LennardF +16 allies -vs- dawgoneit axis


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser, 4 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Western United States to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            3 destroyers moved from 17 Sea Zone to 6 Sea Zone
            1 cruiser moved from 17 Sea Zone to 6 Sea Zone
            1 battleship moved from 17 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            3 infantry moved from Quebec to 106 Sea Zone
            1 bomber moved from Eastern United States to 109 Sea Zone
            1 tactical_bomber moved from Eastern United States to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                  Americans take 106 Sea Zone from Germans
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,3
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 5,1
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 7 destroyers, 6 fighters and 3 submarines
                Japanese defend with 1 carrier, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 7 destroyers and 6 fighters in 6 Sea Zone, round 2 : 7/15 hits, 6.50 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits
                    3 submarines owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 7 destroyers and 6 fighters in 6 Sea Zone, round 3 : 10/15 hits, 6.50 expected hits
                    Japanese roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 transports owned by the Japanese, 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 5 destroyers and 6 fighters remaining. Battle score for attacker is 69
                Casualties for Americans: 2 destroyers and 3 submarines
                Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
            Battle in 109 Sea Zone
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 109 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 bomber moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 9 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Neutral_Axis
            1 armour and 4 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 artillery moved from 95 Sea Zone to Sardinia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 bomber moved from Egypt to India
            16 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Persia to India
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Burma
                British attack with 16 infantry
                Japanese defend with 1 infantry
                    British roll dice for 16 infantry in Burma, round 2 : 5/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 15 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            3 infantry placed in Persia
            British undo move 1.
            3 infantry placed in Egypt
            2 mech_infantrys placed in Persia
            1 fighter placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 2 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.33
    Americans : 2.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to Sicily
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 armour moved from Eastern Poland to Ukraine
                  Italians take Ukraine from Russians
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 2 fighters
                British defend with 2 infantry
                    Italians roll dice for 2 fighters in Sicily, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Sicily, round 2 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the Italians and 1 infantry owned by the British lost in Sicily
                British win with 1 infantry remaining. Battle score for attacker is -17
                Casualties for Italians: 2 fighters
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Celebes to 43 Sea Zone
            1 fighter moved from Dutch New Guinea to Queensland
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Alexandria to Tobruk
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 43 Sea Zone to Java
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from 105 Sea Zone to 87 Sea Zone
            1 submarine moved from 105 Sea Zone to 87 Sea Zone
            2 fighters and 1 tactical_bomber moved from Greece to Libya
            1 fighter moved from Southern Italy to Libya
            1 mech_infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
    
        Combat - Germans
            Battle in Libya
                Germans attack with 3 fighters and 1 tactical_bomber
                British defend with 1 armour and 4 infantry
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Libya, round 2 : 4/4 hits, 2.17 expected hits
                    British roll dice for 1 armour and 4 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits
                    3 fighters owned by the Germans and 4 infantry owned by the British lost in Libya
                    Germans roll dice for 1 tactical_bomber in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Libya
                British win with no units remaining. Battle score for attacker is -23
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 armour and 4 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Bulgaria to Romania
            3 armour moved from Greece to Romania
            1 artillery and 2 infantry moved from Poland to Eastern Poland
            1 armour and 9 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 artilleries and 1 infantry moved from Northern Italy to France
            3 infantry moved from Western Germany to France
            2 artilleries and 2 infantry moved from Germany to Poland
            3 armour and 3 mech_infantrys moved from Germany to France
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Novgorod
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Urals to Archangel
            1 fighter moved from Urals to Archangel
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Vologda to Smolensk
            1 fighter moved from Russia to Smolensk
            4 armour, 8 artilleries, 35 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
            3 infantry moved from Vologda to Russia
            19 infantry moved from Yenisey to Yakut S.S.R.
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 armour, 8 artilleries, 35 infantry and 2 mech_infantrys
                Italians defend with 1 armour and 1 factory_minor
                    Russians roll dice for 4 armour, 8 artilleries, 35 infantry and 2 mech_infantrys in Ukraine, round 2 : 14/49 hits, 12.17 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Ukraine
            2 fighters moved from Smolensk to Russia
            2 aaGuns moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Yenisey to Yakut S.S.R.
    
