians roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for British: 1 submarine and 1 transport
Battle in Crete
Italians attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 bombers and 2 infantry in Crete, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 6 fighters and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 6 fighters and 1 mech_infantry in Northern Italy, round 2 : 3/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
6 fighters moved from Northern Italy to 95 Sea Zone
2 bombers moved from Crete to Southern Italy
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Belarus to Smolensk
Place Units - Italians
1 fighter and 1 marine placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 marine and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 armour moved from New Britain to 47 Sea Zone
1 armour, 1 marine and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 armour and 1 marine moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 armour, 1 fighter and 1 marine
Japanese defend with 1 infantry and 1 marine
ANZAC roll dice for 1 armour, 1 fighter and 1 marine in New Guinea, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 marine in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 1 marine
Non Combat Move - ANZAC
1 fighter moved from New Guinea to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from Kazakhstan to India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Smolensk to Russia
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Germany to Ukraine
2 bombers moved from Novgorod to Russia
4 bombers moved from Novgorod to Ukraine
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Germany to 115 Sea Zone
2 tactical_bombers moved from Western Germany to 115 Sea Zone
2 infantry moved from Baltic States to Eastern Poland
3 fighters moved from Western Germany to Eastern Poland
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
7 fighters and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 8 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 8 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits
British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from British with 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Ukraine
Germans attack with 5 bombers and 3 mech_infantrys
Russians defend with 2 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits, 3.83 expected hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 5 bombers in Ukraine, round 3 : 3/5 hits, 3.33 expected hits
Russians roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
Germans win with 4 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 3 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Battle in Russia
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Russia, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers moved from Ukraine to Southern Italy
2 tactical_bombers moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Germany
2 fighters moved from 97 Sea Zone to Western Germany
3 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to 95 Sea Zone
2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 mech_infantrys moved from Novgorod to Smolensk
4 mech_infantrys moved from Baltic States to Smolensk
4 mech_infantrys moved from Germany to Romania
4 aaGuns, 10 artilleries and 38 infantry moved from Belarus to Smolensk
1 infantry moved from Baltic States to Belarus
2 artilleries and 5 infantry moved from Baltic States to Novgorod
2 bombers moved from Russia to Novgorod
5 mech_infantrys moved from Germany to Baltic States
3 fighters moved from Eastern Poland to Smolensk
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 infantry and 6 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (3 lost to blockades); end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Smolensk: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
British : -0.33
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Russians
3 fighters moved from Volgograd to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Russia, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
5 aaGuns, 4 armour, 29 artilleries, 97 infantry and 11 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Vologda to Urals
1 infantry moved from Archangel to Vologda
1 artillery moved from Samara to Novosibirsk
1 aaGun and 2 infantry moved from Yakut S.S.R. to Yenisey
4 armour and 11 mech_infantrys moved from Tambov to Volgograd
3 fighters moved from Russia to Tambov
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier; ANZAC defend with 1 fighter and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier
Casualties for ANZAC: 1 fighter and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 37 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to Japan
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
3 mech_infantrys moved from French Indo China to Burma
3 infantry moved from Shan State to Burma
2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from Malaya to Burma
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
2 destroyers placed in 20 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Japanese collect 53 PUs (8 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : -0.00
Clicked end combat before U.S. invaded Cyprus. Will edit the move. No defenders so no actual combat.
Make that Malta, can’t move against Cyprus with an Italian DD in the sz
SZ99 was so crowded that I attacked Crete with my planes but not my infantry, which were on the transport in the sz. Will edit taking Crete with the ground troops.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malta from Italians to Americans
EDIT: Removing units owned by Americans from Egypt: 1 infantry
EDIT: Adding units owned by Americans to Malta: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Persia to Shensi
1 bomber moved from Queensland to India
2 fighters moved from Brazil to French Central Africa
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 19 Sea Zone to 7 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 submarine moved from 7 Sea Zone to 24 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Egypt to Iraq
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
8 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to Crete
5 fighters moved from 99 Sea Zone to Crete
3 fighters moved from Egypt to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Crete
1 armour and 3 mech_infantrys moved from Volgograd to Sikang
Combat - British
Battle in 99 Sea Zone
British attack with 5 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 99 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Crete
British attack with 1 bomber and 6 fighters
Italians defend with 1 infantry
British roll dice for 1 bomber and 6 fighters in Crete, round 2 : 3/7 hits, 3.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Sikang
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 3 mech_infantrys in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters moved from Crete to 99 Sea Zone
1 bomber moved from Crete to Egypt
3 fighters moved from 99 Sea Zone to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Northwest Persia
8 fighters and 2 tactical_bombers moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 2 cruisers and 2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from United Kingdom to French West Africa
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Crete: 2 infantry
EDIT: Changing ownership of Crete from Italians to British
EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Iraq
3 infantry placed in Persia
1 destroyer, 1 submarine and 1 transport placed in 98 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.83
Italians : -0.67
AA fire in Normandy Bordeaux : : -0.17
Chinese : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Vologda
2 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Smolensk to Vologda
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 bombers moved from Southern Italy to Crete
6 fighters moved from 95 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Vologda
Italians attack with 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Vologda, round 2 : 4/13 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Italians win, taking Vologda from Russians with 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport
British defend with 1 submarine and 1 transport
Italians roll dice for 1 destroyer, 6 fighters and 1 transport in 99 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British and 1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for British: 1 submarine and 1 transport
Battle in Crete
Italians attack with 2 bombers
British defend with 2 infantry
Italians roll dice for 2 bombers in Crete, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Crete
retreated to Crete
British win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Crete to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Crete: 1 infantry
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Italians to Crete: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Changing ownership of Crete from British to Italians
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 armour moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 armour moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking 22 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67
Saw the marti’s but not posting of Germany’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 2 fighters and 1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Novosibirsk
1 fighter and 1 tactical_bomber moved from Smolensk to Novosibirsk
1 infantry moved from Smolensk to Bryansk
2 bombers moved from Novgorod to Bryansk
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
4 armour and 2 mech_infantrys moved from Smolensk to Urals
1 mech_infantry moved from Smolensk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Novosibirsk
retreated to Novosibirsk
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Urals
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Urals, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Urals
Germans roll dice for 4 armour and 2 mech_infantrys in Urals, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 airfield, 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Russia, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Russia
Germans destroys 36PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 mech_infantry moved from Smolensk to Urals
2 fighters moved from Russia to Novgorod
2 tactical_bombers moved from Novgorod to Western Germany
2 bombers moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Novosibirsk to Smolensk
3 mech_infantrys moved from Romania to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Baltic States to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Romania
3 fighters moved from Western Germany to Gibraltar
2 tactical_bombers moved from Southern Italy to Gibraltar
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 fighter and 2 infantry moved from France to Western Germany
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Novgorod to Vyborg
Place Units - Germans
3 armour placed in Novgorod
1 bomber, 5 fighters and 4 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.33