Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
1 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Slovakia Hungary
1 artillery and 4 infantry moved from Karelia to Novgorod
3 transports moved from 127 Sea Zone to 126 Sea Zone
3 artilleries and 3 infantry moved from Norway to 126 Sea Zone
1 armour, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Nenetsia
3 artilleries, 3 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from Norway to Finland
1 bomber moved from Vyborg to Baltic States
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Gibraltar to 83 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Battle in Nenetsia
Battle in Syria
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/1 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Syria from British, taking Novgorod from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from Romania to Yugoslavia
1 armour moved from Romania to Poland
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Bessarabia to Romania
1 armour moved from Romania to Poland
1 armour moved from Romania to Yugoslavia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 83 Sea Zone to Gibraltar
Place Units - Germans
1 artillery and 2 infantry placed in United Kingdom
2 infantry placed in Western Germany
1 infantry and 6 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Belarus to Baltic States
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
14 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Russia to Vologda
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
5 artilleries moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Baltic States
1 armour moved from Russia to Archangel
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 2 infantry
Russians roll dice for 14 infantry in Buryatia, round 2 : 3/1 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 5 artilleries
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 5 artilleries in Novgorod, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/1 hits, 1.33 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 4 artilleries in Novgorod, round 3 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 artilleries remaining. Battle score for attacker is 9
Casualties for Russians: 1 artillery
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters moved from Baltic States to Vologda
1 fighter moved from Eastern Poland to Vologda
1 armour, 1 artillery and 5 infantry moved from Russia to Vologda
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
6 armour and 3 mech_infantrys moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 2.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Szechwan to Burma
1 fighter moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 fighter moved from Sikang to Burma
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
5 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers moved from Amur to Buryatia
3 mech_infantrys moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Olgiy to Yakut S.S.R.
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 fighter moved from Caroline Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier and 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 fighter in 26 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Buryatia
Japanese attack with 5 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 13 infantry
AA fire in Buryatia : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 5 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Buryatia, round 2 : 7/0 hits, 7.00 expected hits
Russians roll dice for 2 aaGuns and 13 infantry in Buryatia, round 2 : 4/1 hits, 4.33 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 4 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Buryatia, round 3 : 6/1 hits, 5.83 expected hits
Russians roll dice for 8 infantry in Buryatia, round 3 : 2/1 hits, 2.67 expected hits
6 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Buryatia
Japanese roll dice for 2 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Buryatia, round 4 : 5/0 hits, 5.00 expected hits
Russians roll dice for 2 infantry in Buryatia, round 4 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 4 artilleries, 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 2/0 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/0 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Burma to Szechwan
1 fighter moved from Burma to Sikang
1 bomber moved from Burma to Szechwan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Buryatia to Tsagaan Olom
1 fighter and 1 tactical_bomber moved from Buryatia to Korea
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 destroyer moved from 13 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Philippines to 31 Sea Zone
1 fighter moved from Burma to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 carrier moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Korea
1 artillery and 2 infantry placed in French Indo China
3 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Buryatia : : 0.00
Americans : 0.83
ANZAC : 0.33
UK_Pacific : 0.00
Russians : -1.33
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 30 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
@max334 scramble in sz26?
@dawgoneit no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 30 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 30 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in 26 Sea Zone
Americans attack with 4 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 destroyers and 2 transports in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 artilleries in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Americans
1 fighter moved from 30 Sea Zone to Fiji
2 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia
1 mech_infantry moved from Alaska to British Columbia
1 armour and 1 mech_infantry moved from Central United States to British Columbia
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
18 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 30 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 30 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in 26 Sea Zone
Americans attack with 4 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 destroyers and 2 transports in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 artilleries in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Americans
1 fighter moved from 30 Sea Zone to Fiji
2 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia
1 mech_infantry moved from Alaska to British Columbia
1 armour and 1 mech_infantry moved from Central United States to British Columbia
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Americans
4 destroyers and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
18 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 1 cruiser and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 0.00
Americans : 1.00
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Iraq from British
1 artillery moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 tactical_bomber in Morocco, round 3 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Southern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 77 Sea Zone
1 destroyer moved from 95 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Romania to Poland
1 mech_infantry moved from Northern Italy to Romania
1 tactical_bomber moved from Morocco to Algeria
Place Units - Italians
1 factory_minor placed in Egypt
1 bomber placed in Southern Italy
1 artillery and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0.00
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery and 1 fighter
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
Place Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery and 1 fighter
