Pejon 88 (X) vs. JDOW (Allies +12), BM3

  • 2023 '22

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            1 fighter and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            4 infantry moved from Korea to Manchuria
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry moved from Shantung to Anhwe
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun and 5 infantry moved from Manchuria to Jehol
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Manchuria to Kwangsi
            1 fighter moved from Korea to Kiangsi
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 2,17
    

    Savegame

  • 2023 '22

    @Pejon_88 See if you still can make something out of my first Japanese turn. Always seem to mess something up.

  • '15 '14

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : 0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                1 transport owned by the British retreated to 109 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                British attack with 1 bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 bomber owned by the British lost in Normandy Bordeaux
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber
                Casualties for Germans: 1 artillery
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            1 infantry moved from West India to India
            1 infantry moved from India to Burma
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Burma to India
            1 aaGun moved from India to Burma
            2 fighters moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
            British collect 28 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Italians regular : 1,33
    Japanese regular : 0,67
    Germans regular : 1,00
    British regular : -2,67
    

    Savegame

  • '15 '14

    Not sure if you followed by game against Trulpen but what happened here is unreal.
    the fun part, the EXACT same disaster what happened here happened against Trulpen.
    2 consecutive times in a row I lose with DD plus 2 fig vs single sub and then the bomber dies at Normandy.
    And even worse in this game. Your DD hit in 96, I almost not win in Yunnan and you kill 3!!! units in Ethopia.

    After 5 years of A&A I have a new record. that has been the worst consecutive starts I ever had as Allies.

    This is not a game anymore.
    I am tempted to throw the towel already. The +12 now has turned into -50 at least if one considers the interest of losing those units so early.

    You can pound me for some rounds as I may lure hoping for mistakes, but MARTI did not allow this one ever to turn into a real game.

    Boy, TWICE in the row the same shit. I cannot believe this happened.

    Happy pounding.

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                1 transport owned by the British retreated to 109 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                British attack with 1 bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 bomber owned by the British lost in Normandy Bordeaux
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber
                Casualties for Germans: 1 artillery
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            1 infantry moved from West India to India
            1 infantry moved from India to Burma
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Burma to India
            1 aaGun moved from India to Burma
            2 fighters moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
            British collect 28 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Removing units owned by British from Union of South Africa: 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Kenya: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Italians regular : 1,33
    Japanese regular : 0,67
    Germans regular : 1,00
    British regular : -2,67
    

    Savegame

  • '15 '14

    The odds of experiencing this exact disaster twice in a row are 0.03%.
    Ridiculous

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                1 transport owned by the British retreated to 109 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                British attack with 1 bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 bomber owned by the British lost in Normandy Bordeaux
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber
                Casualties for Germans: 1 artillery
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            1 infantry moved from West India to India
            1 infantry moved from India to Burma
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Burma to India
            1 aaGun moved from India to Burma
            2 fighters moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
            British collect 28 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Removing units owned by British from Union of South Africa: 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Kenya: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 aaGun
            EDIT: Removing units owned by British from Malta: 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Italians regular : 1,33
    Japanese regular : 0,67
    Germans regular : 1,00
    British regular : -2,67
    

    Savegame

  • '15 '14

    Use last map please, I was on tilt and did not properly NCM

  • '15 '14

    Oh, the odds are even worse as the bomber would retreat after the first round
    so we have 3% x 33% x 3% x 33% = 0.01%

    Thanks MARTI.

  • 2023 '22

    @JDOW Wow! I totally agree. Definitely the worst consecutive turns I have ever seen!!! I will look at yours and Trulpen’s game now actually. Truplen asked me to look at it after, apparently having lost Berlin?, so I guess that means you are back in the fight against him?

    I don’t know what you say about redoing turns etc.? It is very unorthodox, but to me the game should be fun. One recent example is when I played Wizmark and his J2, I think, was horrendous. He was about to give in, but I let him do certain edits, like redoing a battle or adding units, but I thought it was either that or “win” due to weird dice. In our 2nd game he was gracious to let me redo a NCM were he autokilled two of my Japanese transports after J2/3, which more or less also would have been the game from my end.

    What do you say?

  • '15 '14

    This is very generous of you, thanks a lot for the offer. It is much appreciated and shows great sportsmanship.
    But I decline the offer to redo any of these battles.

    Although I am heavily complaining about the dice here, I believe they are the spice that makes the game so interesting. I never played a low luck game so far for that reason.
    Also, I never played games with agreed rerolls. I believe they violate the nature of the game turning this into gambling with insurance.

    4-5 years ago I lost a G1 against Karl at 99.916% odds at France. He also offered me a reroll but I rejected, too.

    Thus, thanks again for the offer but please continue with the map as it is. I apologize for the dice whining, it will stop from here.

    Best.
    Tobias

  • 2023 '22

    @JDOW Haha, wow that France battle is unheard of! Ok, sure we will continue. If I lose the game you are either very awesome or I suck ;)

  • '15 '14

    Yup, the France attack was an undiluted attack of all available 20 ground units. That was sick.

  • '15 '14

    HAHA, I have found digged out the old dicing thread:
    https://www.axisandallies.org/forums/topic/21731/hall-of-shame-tales-of-the-worst-dice-ever/33?page=2

    This one was nice, too

    JDOW '15 '14 Dec 4, 2013, 11:38 PM
    This happened a couple of minutes ago. My hands are still shaking, my pulse is increased and I seriously think of never playing again that game.
    The odds on the battles for me to win were:
    Germany: 63% (I would say the odds to survive with 6 units remaining are at 5% maybe)
    Bulgaria: 88%
    Burma: 88% (I would say 2 survivors is ~worst 3-5%)
    Not losing Bomber in Ukraine: ~65%
    Kaz: ~75% to kill the Inf, losing the tac was tilt, I missclicked, I could not control my hands in that moment

    This is BY FAR the worst thing that happened in A&A in my life and there was nothing not even close to that in 1 round.

    @JDOW:

    Combat - British
    Battle in Germany
    British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
    Germans defend with 2 aaGuns, 1 artillery, 1 factory_major and 10 infantry
    AA fire in Germany : 1/4 hits
    1 fighter owned by the British lost in Germany
    British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits
    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Germany, round 2 : 3/11 hits
    Germans roll dice for 2 aaGuns, 1 artillery and 10 infantry in Germany, round 2 : 5/11 hits
    5 infantry owned by the British , 2 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Germany
    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Germany, round 3 : 3/6 hits
    Germans roll dice for 1 artillery and 8 infantry in Germany, round 3 : 7/9 hits
    1 bomber owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the British and 2 fighters owned by the British lost in Germany
    Germans win with 1 artillery and 5 infantry remaining. Battle score for attacker is -46
    Casualties for Germans: 2 aaGuns and 5 infantry
    Casualties for British: 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
    Battle in Burma
    British attack with 1 artillery and 4 infantry
    Japanese defend with 1 artillery and 2 infantry
    British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 0/4 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery and 1 infantry in Burma, round 5 : 0/2 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 5 : 1/3 hits
    1 infantry owned by the British lost in Burma
    British roll dice for 1 artillery in Burma, round 6 : 1/1 hits
    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 6 : 1/3 hits
    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
    Casualties for Japanese: 1 infantry
    Casualties for British: 1 artillery and 4 infantry
    Battle in Ukraine
    British attack with 3 bombers
    Germans defend with 1 factory_minor and 1 mech_infantry
    British roll dice for 3 bombers in Ukraine, round 2 : 2/3 hits
    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
    1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
    British win with 2 bombers remaining. Battle score for attacker is -8
    Casualties for Germans: 1 mech_infantry
    Casualties for British: 1 bomber
    Battle in Kazakhstan
    British attack with 1 mech_infantry and 1 tactical_bomber
    Japanese defend with 1 infantry
    British roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits
    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
    1 mech_infantry owned by the British lost in Kazakhstan
    British roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 1/1 hits
    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
    1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Kazakhstan
    Japanese win with no units remaining. Battle score for attacker is -12
    Casualties for Japanese: 1 infantry
    Casualties for British: 1 mech_infantry and 1 tactical_bomber
    Battle in Bulgaria
    British attack with 1 artillery and 1 infantry
    Germans defend with 1 infantry
    British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
    British roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/2 hits
    Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
    British roll dice for 1 artillery and 1 infantry in Bulgaria, round 4 : 0/2 hits
    Germans roll dice for 1 infantry in Bulgaria, round 4 : 1/1 hits
    1 infantry owned by the British lost in Bulgaria
    British roll dice for 1 artillery in Bulgaria, round 5 : 0/1 hits
    Germans roll dice for 1 infantry in Bulgaria, round 5 : 0/1 hits
    British roll dice for 1 artillery in Bulgaria, round 6 : 0/1 hits
    Germans roll dice for 1 infantry in Bulgaria, round 6 : 1/1 hits
    1 artillery owned by the British lost in Bulgaria
    Germans win with 1 infantry remaining. Battle score for attacker is -7
    Casualties for British: 1 artillery and 1 infantry

  • '15 '14

    And here is the France battle

    JDOW '15 '14 Jan 22, 2014, 12:13 PM
    Curse or blessing when a game gets screwed in G1 already?

    99,916% seems not to be 100%, obv. And the irony is: I always tell people not to dilute the attack on France and always take the full amount of ground units. And despite that I am the one who gets screwed while I would say 90%+ of the A&A players never failed on France G1.

    Battle in France
    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits
    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
    2 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
    Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 2/16 hits
    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 5/9 hits
    2 infantry owned by the French , 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
    Germans roll dice for 6 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 1/11 hits
    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 : 3/7 hits
    1 infantry owned by the French , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
    Germans roll dice for 6 armour and 2 artilleries in France, round 5 : 1/8 hits
    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 5 : 3/6 hits
    1 infantry owned by the French , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in France
    Germans roll dice for 5 armour in France, round 6 : 4/5 hits
    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 6 : 4/5 hits
    1 armour owned by the French , 1 armour owned by the British , 4 armour owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
    Germans roll dice for 1 armour in France, round 7 : 0/1 hits
    French roll dice for 1 fighter in France, round 7 : 1/1 hits
    1 armour owned by the Germans lost in France
    French win with 1 fighter remaining. Battle score for attacker is -42
    Casualties for Germans: 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
    Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
    Casualties for British: 1 armour and 1 artillery

  • 2023 '22

    @JDOW Haha, the France battle :D :D :D

  • 2023 '22

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour and 2 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Northern Italy to Greece
            2 fighters moved from Southern Italy to Greece
            1 artillery and 3 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 4/10 hits, 3,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Neutral_Allies regular : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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