ksmckay(x) vs MisterBlue (L+13) BM3

  • '19

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Northern Italy to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 4 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 3 : 0/4 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Greece, round 4 : 1/3 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Greece
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                Casualties for Neutral_Allies: 3 infantry
                1 bomber owned by the Italians retreated
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Tobruk to Libya
            1 artillery and 1 infantry moved from Ethiopia to Kenya
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : -0.33
    French : -0.17
    Neutral_Allies : 2.33
    

    Savegame


  • TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
            1 infantry moved from French West Africa to Nigeria
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
            1 infantry moved from French West Africa to Nigeria
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
            1 bomber moved from Western Germany to Greece
            1 bomber moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Allies defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 3/6 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters and 2 tactical_bombers
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/5 hits, 2.67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            2 bombers moved from Greece to Western Germany
            3 infantry moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to 97 Sea Zone
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
            2 armour and 2 mech_infantrys moved from Germany to Poland
            1 artillery and 2 infantry moved from Germany to Poland
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 aaGun moved from Western Germany to France
            1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 aaGun and 1 infantry moved from Norway to Finland
            1 submarine moved from 117 Sea Zone to 121 Sea Zone
            1 submarine moved from 106 Sea Zone to 117 Sea Zone
            1 submarine moved from 106 Sea Zone to 89 Sea Zone
    
        Place Units - Germans
            5 armour, 1 infantry and 4 mech_infantrys placed in Germany
            1 infantry placed in France
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    French : -0.67
    Neutral_Allies : 0.67
    

    Savegame

  • '19

    the greeks!

    hidden sub in 89.


  • @ksmckay said in ksmckay(x) vs MisterBlue (L+13) BM3:

    the greeks!

    Don’t mess with the Greeks. :)

    hidden sub in 89.

    Thanks for the heads up.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Novgorod to Baltic States
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            7 infantry moved from Novgorod to Belarus
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 armour moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits, 7.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Yunnan
            1 fighter moved from Kwangsi to Manchuria
            1 aaGun and 3 infantry moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 battleship and 1 carrier moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
            1 artillery moved from Anhwe to Kiangsi
            2 artilleries and 5 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.67
    

    Savegame

  • '19

    just to be clear there is 1 inf 1 art in one of each of the tts in 36 and 37. one inf in the other. TripleA often gets them confused and no way to tell from history.


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Hopei
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            10 infantry moved from Shensi to Kansu
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 10 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 10 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Sikang
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 marines moved from India to 39 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 39 Sea Zone to 72 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 72 Sea Zone to Kenya
            1 tactical_bomber moved from Tanganyika Territory to Kenya
            1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Alexandria
            1 bomber moved from Nigeria to Alexandria
            1 artillery and 2 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 destroyer and 1 fighter moved from 109 Sea Zone to 117 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to Central United States
            1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 marine placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            10 infantry moved from Shensi to Kansu
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 10 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 10 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Sikang
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 marines moved from India to 39 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 39 Sea Zone to 72 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 72 Sea Zone to Kenya
            1 tactical_bomber moved from Tanganyika Territory to Kenya
            1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Alexandria
            1 bomber moved from Nigeria to Alexandria
            1 artillery and 2 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 destroyer and 1 fighter moved from 109 Sea Zone to 117 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in 117 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 artillery, 3 infantry, 2 marines and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 3 infantry, 2 marines and 1 tactical_bomber in Kenya, round 2 : 1/7 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 artillery, 2 infantry, 2 marines and 1 tactical_bomber in Kenya, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
            2 infantry moved from Shan State to Burma
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from 117 Sea Zone to Iceland
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 destroyer and 2 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : -1,00
    Italians : -1,33
    Chinese : 0,33
    Neutral_Axis : 0,00
    Japanese : -0,33
    

    Savegame


  • @ksmckay said in ksmckay(x) vs MisterBlue (L+13) BM3:

    just to be clear there is 1 inf 1 art in one of each of the tts in 36 and 37. one inf in the other. TripleA often gets them confused and no way to tell from history.

    Are you telling me that internally TripleA is not consistently keeping track of what unit are on what transport/carrier or that while TripleA keep track internally there is no easy way to discern what unit are on what transport/carrier for an outside observer?

  • '19

    @Misterblue both but mainly the former. Im not sure exactly which situations cause tripleA to lose track, but despite paying attention to the loading and unloading prompts it still gets confused in some situations and you dont find out until you go to unload.

  • '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Cyprus
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Cyprus from British, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
            4 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 3 infantry moved from Southern France to France
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 armour, 4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to India
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Northern Territory to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Nigeria to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
            2 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 121 Sea Zone to 120 Sea Zone
            1 submarine moved from 89 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Crete
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Crete from Neutral_Allies, taking Holland Belgium from British with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Baltic States
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Baltic States to Western Germany
            3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun and 4 infantry moved from Finland to Vyborg
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Greece to Bulgaria
            1 aaGun moved from France to Western Germany
            2 aaGuns, 5 artilleries and 20 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
    
        Place Units - Germans
            3 armour and 6 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Belarus to Baltic States
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            6 infantry moved from Yenisey to Timguska
            2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
            1 aaGun moved from Bryansk to Tambov
            1 aaGun, 1 artillery and 17 infantry moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Rostov
            9 infantry moved from Russia to Tambov
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,17
    

    Savegame

Suggested Topics

  • 54
  • 152
  • 27
  • 36
  • 128
  • 41
  • 120
  • 106
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts