dawgoneit axis v. entek allies anniversary 1941 #2


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            3 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Fukien
            3 infantry moved from 61 Sea Zone to Kwangtung
            4 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Fukien
            1 infantry moved from 61 Sea Zone to Fukien
            1 artillery moved from 61 Sea Zone to Kwangtung
            2 infantry moved from 61 Sea Zone to Fukien
            1 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Hupeh
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Kwangtung
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 fighter moved from Japan to Suiyuan
            1 fighter moved from Formosa to Fukien
            3 infantry moved from French Indo-China Thailand to Yunnan
            2 fighters moved from 61 Sea Zone to Yunnan
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in Suiyuan
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 3/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery and 4 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Fukien
                Japanese attack with 1 fighter and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 5 infantry in Fukien, round 2 : 2/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 56 Sea Zone to 59 Sea Zone
            2 fighters moved from 53 Sea Zone to 59 Sea Zone
            2 carriers moved from 57 Sea Zone to 59 Sea Zone
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Hupeh to Kiangsu
            1 fighter moved from Fukien to Kiangsu
            2 fighters moved from Yunnan to 61 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 22 PUs; end with 22 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese rolls : : 0.00
    Americans : 0.33
    Chinese : -1.67
    Japanese : 2.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 1,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover AA Radar
    
        Activate Technology - British
            British activating AA Radar
    
        Purchase Units - British
            British buy 2 destroyers and 1 factory; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 15 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 destroyer moved from 9 Sea Zone to 2 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 15 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 15 Sea Zone to Trans-Jordan
            1 infantry moved from Burma to India
            1 fighter moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            2 destroyers placed in 2 Sea Zone
            1 factory placed in India
    
        Turn Complete - British
            British collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Italy to Trans-Jordan
            1 infantry moved from Libya to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 armour moved from Balkans to Ukraine
            2 infantry moved from Balkans to Germany
            1 infantry moved from Italy to France
            1 armour moved from Italy to Bulgaria Romania
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 bomber and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    1 bomber owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 18
                Casualties for British: 1 bomber and 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Italy to France
            1 infantry moved from Libya to Morocco Algeria
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : -0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship and 1 destroyer placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Jet Power
    
        Activate Technology - Germans
            Germans activating Jet Power
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to 2 Sea Zone
            1 fighter moved from Norway to 2 Sea Zone
            2 fighters moved from Morocco Algeria to 9 Sea Zone
            1 cruiser moved from 6 Sea Zone to 2 Sea Zone
            1 bomber moved from Norway to 2 Sea Zone
            1 armour moved from Egypt to Italian Africa
                  Germans take Anglo-Egypt Sudan from British
                  Germans take Italian Africa from British
            1 armour moved from Egypt to Belgian Congo
                  Germans take Belgian Congo from British
            4 infantry moved from Norway to Finland
            1 fighter moved from France to Karelia S.S.R.
            2 armour, 2 artilleries and 2 infantry moved from Baltic States to Karelia S.S.R.
            2 armour moved from East Poland to Karelia S.S.R.
            1 armour moved from Germany to East Poland
            1 infantry moved from Ukraine to East Poland
            3 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in 9 Sea Zone
                Germans attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 9 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 2 Sea Zone
                Germans attack with 2 bombers, 1 cruiser and 1 fighter
                British defend with 3 destroyers
                    Germans roll dice for 2 bombers, 1 cruiser and 1 fighter in 2 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 3 destroyers in 2 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    2 destroyers owned by the British and 1 cruiser owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 2 bombers and 1 fighter in 2 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 2 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
                Casualties for British: 3 destroyers
            Battle in Karelia S.S.R.
                Germans attack with 4 armour, 2 artilleries, 1 fighter and 2 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 9 infantry
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 9 infantry in Karelia S.S.R., round 2 : 3/10 hits, 3.33 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 4 armour, 1 artillery and 1 fighter in Karelia S.S.R., round 3 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 4 armour and 1 fighter in Karelia S.S.R., round 4 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 17
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for Russians: 1 artillery and 9 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Karelia S.S.R. to Finland
            2 bombers and 1 fighter moved from 2 Sea Zone to Norway
            2 fighters moved from 9 Sea Zone to Morocco Algeria
            2 infantry moved from Northwestern Europe to Germany
            3 infantry moved from France to Germany
            1 aaGun moved from Germany to Northwestern Europe
    
        Place Units - Germans
            1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -0.33
    AA fire in Karelia S.S.R. : : -0.17
    Russians : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:27:56 AM
    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russians
            4 infantry moved from Russia to Archangel
    
        Place Units - Russians
            4 infantry placed in Caucasus
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 2,4 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 battleship and 1 cruiser moved from 50 Sea Zone to 37 Sea Zone
            2 fighters moved from 61 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangtung to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 artillery moved from Kwangtung to 61 Sea Zone
            1 infantry moved from Kwangtung to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
            2 infantry moved from Kwangtung to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 transports moved from 61 Sea Zone to 62 Sea Zone
            3 fighters moved from 59 Sea Zone to Philippine Islands
            2 carriers moved from 59 Sea Zone to 50 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from British
            2 infantry moved from Hupeh to Sikang
                  Japanese take Sikang from Chinese
            3 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
            5 infantry moved from Fukien to French Indo-China Thailand
            1 armour moved from Kwangtung to French Indo-China Thailand
            1 infantry moved from Yunnan to French Indo-China Thailand
            1 armour moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from 62 Sea Zone to Manchuria
            1 artillery moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 fighter moved from Manchuria to 50 Sea Zone
            2 fighters moved from Kiangsu to French Indo-China Thailand
            2 fighters moved from French Indo-China Thailand to Burma
            1 armour moved from French Indo-China Thailand to Burma
    
        Combat - Japanese
            Battle in Philippine Islands
                Japanese attack with 1 artillery, 3 fighters and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Philippine Islands, round 2 : 1/7 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Philippine Islands, round 3 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 37 Sea Zone to Burma
            3 fighters moved from Philippine Islands to 50 Sea Zone
            4 fighters moved from Burma to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 0.00
    Japanese : -2.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from Rhodesia to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 2 infantry
                Italians defend with 1 fighter
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - British
            2 fighters moved from United Kingdom to 2 Sea Zone
    
        Place Units - British
            1 carrier and 2 destroyers placed in 2 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in India
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from Trans-Jordan to Egypt
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from Bulgaria Romania to Ukraine
            2 infantry moved from Germany to France
            1 infantry moved from Italy to France
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 artilleries and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
                Americans roll 2,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Western United States to Eastern United States
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Western United States to Hawaiian Islands
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 destroyers and 1 transport placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Eastern Ukraine
            1 infantry moved from East Poland to Eastern Ukraine
            2 infantry moved from East Poland to Belorussia
            1 fighter moved from Morocco Algeria to 34 Sea Zone
            1 fighter moved from Morocco Algeria to Ukraine
            4 infantry moved from Finland to Karelia S.S.R.
            1 armour moved from East Poland to Ukraine
            3 infantry moved from Poland to East Poland
            1 armour moved from Germany to East Poland
            2 artilleries and 8 infantry moved from Germany to Poland
            1 bomber moved from Norway to Belorussia
            1 fighter moved from Finland to Eastern Ukraine
            1 fighter moved from Germany to Eastern Ukraine
            1 fighter moved from Germany to Eastern Ukraine
            1 fighter moved from Norway to Belorussia
            1 bomber moved from Norway to Belorussia
            1 armour moved from Belgian Congo to French West Africa
                  Germans take French Equatorial Africa from British
                  Germans take French West Africa from British
            1 armour moved from Italian Africa to Union of South Africa
                  Germans take Rhodesia from British
                  Germans take Union of South Africa from British
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 34 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eastern Ukraine
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belorussia
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Belorussia, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Eastern Ukraine to Ukraine
            1 fighter moved from Belorussia to Karelia S.S.R.
            2 bombers moved from Belorussia to Karelia S.S.R.
            1 fighter moved from 34 Sea Zone to Trans-Jordan
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            3 armour, 3 artilleries, 1 fighter and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Germans rolls : : 0.00
    Russians : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Belorussia
            1 artillery moved from Russia to Belorussia
            2 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 submarine moved from 3 Sea Zone to 8 Sea Zone
    
        Place Units - Russians
            4 infantry placed in Caucasus
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 5,2,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 infantry moved from Borneo to 49 Sea Zone
            2 infantry moved from Sikang to Chinghai
            3 infantry moved from Ningxia to Chinghai
            1 armour, 4 fighters and 7 infantry moved from French Indo-China Thailand to Burma
            4 fighters moved from 50 Sea Zone to Burma
            1 carrier moved from 50 Sea Zone to 48 Sea Zone
            1 battleship moved from 37 Sea Zone to 48 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Burma
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 artillery and 1 infantry moved from Manchuria to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 transport moved from 36 Sea Zone to 62 Sea Zone
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 infantry in Chinghai, round 2 : 0/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chinghai
                    Japanese roll dice for 4 infantry in Chinghai, round 3 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chinghai
                    Japanese roll dice for 3 infantry in Chinghai, round 4 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 37 Sea Zone to 48 Sea Zone
            1 carrier moved from 61 Sea Zone to 48 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    Japanese : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 battleship, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer and 1 transport moved from 41 Sea Zone to 30 Sea Zone
    
        Non Combat Move - British
    
        Place Units - British
            1 battleship and 1 transport placed in 2 Sea Zone
            3 infantry placed in India
    
        Turn Complete - British
            British collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Persia
                  Italians take Persia from British
            1 artillery moved from Egypt to 15 Sea Zone
            1 artillery and 1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
            1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Italy to Bulgaria Romania
            5 infantry moved from Italy to France
            4 infantry moved from France to Northwestern Europe
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 fighter
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,5 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            2 fighters moved from 10 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            2 infantry moved from Western United States to 56 Sea Zone
            1 battleship, 1 carrier, 4 destroyers, 2 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Iwo Jima
            2 fighters moved from 59 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Iwo Jima
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Iwo Jima to 59 Sea Zone
            1 fighter moved from Hawaiian Islands to Australia
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from Gibraltar to 12 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery placed in Eastern United States
            2 destroyers and 1 transport placed in 56 Sea Zone
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 armour, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 armour moved from French West Africa to Anglo-Egypt Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour, 2 bombers and 3 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Ukraine to Belorussia
            2 infantry moved from East Poland to Eastern Ukraine
            1 artillery moved from Ukraine to Eastern Ukraine
            1 fighter moved from Trans-Jordan to Eastern Ukraine
            2 fighters moved from Ukraine to Eastern Ukraine
            1 fighter moved from Ukraine to Archangel
            1 armour moved from East Poland to Ukraine
            2 artilleries and 8 infantry moved from Poland to East Poland
            1 fighter moved from Germany to Belorussia
            2 armour moved from Germany to East Poland
            1 armour moved from Germany to East Poland
            3 artilleries and 3 infantry moved from Germany to Poland
            3 armour moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Germans
            Battle in Eastern Ukraine
                Germans attack with 1 artillery, 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Eastern Ukraine, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 2 bombers, 1 fighter and 3 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter and 3 infantry in Archangel, round 2 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Belorussia
                Germans attack with 3 fighters and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 fighters and 3 infantry in Belorussia, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 3 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belorussia to Karelia S.S.R.
            1 fighter moved from Archangel to Karelia S.S.R.
            2 bombers moved from Archangel to Germany
            3 armour moved from Ukraine to East Poland
            2 fighters moved from Eastern Ukraine to Germany
            1 fighter moved from Eastern Ukraine to East Poland
            1 fighter moved from Belorussia to Germany
            1 fighter moved from Belorussia to Poland
    
        Place Units - Germans
            1 aaGun placed in Germany
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 bomber, 1 fighter and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Eastern Ukraine
            1 armour moved from Russia to Eastern Ukraine
            2 infantry moved from Russia to Belorussia
            1 armour moved from Russia to Persia
            2 infantry moved from Caucasus to Persia
            1 infantry moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Persia
                Russians attack with 1 armour and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Persia
                Russians win, taking Persia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Ukraine
                1 armour owned by the Russians retreated to Caucasus
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            7 infantry moved from Caucasus to Russia
            1 infantry moved from Russia to Urals
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
    
        Place Units - Russians
            6 infantry placed in Russia
            1 artillery and 2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 5,3,1,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat Move - Japanese
            4 fighters moved from Burma to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 artillery moved from French Indo-China Thailand to 36 Sea Zone
            1 artillery moved from French Indo-China Thailand to 37 Sea Zone
            1 infantry moved from French Indo-China Thailand to 37 Sea Zone
            1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from 35 Sea Zone to India
            2 armour, 4 fighters and 9 infantry moved from Burma to India
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 cruiser moved from 48 Sea Zone to 35 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to India
            1 carrier moved from 48 Sea Zone to 35 Sea Zone
            1 battleship and 2 carriers moved from 48 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 armour, 3 artilleries, 4 fighters and 13 infantry
                British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 8 infantry
                    AA fire in India : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 3 artilleries, 4 fighters and 13 infantry in India, round 2 : 8/22 hits, 6.67 expected hits
                    British roll dice for 1 armour, 2 artilleries and 8 infantry in India, round 2 : 5/11 hits, 3.83 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 3 artilleries, 4 fighters and 8 infantry in India, round 3 : 5/17 hits, 5.83 expected hits
                    British roll dice for 1 armour and 1 artillery in India, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India
                Japanese win, taking India from British with 2 armour, 3 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 19
                Casualties for Japanese: 6 infantry
                Casualties for British: 1 armour, 2 artilleries and 8 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from India to 35 Sea Zone
            2 fighters moved from India to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    AA fire in India : : -1.33
    Japanese : 1.00
    

    Savegame

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