Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB


  • @Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:

    Interesting thought: have the UK planes strafe the Finland infantry, allowing the Russian tank to blitz into Sweden to save Trulpen’s hometown. It is a bit ballsy, but crazy good since he has no way to retake Scandinavia. Most likely will lose 2 planes, with a massive income boost for Russia.

    it would be very tempting, but at this point an unlikely roll might be game decisive. The air in Karelia save Moscow and the allies have time to push on the Med or on Norway.

    I agree that the less he needs to bring into Karelia, the better, but assuming a German defensive hit, a German strafe (5 inf 4 air) can do damage to the UK air if there are not enough Soviet land units to absorb the damage. Agree though that he can attack with less and then adjust based on the hits. He also has to think about whether all the allied air should go in. He was thinking about 4-5 but it is probably the case that he should go all in.

    And yes, the bomber is a better option for hitting the transport.


  • unlucky not unlikely roll


  • Thanks for your input and going through the plan with more concrete analysis, all while yours truly were out on a 10 km run. Good cooperation! :grin:

    I’m liking this idea of an aggressive north, without investing too much, like putting 7 inf and 4 art there heading to be toast (just an example).

    I agree that the UK bomber has a well deserved task of kicking the trannies ass and that the russian forces will be used for better causes.

    The risk of italian bomber-can-opening in the Baltic or Belarus dissuades me from both building the mechs and having air in Leningrad. Using 2 + 2 inf to block both positions is just too costly.

    Still think the plan with 6 figs in Karelia is a good one.

    If Leningrad is empty, I don’t think we should be discontent with Italy risking it’s bomber while pansar head north instead of east.


  • Hey, if the figs go to Karelia, one of the can pick off the trannie and the bomber can do some damage on the WG MIC.


  • I’m not at all convinced about this, but have now finally decided upon building 3 mechs in Leningrad, or, if the north fails, in Stalingrad. The latter certainly is a bit risky, but carries some potential.

    Lets put this in the category “attack is the best defence”.

    And I know that Germany don’t care as much about Leningrad as Moscow, but the lower income they have the longer, the easier it will be for the Allies to push through on the west front.

    Lets also put this in the category “heroic sacrifices for the greater good”.


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Novgorod to Vyborg
            2 armour, 2 infantry and 1 mech_infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
            1 mech_infantry moved from Caucasus to Iraq
                  Russians take Iraq from Neutral_Axis
            1 fighter moved from Novgorod to Karelia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Karelia
                Russians attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                 retreated to Vyborg
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vyborg to Russia
            1 fighter moved from Karelia to Russia
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -2,67
    

    Savegame


  • May I say the F-word?

    Horrible dice in the north.

    G kills off an inf in Karelia and stands untouched in Vyborg.

    Now there’s a choice to make. I’m considering securing Leningrad, but it hurts.


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Novgorod to Vyborg
            2 armour, 2 infantry and 1 mech_infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
            1 mech_infantry moved from Caucasus to Iraq
                  Russians take Iraq from Neutral_Axis
            1 fighter moved from Novgorod to Karelia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Karelia
                Russians attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                 retreated to Vyborg
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Baltic States
            2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
            1 fighter moved from Karelia to Novgorod
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -2,67
    

    Savegame


  • Alternative is of course to abandon Leningrad all-together and build the mechs in Stalingrad instead, keeping only 1 inf as blocker in Belarus.


  • The figs should still be safe in Karelia.


  • My gosh, so much spent to kill 1 German and keep Novogorod for an additional turn. Wow, that just wrecked the game.


  • @Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:

    My gosh, so much spent to kill 1 German and keep Novogorod for an additional turn. Wow, that just wrecked the game.

    Not at all. The pressure on the western front will be enormous in just a little while and Germany is very low on income. They will have a hard time handling both fronts. I hope.


  • So what do you suggest, Bomber?

    Protect Leningrad and risk the air or abandon it, letting that single inf take it and focus now on Moscow?


  • @Arthur-Bomber-Harris said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:

    My gosh, so much spent to kill 1 German and keep Novogorod for an additional turn. Wow, that just wrecked the game.

    I insist that the plan was good. :)


  • @trulpen I would probably let him have Leningrad. and conserve the forces. The main thing is to get air to Moscow and you’ve accomplished that.


  • @farmboy said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:

    @trulpen I would probably let him have Leningrad. and conserve the forces. The main thing is to get air to Moscow and you’ve accomplished that.

    I know. Still want to take advantage of the abscence of serious can-openers.

    Hell, it’s a learning game. I know the most solid thing is to conserve and prepare for the take-down. However, the Iraq-strategy is in line with the northern push.

    Anything G uses to counter the north will be drawn away from the grand price. As are most of our (rather mine, since I guess I’m alone in this prospect) resources up north.

    I’ll try it out and hope for the best, gladly exposing myself to a torrent of blame.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Novgorod to Vyborg
            2 armour, 2 infantry and 1 mech_infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
            1 mech_infantry moved from Caucasus to Iraq
                  Russians take Iraq from Neutral_Axis
            1 fighter moved from Novgorod to Karelia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Karelia
                Russians attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                 retreated to Vyborg
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
            1 fighter moved from Karelia to Novgorod
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -2,67
    

    Savegame


  • I’ll give this an hour before finalizing.

    If someone gives a clear argument, which I support, of not doing this, I’m open to change it.

    For clarity: The difference will be 3 mech in Stalingrad, air in Moscow and no blocker in Belarus.


  • Let him have Leningrad. It is a lost cause at this point. Thank goodness it is a practice game. Best to get these horrible die rolls out at this stage. Almost to a point of desperation in this game as you are so far behind “normal” even for a no-bid game.

  • 2023 '22 '21 '20 '19 '18 '17

    The cost is that you are going to lose 3 inf that could be in Moscow. The benefit is that you deny him 7 ipcs and his air builds for Moscow become slightly more expensive (he loses a chance to build tacs in Leningrad). Probably this denies him a bomber which might make the trade closer.

    It does give you an opportunity to mess with Scandinavia. I would still be concerned that he might just gamble on the Italian bomber thinking its a low risk route (about 30% odds) of hitting the Soviet air. Probably he wouldn’t do that since he is not in desperate shape.

    If you don’t go with Leningrad, the mechs (at least 1) are probably better placed in Moscow since the inf still have time to reach there from Stalingrad too.

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