Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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#1 trulpen vs ABH (+12) BM3
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@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
@trulpen I should have pushed harder in one area with the United States, either having forces in W. Europe or in the Indonesian islands. That would get the Allied income up and take away so much from one of the Axis powers. Instead, I split my spending too much between the two areas and ended up without enough on either one. What other major mistakes did you see I made?
I haven’t played allies for many years now.
That’s what’s so tricky with the US, which is the core of the Allies. Being slightly too weak in both theatres is definitely a bitch.
At the same time, focusing too hard on one side will allow the other to run amok.
I can look closer, but I haven’t seen any apparent mistakes on your part. Atleast not what I remember, but with 15 other games going it’s easy to forget or mix things up.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 9 artilleries and 57 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 9 artilleries and 57 infantry Germans defend with 2 infantry Russians roll dice for 9 artilleries and 57 infantry in Bryansk, round 2 : 16/66 hits, 14.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 9 artilleries and 56 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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You should build bombers instead of fleet for Germany in this late game. So much better use of the income.
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Actually started off with that strategy, but changed my mind.
I’m just being patient. Don’t want to lose the fleet again and me wants it.
Not aiming to take out Cairo next turn, but perhaps the turn after that or at latest after that.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 9 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 2 bombers moved from Philippines to Celebes 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 25 Sea Zone 1 cruiser moved from 33 Sea Zone to 31 Sea Zone 4 destroyers and 7 submarines moved from 33 Sea Zone to 31 Sea Zone 2 battleships moved from 33 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 4 destroyers, 1 infantry, 7 submarines and 2 transports Americans defend with 1 destroyer Japanese roll dice for 7 submarines in 31 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 battleships, 1 cruiser, 4 destroyers, 7 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 5/8 hits, 3,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Wake Island, round 2 : 6/11 hits, 5,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 6 carriers moved from 33 Sea Zone to 31 Sea Zone 3 carriers moved from 6 Sea Zone to 31 Sea Zone 4 fighters and 4 tactical_bombers moved from Wake Island to 31 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 3 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 5 artilleries and 6 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsi to Hunan 1 armour moved from Yunnan to Burma 2 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 2 bombers moved from Celebes to French Indo China Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya 8 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0,33 ANZAC : 0,33 Japanese : 2,50
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 bombers and 1 fighter moved from Malta to 96 Sea Zone 4 bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone
Combat Hit Differential Summary :
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Kamikazes?
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@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
Kamikazes?
I’ll have to check when I get home in a few minutes. Think I know the answer, but don’t want to make the decision in the blind.
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Ok, I’ll use them all.
4 on the des and 1 each on the cr’s.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 bombers and 1 fighter moved from Malta to 96 Sea Zone 4 bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 5,2,6,1 Battle in 6 Sea Zone Americans attack with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 8 submarines 8 submarines owned by the Japanese Submerged Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Battle in 97 Sea Zone Americans attack with 5 bombers and 4 submarines Italians defend with 1 destroyer Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers remaining with 5 bombers and 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Korea Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 4 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 fighter moved from 96 Sea Zone to Egypt 4 bombers moved from 97 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 6 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,5,6,3,5,1,4,5,6,4,6,3,1 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Americans : 0.50
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan 5 fighters moved from Malta to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Germans defend with 7 armour, 1 artillery, 6 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 2 armour and 2 mech_infantrys British roll dice for 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 6/32 hits, 11.33 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 2 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 13/31 hits, 14.17 expected hits 2 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British, 1 marine owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 7 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 4 artilleries, 8 fighters, 4 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 9/19 hits, 8.50 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 16/25 hits, 12.17 expected hits 4 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 mech_infantrys owned by the Germans, 4 artilleries owned by the British, 7 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 8 armour, 6 fighters and 2 tactical_bombers in Trans-Jordan, round 4 : 10/16 hits, 9.00 expected hits 2 tactical_bombers owned by the British, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in Trans-Jordan Italians win with 6 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -114 Casualties for British: 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 9 mech_infantrys Casualties for Italians: 2 armour and 2 mech_infantrys Non Combat Move - British
Combat Hit Differential Summary :
British : -4.50 Italians : 3.67
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UK failed in their desperation attack on Jordan. Calling it a game. Nice job!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 bombers and 1 fighter moved from Malta to 96 Sea Zone 4 bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 5,2,6,1 Battle in 6 Sea Zone Americans attack with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 8 submarines 8 submarines owned by the Japanese Submerged Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Battle in 97 Sea Zone Americans attack with 5 bombers and 4 submarines Italians defend with 1 destroyer Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers remaining with 5 bombers and 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Korea Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 4 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 fighter moved from 96 Sea Zone to Egypt 4 bombers moved from 97 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 6 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,5,6,3,5,1,4,5,6,4,6,3,1 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 21 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Hopei, round 2 : 1/21 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan 5 fighters moved from Malta to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Germans defend with 7 armour, 1 artillery, 6 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 2 armour and 2 mech_infantrys British roll dice for 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 6/32 hits, 11.33 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 2 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 13/31 hits, 14.17 expected hits 2 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British, 1 marine owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 7 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 4 artilleries, 8 fighters, 4 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 9/19 hits, 8.50 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 16/25 hits, 12.17 expected hits 4 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 mech_infantrys owned by the Germans, 4 artilleries owned by the British, 7 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 8 armour, 6 fighters and 2 tactical_bombers in Trans-Jordan, round 4 : 10/16 hits, 9.00 expected hits 2 tactical_bombers owned by the British, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in Trans-Jordan Italians win with 6 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -114 Casualties for British: 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 9 mech_infantrys Casualties for Italians: 2 armour and 2 mech_infantrys Non Combat Move - British Place Units - British 1 artillery and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 3 PUs Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
Germans : 0.67 Italians : 4.33 British : -4.50 Americans : 0.50 Chinese : -2.50 Japanese : -0.33
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Good game. Perhaps a rematch in a few months?
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@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
Good game. Perhaps a rematch in a few months?
Well fought!
Yes, I’d be happy to. Perhaps in the league then? :)