Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
ironfish (Axis) vs erinmores and TigerAce1944 (Allies)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Russians has no rockets to fire Non Combat Move - Russians 1 armour and 1 infantry moved from Suiyuyan to Hopei Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 11x factory_major; Remaining resources: 43 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 8 infantry moved from Kwangtung to Kwangsi 4 artilleries moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Kwangsi 7 infantry moved from Kiangsu to Anhwe 1 infantry and 1 mech_infantry moved from Shantung to Anhwe 3 fighters moved from Kansu to Anhwe 1 bomber moved from Kansu to Anhwe 1 tactical_bomber moved from Kansu to Anhwe 1 bomber moved from Japan to Kwangsi Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Malaya Battle in Kwangsi Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 8 infantry and 3 mech_infantrys British defend with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 8 infantry and 3 mech_infantrys in Kwangsi, round 2 : 6/19 hits, 7.17 expected hits Chinese roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Kwangsi, round 2 : 5/10 hits, 3.83 expected hits 5 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Kwangsi Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys in Kwangsi, round 3 : 8/14 hits, 6.00 expected hits Chinese roll dice for 3 armour and 1 artillery in Kwangsi, round 3 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 3 armour owned by the British lost in Kwangsi Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Japanese: 7 infantry Casualties for British: 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys Battle in Anhwe Japanese attack with 1 bomber, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 5 artilleries and 6 infantry Japanese roll dice for 1 bomber, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 6/14 hits, 4.83 expected hits Chinese roll dice for 5 artilleries and 6 infantry in Anhwe, round 2 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 4/11 hits, 4.33 expected hits Chinese roll dice for 5 artilleries in Anhwe, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 4 artilleries owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 4 : 6/10 hits, 4.17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 5 infantry Casualties for Chinese: 5 artilleries and 6 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to Kwangtung 3 fighters moved from Kwangsi to Kwangtung 1 aaGun moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Anhwe to Kiangsu 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 3 fighters moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to Kiangsu 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Amur to Korea 1 tactical_bomber moved from 44 Sea Zone to Kwangtung Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Japanese collect 5 PUs from War Bonds; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 3.50
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Rocket attack in Japan does 1 damage to factory_major owned by Japanese Rockets in Guam roll: 1 Rocket attack in Japan does 5 damage to factory_major owned by Japanese Rockets in Midway roll: 5 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 25 Sea Zone to Iwo Jima 3 carriers, 1 cruiser and 5 fighters moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber and 1 fighter moved from Tunisia to 95 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 3 fighters moved from United Kingdom to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Rocket attack in Japan does 1 damage to factory_major owned by Japanese Rockets in Guam roll: 1 Rocket attack in Japan does 5 damage to factory_major owned by Japanese Rockets in Midway roll: 5 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 25 Sea Zone to Iwo Jima 3 carriers, 1 cruiser and 5 fighters moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber and 1 fighter moved from Tunisia to 95 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 3 fighters moved from United Kingdom to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in Norway Battle in Southern France Battle in Malta Battle in Iwo Jima Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter in Iwo Jima, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Iwo Jima Japanese win, taking Norway from Germans, taking Southern France from Germans, taking Malta from Italians with 1 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Battle in 37 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 2 destroyers and 1 transport Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Japanese: 2 destroyers and 1 transport Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Americans attack with 1 bomber, 4 carriers, 1 cruiser, 9 fighters and 1 transport Italians defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports
Combat Hit Differential Summary :
Americans : -4.50 Japanese : 1.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Rocket attack in Japan does 1 damage to factory_major owned by Japanese Rockets in Guam roll: 1 Rocket attack in Japan does 5 damage to factory_major owned by Japanese Rockets in Midway roll: 5 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 25 Sea Zone to Iwo Jima 3 carriers, 1 cruiser and 5 fighters moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber and 1 fighter moved from Tunisia to 95 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 3 fighters moved from United Kingdom to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in Norway Battle in Southern France Battle in Malta Battle in Iwo Jima Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter in Iwo Jima, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Iwo Jima Japanese win, taking Norway from Germans, taking Southern France from Germans, taking Malta from Italians with 1 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Battle in 37 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 2 destroyers and 1 transport Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Japanese: 2 destroyers and 1 transport Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Americans attack with 1 bomber, 4 carriers, 1 cruiser, 9 fighters and 1 transport Italians defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports 3 submarines owned by the Italians Submerged Americans roll dice for 1 bomber, 4 carriers, 1 cruiser, 9 fighters and 1 transport in 95 Sea Zone, round 2 : 6/12 hits, 7.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports in 95 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 carriers owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 9 fighters and 1 transport in 95 Sea Zone, round 3 : 6/12 hits, 7.33 expected hits Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 3 transports in 95 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 1 cruiser owned by the Americans, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber, 1 carrier, 8 fighters and 1 transport remaining. Battle score for attacker is 44 Casualties for Americans: 3 carriers, 1 cruiser and 1 fighter Casualties for Italians: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports Battle in Sicily Non Combat Move - Americans 5 fighters moved from 95 Sea Zone to Tunisia 1 bomber moved from 95 Sea Zone to United Kingdom 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 95 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone 2 battleships, 1 carrier and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Algeria to Tunisia 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 1 armour and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : -7.17 Japanese : 1.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 artilleries moved from Jehol to Anhwe 2 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe 1 fighter moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 3 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 0/7 hits, 2.50 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Anhwe, round 4 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei Place Units - Chinese 1 artillery and 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Americans EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.83 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Rocket attack in Japan does 1 damage to factory_major owned by Japanese Rockets in Guam roll: 1 Rocket attack in Japan does 5 damage to factory_major owned by Japanese Rockets in Midway roll: 5 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 25 Sea Zone to Iwo Jima 3 carriers, 1 cruiser and 5 fighters moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber and 1 fighter moved from Tunisia to 95 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 3 fighters moved from United Kingdom to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in Norway Battle in Southern France Battle in Malta Battle in Iwo Jima Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter in Iwo Jima, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Iwo Jima Japanese win, taking Norway from Germans, taking Southern France from Germans, taking Malta from Italians with 1 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Battle in 37 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 2 destroyers and 1 transport Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Japanese: 2 destroyers and 1 transport Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Americans attack with 1 bomber, 4 carriers, 1 cruiser, 9 fighters and 1 transport Italians defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports 3 submarines owned by the Italians Submerged Americans roll dice for 1 bomber, 4 carriers, 1 cruiser, 9 fighters and 1 transport in 95 Sea Zone, round 2 : 6/12 hits, 7.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports in 95 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 carriers owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 9 fighters and 1 transport in 95 Sea Zone, round 3 : 6/12 hits, 7.33 expected hits Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 3 transports in 95 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 1 cruiser owned by the Americans, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber, 1 carrier, 8 fighters and 1 transport remaining. Battle score for attacker is 44 Casualties for Americans: 3 carriers, 1 cruiser and 1 fighter Casualties for Italians: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports Battle in Sicily Non Combat Move - Americans 5 fighters moved from 95 Sea Zone to Tunisia 1 bomber moved from 95 Sea Zone to United Kingdom 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 95 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone 2 battleships, 1 carrier and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Algeria to Tunisia 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 1 armour and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 artilleries moved from Jehol to Anhwe 2 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe 1 fighter moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 3 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 0/7 hits, 2.50 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Anhwe, round 4 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei Place Units - Chinese 1 artillery and 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Americans EDIT: Turning off Edit Mode Activate Technology - British British giving technology to UK_Pacific: Rockets Advance and Increased Factory Production Purchase Units - British British repair damage of 4x airfield; Remaining resources: 37 PUs; British buy 2 armour, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Rocket attack in France does 4 damage to factory_minor owned by Germans Rockets in Scotland roll: 4 Rocket attack in France does 2 damage to factory_minor owned by Germans Rockets in United Kingdom roll: 6 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone British attack with 2 destroyers and 2 fighters; Americans loiter and taunt Italians defend with 1 fighter and 3 submarines British roll dice for 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 destroyers and 2 fighters in 95 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 3 submarines in 95 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone British roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 submarines in 95 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 2 submarines owned by the Italians lost in 95 Sea Zone British roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 5 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 95 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 11 Casualties for British: 2 destroyers Casualties for Italians: 1 fighter and 3 submarines Non Combat Move - British 2 fighters moved from 95 Sea Zone to Sicily 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 3 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 7 infantry moved from Egypt to Trans-Jordan 4 infantry moved from West India to Eastern Persia 1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 2 armour and 2 mech_infantrys moved from India to Yunnan Place Units - British 2 armour and 2 mech_infantrys placed in Egypt 1 bomber placed in Union of South Africa 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs British collect 1 PU from War Bonds; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Italians : -0.67 British : -2.00 Americans : -7.17 Chinese : -1.83 Japanese : 2.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 artillery and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Greece to Bulgaria Place Units - Italians 2 armour and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Italians collect 2 PUs from War Bonds; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 cruiser, 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs ANZAC collect 3 PUs from War Bonds; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Removing Technology Long Range Aircraft for ANZAC EDIT: Removing Technology Increased Factory Production for UK_Pacific EDIT: Removing Technology Improved Artillery Support for UK_Pacific EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Removing Technology Rockets Advance for British EDIT: Removing Technology Improved Artillery Support for French EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Germans EDIT: Removing Technology Improved Artillery Support for Japanese EDIT: Removing Technology Long Range Aircraft for Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Germans EDIT: Removing Technology Improved Artillery Support for Japanese EDIT: Removing Technology Long Range Aircraft for Italians EDIT: Turning off Edit Mode Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 80 PUs; Germans buy 6 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 3 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans Rocket attack in United Kingdom does 4 damage to airfield owned by British Rockets in Western Germany roll: 5 Rocket attack in Gibraltar does 5 damage to harbour owned by British Rockets in France roll: 5 6 infantry moved from Finland to Norway 1 fighter moved from Western Germany to 125 Sea Zone 1 fighter moved from France to 93 Sea Zone 1 fighter moved from Germany to Norway 7 fighters moved from Western Germany to 95 Sea Zone 2 fighters moved from Germany to 95 Sea Zone 1 infantry moved from Vologda to Urals Germans take Urals from Russians 3 armour moved from Ukraine to Caucasus 5 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 1 armour moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Volgograd to Caucasus Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 125 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Norway Germans attack with 1 fighter and 6 infantry Americans defend with 1 artillery Germans roll dice for 1 fighter and 6 infantry in Norway, round 2 : 3/7 hits, 1.67 expected hits Americans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 95 Sea Zone Germans attack with 9 fighters Americans defend with 1 carrier, 2 fighters and 1 transport Germans roll dice for 9 fighters in 95 Sea Zone, round 2 : 6/9 hits, 6.00 expected hits Americans roll dice for 1 carrier, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 7 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 2 fighters Casualties for Americans: 1 carrier, 2 fighters and 1 transport Battle in Caucasus Germans attack with 5 armour and 6 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 5 armour and 6 mech_infantrys in Caucasus, round 2 : 4/11 hits, 4.33 expected hits British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Tambov to Volgograd 1 armour moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Smolensk to Rostov 1 aaGun moved from Smolensk to Russia 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Rostov to Caucasus 3 fighters moved from Ukraine to Volgograd 1 fighter moved from 95 Sea Zone to Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to Slovakia Hungary 2 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 mech_infantry moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Finland to Novgorod 1 fighter moved from Norway to Western Germany 3 fighters moved from 95 Sea Zone to Ukraine 3 fighters moved from 95 Sea Zone to Western Germany 1 fighter moved from 93 Sea Zone to Western Germany 1 artillery moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 1 destroyer placed in 112 Sea Zone Germans undo move 6. 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 67 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -0.33 Americans : 1.00
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@Ironfish Carl and MIcah, I’m rolling out of town, leaving AA on a gaming computer that is not traveling with me. So I will be AFK for the next week. Micah, option to take over the Allies or wait. But that doesn’t seem fair. Sorry. Will be in Ohio.
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@erinmores Thanks for the notice. I’m good with putting the game on standby while you’re gone and resuming it later. Have a good trip!