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
Place Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
3 bombers and 1 fighter moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Syria to Persia
Germans take Persia from British
2 armour moved from Romania to Bessarabia
1 artillery and 1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Vologda
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
1 infantry moved from Nenetsia to Urals
5 artilleries and 5 infantry moved from Nenetsia to Vologda
1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Romania to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Syria to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
3 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Tanganyika Territory
Battle in Novgorod
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 4 artilleries in Novgorod, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/1 hits, 1.33 expected hits
Russians roll dice for 4 artilleries in Novgorod, round 3 : 1/1 hits, 1.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/1 hits, 1.17 expected hits
Russians roll dice for 3 artilleries in Novgorod, round 4 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 1 tactical_bomber in Novgorod, round 5 : 0/1 hits, 0.83 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Tanganyika Territory from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 2 artilleries
1 tactical_bomber owned by the Germans retreated
Battle in Bessarabia
Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bessarabia, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
1 artillery owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Romania
Russians win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 3 fighters and 7 infantry
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Vologda, round 2 : 5/0 hits, 5.00 expected hits
Russians roll dice for 1 armour, 1 artillery, 3 fighters and 7 infantry in Vologda, round 2 : 5/1 hits, 5.17 expected hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber in Vologda, round 3 : 3/1 hits, 3.33 expected hits
Russians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Vologda, round 3 : 3/1 hits, 3.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 artilleries owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Vologda, round 4 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 armour and 3 fighters in Vologda, round 4 : 2/1 hits, 2.50 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 5 : 2/1 hits, 1.67 expected hits
Russians roll dice for 2 fighters in Vologda, round 5 : 1/1 hits, 1.33 expected hits
2 fighters owned by the Russians and 1 armour owned by the Germans lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 5 artilleries and 5 infantry
Casualties for Russians: 1 armour, 1 artillery, 3 fighters and 7 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 2 fighters and 3 submarines
Americans defend with 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers and 2 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
Americans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits
3 destroyers owned by the Americans, 3 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Americans Submerged
Germans roll dice for 4 bombers and 2 fighters in 91 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter and 3 submarines
Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Germans
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to United Kingdom
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun moved from Poland to Baltic States
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
1 carrier moved from 127 Sea Zone to 126 Sea Zone
3 transports moved from 127 Sea Zone to 126 Sea Zone
3 transports moved from 127 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from Novgorod to Finland
1 tactical_bomber moved from Eastern Poland to Romania
Place Units - Germans
1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
2 artilleries, 1 infantry and 7 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -2.33
Americans : 0.17
Russians : -0.17
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Belarus to Baltic States
2 artilleries moved from Novgorod to Baltic States
1 armour moved from Archangel to Urals
Russians take Nenetsia from Germans
1 mech_infantry moved from Russia to Urals
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Volgograd to Caucasus
1 artillery and 9 infantry moved from Russia to Samara
1 mech_infantry moved from Timguska to Yenisey
1 mech_infantry moved from Russia to Samara
6 armour and 1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Samara to Novosibirsk
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour and 7 mech_infantrys
AA fire in Baltic States : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/1 hits, 3.17 expected hits
Germans roll dice for 1 aaGun, 2 armour and 7 mech_infantrys in Baltic States, round 2 : 4/1 hits, 3.33 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
2 artilleries owned by the Russians retreated to Novgorod
Germans win with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Russians roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
1 artillery moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Archangel to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Baltic States : : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 fighter moved from Sikang to Burma
1 bomber moved from Szechwan to 41 Sea Zone
1 tactical_bomber moved from Szechwan to 41 Sea Zone
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Japanese take Turkmenistan from Russians
Japanese take Eastern Persia from British
1 artillery and 1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Yakut S.S.R. to Olgiy
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Tsagaan Olom to Yenisey
3 mech_infantrys moved from Buryatia to Yenisey
1 artillery moved from Buryatia to Yakut S.S.R.
Combat - Japanese
Battle in Yenisey
Japanese attack with 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 3/1 hits, 2.50 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Yenisey, round 3 : 3/1 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 3 destroyers and 2 transports
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 3 destroyers and 2 transports in 26 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 38
Casualties for Americans: 3 destroyers and 2 transports
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Caucasus
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 5/1 hits, 4.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 41 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits
Americans roll dice for 1 battleship in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 battleship owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 1 bomber, 1 carrier and 3 fighters remaining. Battle score for attacker is 38
Casualties for Japanese: 1 destroyer and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Shan State
1 bomber moved from 41 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Korea to Ulaanbaatar
1 tactical_bomber moved from Yenisey to Olgiy
1 fighter moved from Yenisey to Olgiy
1 fighter moved from Burma to Shan State
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from Korea to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Amur to 36 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Korea to Olgiy
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 36 Sea Zone
1 submarine placed in 36 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Korea
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : 0.00
Russians : 0.00
Japanese : 3.67
@max334 i do believe this 1 is done.
G.G. my friend
@dawgoneit Thanks for the game.