L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 fighters moved from France to 125 Sea Zone
            1 bomber moved from Southern Italy to 125 Sea Zone
    
        Combat - Italians
            Battle in 125 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                Americans defend with 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Italians roll dice for 1 bomber and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 125 Sea Zone to Western Germany
            1 bomber moved from 125 Sea Zone to Western Germany
            3 infantry moved from France to Western Germany
            3 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3
            Italians collect 7 PUs (6 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from Egypt to Alexandria
            2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Eastern Persia to West India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Rostov to Bryansk
            7 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            3 artilleries and 3 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys in Bryansk, round 2 : 15/62 hits, 17.67 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 14 armour, 8 artilleries, 24 infantry and 15 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Bryansk
            4 armour and 4 mech_infantrys moved from Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
            2 bombers moved from Germany to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            2 mech_infantrys moved from Germany to Western Germany
            4 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 bombers and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
            Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tambov to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            2 artilleries moved from Russia to Vologda
            2 artilleries moved from Russia to Samara
            1 artillery moved from Russia to Samara
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from 76 Sea Zone to Ethiopia
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 artillery
            EDIT: Adding units owned by Russians to Samara: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kweichow to Yunnan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Japanese take 19 Sea Zone from Americans
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
            1 tactical_bomber moved from Kweichow to Shan State
            1 fighter moved from French Indo China to Shan State
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from Kweichow to Shan State
            1 bomber moved from Kweichow to 20 Sea Zone
            1 bomber moved from French Indo China to 20 Sea Zone
            1 fighter moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from 43 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            5 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 bombers moved from 20 Sea Zone to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries moved from Manchuria to Amur
            3 infantry moved from Korea to Amur
            2 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            2 carriers and 1 submarine placed in 6 Sea Zone
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
            Japanese collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.83
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : 1.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            2 bombers moved from India to 37 Sea Zone
            1 bomber moved from India to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 bomber moved from Western United States to 5 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
            Battle in 37 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 20 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Guam
            2 bombers moved from 37 Sea Zone to India
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 5 Sea Zone to Buryatia
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            3 fighters moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 bomber placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 bomber moved from Russia to Yunnan
            1 bomber moved from Malta to Northern Italy
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 98 Sea Zone
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Italian Somaliland
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Italian Somaliland from Italians, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            2 fighters moved from Persia to Northwest Persia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 bomber moved from Northern Italy to Malta
            1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to Tunisia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
            EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.83
    Americans : 0.00
    AA fire in Northern Italy : : -0.17
    Japanese : -1.17
    

    Savegame

  • '22 '16

    @AndrewAAGamer Holy Cow man! Its like you have immunity to convoy disruptions.

  • 2024 2023 '22 '21 '20

    You know normally my dice are less than average to poor. However, since I have started playing here at Axis and Allies Org the feeling I have is my dice have been average to good. It sure feels nice!

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_minor; Remaining resources: 5 PUs; 
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber and 2 fighters moved from Western Germany to Holland Belgium
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 1/8 hits, 2.33 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Holland Belgium to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,1,6
            Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.67
    Americans : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from West India to India
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB:

    You know normally my dice are less than average to poor. However, since I have started playing here at Axis and Allies Org the feeling I have is my dice have been average to good. It sure feels nice!

    Man you ain’t kidding. Another stellar convoy for Italy. And you also have immunity to factory damage. Took me 3 bombing runs to put 10 damage on Northern Italy. I must say I am glad I haven’t been shot down yet. That’s usually my patented move to get shot down on my first bombing run.:grin:

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Russia
            3 infantry moved from Bryansk to Russia
            13 armour, 8 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Rostov
            4 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
            3 armour moved from Ukraine to Rostov
            5 tactical_bombers moved from Ukraine to Russia
            4 fighters moved from Ukraine to Russia
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            5 bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 2 infantry
                    Germans roll dice for 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Russia, round 2 : 7/14 hits, 6.50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Russia
                Germans captures 24PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 5 bombers and 4 mech_infantrys
                British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 4 bombers and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 4 bombers and 4 mech_infantrys in Normandy Bordeaux, round 3 : 5/8 hits, 3.33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 4 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Rostov
                Germans attack with 20 armour, 8 artilleries, 20 infantry and 21 mech_infantrys
                British defend with 1 armour and 3 infantry
                    Germans roll dice for 20 armour, 8 artilleries, 20 infantry and 21 mech_infantrys in Rostov, round 2 : 21/69 hits, 20.83 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 20 armour, 8 artilleries, 18 infantry and 21 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Rostov
            4 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to France
            4 bombers moved from Normandy Bordeaux to Western Germany
            4 fighters and 5 tactical_bombers moved from Russia to Ukraine
            1 aaGun moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Germany
            2 infantry moved from Germany to Western Germany
            2 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            2 infantry and 3 mech_infantrys placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 58 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    French : -1.33
    AA fire in Normandy Bordeaux : : 0.50
    Russians : 2.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 artillery moved from Vologda to Russia
            2 infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Tambov
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Ulaanbaatar to Buryatia
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Russia
                Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Samara
            1 fighter moved from Tambov to Samara
            1 aaGun, 1 armour, 43 infantry and 3 mech_infantrys moved from Volgograd to Samara
            1 aaGun moved from Volgograd to Caucasus
            4 infantry moved from Volgograd to Caucasus
            2 infantry moved from Olgiy to Kansu
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 artillery moved from Vologda to Samara
            1 infantry moved from Dzavhan to Olgiy
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Ethiopia to Egypt
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.67
    

    Savegame

  • '22 '16

    @AndrewAAGamer More F’ing dice love for me. Of course you “didn’t get a hit in Russia”. Sometimes I hate this game.

  • 2024 2023 '22 '21 '20

    That was a pretty risky attack! There was a 33% chance I would miss completely. We will need to talk as partners in the Tournament about risky attacks like that. :wink:

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sakha to Buryatia
            1 armour moved from Siberia to Buryatia
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            4 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to Chahar
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 tactical_bomber moved from French Indo China to Hopei
            1 fighter moved from French Indo China to Hopei
            1 bomber moved from French Indo China to Chahar
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Shan State
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            2 artilleries and 3 infantry moved from Amur to Buryatia
            1 bomber moved from French Indo China to Hopei
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Guam
                Japanese attack with 2 infantry
                Americans defend with 1 airfield and 1 bomber
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter and 4 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Chahar, round 2 : 3/6 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 2 armour, 2 artilleries and 3 infantry
                Americans defend with 1 bomber; Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 2 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Buryatia
                    Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 3 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Chahar to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 bomber moved from Chahar to Anhwe
            1 bomber moved from Hopei to French Indo China
            1 aaGun and 2 infantry moved from Manchuria to Korea
            1 infantry moved from Soviet Far East to Siberia
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            2 destroyers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Manchuria
            Japanese undo move 4.
            2 mech_infantrys placed in Manchuria
            1 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
            Japanese collect 51 PUs (7 lost to blockades); end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : 0.33
    UK_Pacific : 0.33
    Russians : -0.83
    Japanese : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 bombers moved from India to Yunnan
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Queensland to Shan State
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Shan State to India
            2 bombers moved from Yunnan to India
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 bomber and 1 infantry placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from Tunisia to Tobruk
            1 fighter moved from Tunisia to Tobruk
            1 bomber moved from Malta to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            2 fighters moved from 98 Sea Zone to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Southern France
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 4.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 4/6 hits, 3.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Southern France from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in Holland Belgium
                British attack with 3 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Holland Belgium to United Kingdom
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from Tobruk to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 bomber moved from Tobruk to Egypt
            1 artillery and 2 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Iraq to Persia
            1 mech_infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from Burma to Yunnan
            1 bomber moved from Burma to India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            British undo move 1.
            1 artillery and 2 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            1 artillery and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.50
    Italians : 0.67
    Americans : -0.83
    Japanese : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_minor; Remaining resources: 9 PUs; 
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Ukraine to Tambov
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tambov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,1,3
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from India to Burma
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs; 
            Germans buy 2 armour, 2 fighters, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Southern France
            2 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Rostov to Russia
            1 mech_infantry moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            4 infantry moved from Rostov to Caucasus
            3 fighters and 4 tactical_bombers moved from Ukraine to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 artillery, 3 fighters, 5 infantry and 4 tactical_bombers
                British defend with 3 infantry; Russians defend with 1 aaGun, 4 infantry and 1 mech_infantry
                    AA fire in Caucasus : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Caucasus, round 2 : 9/12 hits, 4.83 expected hits
                    Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 2.67 expected hits
                    1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 3 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun, 4 infantry and 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Russia
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Southern France
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers and 4 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 4 infantry in Holland Belgium, round 2 : 0/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers and 4 infantry in Holland Belgium, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Southern France to Western Germany
            2 armour moved from Ukraine to Tambov
            20 armour, 7 artilleries, 12 infantry and 19 mech_infantrys moved from Rostov to Tambov
            1 fighter moved from Russia to Tambov
            1 aaGun moved from Rostov to Caucasus
            3 fighters and 3 tactical_bombers moved from Caucasus to Tambov
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Russia to Tambov
            5 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Western Germany to France
            1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
            2 fighters and 6 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 62 PUs (2 lost to blockades); end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 0.67
    Americans : -0.33
    Russians : 0.67
    AA fire in Caucasus : : 0.50
    

    Savegame

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