Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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CaesarsGaul v. NovaSkyLand 2
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Smolensk Combat - Russians Non Combat Move - Russians 5 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 2 infantry placed in Ukraine 3 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Suiyuyan to Kansu 1 artillery and 2 infantry moved from Shensi to Kansu 1 artillery moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 3 mech_infantrys moved from Hopei to Kansu 1 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 2 bombers, 4 fighters and 3 tactical_bombers moved from Hopei to Kansu 3 fighters and 2 tactical_bombers moved from Central Mongolia to Kansu Combat - Japanese Battle in Kansu Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers in Kansu, round 2 : 9/21 hits, 10.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 infantry, 1 submarine and 5 transports moved from 36 Sea Zone to 39 Sea Zone 2 armour and 1 mech_infantry moved from Shantung to Hopei 2 armour and 1 mech_infantry moved from Kiangsu to Hopei 2 bombers, 7 fighters and 5 tactical_bombers moved from Kansu to Shensi 1 aaGun moved from Dzavhan to Olgiy 2 artilleries moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan 3 bombers placed in Shantung Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.33 Chinese : -0.33 Japanese : -1.83
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 factory_upgrade EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 factory_upgrade EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 armour, 1 harbour, 5 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 fighter moved from Hawaiian Islands to Central America 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 infantry moved from 64 Sea Zone to Central America 1 mech_infantry moved from 64 Sea Zone to Central America 1 artillery moved from 64 Sea Zone to Central America 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 armour and 5 infantry placed in Eastern United States 1 submarine and 5 transports placed in 101 Sea Zone 1 harbour placed in Central America Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 12 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 factory_upgrade EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 armour, 1 harbour, 5 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 fighter moved from Hawaiian Islands to Central America 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 infantry moved from 64 Sea Zone to Central America 1 mech_infantry moved from 64 Sea Zone to Central America 1 artillery moved from 64 Sea Zone to Central America 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 armour and 5 infantry placed in Eastern United States 1 submarine and 5 transports placed in 101 Sea Zone 1 harbour placed in Central America Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 12 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 4 destroyers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 77 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from 105 Sea Zone to 111 Sea Zone 1 fighter moved from 105 Sea Zone to 111 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 105 Sea Zone to 109 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 76 Sea Zone 1 fighter moved from 76 Sea Zone to Persia 1 tactical_bomber moved from 76 Sea Zone to Persia 1 destroyer moved from 43 Sea Zone to 37 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 37 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 fighter moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from 111 Sea Zone to 109 Sea Zone 1 bomber moved from 111 Sea Zone to United Kingdom 1 artillery moved from Iraq to Persia 1 armour moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from India to West India 13 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India 1 tactical_bomber moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 battleship moved from 56 Sea Zone to 42 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 3 destroyers placed in 109 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,1,3,2,4,3,3,5,6,1,6,4,1,1,1,1,3,6 UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.33 British : -2.33 Japanese : 0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 110 Sea Zone 3 transports moved from 98 Sea Zone to 99 Sea Zone 2 armour and 4 infantry moved from Greece to 99 Sea Zone 1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 3 infantry moved from 96 Sea Zone to Libya 2 fighters moved from 98 Sea Zone to Libya 2 cruisers moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Trans-Jordan to Syria Italians take Syria from French 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 battleship moved from 98 Sea Zone to 96 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Italians attack with 2 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour and 1 infantry French defend with 1 fighter Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 fighter in Tunisia, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Battle in Libya Italians attack with 1 armour, 2 fighters and 3 infantry French defend with 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 fighters and 3 infantry in Libya, round 2 : 2/6 hits, 2.00 expected hits French roll dice for 3 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour, 2 fighters and 2 infantry in Libya, round 3 : 1/5 hits, 1.83 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for French: 3 infantry Battle in Tanganyika Territory Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from Libya to 96 Sea Zone 1 aaGun moved from Yugoslavia to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 bomber moved from 110 Sea Zone to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Southern France 2 artilleries and 1 infantry placed in Northern Italy 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Italians collect 28 PUs (2 lost to blockades); end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -1.33 French : 0.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to New Guinea 1 fighter moved from New South Wales to New Guinea 1 fighter moved from New South Wales to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 1.83 Japanese : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to New Guinea 1 fighter moved from New South Wales to New Guinea 1 fighter moved from New South Wales to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French Central Africa to French West Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.83 Japanese : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 5 bombers and 2 fighters moved from Western Germany to 109 Sea Zone 1 armour and 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour and 1 mech_infantry moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour and 1 mech_infantry moved from Vyborg to Finland 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour and 1 mech_infantry moved from Novgorod to Finland 1 tactical_bomber moved from Romania to Archangel 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Romania to Western Ukraine 2 artilleries moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Romania to Archangel 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 4 artilleries and 19 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Norway Battle in Archangel Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Norway from Russians, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 6 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 20 infantry in Belarus, round 2 : 5/26 hits, 6.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 3 armour and 3 mech_infantrys Russians defend with 3 armour and 1 artillery Germans roll dice for 3 armour and 3 mech_infantrys in Finland, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 armour and 1 artillery in Finland, round 2 : 2/4 hits, 1.