waxenhen4 vs rangerlugi 40 pacific


  • funny he he hoo hoo


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:04:38 PM
    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 1
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 cruiser moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from British
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            5 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Okinawa to Kwangtung
            1 fighter moved from Formosa to Kwangtung
            2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Borneo from British, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 7/10 hits, 4.67 expected hits
                    British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            Japanese collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : -1.00
    Japanese : 5.17
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 infantry moved from Suiyuan to Shensi
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            1 cruiser moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Shan State
            1 artillery and 4 infantry moved from India to Burma
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 battleship, 1 cruiser and 1 destroyer
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 43 Sea Zone
                    British roll dice for 1 battleship in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 43 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    1 cruiser owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 1 battleship in 43 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 44
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from 41 Sea Zone to Sumatra
                  British take Sumatra from Dutch
            2 fighters moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            2 aaGuns moved from India to Burma
    
        Place Units - British
            1 armour, 1 artillery and 2 infantry placed in India
    
        Turn Complete - British
            British collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Japanese : -2.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 fighter moved from Queensland to Northern Territory
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:50:30 PM
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  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 2
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery and 2 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 6 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Jehol to Hopei
            5 infantry moved from Jehol to Chahar
            4 infantry moved from Manchuria to Jehol
            2 infantry moved from Hunan to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 armour and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            2 battleships moved from 36 Sea Zone to 43 Sea Zone
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 carrier and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to 43 Sea Zone
            2 fighters moved from Kwangsi to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser and 1 fighter in 43 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from British with 2 battleships, 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Kweichow
                Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/10 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/9 hits, 4.33 expected hits
                    British roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from British with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            2 bombers moved from 43 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : -0.33
    Chinese : 0.33
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 17 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from India to Shan State
            2 infantry moved from Burma to Shan State
            1 artillery moved from India to Burma
            1 armour moved from India to Shan State
            1 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 1/11 hits, 3.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from Burma to India
    
        Place Units - British
            4 infantry placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,6,1,2,3
            British collect 9 PUs (4 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    British : -2.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 fighter moved from Northern Territory to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to Western Australia
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 30
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 3
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 6 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 artillery and 2 infantry moved from Hopei to Shensi
            5 infantry moved from Chahar to Suiyuan
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            2 bombers moved from French Indo China to Szechwan
            1 armour moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            2 battleships and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            2 fighters moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 infantry in Suiyuan, round 2 : 0/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                    Japanese roll dice for 4 infantry in Suiyuan, round 3 : 2/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 0/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/8 hits, 3.67 expected hits
                    British roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from British with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 11/20 hits, 8.50 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 3/11 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 10 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 fighter and 10 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 bombers moved from Szechwan to French Indo China
            6 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            Japanese undo move 3.
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Chinese : -1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 cruiser and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 cruiser and 1 transport placed in 10 Sea Zone
            Note to players Americans: <body>America has allied itself with the British, Anzac, and Chinese, and declared war on Japan!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
    
        Turn Complete - Americans
            Americans collect 17 PUs; end with 19 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 49 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  British take Siam from Japanese
            1 artillery moved from Burma to India
            1 armour moved from Shan State to India
            1 artillery and 5 infantry moved from Shan State to Malaya
    
        Combat - British
            Battle in Malaya
                British attack with 1 artillery and 5 infantry
                Japanese defend with 2 artilleries, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 5 infantry in Malaya, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British roll dice for 1 artillery and 4 infantry in Malaya, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Malaya
                    British roll dice for 1 artillery and 2 infantry in Malaya, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Malaya, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Malaya, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Malaya, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Malaya, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Malaya, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British roll dice for 1 artillery and 1 infantry in Malaya, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Malaya, round 8 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 5 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Shan State to Malaya
    
        Place Units - British
            1 artillery and 2 infantry placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,4,3,3,5,3,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            British collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    British : -2.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Northern Territory to Western Australia
            1 artillery moved from Queensland to Northern Territory
            1 fighter moved from Western Australia to Queensland
            2 fighters moved from Northern Territory to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 mech_infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 4
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 armour moved from French Indo China to Malaya
                  Japanese take Shan State from British
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 armour moved from Kwangsi to Shan State
            1 infantry moved from Suiyuan to Kansu
                  Japanese take Kansu from Chinese
            3 infantry moved from Suiyuan to Hopei
            1 artillery and 2 infantry moved from Shensi to Tsinghai
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 mech_infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 artillery and 5 infantry moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Kwangtung
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
            1 bomber moved from French Indo China to Tsinghai
            1 bomber moved from French Indo China to Philippines
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Philippines, round 2 : 3/6 hits, 2.83 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 1 harbour
                    AA fire in Malaya : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 aaGun and 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 artillery owned by the British lost in Malaya
                Japanese win, taking Malaya from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 1 aaGun and 1 artillery
            Battle in Siam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Siam to French Indo China
            2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
            1 bomber moved from Tsinghai to Suiyuan
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 bomber moved from Philippines to Kwangtung
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 19 Sea Zone
            1 factory_minor placed in Manchuria
            1 armour, 1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : 1.17
    AA fire in Malaya : : -0.50
    Chinese : 3.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 infantry, 2 tactical_bombers and 4 transports moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries moved from 33 Sea Zone to Caroline Islands
            5 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 3 artilleries and 5 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 3 artilleries and 5 infantry in Caroline Islands, round 2 : 3/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 battleship, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 15 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.00
    Japanese : -0.67
    

    Savegame

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