        Place Units - Russians
            2 armour, 2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : 0.50
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 fighter moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
            2 bombers moved from Anhwe to Burma
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour and 1 mech_infantry moved from Amur to Central Mongolia
                  Japanese take Ulaanbaatar from Russians
                  Japanese take Central Mongolia from Russians
            1 submarine moved from 45 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                British defend with 15 infantry
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 6/12 hits, 5.83 expected hits
                    UK_Pacific roll dice for 15 infantry in Burma, round 2 : 2/15 hits, 5.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Burma, round 3 : 2/10 hits, 5.17 expected hits
                    UK_Pacific roll dice for 9 infantry in Burma, round 3 : 4/9 hits, 3.00 expected hits
                    1 fighter owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Burma, round 4 : 3/6 hits, 3.67 expected hits
                    UK_Pacific roll dice for 7 infantry in Burma, round 4 : 1/7 hits, 2.33 expected hits
                    1 fighter owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Burma, round 5 : 4/5 hits, 3.00 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 5 : 1/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese and 4 infantry owned by the British lost in Burma
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for British: 15 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Hunan
            2 bombers moved from Yunnan to Hunan
            1 artillery and 3 infantry moved from Korea to Manchuria
            1 aaGun, 2 artilleries and 8 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,4,5,3,4,5,5,5,1,4
            Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -3.67
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Iwo Jima to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 9 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
            2 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 2 fighters moved from 7 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 87 Sea Zone
            1 fighter moved from 109 Sea Zone to 87 Sea Zone
            1 fighter moved from United Kingdom to 87 Sea Zone
            1 bomber moved from United Kingdom to 87 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 87 Sea Zone
            1 submarine moved from 91 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Marianas
            Battle in 87 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser and 1 submarine
                    Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 87 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in 87 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 87 Sea Zone
                Americans win, taking Morocco from Italians, taking Marianas from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 cruiser and 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 87 Sea Zone to Gibraltar
            1 tactical_bomber moved from 87 Sea Zone to French West Africa
            2 fighters moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 infantry moved from Sicily to 95 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Cyprus
            2 fighters moved from 99 Sea Zone to Cyprus
            1 infantry moved from Iraq to Syria
            3 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Cyprus
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 2 battleships in Cyprus, round 2 : 0/2 hits, 1.33 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 3 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Cyprus to 99 Sea Zone
            2 mech_infantrys moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Persia to Syria
            1 fighter moved from Egypt to Syria
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.67
    Italians : -1.00
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 mech_infantry moved from Northern Italy to Romania
            1 armour and 1 mech_infantry moved from Tunisia to Libya
                  Italians take Libya from British
            3 artilleries and 4 infantry moved from Tunisia to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 6 Sea Zone to 24 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Java to India
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Egypt to Alexandria
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 armour moved from Eastern Poland to Archangel
            1 armour moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 armour and 2 infantry moved from Romania to Bessarabia
            6 aaGuns, 6 armour, 8 artilleries, 18 infantry and 7 mech_infantrys moved from Eastern Poland to Bessarabia
            1 infantry moved from Bessarabia to Western Ukraine
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            1 armour moved from Finland to Novgorod
            10 infantry moved from Finland to Norway
            3 armour and 3 mech_infantrys moved from France to Germany
            10 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Novgorod
            1 artillery placed in Germany
            6 infantry placed in Western Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,4,4,6,5,3,4,4,1,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            18 infantry moved from Yakut S.S.R. to Dzavhan
            3 infantry moved from Kansu to Novosibirsk
            6 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Vologda
            4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            2 infantry moved from Russia to Vologda
            12 infantry moved from Russia to Smolensk
            4 artilleries moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            3 fighters moved from Russia to Smolensk
            2 armour moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys in Bryansk, round 2 : 13/48 hits, 12.00 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Russians roll dice for 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Smolensk, round 2 : 9/20 hits, 6.17 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Ukraine to Bryansk
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Vologda
            2 aaGuns moved from Yakut S.S.R. to Dzavhan
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Italians : -0.33
    Russians : 3.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 bombers moved from Hunan to Burma
            1 armour moved from Central Mongolia to Buryatia
            1 mech_infantry moved from Central Mongolia to Buryatia
            3 artilleries and 11 infantry moved from Manchuria to Amur
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            2 mech_infantrys moved from Kiangsu to Hunan
            1 tactical_bomber moved from Yunnan to Kiangsu
            1 fighter moved from Hunan to Kiangsu
            2 fighters moved from Japan to Kiangsu
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Burma
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Buryatia
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Amur
            1 artillery moved from Hunan to Yunnan
            2 bombers moved from Burma to Kiangsu
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
            Japanese collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    UK_Pacific : -0.33
    Russians : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 8 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship, 1 carrier, 1 cruiser and 5 destroyers moved from 22 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 24 Sea Zone to 33 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 22 Sea Zone to Paulau Island
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Iraq
            1 tactical_bomber moved from Gibraltar to Egypt
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from French West Africa to Egypt
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Paulau Island
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Paulau Island to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Tsinghai to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 99 Sea Zone to Greece
            2 fighters moved from Syria to Greece
            2 mech_infantrys moved from Eastern Persia to India
            3 mech_infantrys moved from Persia to West India
            3 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from India to Burma
            1 fighter moved from India to 41 Sea Zone
            1 fighter moved from India to Burma
            1 bomber moved from India to Burma
            1 bomber moved from Burma to French Indo China
            1 tactical_bomber moved from India to Burma
            1 battleship moved from 99 Sea Zone to 97 Sea Zone
            2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            3 artilleries moved from Egypt to 98 Sea Zone
            3 infantry moved from Alexandria to 98 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            3 artilleries moved from 99 Sea Zone to Greece
            3 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Greece
                British attack with 3 artilleries, 4 fighters and 3 infantry
                Germans defend with 4 infantry
                    British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 3 artilleries, 4 fighters and 3 infantry in Greece, round 2 : 6/10 hits, 4.00 expected hits
                    Germans roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 4 infantry
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to India
            1 tactical_bomber moved from Burma to India
            1 fighter moved from Burma to India
            2 fighters moved from Greece to Syria
            2 fighters moved from Greece to 99 Sea Zone
            1 bomber moved from French Indo China to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 3.17
    Americans : -0.50
    AA fire in Caroline Islands : : -0.33
    Japanese : 0.33
    AA fire in French Indo China : : -0.17
    

    Savegame


  • Hey Dawg, glad to hear from you, hope all is well.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            2 artilleries moved from Northern Italy to Yugoslavia
            7 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Romania to Yugoslavia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/9 hits, 2.83 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 artilleries and 3 infantry placed in Northern Italy
            Italians undo move 1.
            1 infantry placed in Southern Italy
            2 artilleries and 1 infantry placed in Northern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5
            Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 24 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
            ANZAC undo move 3.
            ANZAC undo move 2.
            ANZAC undo move 1.
            2 transports placed in 62 Sea Zone
            2 infantry placed in Queensland
            ANZAC undo move 2.
            1 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Libya
            1 infantry moved from Alexandria to Tobruk
    
        Non Combat Move - French
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            9 armour and 7 mech_infantrys moved from Bessarabia to Romania
            4 infantry moved from Poland to Eastern Poland
            1 armour and 2 infantry moved from Archangel to Novgorod
            1 infantry moved from Novgorod to Belarus
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 10 infantry moved from Germany to Poland
            4 infantry moved from Western Germany to Greater Southern Germany
            2 infantry moved from Western Germany to France
            4 artilleries and 3 infantry moved from France to Northern Italy
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Greater Southern Germany
            2 infantry moved from Western Germany to Germany
            3 infantry moved from Norway to Finland
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 artilleries moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 artillery, 7 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3,6,5
            Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 11 infantry moved from Vologda to Archangel
            4 artilleries and 12 infantry moved from Smolensk to Archangel
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
            3 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Russia to Kansu
            3 infantry moved from Dzavhan to Olgiy
            15 infantry moved from Dzavhan to Yakut S.S.R.
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 armour, 4 artilleries and 23 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 4 artilleries and 23 infantry in Archangel, round 2 : 6/29 hits, 6.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 4 artilleries and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Vologda to Archangel
            1 aaGun moved from Smolensk to Bryansk
            5 artilleries and 5 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Kansu to Olgiy
            1 aaGun moved from Dzavhan to Yakut S.S.R.
            1 aaGun moved from Dzavhan to Olgiy
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 artillery, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Suiyuyan to Shensi
            2 artilleries and 2 infantry moved from Yunnan to Burma
            2 bombers moved from Kiangsu to Burma
            1 mech_infantry moved from Hunan to Yunnan
            3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                British defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Burma, round 2 : 0/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Burma, round 3 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 2 bombers in Burma, round 4 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Hunan to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 destroyers placed in 19 Sea Zone
            1 fighter placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,1,4,3
            Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : -3.00
    

    Savegame


  • Scramble SZ6?

    US7.tsvg

Suggested Topics

  • 6
  • 53
  • 146
  • 26
  • 95
  • 119
  • 215
  • 146
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.3k

Topics

1.7m

Posts