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Finland Germans roll dice for 3 armour and 1 mech_infantry in Finland, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Finland Germans roll dice for 3 armour in Finland, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 armour in Finland, round 4 : 2/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Finland Germans roll dice for 1 armour in Finland, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Finland, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour and 3 mech_infantrys Casualties for Russians: 3 armour and 1 artillery Battle in 109 Sea Zone Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 7/13 hits, 7.33 expected hits British roll dice for 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 4 destroyers owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits British roll dice for 1 cruiser, 2 fighters and 1 transport in 109 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 transport owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 46 Casualties for Germans: 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport Non Combat Move - Germans 4 bombers moved from 109 Sea Zone to Western Germany 1 aaGun moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 fighters moved from Romania to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to France 2 tactical_bombers moved from Archangel to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Novgorod to Belarus Place Units - Germans 3 mech_infantrys placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : 1.17 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 5 armour, 2 artilleries and 14 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov Non Combat Move - Russians Place Units - Russians 3 infantry placed in Volgograd 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 bombers; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 artilleries and 2 infantry moved from Kansu to Novosibirsk 3 mech_infantrys moved from Kansu to Novosibirsk 1 infantry moved from Olgiy to Timguska Japanese take Timguska from Russians 2 artilleries moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Novosibirsk 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone 5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 5 infantry, 2 tactical_bombers and 5 transports moved from 39 Sea Zone to 80 Sea Zone 5 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia 1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese Combat - Japanese Battle in 80 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports British defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports in 80 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 77 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 77 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 77 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for British: 1 cruiser Battle in Eastern Persia Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers British defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese roll dice for 5 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/13 hits, 5.00 expected hits British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 5 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 3 infantry Casualties for British: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 40 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Olgiy to Timguska 1 infantry moved from Tsagaan Olom to Kansu 4 armour and 2 mech_infantrys moved from Hopei to Tsinghai 2 bombers, 7 fighters and 5 tactical_bombers moved from Shensi to Tsinghai 3 bombers moved from Shantung to Tsinghai 1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 80 Sea Zone 1 fighter and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone Place Units - Japanese 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 2.17 Japanese : 2.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Central America to 64 Sea Zone 1 infantry moved from Central America to 64 Sea Zone 1 mech_infantry moved from Central America to 64 Sea Zone 1 artillery moved from Central America to 64 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 8 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 91 Sea Zone 1 fighter moved from Central America to Gibraltar 1 infantry moved from Brazil to 86 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Morocco Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 9 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 8 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Central America to 64 Sea Zone 1 infantry moved from Central America to 64 Sea Zone 1 mech_infantry moved from Central America to 64 Sea Zone 1 artillery moved from Central America to 64 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 8 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 91 Sea Zone 1 fighter moved from Central America to Gibraltar 1 infantry moved from Brazil to 86 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Morocco Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 9 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 8 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone Combat - British Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 fighters and 1 transport British roll dice for 1 bomber and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 bomber owned by the British lost in 112 Sea Zone Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -10 Casualties for British: 1 bomber and 1 destroyer Casualties for Germans: 1 fighter Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British 10 infantry moved from India to West India 5 infantry moved from India to Burma 2 transports moved from 76 Sea Zone to 78 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 76 Sea Zone to 78 Sea Zone 1 carrier moved from 76 Sea Zone to 78 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,6,4,6,2,2,6,4,3,3,5,4,1,6,5,3,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,1,2,3,3 British collect 13 PUs (10 lost to blockades); end with 14 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 13 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Iraq to Persia 2 fighters moved from 96 Sea Zone to 94 Sea Zone 1 bomber moved from Western Germany to Persia Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Persia Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Syria to Trans-Jordan 1 bomber moved from Persia to Iraq 1 armour and 2 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 2 armour and 2 infantry moved from 95 Sea Zone to Northern Italy 1 aaGun and 5 infantry moved from Southern Italy to Northern Italy 1 aaGun and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Egypt 10 infantry placed in Northern Italy Turn Complete - Italians Italians collect 32 PUs; end with 33 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 3 fighters moved from New Guinea to Caroline Islands Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 3 fighters moved from New Guinea to Caroline Islands Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 6 artilleries and 20 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Ukraine 2 tactical_bombers moved from Novgorod to Vologda 1 bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Eastern Poland to Bryansk 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Ukraine 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 armour moved from Finland to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 4 bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Nenetsia Battle in 110 Sea Zone Germans attack with 4 bombers, 1 cruiser and 2 fighters British defend with 1 destroyer Germans roll dice for 4 bombers, 1 cruiser and 2 fighters in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans win, taking Nenetsia from Russians with 4 bombers and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 6 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 20 infantry in Smolensk, round 2 : 7/26 hits, 6.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Smolensk 1 aaGun, 2 armour and 2 mech_infantrys moved from Belarus to Smolensk 1 aaGun moved from Western Ukraine to Ukraine 4 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 tactical_bomber moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 2 bombers moved from Ukraine to Romania 2 tactical_bombers moved from Vologda to Novgorod 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 battleship and 1 carrier moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 4 bombers moved from 110 Sea Zone to Western Germany 1 aaGun, 2 artilleries and 3 infantry moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 4 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Samara to Russia 1 mech_infantry moved from Volgograd to Russia 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov Non Combat Move - Russians Place Units - Russians 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :