L20 BM3 WindowWasher (Axis) vs Snigg (Allies + 18)

  • '21 '20

    Ive got a 94% shot


  • @WindowWasher It’d change things…have to change up my shuttling for sure.

  • '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 bombers, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            18 artilleries and 23 infantry moved from Tambov to Volgograd
            2 infantry moved from Tambov to Russia
            1 armour moved from Tambov to Russia
            1 armour moved from Tambov to Russia
            1 armour moved from Tambov to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Tambov to Vologda
                  Germans take Samara from Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            3 infantry moved from Novgorod to Karelia
            3 armour moved from Romania to Ukraine
            3 infantry moved from Ukraine to Rostov
            12 armour and 18 mech_infantrys moved from Tambov to Volgograd
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Russia
                Germans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans destroys 31PUs while taking Russians capital
                Germans win, taking Russia from Russians with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys in Volgograd, round 2 : 27/71 hits, 21.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
            3 bombers moved from Novgorod to Western Germany
            3 aaGuns moved from Tambov to Rostov
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            3 infantry moved from Finland to Sweden
            3 armour moved from Germany to France
            5 artilleries moved from Western Germany to France
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in France
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 bombers and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    Russians : -1.33
    

    Savegame

  • '21 '20

    Playing it safe, not buying 16 transports :joy:

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            3 armour, 18 artilleries, 4 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 3 armour, 18 artilleries, 4 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 armour, 18 artilleries, 4 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 25/60 hits, 18.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 armour, 18 artilleries, 4 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Kazakhstan to Caucasus
            4 fighters moved from Caucasus to Cyprus
            1 tactical_bomber moved from Caucasus to Cyprus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 6.17
    

    Territory Summary for Russians :

    Korea : 1 flag
    Manchuria : 1 infantry
    Cyprus : 4 fighters and 1 tactical_bomber
    Caucasus : 4 aaGuns, 3 armour, 18 artilleries, 32 infantry and 1 mech_infantry
    105 Sea Zone : 1 submarine
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
            2 bombers moved from Philippines to Paulau Island
            1 bomber moved from Philippines to Guam
            1 bomber moved from Japan to Guam
            1 mech_infantry moved from Yunnan to India
            3 tactical_bombers moved from Kwangsi to India
            1 fighter moved from Kwangtung to India
            1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Anhwe to Suiyuyan
                  Japanese take Chahar from Chinese
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kiangsu to Jehol
            1 fighter moved from Kiangsu to Jehol
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Paulau Island
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            2 bombers moved from Paulau Island to Philippines
            1 bomber moved from Guam to Japan
            1 bomber moved from Guam to Philippines
            2 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 61 Sea Zone
            1 aaGun moved from Anhwe to Jehol
    
        Place Units - Japanese
            2 armour and 1 infantry placed in India
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 carriers and 1 submarine placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Americans : 0.67
    Japanese : 2.17
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 artilleries, 1 destroyer, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Caroline Islands to 45 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            4 fighters moved from 33 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            4 fighters moved from Paulau Island to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from Portugal to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            2 artilleries, 3 fighters and 5 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.17
    Japanese : -0.50
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 3 marines
    Paulau Island : 1 flag, 1 artillery and 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    45 Sea Zone : 1 destroyer
    33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 13 submarines, 1 tactical_bomber and 2 transports
    34 Sea Zone : 1 transport
    26 Sea Zone : 1 carrier and 5 submarines
    10 Sea Zone : 1 destroyer
    Central United States : 2 artilleries and 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
    Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    French Central Africa : 1 flag
    French Guiana : 1 flag
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    French West Africa : 1 flag, 1 infantry
    Tunisia : 1 flag
    Portugal : 1 flag
    101 Sea Zone : 4 transports
    Brazil : 1 flag
    Spain : 1 flag, 1 airfield, 10 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry
    91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Manchuria : 10 infantry
    Kansu : 1 infantry
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 artilleries, 1 destroyer, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Caroline Islands to 45 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            4 fighters moved from 33 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            4 fighters moved from Paulau Island to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from Portugal to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            2 artilleries, 3 fighters and 5 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Northwest Persia to Ukraine
            1 bomber moved from Northwest Persia to Volgograd
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 armour and 1 mech_infantry moved from Persia to Caucasus
            3 armour and 6 mech_infantrys moved from West India to Eastern Persia
            5 fighters, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
            2 fighters moved from Cyprus to Caucasus
            2 armour, 3 artilleries and 2 mech_infantrys moved from Turkey to Caucasus
            1 mech_infantry moved from Trans-Jordan to Turkey
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun moved from 99 Sea Zone to Turkey
            1 infantry moved from 99 Sea Zone to Turkey
            1 armour moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Saudi Arabia to Iraq
            1 fighter moved from 119 Sea Zone to Spain
            1 fighter moved from 119 Sea Zone to Spain
            1 bomber moved from Ukraine to Caucasus
            1 bomber moved from Volgograd to Caucasus
            2 marines moved from Turkey to Caucasus
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            2 infantry placed in Egypt
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    AA fire in Volgograd : : -0.17
    Americans : 2.17
    AA fire in Ukraine : : -0.17
    Japanese : -0.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 3 marines
    Paulau Island : 1 flag, 1 artillery and 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag
    Manchuria : 10 infantry
    Kansu : 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    45 Sea Zone : 1 destroyer
    33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 13 submarines, 1 tactical_bomber and 2 transports
    34 Sea Zone : 1 transport
    26 Sea Zone : 1 carrier and 5 submarines
    10 Sea Zone : 1 destroyer
    Central United States : 2 artilleries and 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Cyprus : 1 airfield
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Syria : 1 flag
    French West Africa : 1 flag, 1 infantry
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Caucasus : 4 armour, 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber
    Portugal : 1 flag
    119 Sea Zone : 1 flag, 1 destroyer
    Turkey : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
    Saudi Arabia : 1 flag
    106 Sea Zone : 1 destroyer
    Eire : 1 flag
    Crete : 1 flag
    Greece : 1 flag
    99 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    97 Sea Zone : 3 submarines
    Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
    Eastern Persia : 1 flag, 3 armour and 6 mech_infantrys
    101 Sea Zone : 4 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
    Spain : 1 flag, 1 aaGun, 1 airfield, 11 artilleries, 1 factory_minor, 2 fighters, 9 infantry and 1 mech_infantry
    91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports
    Suriname : 1 flag
    

    Savegame

  • '22 '21 '20 '17 '15

    @WindowWasher Hey, I forgot to move an American infantry and tank onto the UK transport in 91 on the American non-combat. Would you mind if that was edited in? If you do, no worries.

    Thanks,
    Snigg

  • '21 '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Southern Italy to Southern France
            1 mech_infantry moved from Yugoslavia to Greece
                  Italians take Greece from British
            4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Romania to Bulgaria
            2 armour moved from Yugoslavia to Bulgaria
            1 armour moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            2 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6,5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.00
    

    Savegame

  • '21 '20

    all good, not sure what transport they’re on though, edit that when it comes up

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 46 Sea Zone
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine and 1 transport
                    ANZAC roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            2 fighters moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.17
    

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    46 Sea Zone : 1 destroyer
    33 Sea Zone : 1 destroyer, 1 fighter and 1 submarine
    62 Sea Zone : 2 destroyers
    Trans-Jordan : 2 infantry
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 46 Sea Zone
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine and 1 transport
                    ANZAC roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            2 fighters moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.17
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    46 Sea Zone : 1 destroyer
    33 Sea Zone : 1 destroyer, 1 fighter and 1 submarine
    62 Sea Zone : 2 destroyers
    Trans-Jordan : 2 infantry
    United Kingdom : 2 infantry
    99 Sea Zone : 1 destroyer
    Spain : 1 fighter
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 6 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 infantry moved from Sweden to Finland
            3 infantry moved from Karelia to Finland
            1 armour moved from Vologda to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys moved from Volgograd to Caucasus
            6 armour moved from Ukraine to Caucasus
            2 fighters and 2 tactical_bombers moved from Rostov to Caucasus
            3 infantry moved from Rostov to Caucasus
            2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
            8 bombers moved from Western Germany to Caucasus
            3 infantry moved from Switzerland to France
            3 infantry moved from Western Germany to France
            3 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Russia to Samara
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 18 armour, 18 artilleries, 8 bombers, 4 fighters, 26 infantry, 18 mech_infantrys and 3 tactical_bombers
                British defend with 4 armour, 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 3 armour, 18 artilleries, 32 infantry and 1 mech_infantry
                    AA fire in Caucasus : 0/12 hits, 2.00 expected hits
                    Germans roll dice for 18 armour, 18 artilleries, 8 bombers, 4 fighters, 26 infantry, 18 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 33/95 hits, 34.67 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 21 artilleries, 2 bombers, 7 fighters, 35 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 27/79 hits, 29.67 expected hits
                    27 infantry owned by the Russians, 26 infantry owned by the Germans, 2 bombers owned by the British, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 18 armour, 18 artilleries, 8 bombers, 4 fighters, 17 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 33/68 hits, 30.00 expected hits
                    Russians roll dice for 7 armour, 21 artilleries, 7 fighters, 8 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 21/50 hits, 20.33 expected hits
                    1 mech_infantry owned by the Russians, 5 infantry owned by the Russians, 3 mech_infantrys owned by the British, 18 artilleries owned by the Russians, 4 artilleries owned by the Germans, 3 artilleries owned by the British, 17 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
                    Germans roll dice for 18 armour, 14 artilleries, 8 bombers, 4 fighters and 3 tactical_bombers in Caucasus, round 4 : 20/47 hits, 23.00 expected hits
                    Russians roll dice for 7 armour, 7 fighters, 2 marines and 1 tactical_bomber in Caucasus, round 4 : 10/17 hits, 9.33 expected hits
                    2 marines owned by the British, 3 armour owned by the Russians, 1 tactical_bomber owned by the British, 10 artilleries owned by the Germans, 7 fighters owned by the British and 4 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 18 armour, 4 artilleries, 8 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 176
                Casualties for Germans: 14 artilleries, 26 infantry and 18 mech_infantrys
                Casualties for British: 4 armour, 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 4 aaGuns, 3 armour, 18 artilleries, 32 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Rostov to Caucasus
            2 tactical_bombers moved from Caucasus to Western Ukraine
            2 fighters moved from Caucasus to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            8 bombers moved from Caucasus to Bulgaria
    
        Place Units - Germans
            3 infantry placed in France
            4 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            3 armour placed in Ukraine
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -1.33
    AA fire in Caucasus : : -2.00
    

    Savegame

  • '22 '21 '20 '17 '15

    @WindowWasher I yield…that was the only stack worthwhile. I thought I had enough to make it costly, but I didn’t.

    Good game.

  • '21 '20

    @Snigg said in L20 BM3 WindowWasher (Axis) vs Snigg (Allies + 18):

    ack worthwhile. I thought I had enough to make it costly, but I di

    Good game man! A couple of suggestions…

    1. Make sure you have transports in the pacific to trade the DEI with Japan, it’s really costly and annoying for Japan.
    2. I wouldn’t violate neutrality if Germany has built up a solid defense unless you have an overwhelming force ready to go.
    3. sortof going of No. 1, dont bother building too many ships with anzac, build planes and tranports.
    4. watch out for italian can openers

    Couple of changes and your allies are solid.

  • '22 '21 '20 '17 '15

    Yeah, the pacific I was just floundering after I pulled my ships off Hawaii first turn…that set the tone for the entire game. Was just trying to achieve parity after that, and it never happened.

    I didn’t want to try the neutral crush, but I didn’t have enough to land in Normandy, and I needed to try and get a second front going, but it was too late by the time I did it, I know.

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