@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - France
France spend 10 on tech rolls
France roll 6,5 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover armour
Combat Move - France
1 battleship and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea
1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
3 infantry moved from Marseilles to Piedmont
2 infantry moved from Rhone to Franche-Comte
3 field_guns moved from Brittany to Normandy
1 colonial moved from Ethiopia to British East Africa
3 cavalrys moved from Ethiopia to German East Africa
Purchase Units - France
France buy 1 field_gun, 1 heavy_gun, 10 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - France
Place Units - France
1 heavy_gun, 7 infantry and 3 trenchs placed in Paris
2 trenchs placed in Burgundy
2 trenchs placed in Franche-Comte
2 trenchs placed in Normandy
1 field_gun and 1 infantry placed in Shanghai 2
2 infantry placed in Brittany
Activate Technology - France
France activating armour
Trigger FranceT5: buytank added to productionFrance
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 78 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 2,1,5 and gets 0 hits
Combat Move - Austria
1 infantry moved from Bessarabia to Moldavia
Austria take Moldavia from Russia
4 field_guns and 6 infantry moved from Venice to Milan
1 field_gun and 12 infantry moved from Trieste to Venice
7 infantry moved from Croatia to Trieste
7 field_guns moved from Albania to Montenegro
1 heavy_gun moved from Greece to Macedonia
10 infantry moved from Carpathia to Galicia
10 infantry moved from Vienna to Carpathia
Purchase Units - Austria
Austria buy 1 Factory, 6 field_guns, 1 heavy_gun, 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
1 Factory and 3 trenchs placed in Milan
4 field_guns placed in Venice
2 field_guns, 1 heavy_gun and 3 infantry placed in Tyrol
6 infantry placed in Trieste
1 infantry placed in Vienna
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
3 infantry moved from Rome to Latium
Place Units - Italy
3 infantry and 3 trenchs placed in Piedmont
1 trench placed in Tuscany
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
4 fighters moved from Sinai to Sea Zone 60 Central Mediterranean
1 infantry moved from Mecca to Arabia
1 field_gun moved from Hejaz to Arabia
1 field_gun moved from Hejaz to Sinai
1 field_gun and 4 infantry moved from Palestine to Sinai
3 infantry moved from Damascus to Palestine
1 infantry moved from Mecca to Hejaz
1 infantry moved from Mecca to Arabia
1 infantry moved from Mecca to Hejaz
1 infantry moved from Hejaz to Sinai
4 infantry moved from Constantinople to Anatolia
1 infantry moved from Dardanelles to Smyrna
Purchase Units - Turkey
Turkey buy 1 gas, 5 infantry, 3 tanks and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Sea Zone 60 Central Mediterranean
Turkey attack with 4 fighters
France defend with 2 transports
2 transports owned by the France lost in Sea Zone 60 Central Mediterranean
Turkey win with 4 fighters remaining. Battle score for attacker is 14
Casualties for France: 2 transports
Non Combat Move - Turkey
4 fighters moved from Sea Zone 60 Central Mediterranean to Greece
Place Units - Turkey
2 trenchs placed in Sinai
2 trenchs placed in Dardanelles
1 trench placed in Smyrna
1 trench placed in Hejaz
1 gas and 3 tanks placed in Mecca
1 trench placed in Hejaz
2 trenchs placed in Georgia
3 infantry placed in Damascus
Turkey undo move 8.
5 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Turkey rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 2,6,6,5 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover lateFighter
Combat Move - Britain
1 colonial and 1 field_gun moved from Monterrey to Chihuahua
1 field_gun moved from Mexico City to Chihuahua
1 colonial, 2 field_guns and 2 infantry moved from Guadalahara to Puerto Vallarta
1 colonial, 2 field_guns and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 68 Aegean Sea
1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Fars
1 colonial and 1 field_gun moved from Khurasan to Fars
2 field_guns, 1 fighter and 2 infantry moved from Sistan to Fars
2 field_guns, 2 heavy_guns and 6 infantry moved from Baluchistan to Sistan
2 infantry moved from Sindh to Baluchistan
2 field_guns and 2 infantry moved from Gujarat to Sindh
1 battlecruiser and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 68 Aegean Sea
1 battleship and 1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
Purchase Units - Britain
Britain buy 1 battlecruiser, 1 battleship, 6 field_guns, 4 gass and 5 infantry; Remaining resources: 11 PUs; 0 techTokens;
Combat - Britain
Battle in Marshall Islands
Britain attack with 1 colonial and 1 field_gun
Germany defend with 1 infantry
Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 2 : 2/2 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 colonial
Casualties for Germany: 1 infantry
Battle in Puerto Vallarta
Britain attack with 1 colonial, 2 field_guns and 2 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in Puerto Vallarta, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Puerto Vallarta
Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Puerto Vallarta, round 3 : 1/4 hits, 1.50 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Puerto Vallarta
Britain loses 0 PUs for violating Puerto Vallartas neutrality.
Britain win, taking Puerto Vallarta from Neutral with 1 colonial, 2 field_guns and 1 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Battle in Chihuahua
Britain attack with 1 colonial and 2 field_guns
Neutral defend with 2 infantry
Britain roll dice for 1 colonial and 2 field_guns in Chihuahua, round 2 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in Chihuahua
Britain loses 0 PUs for violating Chihuahuas neutrality.
Britain win, taking Chihuahua from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Britain: 1 field_gun
Casualties for Neutral: 2 infantry
Battle in Fars
Britain attack with 1 colonial, 5 field_guns, 1 fighter and 4 infantry
Neutral defend with 2 cavalrys
Britain roll dice for 1 colonial, 5 field_guns, 1 fighter and 4 infantry in Fars, round 2 : 8/11 hits, 3.83 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
2 cavalrys owned by the Neutral lost in Fars
Britain loses 0 PUs for violating Farss neutrality.
Britain win, taking Fars from Neutral with 1 colonial, 5 field_guns, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - Britain
1 fighter moved from Fars to Sistan
Place Units - Britain
2 field_guns placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 gass placed in Calcutta
2 gass placed in Cape Town
1 field_gun and 1 infantry placed in German East Africa
1 field_gun and 1 infantry placed in Cairo-Suez
1 battlecruiser and 1 battleship placed in Sea Zone 15 English Channel
1 infantry placed in London
Activate Technology - Britain
Britain activating lateFighter
Trigger BritainT3: buylate_fighter added to productionBritain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 110 PUs; end with 121 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Britain : 5.00
Germany : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 2,6,4,5 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover workingWomen
Combat Move - Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 battlecruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
EDIT: 3 battleships, 10 cruisers and 2 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 infantry moved from Finland to Norway
1 infantry moved from Norway to Oslo
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Norway
3 conscripts moved from St. Petersburg to Finland
2 infantry moved from Omsk to Novosibirsk
1 infantry moved from Novosibirsk to Krasnoyarsk
1 infantry moved from Novosibirsk to Krasnoyarsk
1 infantry moved from Krasnoyarsk to Western Siberian Lowlands
2 conscripts moved from Omsk to Novosibirsk
3 conscripts moved from Vladivostok to Primorsky
1 infantry moved from Khabarovsk to Magadan
3 infantry moved from Minsk to Belarus
3 infantry moved from Belarus to Lithuania
3 gass moved from St. Petersburg to Lithuania
1 conscript moved from Odessa to Bessarabia
Russia take Bessarabia from Austria
3 infantry moved from Kiev to Odessa
1 conscript, 1 field_gun and 1 infantry moved from Odessa to Moldavia
Purchase Units - Russia
Russia buy 6 conscripts, 16 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Moldavia
Russia attack with 1 conscript, 1 field_gun and 1 infantry
Austria defend with 1 infantry
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Moldavia, round 2 : 1/3 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Moldavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Moldavia
Russia win, taking Moldavia from Austria with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 infantry
Battle in Lithuania
Russia attack with 3 gass and 3 infantry
Germany defend with 1 infantry
Russia roll dice for 3 gass in Lithuania, round 2 : 2/3 hits, 2.00 expected hits
1 infantry owned by the Germany lost in Lithuania
3 gass owned by the Russia lost in Lithuania
Russia win, taking Lithuania from Germany with 3 infantry remaining. Battle score for attacker is -9
Casualties for Germany: 1 infantry
Casualties for Russia: 3 gass
Non Combat Move - Russia
Place Units - Russia
2 trenchs placed in Khabarovsk
1 trench placed in Magadan
1 trench placed in Koryak
1 trench placed in Odessa
1 trench placed in Belarus
6 conscripts placed in St. Petersburg
3 infantry placed in Minsk
3 infantry placed in Kiev
3 infantry placed in Caucasus
2 infantry placed in Omsk
3 infantry placed in Irkutsk
2 infantry placed in Vladivostok
Activate Technology - Russia
Russia activating workingWomen
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Austria : -0.33
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Combat Move - Communists
2 conscripts moved from Evenkia to Norilsk
1 infantry moved from Bratsk to Evenkia
1 field_gun moved from Bratsk to Evenkia
1 conscript moved from Evenkia to Norilsk
1 conscript and 1 field_gun moved from Sakhe to Chukotka
1 field_gun and 2 infantry moved from Aldan to Bratsk
4 conscripts moved from Aldan to Bratsk
1 field_gun and 1 infantry moved from Yakutsk to Sakhe
6 conscripts and 1 infantry moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 6 conscripts, 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Bratsk
6 conscripts, 1 field_gun and 2 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - USA
USA spend 10 on tech rolls
USA roll 6,6,3 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
6 field_guns and 6 infantry moved from Leon to Sea Zone 27 Mid Atlantic
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay
3 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Castile
1 heavy_gun moved from Carolinas to Sea Zone 30 Mid Atlantic
1 heavy_gun and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
4 field_guns, 1 heavy_gun and 4 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
3 field_guns and 5 infantry moved from Washington D.C. to Hudson-Delaware
1 infantry moved from Charleston to Carolinas
4 field_guns, 1 heavy_gun, 4 infantry and 5 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
5 battleships, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 cruisers and 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay
3 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Navarre
Purchase Units - USA
USA buy 1 Factory, 2 field_guns, 4 infantry and 4 transports; Remaining resources: 2 PUs; 0 techTokens;
Combat - USA
Battle in Navarre
USA attack with 3 field_guns and 3 infantry
Neutral defend with 4 infantry
USA roll dice for 3 field_guns and 3 infantry in Navarre, round 2 : 0/6 hits, 2.00 expected hits
Neutral roll dice for 4 infantry in Navarre, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the USA lost in Navarre
USA roll dice for 3 field_guns and 1 infantry in Navarre, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 4 infantry in Navarre, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Navarre
USA roll dice for 2 field_guns in Navarre, round 4 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 3 infantry in Navarre, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral lost in Navarre
USA roll dice for 2 field_guns in Navarre, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Navarre, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Navarre
USA loses 0 PUs for violating Navarres neutrality.
USA win, taking Navarre from Neutral with 1 field_gun remaining. Battle score for attacker is -5
Casualties for USA: 2 field_guns and 3 infantry
Casualties for Neutral: 4 infantry
Battle in Castile
USA attack with 3 field_guns and 3 infantry
Neutral defend with 1 heavy_gun and 3 infantry
USA roll dice for 3 field_guns and 3 infantry in Castile, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 heavy_gun and 3 infantry in Castile, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Castile
USA roll dice for 3 field_guns and 1 infantry in Castile, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 heavy_gun and 1 infantry in Castile, round 3 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Castile
USA roll dice for 2 field_guns in Castile, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 heavy_gun in Castile, round 4 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Neutral lost in Castile
USA loses 0 PUs for violating Castiles neutrality.
USA win, taking Castile from Neutral with 2 field_guns remaining. Battle score for attacker is 1
Casualties for USA: 1 field_gun and 3 infantry
Casualties for Neutral: 1 heavy_gun and 3 infantry
Non Combat Move - USA
Place Units - USA
4 transports placed in Sea Zone 29 Mid Atlantic
2 field_guns placed in Hudson-Delaware
1 Factory placed in Leon
4 infantry placed in Washington D.C.
USA undo move 4.
4 infantry placed in Washington D.C.
Activate Technology - USA
USA activating industry
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 78 PUs; end with 80 PUs
USA collect 9 PUs from War Bonds; end with 89 PUs
Combat Hit Differential Summary :
Neutral : 1.67
USA : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,3 and gets 0 hits
Combat Move - Germany
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
1 field_gun and 7 infantry moved from Mecklenburg to Hanover
2 infantry moved from Brandenburg to West Prussia
1 infantry and 6 stormtruppens moved from Berlin to Brandenburg
2 infantry moved from Warsaw to Eastern Poland
4 infantry moved from Eastern Poland to East Prussia
1 field_gun moved from Westphalia to Rhine
6 infantry moved from Wurttemburg to Alsace
2 field_guns and 10 infantry moved from Alsace to Champagne
1 field_gun and 4 infantry moved from Amsterdam to Belgium
Purchase Units - Germany
Germany buy 1 battlecruiser, 2 battleships, 1 cavalry, 1 field_gun, 6 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Germany
Place Units - Germany
1 cavalry, 1 field_gun, 1 infantry and 3 trenchs placed in Champagne
3 heavy_guns and 3 trenchs placed in Belgium
Germany undo move 1.
3 heavy_guns placed in Champagne
3 trenchs placed in Champagne
1 battlecruiser and 2 battleships placed in Sea Zone 14 Helgoland Bight
1 cavalry, 1 field_gun and 1 infantry placed in Dar es Salaam
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - France
France spend 10 on tech rolls
France roll 6,2 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover industry
Combat Move - France
2 infantry moved from Brittany to Normandy
6 field_guns and 4 infantry moved from Normandy to Picardy
1 colonial moved from British East Africa to German East Africa
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 33 Mid Atlantic
Purchase Units - France
France buy 3 cavalrys, 8 field_guns, 3 heavy_guns and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - France
Battle in Picardy
France attack with 6 field_guns and 4 infantry
Germany defend with 1 infantry
France roll dice for 6 field_guns and 4 infantry in Picardy, round 2 : 4/10 hits, 3.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Picardy
France win, taking Picardy from Germany with 6 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Non Combat Move - France
Place Units - France
3 heavy_guns and 3 trenchs placed in Marseilles
3 cavalrys placed in Brittany
8 field_guns placed in Paris
Activate Technology - France
France activating industry
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 81 PUs; end with 83 PUs
Combat Hit Differential Summary :
France : 0.67
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 2,6,5,5 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover creepingBarage
Combat Move - Austria
7 field_guns moved from Montenegro to Croatia
5 infantry moved from Albania to Greece
5 infantry moved from Greece to Macedonia
1 heavy_gun moved from Macedonia to Bulgaria
2 field_guns, 1 heavy_gun and 3 infantry moved from Tyrol to Milan
13 infantry moved from Trieste to Venice
10 infantry moved from Carpathia to Galicia
4 infantry moved from Vienna to Carpathia
Purchase Units - Austria
Austria buy 7 field_guns, 7 gass and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Austria
5 field_guns and 12 infantry moved from Venice to Milan
Place Units - Austria
3 field_guns placed in Milan
4 field_guns placed in Venice
6 gass placed in Tyrol
1 gas and 5 infantry placed in Trieste
5 infantry placed in Greece
1 infantry placed in Vienna
Activate Technology - Austria
Austria activating creepingBarage
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 2,3 and gets 0 hits
Combat Move - Italy
3 infantry moved from Rome to Latium
1 heavy_gun moved from Piedmont to Sea Zone 57 Ligurian Sea
1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Latium
Purchase Units - Italy
Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 2 PUs; 2 techTokens;
Non Combat Move - Italy
Place Units - Italy
2 heavy_guns and 3 trenchs placed in Rome
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,3 and gets 0 hits
Combat Move - Turkey
3 field_guns and 5 infantry moved from Arabia to Mesopotamia
6 field_guns and 6 infantry moved from Armenia to Lurs
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
2 infantry moved from Anatolia to Sea Zone 66 Black Sea
2 infantry moved from Sea Zone 66 Black Sea to Georgia
2 infantry moved from Anatolia to Armenia
1 field_gun and 2 infantry moved from Kurdistan to Baghdad
1 field_gun and 1 infantry moved from Kurdistan to Baghdad
2 infantry moved from Georgia to Lurs
3 tanks moved from Mecca to Arabia
1 heavy_gun moved from Kurdistan to Mesopotamia
1 heavy_gun moved from Kurdistan to Baghdad
1 gas moved from Mecca to Arabia
4 infantry moved from Macedonia to Bulgaria
1 heavy_gun moved from Bulgaria to Dardanelles
2 infantry moved from Greece to Macedonia
4 fighters moved from Greece to Syria
6 infantry moved from Smyrna to Kurdistan
5 infantry moved from Constantinople to Smyrna
5 infantry moved from Dardanelles to Smyrna
Purchase Units - Turkey
Turkey buy 3 heavy_guns, 6 infantry, 2 tanks and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Lurs
Turkey attack with 6 field_guns and 8 infantry
Neutral defend with 2 infantry
Turkey roll dice for 6 field_guns and 8 infantry in Lurs, round 2 : 6/14 hits, 4.33 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 6 field_guns and 8 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
Place Units - Turkey
3 trenchs placed in Mesopotamia
3 heavy_guns and 3 trenchs placed in Baghdad
2 tanks placed in Damascus
1 infantry placed in Damascus
4 infantry placed in Mecca
Turkey undo move 5.
4 infantry placed in Mecca
1 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Turkey : 1.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Britain
Britain spend 20 on tech rolls
Britain roll 3,1,2,6,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover victoryBonds
Combat Move - Britain
Britain loses 0 PUs for violating Bahrains neutrality.
2 gass moved from Cape Town to Northern Rhodesia
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 transport moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Sindh to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman
Britain take Oman from Turkey
2 field_guns and 2 infantry moved from Baluchistan to Sistan
1 field_gun and 1 infantry moved from Sindh to Baluchistan
1 field_gun moved from Sea Zone 72 Persian Gulf to Bahrain
Britain take Bahrain from Neutral
1 field_gun moved from Sea Zone 72 Persian Gulf to Sistan
1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain
1 infantry moved from Sea Zone 72 Persian Gulf to Sistan
1 colonial, 5 field_guns and 4 infantry moved from Fars to Sistan
2 gass moved from Calcutta to Gujarat
1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
Britain take Mariana Islands from Germany
1 colonial moved from Caroline Islands to Sea Zone 132 Pacific Ocean
1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 135 Pacific Ocean
1 battleship and 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 fighter moved from Sweden to Sea Zone 16 North Sea
Purchase Units - Britain
Britain buy 3 cruisers, 1 destroyer, 4 field_guns, 4 heavy_guns, 8 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 16 North Sea
Britain attack with 1 fighter
Germany defend with 1 destroyer
Britain roll dice for 1 fighter in Sea Zone 16 North Sea, round 2 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 destroyer in Sea Zone 16 North Sea, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Britain and 1 destroyer owned by the Germany lost in Sea Zone 16 North Sea
Germany win with no units remaining. Battle score for attacker is 2
Casualties for Britain: 1 fighter
Casualties for Germany: 1 destroyer
Non Combat Move - Britain
Place Units - Britain
2 heavy_guns and 2 trenchs placed in Cairo-Suez
4 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Cape Town
3 cruisers and 1 destroyer placed in Sea Zone 15 English Channel
2 heavy_guns placed in German East Africa
1 field_gun and 1 infantry placed in Calcutta
Activate Technology - Britain
Britain activating victoryBonds
Trigger RussiaT1: buyfield_gun_w added to productionRussia
Trigger RussiaT1: buyheavy_gun_w added to productionRussia
Trigger RussiaT1: buyfield_gun removed from productionRussia
Trigger RussiaT1: buyheavy_gun removed from productionRussia
Trigger RussiaT1: buygas_w added to productionRussia
Trigger RussiaT1: buyfighter_w added to productionRussia
Trigger RussiaT1: buygas removed from productionRussia
Trigger RussiaT1: buyfighter removed from productionRussia
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 113 PUs; end with 113 PUs
Britain collect 11 PUs from War Bonds; end with 124 PUs
Combat Hit Differential Summary :
Britain : 0.67
Germany : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 4,5,4,1 and gets 0 hits
Combat Move - Russia
3 infantry moved from Minsk to Belarus
3 infantry moved from Kiev to Odessa
3 infantry moved from Latvia to Lithuania
6 conscripts moved from St. Petersburg to Finland
2 conscripts moved from Finland to Sweden
1 conscript moved from Finland to Norway
1 infantry moved from Finland to Sweden
1 infantry moved from Sweden to Stockholm
1 infantry moved from Norway to Oslo
3 conscripts moved from Primorsky to Khabarovsk
2 infantry moved from Vladivostok to Primorsky
2 infantry moved from Omsk to Novosibirsk
2 infantry moved from Novosibirsk to Krasnoyarsk
1 infantry moved from Krasnoyarsk to Western Siberian Lowlands
Purchase Units - Russia
Russia buy 11 conscripts, 4 heavy_guns and 13 trenchs; Remaining resources: 2 PUs; 4 techTokens;
Non Combat Move - Russia
1 conscript, 1 field_gun and 1 infantry moved from Moldavia to Bessarabia
Place Units - Russia
2 trenchs placed in Bessarabia
1 trench placed in Odessa
1 trench placed in Belarus
3 trenchs placed in Lithuania
1 trench placed in Khabarovsk
1 trench placed in Western Siberian Lowlands
1 trench placed in Krasnoyarsk
1 trench placed in Novosibirsk
1 trench placed in Western Siberian Lowlands
3 heavy_guns and 1 trench placed in Irkutsk
2 conscripts and 1 heavy_gun placed in Vladivostok
Russia undo move 10.
3 conscripts and 1 trench placed in Irkutsk
3 heavy_guns placed in Caucasus
4 conscripts placed in Volgograd
2 conscripts placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Russia
Russia collect 95 PUs; end with 97 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Combat Move - Communists
1 field_gun moved from Chukotka to Sakhe
1 field_gun moved from Sakhe to Aldan
1 infantry moved from Sakhe to Aldan
6 conscripts, 1 field_gun and 2 infantry moved from Yakutsk to Aldan
6 conscripts and 1 infantry moved from Aldan to Bratsk
3 conscripts moved from Bratsk to Evenkia
2 conscripts moved from Evenkia to Norilsk
1 conscript moved from Bratsk to Evenkia
Purchase Units - Communists
Communists buy 9 conscripts, 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Communists
1 conscript moved from Sakhe to Chukotka
Place Units - Communists
1 trench placed in Bratsk
1 trench placed in Sakhe
Communists undo move 2.
1 trench placed in Chukotka
9 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :